Run it
Copy the script and paste it into your executor.
.StarterGui:(.CoreGuiType.Chat, )
.Players.LocalPlayer.PlayerGui.CharacterSelection.Character.Value =
()
.Players.LocalPlayer.Character.Head:():()
.Players.LocalPlayer.Backpack:().CharaMoves.Animations.Walk.AnimationId =
.Players.LocalPlayer.Backpack:().CharaMoves.Animations.Idle.AnimationId =
.Players.LocalPlayer.Backpack:().CharaMoves.Animations.Run.AnimationId =
.Players.LocalPlayer.Backpack:().CharaMoves.Animations.Block.AnimationId =
.Players.LocalPlayer.Character[]:()
.Players.LocalPlayer.Character[]:()
.Players.LocalPlayer.Character[]:()
.Players.LocalPlayer.Character[]:()
.Players.LocalPlayer.Character[]:()
()
.Players.LocalPlayer.Backpack:():().ModuleScript.Animations.BladesCombat.Light1.AnimationId =
.Players.LocalPlayer.Backpack:():().ModuleScript.Animations.BladesCombat.Light2.AnimationId =
.Players.LocalPlayer.Backpack:():().ModuleScript.Animations.BladesCombat.Light3.AnimationId =
.Players.LocalPlayer.Backpack:():().ModuleScript.Animations.BladesCombat.Light4.AnimationId =
.Players.LocalPlayer.Backpack:():().ModuleScript.Animations.BladesCombat.Light5.AnimationId =
.Players.LocalPlayer.Backpack:():().ModuleScript.Animations.BladesCombat.Light6.AnimationId =
()
_, v (:().Effects:())
v.Name ==
char = .Players.LocalPlayer.Character
sword2 = v:()
sword2.Parent = char
sword2.Anchored =
weld = .(, sword2)
weld.Part0 = sword2
weld.Part1 = char[]
sword2.Name =
weld.C0 = .(, , ) * .(, , )
sword2.Transparency =
_, v (:().Effects:())
v.Name ==
char = .Players.LocalPlayer.Character
sword2 = v:()
sword2.Parent = char
sword2.Anchored =
weld = .(, sword2)
weld.Part0 = sword2
weld.Part1 = char[]
sword2.Name =
weld.C0 = .(, , ) * .(, , )
sword2.Transparency =
()
:():(, {
Title = ;
Text = ;
Duration = ;
Button1 = ;
})
()
.hidechat =
mt = ()
backup = mt.__namecall
(mt, ) (mt, )
mt.__namecall = ((...)
method = ()
args = {...}
(args[]) == .hidechat
(...)
)
.Players.LocalPlayer.Chatted:((Chat)
A_1 = {
[] = ()._G.Pass,
[] = ,
[] = ..Chat,
[] = .(, , )
}
Event = :().Remotes.Events
Event:(A_1)
)
()
GUI = .()
Scroll = .()
Help1 = .()
Help2 = .()
Help3 = .()
Help4 = .()
Character = .()
Loading = .()
Keybinds1 = .()
Keybinds2 = .()
Keybinds3 = .()
Keybinds4 = .()
Keybinds5 = .()
Keybinds6 = .()
Keybinds7 = .()
Keybinds8 = .()
Keybinds9 = .()
Keybinds10 = .()
Keybinds11 = .()
Keybinds12 = .()
Keybinds13 = .()
Keybinds14 = .()
Keybinds15 = .()
Keybinds16 = .()
Keybinds17 = .()
Keybinds18 = .()
Keybinds19 = .()
Keybinds20 = .()
Keybinds21 = .()
Keybinds22 = .()
Keybinds23 = .()
Keybinds24 = .()
Keybinds25 = .()
Keybinds26 = .()
Keybinds27 = .()
Keybinds28 = .()
Keybinds29 = .()
Keybinds30 = .()
Keybinds31 = .()
Keybinds32 = .()
Keybinds33 = .()
Keybinds34 = .()
Keybinds35 = .()
Keybinds36 = .()
Keybinds37 = .()
Keybinds38 = .()
Keybinds39 = .()
Keybinds40 = .()
Keybinds41 = .()
Keybinds42 = .()
Keybinds43 = .()
Keybinds44 = .()
Keybinds45 = .()
Keybinds46 = .()
Info1 = .()
Info2 = .()
GUI.Name =
GUI.Parent = .Players.LocalPlayer:()
GUI.ZIndexBehavior = .ZIndexBehavior.Sibling
Scroll.Parent = GUI
Scroll.Active =
Scroll.BackgroundColor3 = .(, , )
Scroll.BackgroundTransparency =
Scroll.Position = .(-, , , )
Scroll.Size = .(, , , )
Character.Parent = GUI
Character.BackgroundColor3 = .(, , )
Character.BackgroundTransparency =
Character.Position = .(, , , )
Character.Size = .(, , , )
Character.Font = .Font.Arcade
Character.Text =
Character.TextColor3 = .(, , )
Character.TextSize =
Character.TextStrokeColor3 = .(, , )
Character.TextStrokeTransparency =
Character.TextXAlignment =
Character.AutoLocalize =
Help1.Parent = Scroll
Help1.BackgroundColor3 = .(, , )
Help1.BackgroundTransparency =
Help1.Position = .(, , , )
Help1.Size = .(, , , )
Help1.Font = .Font.Arcade
Help1.Text =
Help1.TextColor3 = .(, , )
Help1.TextSize =
Help1.TextStrokeColor3 = .(, , )
Help1.TextStrokeTransparency =
Help1.TextXAlignment =
Help1.AutoLocalize =
Keybinds1.Parent = Scroll
Keybinds1.BackgroundColor3 = .(, , )
Keybinds1.BackgroundTransparency =
Keybinds1.Position = .(, , , )
Keybinds1.Size = .(, , , )
Keybinds1.Font = .Font.Arcade
Keybinds1.Text =
Keybinds1.TextColor3 = .(, , )
Keybinds1.TextSize =
Keybinds1.TextStrokeColor3 = .(, , )
Keybinds1.TextStrokeTransparency =
Keybinds1.TextXAlignment =
Keybinds1.AutoLocalize =
Keybinds2.Parent = Scroll
Keybinds2.BackgroundColor3 = .(, , )
Keybinds2.BackgroundTransparency =
Keybinds2.Position = .(, , , )
Keybinds2.Size = .(, , , )
Keybinds2.Font = .Font.Arcade
Keybinds2.Text =
Keybinds2.TextColor3 = .(, , )
Keybinds2.TextSize =
Keybinds2.TextStrokeColor3 = .(, , )
Keybinds2.TextStrokeTransparency =
Keybinds2.TextXAlignment =
Keybinds2.AutoLocalize =
Keybinds3.Parent = Scroll
Keybinds3.BackgroundColor3 = .(, , )
Keybinds3.BackgroundTransparency =
Keybinds3.Position = .(, , , )
Keybinds3.Size = .(, , , )
Keybinds3.Font = .Font.Arcade
Keybinds3.Text =
Keybinds3.TextColor3 = .(, , )
Keybinds3.TextSize =
Keybinds3.TextStrokeColor3 = .(, , )
Keybinds3.TextStrokeTransparency =
Keybinds3.TextXAlignment =
Keybinds3.AutoLocalize =
Keybinds4.Parent = Scroll
Keybinds4.BackgroundColor3 = .(, , )
Keybinds4.BackgroundTransparency =
Keybinds4.Position = .(, , , )
Keybinds4.Size = .(, , , )
Keybinds4.Font = .Font.Arcade
Keybinds4.Text =
Keybinds4.TextColor3 = .(, , )
Keybinds4.TextSize =
Keybinds4.TextStrokeColor3 = .(, , )
Keybinds4.TextStrokeTransparency =
Keybinds4.TextXAlignment =
Keybinds4.AutoLocalize =
Keybinds5.Parent = Scroll
Keybinds5.BackgroundColor3 = .(, , )
Keybinds5.BackgroundTransparency =
Keybinds5.Position = .(, , , )
Keybinds5.Size = .(, , , )
Keybinds5.Font = .Font.Arcade
Keybinds5.Text =
Keybinds5.TextColor3 = .(, , )
Keybinds5.TextSize =
Keybinds5.TextStrokeColor3 = .(, , )
Keybinds5.TextStrokeTransparency =
Keybinds5.TextXAlignment =
Keybinds5.AutoLocalize =
Keybinds6.Parent = Scroll
Keybinds6.BackgroundColor3 = .(, , )
Keybinds6.BackgroundTransparency =
Keybinds6.Position = .(, , , )
Keybinds6.Size = .(, , , )
Keybinds6.Font = .Font.Arcade
Keybinds6.Text =
Keybinds6.TextColor3 = .(, , )
Keybinds6.TextSize =
Keybinds6.TextStrokeColor3 = .(, , )
Keybinds6.TextStrokeTransparency =
Keybinds6.TextXAlignment =
Keybinds6.AutoLocalize =
Keybinds7.Parent = Scroll
Keybinds7.BackgroundColor3 = .(, , )
Keybinds7.BackgroundTransparency =
Keybinds7.Position = .(, , , )
Keybinds7.Size = .(, , , )
Keybinds7.Font = .Font.Arcade
Keybinds7.Text =
Keybinds7.TextColor3 = .(, , )
Keybinds7.TextSize =
Keybinds7.TextStrokeColor3 = .(, , )
Keybinds7.TextStrokeTransparency =
Keybinds7.TextXAlignment =
Keybinds7.AutoLocalize =
Keybinds8.Parent = Scroll
Keybinds8.BackgroundColor3 = .(, , )
Keybinds8.BackgroundTransparency =
Keybinds8.Position = .(, , , )
Keybinds8.Size = .(, , , )
Keybinds8.Font = .Font.Arcade
Keybinds8.Text =
Keybinds8.TextColor3 = .(, , )
Keybinds8.TextSize =
Keybinds8.TextStrokeColor3 = .(, , )
Keybinds8.TextStrokeTransparency =
Keybinds8.TextXAlignment =
Keybinds8.AutoLocalize =
Keybinds9.Parent = Scroll
Keybinds9.BackgroundColor3 = .(, , )
Keybinds9.BackgroundTransparency =
Keybinds9.Position = .(, , , )
Keybinds9.Size = .(, , , )
Keybinds9.Font = .Font.Arcade
Keybinds9.Text =
Keybinds9.TextColor3 = .(, , )
Keybinds9.TextSize =
Keybinds9.TextStrokeColor3 = .(, , )
Keybinds9.TextStrokeTransparency =
Keybinds9.TextXAlignment =
Keybinds9.AutoLocalize =
Keybinds10.Parent = Scroll
Keybinds10.BackgroundColor3 = .(, , )
Keybinds10.BackgroundTransparency =
Keybinds10.Position = .(, , , )
Keybinds10.Size = .(, , , )
Keybinds10.Font = .Font.Arcade
Keybinds10.Text =
Keybinds10.TextColor3 = .(, , )
Keybinds10.TextSize =
Keybinds10.TextStrokeColor3 = .(, , )
Keybinds10.TextStrokeTransparency =
Keybinds10.TextXAlignment =
Keybinds10.AutoLocalize =
Keybinds11.Parent = Scroll
Keybinds11.BackgroundColor3 = .(, , )
Keybinds11.BackgroundTransparency =
Keybinds11.Position = .(, , , )
Keybinds11.Size = .(, , , )
Keybinds11.Font = .Font.Arcade
Keybinds11.Text =
Keybinds11.TextColor3 = .(, , )
Keybinds11.TextSize =
Keybinds11.TextStrokeColor3 = .(, , )
Keybinds11.TextStrokeTransparency =
Keybinds11.TextXAlignment =
Keybinds11.AutoLocalize =
Keybinds12.Parent = Scroll
Keybinds12.BackgroundColor3 = .(, , )
Keybinds12.BackgroundTransparency =
Keybinds12.Position = .(, , , )
Keybinds12.Size = .(, , , )
Keybinds12.Font = .Font.Arcade
Keybinds12.Text =
Keybinds12.TextColor3 = .(, , )
Keybinds12.TextSize =
Keybinds12.TextStrokeColor3 = .(, , )
Keybinds12.TextStrokeTransparency =
Keybinds12.TextXAlignment =
Keybinds12.AutoLocalize =
Keybinds13.Parent = Scroll
Keybinds13.BackgroundColor3 = .(, , )
Keybinds13.BackgroundTransparency =
Keybinds13.Position = .(, , , )
Keybinds13.Size = .(, , , )
Keybinds13.Font = .Font.Arcade
Keybinds13.Text =
Keybinds13.TextColor3 = .(, , )
Keybinds13.TextSize =
Keybinds13.TextStrokeColor3 = .(, , )
Keybinds13.TextStrokeTransparency =
Keybinds13.TextXAlignment =
Keybinds13.AutoLocalize =
Keybinds14.Parent = Scroll
Keybinds14.BackgroundColor3 = .(, , )
Keybinds14.BackgroundTransparency =
Keybinds14.Position = .(, , , )
Keybinds14.Size = .(, , , )
Keybinds14.Font = .Font.Arcade
Keybinds14.Text =
Keybinds14.TextColor3 = .(, , )
Keybinds14.TextSize =
Keybinds14.TextStrokeColor3 = .(, , )
Keybinds14.TextStrokeTransparency =
Keybinds14.TextXAlignment =
Keybinds14.AutoLocalize =
Keybinds15.Parent = Scroll
Keybinds15.BackgroundColor3 = .(, , )
Keybinds15.BackgroundTransparency =
Keybinds15.Position = .(, , , )
Keybinds15.Size = .(, , , )
Keybinds15.Font = .Font.Arcade
Keybinds15.Text =
Keybinds15.TextColor3 = .(, , )
Keybinds15.TextSize =
Keybinds15.TextStrokeColor3 = .(, , )
Keybinds15.TextStrokeTransparency =
Keybinds15.TextXAlignment =
Keybinds15.AutoLocalize =
Keybinds16.Parent = Scroll
Keybinds16.BackgroundColor3 = .(, , )
Keybinds16.BackgroundTransparency =
Keybinds16.Position = .(, , , )
Keybinds16.Size = .(, , , )
Keybinds16.Font = .Font.Arcade
Keybinds16.Text =
Keybinds16.TextColor3 = .(, , )
Keybinds16.TextSize =
Keybinds16.TextStrokeColor3 = .(, , )
Keybinds16.TextStrokeTransparency =
Keybinds16.TextXAlignment =
Keybinds16.AutoLocalize =
Keybinds17.Parent = Scroll
Keybinds17.BackgroundColor3 = .(, , )
Keybinds17.BackgroundTransparency =
Keybinds17.Position = .(, , , )
Keybinds17.Size = .(, , , )
Keybinds17.Font = .Font.Arcade
Keybinds17.Text =
Keybinds17.TextColor3 = .(, , )
Keybinds17.TextSize =
Keybinds17.TextStrokeColor3 = .(, , )
Keybinds17.TextStrokeTransparency =
Keybinds17.TextXAlignment =
Keybinds17.AutoLocalize =
Help2.Parent = Scroll
Help2.BackgroundColor3 = .(, , )
Help2.BackgroundTransparency =
Help2.Position = .(, , , )
Help2.Size = .(, , , )
Help2.Font = .Font.Arcade
Help2.Text =
Help2.TextColor3 = .(, , )
Help2.TextSize =
Help2.TextStrokeColor3 = .(, , )
Help2.TextStrokeTransparency =
Help2.TextXAlignment =
Help2.AutoLocalize =
Keybinds18.Parent = Scroll
Keybinds18.BackgroundColor3 = .(, , )
Keybinds18.BackgroundTransparency =
Keybinds18.Position = .(, , , )
Keybinds18.Size = .(, , , )
Keybinds18.Font = .Font.Arcade
Keybinds18.Text =
Keybinds18.TextColor3 = .(, , )
Keybinds18.TextSize =
Keybinds18.TextStrokeColor3 = .(, , )
Keybinds18.TextStrokeTransparency =
Keybinds18.TextXAlignment =
Keybinds18.AutoLocalize =
Keybinds19.Parent = Scroll
Keybinds19.BackgroundColor3 = .(, , )
Keybinds19.BackgroundTransparency =
Keybinds19.Position = .(, , , )
Keybinds19.Size = .(, , , )
Keybinds19.Font = .Font.Arcade
Keybinds19.Text =
Keybinds19.TextColor3 = .(, , )
Keybinds19.TextSize =
Keybinds19.TextStrokeColor3 = .(, , )
Keybinds19.TextStrokeTransparency =
Keybinds19.TextXAlignment =
Keybinds19.AutoLocalize =
Keybinds20.Parent = Scroll
Keybinds20.BackgroundColor3 = .(, , )
Keybinds20.BackgroundTransparency =
Keybinds20.Position = .(, , , )
Keybinds20.Size = .(, , , )
Keybinds20.Font = .Font.Arcade
Keybinds20.Text =
Keybinds20.TextColor3 = .(, , )
Keybinds20.TextSize =
Keybinds20.TextStrokeColor3 = .(, , )
Keybinds20.TextStrokeTransparency =
Keybinds20.TextXAlignment =
Keybinds20.AutoLocalize =
Keybinds21.Parent = Scroll
Keybinds21.BackgroundColor3 = .(, , )
Keybinds21.BackgroundTransparency =
Keybinds21.Position = .(, , , )
Keybinds21.Size = .(, , , )
Keybinds21.Font = .Font.Arcade
Keybinds21.Text =
Keybinds21.TextColor3 = .(, , )
Keybinds21.TextSize =
Keybinds21.TextStrokeColor3 = .(, , )
Keybinds21.TextStrokeTransparency =
Keybinds21.TextXAlignment =
Keybinds21.AutoLocalize =
Keybinds22.Parent = Scroll
Keybinds22.BackgroundColor3 = .(, , )
Keybinds22.BackgroundTransparency =
Keybinds22.Position = .(, , , )
Keybinds22.Size = .(, , , )
Keybinds22.Font = .Font.Arcade
Keybinds22.Text =
Keybinds22.TextColor3 = .(, , )
Keybinds22.TextSize =
Keybinds22.TextStrokeColor3 = .(, , )
Keybinds22.TextStrokeTransparency =
Keybinds22.TextXAlignment =
Keybinds22.AutoLocalize =
Keybinds23.Parent = Scroll
Keybinds23.BackgroundColor3 = .(, , )
Keybinds23.BackgroundTransparency =
Keybinds23.Position = .(, , , )
Keybinds23.Size = .(, , , )
Keybinds23.Font = .Font.Arcade
Keybinds23.Text =
Keybinds23.TextColor3 = .(, , )
Keybinds23.TextSize =
Keybinds23.TextStrokeColor3 = .(, , )
Keybinds23.TextStrokeTransparency =
Keybinds23.TextXAlignment =
Keybinds23.AutoLocalize =
Keybinds24.Parent = Scroll
Keybinds24.BackgroundColor3 = .(, , )
Keybinds24.BackgroundTransparency =
Keybinds24.Position = .(, , , )
Keybinds24.Size = .(, , , )
Keybinds24.Font = .Font.Arcade
Keybinds24.Text =
Keybinds24.TextColor3 = .(, , )
Keybinds24.TextSize =
Keybinds24.TextStrokeColor3 = .(, , )
Keybinds24.TextStrokeTransparency =
Keybinds24.TextXAlignment =
Keybinds24.AutoLocalize =
Keybinds25.Parent = Scroll
Keybinds25.BackgroundColor3 = .(, , )
Keybinds25.BackgroundTransparency =
Keybinds25.Position = .(, , , )
Keybinds25.Size = .(, , , )
Keybinds25.Font = .Font.Arcade
Keybinds25.Text =
Keybinds25.TextColor3 = .(, , )
Keybinds25.TextSize =
Keybinds25.TextStrokeColor3 = .(, , )
Keybinds25.TextStrokeTransparency =
Keybinds25.TextXAlignment =
Keybinds25.AutoLocalize =
Keybinds26.Parent = Scroll
Keybinds26.BackgroundColor3 = .(, , )
Keybinds26.BackgroundTransparency =
Keybinds26.Position = .(, , , )
Keybinds26.Size = .(, , , )
Keybinds26.Font = .Font.Arcade
Keybinds26.Text =
Keybinds26.TextColor3 = .(, , )
Keybinds26.TextSize =
Keybinds26.TextStrokeColor3 = .(, , )
Keybinds26.TextStrokeTransparency =
Keybinds26.TextXAlignment =
Keybinds26.AutoLocalize =
Keybinds27.Parent = Scroll
Keybinds27.BackgroundColor3 = .(, , )
Keybinds27.BackgroundTransparency =
Keybinds27.Position = .(, , , )
Keybinds27.Size = .(, , , )
Keybinds27.Font = .Font.Arcade
Keybinds27.Text =
Keybinds27.TextColor3 = .(, , )
Keybinds27.TextSize =
Keybinds27.TextStrokeColor3 = .(, , )
Keybinds27.TextStrokeTransparency =
Keybinds27.TextXAlignment =
Keybinds27.AutoLocalize =
Help3.Parent = Scroll
Help3.BackgroundColor3 = .(, , )
Help3.BackgroundTransparency =
Help3.Position = .(, , , )
Help3.Size = .(, , , )
Help3.Font = .Font.Arcade
Help3.Text =
Help3.TextColor3 = .(, , )
Help3.TextSize =
Help3.TextStrokeColor3 = .(, , )
Help3.TextStrokeTransparency =
Help3.TextXAlignment =
Help3.AutoLocalize =
Keybinds28.Parent = Scroll
Keybinds28.BackgroundColor3 = .(, , )
Keybinds28.BackgroundTransparency =
Keybinds28.Position = .(, , , )
Keybinds28.Size = .(, , , )
Keybinds28.Font = .Font.Arcade
Keybinds28.Text =
Keybinds28.TextColor3 = .(, , )
Keybinds28.TextSize =
Keybinds28.TextStrokeColor3 = .(, , )
Keybinds28.TextStrokeTransparency =
Keybinds28.TextXAlignment =
Keybinds28.AutoLocalize =
Keybinds29.Parent = Scroll
Keybinds29.BackgroundColor3 = .(, , )
Keybinds29.BackgroundTransparency =
Keybinds29.Position = .(, , , )
Keybinds29.Size = .(, , , )
Keybinds29.Font = .Font.Arcade
Keybinds29.Text =
Keybinds29.TextColor3 = .(, , )
Keybinds29.TextSize =
Keybinds29.TextStrokeColor3 = .(, , )
Keybinds29.TextStrokeTransparency =
Keybinds29.TextXAlignment =
Keybinds29.AutoLocalize =
Keybinds30.Parent = Scroll
Keybinds30.BackgroundColor3 = .(, , )
Keybinds30.BackgroundTransparency =
Keybinds30.Position = .(, , , )
Keybinds30.Size = .(, , , )
Keybinds30.Font = .Font.Arcade
Keybinds30.Text =
Keybinds30.TextColor3 = .(, , )
Keybinds30.TextSize =
Keybinds30.TextStrokeColor3 = .(, , )
Keybinds30.TextStrokeTransparency =
Keybinds30.TextXAlignment =
Keybinds30.AutoLocalize =
Keybinds31.Parent = Scroll
Keybinds31.BackgroundColor3 = .(, , )
Keybinds31.BackgroundTransparency =
Keybinds31.Position = .(, , , )
Keybinds31.Size = .(, , , )
Keybinds31.Font = .Font.Arcade
Keybinds31.Text =
Keybinds31.TextColor3 = .(, , )
Keybinds31.TextSize =
Keybinds31.TextStrokeColor3 = .(, , )
Keybinds31.TextStrokeTransparency =
Keybinds31.TextXAlignment =
Keybinds31.AutoLocalize =
Keybinds32.Parent = Scroll
Keybinds32.BackgroundColor3 = .(, , )
Keybinds32.BackgroundTransparency =
Keybinds32.Position = .(, , , )
Keybinds32.Size = .(, , , )
Keybinds32.Font = .Font.Arcade
Keybinds32.Text =
Keybinds32.TextColor3 = .(, , )
Keybinds32.TextSize =
Keybinds32.TextStrokeColor3 = .(, , )
Keybinds32.TextStrokeTransparency =
Keybinds32.TextXAlignment =
Keybinds32.AutoLocalize =
Keybinds33.Parent = Scroll
Keybinds33.BackgroundColor3 = .(, , )
Keybinds33.BackgroundTransparency =
Keybinds33.Position = .(, , , )
Keybinds33.Size = .(, , , )
Keybinds33.Font = .Font.Arcade
Keybinds33.Text =
Keybinds33.TextColor3 = .(, , )
Keybinds33.TextSize =
Keybinds33.TextStrokeColor3 = .(, , )
Keybinds33.TextStrokeTransparency =
Keybinds33.TextXAlignment =
Keybinds33.AutoLocalize =
Keybinds34.Parent = Scroll
Keybinds34.BackgroundColor3 = .(, , )
Keybinds34.BackgroundTransparency =
Keybinds34.Position = .(, , , )
Keybinds34.Size = .(, , , )
Keybinds34.Font = .Font.Arcade
Keybinds34.Text =
Keybinds34.TextColor3 = .(, , )
Keybinds34.TextSize =
Keybinds34.TextStrokeColor3 = .(, , )
Keybinds34.TextStrokeTransparency =
Keybinds34.TextXAlignment =
Keybinds34.AutoLocalize =
Keybinds35.Parent = Scroll
Keybinds35.BackgroundColor3 = .(, , )
Keybinds35.BackgroundTransparency =
Keybinds35.Position = .(, , , )
Keybinds35.Size = .(, , , )
Keybinds35.Font = .Font.Arcade
Keybinds35.Text =
Keybinds35.TextColor3 = .(, , )
Keybinds35.TextSize =
Keybinds35.TextStrokeColor3 = .(, , )
Keybinds35.TextStrokeTransparency =
Keybinds35.TextXAlignment =
Keybinds35.AutoLocalize =
Keybinds36.Parent = Scroll
Keybinds36.BackgroundColor3 = .(, , )
Keybinds36.BackgroundTransparency =
Keybinds36.Position = .(, , , )
Keybinds36.Size = .(, , , )
Keybinds36.Font = .Font.Arcade
Keybinds36.Text =
Keybinds36.TextColor3 = .(, , )
Keybinds36.TextSize =
Keybinds36.TextStrokeColor3 = .(, , )
Keybinds36.TextStrokeTransparency =
Keybinds36.TextXAlignment =
Keybinds36.AutoLocalize =
Help4.Parent = Scroll
Help4.BackgroundColor3 = .(, , )
Help4.BackgroundTransparency =
Help4.Position = .(, , , )
Help4.Size = .(, , , )
Help4.Font = .Font.Arcade
Help4.Text =
Help4.TextColor3 = .(, , )
Help4.TextSize =
Help4.TextStrokeColor3 = .(, , )
Help4.TextStrokeTransparency =
Help4.TextXAlignment =
Help4.AutoLocalize =
Keybinds37.Parent = Scroll
Keybinds37.BackgroundColor3 = .(, , )
Keybinds37.BackgroundTransparency =
Keybinds37.Position = .(, , , )
Keybinds37.Size = .(, , , )
Keybinds37.Font = .Font.Arcade
Keybinds37.Text =
Keybinds37.TextColor3 = .(, , )
Keybinds37.TextSize =
Keybinds37.TextStrokeColor3 = .(, , )
Keybinds37.TextStrokeTransparency =
Keybinds37.TextXAlignment =
Keybinds37.AutoLocalize =
Keybinds38.Parent = Scroll
Keybinds38.BackgroundColor3 = .(, , )
Keybinds38.BackgroundTransparency =
Keybinds38.Position = .(, , , )
Keybinds38.Size = .(, , , )
Keybinds38.Font = .Font.Arcade
Keybinds38.Text =
Keybinds38.TextColor3 = .(, , )
Keybinds38.TextSize =
Keybinds38.TextStrokeColor3 = .(, , )
Keybinds38.TextStrokeTransparency =
Keybinds38.TextXAlignment =
Keybinds38.AutoLocalize =
Keybinds39.Parent = Scroll
Keybinds39.BackgroundColor3 = .(, , )
Keybinds39.BackgroundTransparency =
Keybinds39.Position = .(, , , )
Keybinds39.Size = .(, , , )
Keybinds39.Font = .Font.Arcade
Keybinds39.Text =
Keybinds39.TextColor3 = .(, , )
Keybinds39.TextSize =
Keybinds39.TextStrokeColor3 = .(, , )
Keybinds39.TextStrokeTransparency =
Keybinds39.TextXAlignment =
Keybinds39.AutoLocalize =
Keybinds40.Parent = Scroll
Keybinds40.BackgroundColor3 = .(, , )
Keybinds40.BackgroundTransparency =
Keybinds40.Position = .(, , , )
Keybinds40.Size = .(, , , )
Keybinds40.Font = .Font.Arcade
Keybinds40.Text =
Keybinds40.TextColor3 = .(, , )
Keybinds40.TextSize =
Keybinds40.TextStrokeColor3 = .(, , )
Keybinds40.TextStrokeTransparency =
Keybinds40.TextXAlignment =
Keybinds40.AutoLocalize =
Keybinds41.Parent = Scroll
Keybinds41.BackgroundColor3 = .(, , )
Keybinds41.BackgroundTransparency =
Keybinds41.Position = .(, , , )
Keybinds41.Size = .(, , , )
Keybinds41.Font = .Font.Arcade
Keybinds41.Text =
Keybinds41.TextColor3 = .(, , )
Keybinds41.TextSize =
Keybinds41.TextStrokeColor3 = .(, , )
Keybinds41.TextStrokeTransparency =
Keybinds41.TextXAlignment =
Keybinds41.AutoLocalize =
Keybinds42.Parent = Scroll
Keybinds42.BackgroundColor3 = .(, , )
Keybinds42.BackgroundTransparency =
Keybinds42.Position = .(, , , )
Keybinds42.Size = .(, , , )
Keybinds42.Font = .Font.Arcade
Keybinds42.Text =
Keybinds42.TextColor3 = .(, , )
Keybinds42.TextSize =
Keybinds42.TextStrokeColor3 = .(, , )
Keybinds42.TextStrokeTransparency =
Keybinds42.TextXAlignment =
Keybinds42.AutoLocalize =
Keybinds43.Parent = Scroll
Keybinds43.BackgroundColor3 = .(, , )
Keybinds43.BackgroundTransparency =
Keybinds43.Position = .(, , , )
Keybinds43.Size = .(, , , )
Keybinds43.Font = .Font.Arcade
Keybinds43.Text =
Keybinds43.TextColor3 = .(, , )
Keybinds43.TextSize =
Keybinds43.TextStrokeColor3 = .(, , )
Keybinds43.TextStrokeTransparency =
Keybinds43.TextXAlignment =
Keybinds43.AutoLocalize =
Keybinds44.Parent = Scroll
Keybinds44.BackgroundColor3 = .(, , )
Keybinds44.BackgroundTransparency =
Keybinds44.Position = .(, , , )
Keybinds44.Size = .(, , , )
Keybinds44.Font = .Font.Arcade
Keybinds44.Text =
Keybinds44.TextColor3 = .(, , )
Keybinds44.TextSize =
Keybinds44.TextStrokeColor3 = .(, , )
Keybinds44.TextStrokeTransparency =
Keybinds44.TextXAlignment =
Keybinds44.AutoLocalize =
Keybinds45.Parent = Scroll
Keybinds45.BackgroundColor3 = .(, , )
Keybinds45.BackgroundTransparency =
Keybinds45.Position = .(, , , )
Keybinds45.Size = .(, , , )
Keybinds45.Font = .Font.Arcade
Keybinds45.Text =
Keybinds45.TextColor3 = .(, , )
Keybinds45.TextSize =
Keybinds45.TextStrokeColor3 = .(, , )
Keybinds45.TextStrokeTransparency =
Keybinds45.TextXAlignment =
Keybinds45.AutoLocalize =
Keybinds46.Parent = Scroll
Keybinds46.BackgroundColor3 = .(, , )
Keybinds46.BackgroundTransparency =
Keybinds46.Position = .(, , , )
Keybinds46.Size = .(, , , )
Keybinds46.Font = .Font.Arcade
Keybinds46.Text =
Keybinds46.TextColor3 = .(, , )
Keybinds46.TextSize =
Keybinds46.TextStrokeColor3 = .(, , )
Keybinds46.TextStrokeTransparency =
Keybinds46.TextXAlignment =
Keybinds46.AutoLocalize =
Info1.Parent = Scroll
Info1.BackgroundColor3 = .(, , )
Info1.BackgroundTransparency =
Info1.Position = .(, , , )
Info1.Size = .(, , , )
Info1.Font = .Font.Arcade
Info1.Text =
Info1.TextColor3 = .(, , )
Info1.TextSize =
Info1.TextStrokeColor3 = .(, , )
Info1.TextStrokeTransparency =
Info1.TextXAlignment =
Info1.AutoLocalize =
Info2.Parent = Scroll
Info2.BackgroundColor3 = .(, , )
Info2.BackgroundTransparency =
Info2.Position = .(, , , )
Info2.Size = .(, , , )
Info2.Font = .Font.Arcade
Info2.Text =
Info2.TextColor3 = .(, , )
Info2.TextSize =
Info2.TextStrokeColor3 = .(, , )
Info2.TextStrokeTransparency =
Info2.TextXAlignment =
Info2.AutoLocalize =
phase = .()
phase.Parent = .Players.LocalPlayer.Character
phase.Value =
phase.Name =
phase = .()
phase.Parent = .Players.LocalPlayer.Character
phase.Value =
phase.Name =
.Players.LocalPlayer.Character[].HeadColor3 = .(,,)
.Players.LocalPlayer.Character[].LeftArmColor3 = .(,,)
.Players.LocalPlayer.Character[].RightArmColor3 = .(,,)
.Players.LocalPlayer.Character[].LeftLegColor3 = .(,,)
.Players.LocalPlayer.Character[].RightLegColor3 = .(,,)
.Players.LocalPlayer.Character[].TorsoColor3 = .(,,)
.Players.LocalPlayer.PlayerGui.UI.Ui.MoveDebounceShower:()
.Players.LocalPlayer.PlayerGui.UI.Ui.StaminaBar:()
.Players.LocalPlayer.PlayerGui.UI.Ui.ManaBar.Bar.BackgroundColor3 = .(, , )
.Players.LocalPlayer.PlayerGui.UI.Ui.Info.Attack.Text =
.Players.LocalPlayer.PlayerGui.UI.Ui.Info.Defense.Text =
()
bypass = .()
bypass.Name =
bypass.Parent = .Players.LocalPlayer.Character
()
.Players.LocalPlayer.Backpack.Main.RunSpeed.Value =
bypass = .()
bypass.Name =
bypass.Parent = .Players.LocalPlayer.Character
()
.Players.LocalPlayer.Backpack.Main.WalkSpeed.Value =
()
.Players.LocalPlayer.Character.Humanoid.JumpPower =
()
.Players.LocalPlayer.Character:():()
v1 = {
[] = ()._G.Pass,
[] = ,
[] = .huge,
[] = .Players.LocalPlayer.Character
}
event = :().Remotes.Events
event:(v1)
.Players.LocalPlayer.Character.Humanoid:():(()
.Players.LocalPlayer.Character.Humanoid.Health ==
.Players.LocalPlayer.Character.Humanoid.Health =
)
()
char = .Players.LocalPlayer.Character
(()
()
_,v (char:())
v.Name == v.Name == v.Name == v.Name == v.Name == v.Name == v.Name == v.Name == v.Name ==
v:()
)
char = .Players.LocalPlayer.Character
(()
()
_,v (char:())
v.Name == v.Name == v.Name == v.Name == v.Name == v.Name == v.Name == v.Name == v.Name ==
v:()
)
char = .Players.LocalPlayer.Character
(()
()
_,v (char:())
v.Name == v.Name == v.Name == v.Name == v.Name == v.Name == v.Name == v.Name == v.Name ==
v:()
)
char = .Players.LocalPlayer.Character
(()
()
_,v (char:())
v.Name == v.Name == v.Name == v.Name == v.Name == v.Name == v.Name == v.Name == v.Name ==
v:()
)
()
.Workspace.ServerEffects.ServerCooldown:()
()
player = .Players.LocalPlayer
char = player.Character
TweenService = :()
.nowings =
()
part1 = .()
part1.Name =
part1.Parent = char
part1.Anchored =
part1.CanCollide =
part1.Transparency =
part1.Massless =
part2 = .()
part2.Name =
part2.Parent = char
part2.Anchored =
part2.CanCollide =
part2.Transparency =
part2.Massless =
part3 = .()
part3.Name =
part3.Parent = char
part3.Anchored =
part3.CanCollide =
part3.Transparency =
part3.Massless =
part1L = .()
part1L.Name =
part1L.Parent = char
part1L.Anchored =
part1L.CanCollide =
part1L.Transparency =
part1L.Massless =
part2L = .()
part2L.Name =
part2L.Parent = char
part2L.Anchored =
part2L.CanCollide =
part2L.Transparency =
part2L.Massless =
part3L = .()
part3L.Name =
part3L.Parent = char
part3L.Anchored =
part3L.CanCollide =
part3L.Transparency =
part3L.Massless =
weld1 = .()
weld1.Parent = char.HumanoidRootPart
weld1.Part0 = char.Torso
weld1.Part1 = part1
weld1.C0 = .(,,)*.(, , .(-))
weld1.Name =
weld2 = .()
weld2.Parent = char.HumanoidRootPart
weld2.Part0 = char.Torso
weld2.Part1 = part2
weld2.C0 = .(,,)*.(, , .(-))
weld2.Name =
weld3 = .()
weld3.Parent = char.HumanoidRootPart
weld3.Part0 = char.Torso
weld3.Part1 = part3
weld3.C0 = .(,,)*.(, , .(-))
weld3.Name =
weld1L = .()
weld1L.Parent = char.HumanoidRootPart
weld1L.Part0 = char.Torso
weld1L.Part1 = part1L
weld1L.C0 = .(-,,)*.(, , .())
weld1L.Name =
weld2L = .()
weld2L.Parent = char.HumanoidRootPart
weld2L.Part0 = char.Torso
weld2L.Part1 = part2L
weld2L.C0 = .(-,,)*.(, , .())
weld2L.Name =
weld3L = .()
weld3L.Parent = char.HumanoidRootPart
weld3L.Part0 = char.Torso
weld3L.Part1 = part3L
weld3L.C0 = .(-,,)*.(, , .())
weld3L.Name =
c0s = {
.(,,)*.(, , .(-)),
.(,,)*.(, , .(-)),
.(,,)*.(, , .(-)),
.(-,,)*.(, , .()),
.(-,,)*.(, , .()),
.(-,,)*.(, , .())
}
welds = {weld1,weld2,weld3,weld1L,weld2L,weld3L}
i = ,#welds
part = welds[i]
Info = TweenInfo.(
,
.EasingStyle.Sine,
.EasingDirection.InOut,
-,
,
)
Goals = {
C0 = c0s[i]
}
wingtween = TweenService:(part, Info, Goals)
wingtween:()
i = ,,
(()
args = {
[] = {
[] = ()._G.Pass,
[] = ,
[] = ,
[] = .(, , )
}
}
:().Remotes.CharaMoves:((args))
)
detect
detect2
val = .(,char)
val.Name =
num =
tab = {}
tab2 = {}
detect = char.Attacks.ChildAdded:((child)
child.Name ==
.(tab,child)
child:():()
child:():()
bp = .(,child)
bp.Name =
bp.P =
bp.D =
bp.Position = char.HumanoidRootPart.Position
.(tab2,bp)
num = num +
val.Value = num
)
.nowings =
detect2 = val:():((amo)
val.Value ==
i = ,#tab
(()
part = welds[i].Part1
sl = tab[i]
bs = tab2[i]
part.Transparency =
[].Heartbeat:()
.nowings
cfr = part.CFrame*.(,.(),.())
bs.Position = cfr.p
sl.CFrame = cfr
part:()
sl:()
)
detect:()
detect2:()
val:()
i = ,
player = .Players.LocalPlayer
char = player.Character
_,v (char:())
v.Name ==
v.Trail:()
player = .Players.LocalPlayer
char = player.Character
_,v (char:())
v.Name ==
v.Color = .(, , )
)
()
mouse = .Players.LocalPlayer:()
mouse.KeyDown:((k)
k ==
A_1 =
{
[] = ()._G.Pass,
[] = ,
[] = ,
[] = .(,,)
}
Event = :().Remotes.Events
Event:(A_1)
args = {
[] = ()._G.Pass,
[] = :().LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[] = {
[] = ,
[] = ,
[] = :().Animations.HurtAnimations.Knockback2,
[] = .Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * ,
[] = ,
[] = ,
[] = :().RogueSounds.Snap,
[] =
}
}
:().Remotes.Damage:((args))
)
()
mouse = .Players.LocalPlayer:()
mouse.KeyDown:((k)
k ==
A_1 =
{
[] = ()._G.Pass,
[] = ,
[] = ,
[] = .(,,)
}
Event = :().Remotes.Events
Event:(A_1)
args = {
[] = ()._G.Pass,
[] = :().LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[] = {
[] = ,
[] = ,
[] = :().Animations.HurtAnimations.Hurt1,
[] = ,
[] = .(,,),
[] = ,
[] = :().RogueSounds.Snap,
[] =
}
}
:().Remotes.Damage:((args))
)
()
mouse = .Players.LocalPlayer:()
mouse.KeyDown:((k)
k ==
A_1 =
{
[] = ()._G.Pass,
[] = ,
[] = ,
[] = .(,,)
}
Event = :().Remotes.Events
Event:(A_1)
args = {
[] = ()._G.Pass,
[] = :().LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[] = {
[] = ,
[] = ,
[] = :().Animations.HurtAnimations.Stunned,
[] = ,
[] = :().RogueSounds.Snap,
[] =
}
}
:().Remotes.Damage:((args))
)
()
mouse = .Players.LocalPlayer:()
mouse.KeyDown:((k)
k ==
A_1 =
{
[] = ()._G.Pass,
[] = ,
[] = ,
[] = .(,,)
}
Event = :().Remotes.Events
Event:(A_1)
()
args = {
[] = ()._G.Pass,
[] = :().LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[] = {
[] = ,
[] = ,
[] = :().Animations.HurtAnimations.Knockback3,
[] = .(,-,),
[] = ,
[] = ,
[] = :().RogueSounds.Snap,
[] =
}
}
:().Remotes.Damage:((args))
.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value ==
)
()
mouse = .Players.LocalPlayer:()
mouse.KeyDown:((k)
k ==
A_1 =
{
[] = ()._G.Pass,
[] = ,
[] = ,
[] = .(,,)
}
Event = :().Remotes.Events
Event:(A_1)
antifling =
char = .Players.LocalPlayer.Character
vel = .(,char.HumanoidRootPart)
vel.Name =
vel.MaxForce = .(,,)*.huge
vel.P = .huge
vel.Velocity = .(,,)
)
()
mouse = .Players.LocalPlayer:()
mouse.KeyDown:((k)
k ==
A_1 = {
[] = ()._G.Pass,
[] = ,
[] = ,
[] = :(.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value.Name).Torso.Position
}
Event = :().Remotes.CharaMoves
Event:(A_1)
A_1 = {
[] = ()._G.Pass,
[] = ,
[] = ,
[] = :(.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value.Name).Torso.Position
}
Event = :().Remotes.CharaMoves
Event:(A_1)
A_1 = {
[] = ()._G.Pass,
[] = ,
[] = ,
[] = :(.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value.Name).Torso.Position
}
Event = :().Remotes.CharaMoves
Event:(A_1)
)
()
mouse = .Players.LocalPlayer:()
mouse.KeyDown:((k)
k ==
A_1 = {
[] = ()._G.Pass,
[] = ,
[] = ,
[] = :(.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value.Name).Torso.Position
}
Event = :().Remotes.CharaMoves
Event:(A_1)
)
()
mouse = .Players.LocalPlayer:()
mouse.KeyDown:((k)
k ==
A_1 =
{
[] = ()._G.Pass,
[] = ,
[] = ,
[] = .(,,)
}
Event = :().Remotes.Events
Event:(A_1)
args = {
[] = ()._G.Pass,
[] = :().LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[] = {
[] = ,
[] = ,
[] = :().Animations.HurtAnimations.Knockback2,
[] = .Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * ,
[] = ,
[] = ,
[] = :().Sounds.Kick,
[] =
}
}
:().Remotes.Damage:((args))
)
()
uis = :()
player = .Players.LocalPlayer
uis.InputBegan:((inputs, event)
event ==
inputs.KeyCode == .KeyCode.R
player.Backpack:().LockOnScript.LockOn.Value ==
()
cfr = player:().Hit
player.Character:(cfr * .(, , ))
()
Tcf = player.Backpack:().LockOnScript.LockOn.Value:()
player.Character:(Tcf * .(, , -))
)
()
mouse = .Players.LocalPlayer:()
mouse.KeyDown:((k)
k ==
A_1 =
{
[] = ()._G.Pass,
[] = ,
[] = ,
[] = .(,,)
}
Event = :().Remotes.Events
Event:(A_1)
()
i, v (.Players:())
v.Character.Humanoid.Health = .huge
)
()
mouse = .Players.LocalPlayer:()
mouse.KeyDown:((k)
k ==
args = {
[] = {
[] = ()._G.Pass,
[] = ,
[] = .huge,
[] = .Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
}
}
:().Remotes.Events:((args))
)
()
mouse = .Players.LocalPlayer:()
mouse.KeyDown:((k)
k ==
A_1 =
{
[] = ()._G.Pass,
[] = ,
[] = ,
[] = .(,,)
}
Event = :().Remotes.Events
Event:(A_1)
Anim = .()
Anim.AnimationId =
k = .Players.LocalPlayer.Character.Humanoid:(Anim)
k:() k:()
()
args = {
[] = ()._G.Pass,
[] = :().LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[] = {
[] = ,
[] = ,
[] = :().Animations.HurtAnimations.Knockback2,
[] = .Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * ,
[] = ,
[] = ,
[] = :().Sounds.Kick,
[] =
}
}
:().Remotes.Damage:((args))
()
player = .Players.LocalPlayer
Tcf = player.Character:()
player.Character:(Tcf * .(, , ) + .Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * )
()
Anim = .()
Anim.AnimationId =
k = .Players.LocalPlayer.Character.Humanoid:(Anim)
k:() k:()
()
args = {
[] = ()._G.Pass,
[] = :().LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[] = {
[] = ,
[] = ,
[] = :().Animations.HurtAnimations.Knockback2,
[] = .Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * ,
[] = ,
[] = ,
[] = :().Sounds.Kick,
[] =
}
}
:().Remotes.Damage:((args))
()
player = .Players.LocalPlayer
Tcf = player.Character:()
player.Character:(Tcf * .(, , ) + .Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * )
()
Anim = .()
Anim.AnimationId =
k = .Players.LocalPlayer.Character.Humanoid:(Anim)
k:() k:()
()
args = {
[] = ()._G.Pass,
[] = :().LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[] = {
[] = ,
[] = ,
[] = :().Animations.HurtAnimations.Knockback2,
[] = .Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * ,
[] = ,
[] = ,
[] = :().Sounds.Kick,
[] =
}
}
:().Remotes.Damage:((args))
()
player = .Players.LocalPlayer
Tcf = player.Character:()
player.Character:(Tcf * .(, , ) + .Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * )
()
Anim = .()
Anim.AnimationId =
k = .Players.LocalPlayer.Character.Humanoid:(Anim)
k:() k:()
()
args = {
[] = ()._G.Pass,
[] = :().LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[] = {
[] = ,
[] = ,
[] = :().Animations.HurtAnimations.Knockback2,
[] = .Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * ,
[] = ,
[] = ,
[] = :().Sounds.Kick,
[] =
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
wait(0.5)
local player = game.Players.LocalPlayer
local Tcf = player.Character:GetPrimaryPartCFrame()
player.Character:SetPrimaryPartCFrame(Tcf * CFrame.new(0, 0, 0) + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 25)
wait(0.1)
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://7499465435"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play() k:AdjustSpeed(1)
wait(0.05)
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Knockback",
["HitTime"] = 1,
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Knockback2,
["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 50,
["HitEffect"] = "LightHitEffect",
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Kick,
["Damage"] = 20
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
wait(0.2)
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://7499465435"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play() k:AdjustSpeed(2)
wait()
local A_1 = {
[1] = getrenv()._G.Pass,
[2] = "KnifeProjectilePurple",
[3] = "Spawn",
[4] = workspace:FindFirstChild(game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value.Name).Torso.Position
}
local Event = game:GetService("ReplicatedStorage").Remotes.CharaMoves
Event:InvokeServer(A_1)
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://7499465435"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play() k:AdjustSpeed(2)
wait()
local A_1 = {
[1] = getrenv()._G.Pass,
[2] = "KnifeProjectilePurple",
[3] = "Spawn",
[4] = workspace:FindFirstChild(game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value.Name).Torso.Position
}
local Event = game:GetService("ReplicatedStorage").Remotes.CharaMoves
Event:InvokeServer(A_1)
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://7499465435"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play() k:AdjustSpeed(2)
wait()
local A_1 = {
[1] = getrenv()._G.Pass,
[2] = "KnifeProjectilePurple",
[3] = "Spawn",
[4] = workspace:FindFirstChild(game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value.Name).Torso.Position
}
local Event = game:GetService("ReplicatedStorage").Remotes.CharaMoves
Event:InvokeServer(A_1)
end
end)
wait(0.1)
local mouse = game.Players.LocalPlayer:GetMouse()
mouse.KeyDown:Connect(function(k)
if k == "h" then
local A_1 =
{
[1] = getrenv()._G.Pass,
[2] = "Chatted",
[3] = [[ [ The Imitator ] *
-Imitation- ]],
[4] = Color3.new(1,1,1)
}
local Event = game:GetService("ReplicatedStorage").Remotes.Events
Event:FireServer(A_1)
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://4800630930"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play() k:AdjustSpeed(2)
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Normal",
["HitTime"] = 1,
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt3,
["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.00001,
["HitEffect"] = "LightHitEffect",
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Kick,
["Damage"] = 10
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
local player = game.Players.LocalPlayer
local Tcf = player.Backpack:WaitForChild("Main").LockOnScript.LockOn.Value:GetPrimaryPartCFrame()
player.Character:SetPrimaryPartCFrame(Tcf * CFrame.new(0, 0, 0) + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 4)
k:Stop()
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://5776260400"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play() k:AdjustSpeed(2)
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Normal",
["HitTime"] = 1,
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt2,
["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.00001,
["HitEffect"] = "LightHitEffect",
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Kick,
["Damage"] = 10
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
local player = game.Players.LocalPlayer
local Tcf = player.Backpack:WaitForChild("Main").LockOnScript.LockOn.Value:GetPrimaryPartCFrame()
player.Character:SetPrimaryPartCFrame(Tcf * CFrame.new(0, 0, 0) + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 4)
k:Stop()
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://4800624938"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play() k:AdjustSpeed(2)
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Normal",
["HitTime"] = 1,
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt1,
["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.00001,
["HitEffect"] = "LightHitEffect",
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Kick,
["Damage"] = 10
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
local player = game.Players.LocalPlayer
local Tcf = player.Backpack:WaitForChild("Main").LockOnScript.LockOn.Value:GetPrimaryPartCFrame()
player.Character:SetPrimaryPartCFrame(Tcf * CFrame.new(0, 0, 0) + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 4)
k:Stop()
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://4800630930"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play() k:AdjustSpeed(2)
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Normal",
["HitTime"] = 1,
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt3,
["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.00001,
["HitEffect"] = "LightHitEffect",
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Kick,
["Damage"] = 10
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
local player = game.Players.LocalPlayer
local Tcf = player.Backpack:WaitForChild("Main").LockOnScript.LockOn.Value:GetPrimaryPartCFrame()
player.Character:SetPrimaryPartCFrame(Tcf * CFrame.new(0, 0, 0) + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 4)
k:Stop()
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://5776260400"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play() k:AdjustSpeed(2)
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Normal",
["HitTime"] = 1,
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt2,
["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.00001,
["HitEffect"] = "LightHitEffect",
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Kick,
["Damage"] = 10
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
local player = game.Players.LocalPlayer
local Tcf = player.Backpack:WaitForChild("Main").LockOnScript.LockOn.Value:GetPrimaryPartCFrame()
player.Character:SetPrimaryPartCFrame(Tcf * CFrame.new(0, 0, 0) + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 4)
k:Stop()
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://4800624938"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play() k:AdjustSpeed(2)
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Normal",
["HitTime"] = 1,
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt1,
["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.00001,
["HitEffect"] = "LightHitEffect",
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Kick,
["Damage"] = 10
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
local player = game.Players.LocalPlayer
local Tcf = player.Backpack:WaitForChild("Main").LockOnScript.LockOn.Value:GetPrimaryPartCFrame()
player.Character:SetPrimaryPartCFrame(Tcf * CFrame.new(0, 0, 0) + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 4)
k:Stop()
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://4800630930"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play() k:AdjustSpeed(2)
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Normal",
["HitTime"] = 1,
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt3,
["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.00001,
["HitEffect"] = "LightHitEffect",
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Kick,
["Damage"] = 10
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
local player = game.Players.LocalPlayer
local Tcf = player.Backpack:WaitForChild("Main").LockOnScript.LockOn.Value:GetPrimaryPartCFrame()
player.Character:SetPrimaryPartCFrame(Tcf * CFrame.new(0, 0, 0) + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 4)
k:Stop()
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://5776260400"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play() k:AdjustSpeed(2)
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Normal",
["HitTime"] = 1,
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt2,
["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.00001,
["HitEffect"] = "LightHitEffect",
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Kick,
["Damage"] = 10
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
local player = game.Players.LocalPlayer
local Tcf = player.Backpack:WaitForChild("Main").LockOnScript.LockOn.Value:GetPrimaryPartCFrame()
player.Character:SetPrimaryPartCFrame(Tcf * CFrame.new(0, 0, 0) + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 4)
k:Stop()
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://4800624938"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play() k:AdjustSpeed(2)
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Normal",
["HitTime"] = 1,
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt1,
["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.00001,
["HitEffect"] = "LightHitEffect",
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Kick,
["Damage"] = 10
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
local player = game.Players.LocalPlayer
local Tcf = player.Backpack:WaitForChild("Main").LockOnScript.LockOn.Value:GetPrimaryPartCFrame()
player.Character:SetPrimaryPartCFrame(Tcf * CFrame.new(0, 0, 0) + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 4)
for _, v in pairs(game.ReplicatedStorage.Weapons:GetChildren()) do
if v.Name == "GTFriskSword" then
local char = game.Players.LocalPlayer.Character
sword2 = v:Clone()
sword2.Parent = char
sword2.GTFriskSword:Destroy()
sword2.Anchored = false
weld = Instance.new("Weld", sword2)
weld.Part0 = sword2
weld.Part1 = char["Right Arm"]
sword2.Name = "GTClownSword"
sword2.Color = Color3.fromRGB(0, 0, 0)
weld.C0 = CFrame.new(0.95, -1.7, -0) * CFrame.Angles(1.6, 0, -1.6)
sword2.Transparency = 0
end
end
for _, v in pairs(game.ReplicatedStorage.Weapons:GetChildren()) do
if v.Name == "GTFriskSword" then
local char = game.Players.LocalPlayer.Character
sword2 = v:Clone()
sword2.Parent = char
sword2.GTFriskSword:Destroy()
sword2.Anchored = false
weld = Instance.new("Weld", sword2)
weld.Part0 = sword2
weld.Part1 = char["Left Arm"]
sword2.Name = "GTClownSword"
sword2.Color = Color3.fromRGB(0, 0, 0)
weld.C0 = CFrame.new(0.95, -1.7, -0) * CFrame.Angles(1.6, 0, -1.6)
sword2.Transparency = 0
end
end
k:Stop()
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://4800254068"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play() k:AdjustSpeed(2.5)
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Normal",
["HitTime"] = 1,
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt1,
["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.001,
["HitEffect"] = "LightHitEffect",
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.SwordHit,
["Damage"] = 10
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
k:Stop()
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://4348265296"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play() k:AdjustSpeed(2.5)
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Normal",
["HitTime"] = 1,
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt2,
["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.001,
["HitEffect"] = "LightHitEffect",
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.SwordHit,
["Damage"] = 10
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
k:Stop()
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://4348301706"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play() k:AdjustSpeed(2.5)
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Normal",
["HitTime"] = 1,
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt3,
["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.001,
["HitEffect"] = "LightHitEffect",
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.SwordHit,
["Damage"] = 10
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
k:Stop()
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://5657143572"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play() k:AdjustSpeed(2.5)
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Normal",
["HitTime"] = 1,
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt2,
["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.001,
["HitEffect"] = "LightHitEffect",
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.SwordHit,
["Damage"] = 10
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
k:Stop()
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://4800254068"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play() k:AdjustSpeed(2.5)
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Normal",
["HitTime"] = 1,
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt1,
["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.001,
["HitEffect"] = "LightHitEffect",
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.SwordHit,
["Damage"] = 10
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
k:Stop()
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://4348265296"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play() k:AdjustSpeed(2.5)
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Normal",
["HitTime"] = 1,
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt2,
["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.001,
["HitEffect"] = "LightHitEffect",
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.SwordHit,
["Damage"] = 10
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
k:Stop()
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://4348301706"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play() k:AdjustSpeed(2.5)
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Normal",
["HitTime"] = 1,
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt3,
["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.001,
["HitEffect"] = "LightHitEffect",
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.SwordHit,
["Damage"] = 10
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
k:Stop()
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://5657143572"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play() k:AdjustSpeed(2.5)
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Normal",
["HitTime"] = 1,
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt2,
["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.001,
["HitEffect"] = "LightHitEffect",
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.SwordHit,
["Damage"] = 10
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
k:Stop()
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://4800254068"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play() k:AdjustSpeed(2.5)
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Normal",
["HitTime"] = 1,
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt1,
["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.001,
["HitEffect"] = "LightHitEffect",
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.SwordHit,
["Damage"] = 10
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
k:Stop()
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://4348265296"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play() k:AdjustSpeed(2.5)
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Normal",
["HitTime"] = 1,
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt2,
["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.001,
["HitEffect"] = "LightHitEffect",
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.SwordHit,
["Damage"] = 10
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
k:Stop()
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://4348301706"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play() k:AdjustSpeed(2.5)
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Normal",
["HitTime"] = 1,
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt3,
["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.001,
["HitEffect"] = "LightHitEffect",
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.SwordHit,
["Damage"] = 10
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
k:Stop()
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://5657143572"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play() k:AdjustSpeed(2.5)
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Normal",
["HitTime"] = 1,
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt2,
["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.001,
["HitEffect"] = "LightHitEffect",
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.SwordHit,
["Damage"] = 10
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
for _, v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
if v.Name == "GTClownSword" then
v:Destroy()
end
end
char = game.Players.LocalPlayer.Character
local vel = Instance.new('BodyVelocity',char.HumanoidRootPart)
vel.Name = 'Client'
vel.MaxForce = Vector3.new(4000,4000,4000)*math.huge
vel.P = math.huge
vel.Velocity = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 56
wait()
vel:Destroy()
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Normal",
["HitTime"] = 1,
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt1,
["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.00001,
["HitEffect"] = "LightHitEffect",
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Punch,
["Damage"] = 10
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
char = game.Players.LocalPlayer.Character
local vel = Instance.new('BodyVelocity',char.HumanoidRootPart)
vel.Name = 'Client'
vel.MaxForce = Vector3.new(4000,4000,4000)*math.huge
vel.P = math.huge
vel.Velocity = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 56
wait()
vel:Destroy()
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Normal",
["HitTime"] = 1,
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt1,
["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.00001,
["HitEffect"] = "LightHitEffect",
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Punch,
["Damage"] = 10
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
char = game.Players.LocalPlayer.Character
local vel = Instance.new('BodyVelocity',char.HumanoidRootPart)
vel.Name = 'Client'
vel.MaxForce = Vector3.new(4000,4000,4000)*math.huge
vel.P = math.huge
vel.Velocity = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 56
wait()
vel:Destroy()
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Normal",
["HitTime"] = 1,
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt1,
["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.00001,
["HitEffect"] = "LightHitEffect",
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Punch,
["Damage"] = 10
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
char = game.Players.LocalPlayer.Character
local vel = Instance.new('BodyVelocity',char.HumanoidRootPart)
vel.Name = 'Client'
vel.MaxForce = Vector3.new(4000,4000,4000)*math.huge
vel.P = math.huge
vel.Velocity = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 56
wait()
vel:Destroy()
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Normal",
["HitTime"] = 1,
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt1,
["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.00001,
["HitEffect"] = "LightHitEffect",
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Punch,
["Damage"] = 10
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://5776260400"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play() k:AdjustSpeed(2)
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Knockback",
["HitTime"] = 1,
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Knockback1,
["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 199,
["HitEffect"] = "LightHitEffect",
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback,
["Damage"] = 20
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
end
end)
wait(0.1)
local mouse = game.Players.LocalPlayer:GetMouse()
mouse.KeyDown:Connect(function(k)
if k == "y" then
local A_1 =
{
[1] = getrenv()._G.Pass,
[2] = "Chatted",
[3] = [[ [ The Imitator ] *
-Imitation- ]],
[4] = Color3.new(1,1,1)
}
local Event = game:GetService("ReplicatedStorage").Remotes.Events
Event:FireServer(A_1)
for _, v in pairs(game.ReplicatedStorage.Weapons:GetChildren()) do
if v.Name == "GTFriskSword" then
local char = game.Players.LocalPlayer.Character
sword2 = v:Clone()
sword2.Parent = char
sword2.GTFriskSword:Destroy()
sword2.Anchored = false
weld = Instance.new("Weld", sword2)
weld.Part0 = sword2
weld.Part1 = char["Right Arm"]
sword2.Name = "GTClownSword"
sword2.Color = Color3.fromRGB(0, 0, 0)
weld.C0 = CFrame.new(0.95, -1.7, -0) * CFrame.Angles(1.6, 0, -1.6)
sword2.Transparency = 0
end
end
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://7023465437"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play() k:AdjustSpeed(2)
wait(0.06)
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Normal",
["HitTime"] = 1,
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt3,
["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.00001,
["HitEffect"] = "LightHitEffect",
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.SwordHit,
["Damage"] = 1
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
wait(0.1)
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://7023258012"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play() k:AdjustSpeed(2)
wait()
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Normal",
["HitTime"] = 1,
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt3,
["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.00001,
["HitEffect"] = "LightHitEffect",
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.SwordHit,
["Damage"] = 1
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
wait(0.1)
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://7023465437"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play() k:AdjustSpeed(2)
wait(0.06)
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Normal",
["HitTime"] = 1,
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt3,
["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.00001,
["HitEffect"] = "LightHitEffect",
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.SwordHit,
["Damage"] = 1
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
wait(0.1)
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://7023258012"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play() k:AdjustSpeed(2)
wait()
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Normal",
["HitTime"] = 1,
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt3,
["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.00001,
["HitEffect"] = "LightHitEffect",
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.SwordHit,
["Damage"] = 1
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
wait(0.1)
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://7023465437"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play() k:AdjustSpeed(2)
wait(0.06)
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Normal",
["HitTime"] = 1,
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt3,
["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.00001,
["HitEffect"] = "LightHitEffect",
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.SwordHit,
["Damage"] = 1
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
wait(0.1)
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://7023258012"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play() k:AdjustSpeed(2)
wait()
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Normal",
["HitTime"] = 1,
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt3,
["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.00001,
["HitEffect"] = "LightHitEffect",
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.SwordHit,
["Damage"] = 1
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
wait(0.1)
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://7023465437"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play() k:AdjustSpeed(2)
wait(0.06)
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Normal",
["HitTime"] = 1,
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt3,
["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.00001,
["HitEffect"] = "LightHitEffect",
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.SwordHit,
["Damage"] = 1
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
wait(0.1)
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://7023258012"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play() k:AdjustSpeed(2)
wait()
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Normal",
["HitTime"] = 1,
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt3,
["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.00001,
["HitEffect"] = "LightHitEffect",
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.SwordHit,
["Damage"] = 1
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
wait(0.1)
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://7023465437"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play() k:AdjustSpeed(2)
wait(0.06)
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Normal",
["HitTime"] = 1,
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt3,
["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.00001,
["HitEffect"] = "LightHitEffect",
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.SwordHit,
["Damage"] = 1
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
wait(0.1)
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://7023258012"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play() k:AdjustSpeed(2)
wait()
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Normal",
["HitTime"] = 1,
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt3,
["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.00001,
["HitEffect"] = "LightHitEffect",
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.SwordHit,
["Damage"] = 1
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
wait(0.1)
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://7499461505"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play() k:AdjustSpeed(1)
wait(0.2)
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Normal",
["HitTime"] = 1,
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Knockback1,
["Velocity"] = Vector3.new(0,20,0),
["HitEffect"] = "LightHitEffect",
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Kick,
["Damage"] = 1
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
wait(0.4)
char = game.Players.LocalPlayer.Character
local vel = Instance.new('BodyVelocity',char.HumanoidRootPart)
vel.Name = 'Client'
vel.MaxForce = Vector3.new(4000,4000,4000)*math.huge
vel.P = math.huge
vel.Velocity = Vector3.new(0,70,0)
wait()
vel:Destroy()
char.HumanoidRootPart.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0, 1, 0)
playerpos = char.HumanoidRootPart.Position + Vector3.new(0, 0, 0)
game.Players.LocalPlayer.Character.Humanoid.HipHeight = 0
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://4532642774"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play() k:AdjustSpeed(2)
wait(0.2)
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Knockback",
["HitTime"] = 1,
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Knockback1,
["Velocity"] = Vector3.new(0,-25,0) +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 70,
["HitEffect"] = "LightHitEffect",
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Kick,
["Damage"] = 1
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
for _, v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
if v.Name == "GTClownSword" then
v:Destroy()
end
end
end
end)
wait(0.1)
local mouse = game.Players.LocalPlayer:GetMouse()
mouse.KeyDown:Connect(function(k)
if k == "u" then
local A_1 =
{
[1] = getrenv()._G.Pass,
[2] = "Chatted",
[3] = [[ [ The Imitator ] *
-Imitation- ]],
[4] = Color3.new(1,1,1)
}
local Event = game:GetService("ReplicatedStorage").Remotes.Events
Event:FireServer(A_1)
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://5776258610"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play() k:AdjustSpeed(1.5)
wait(0.15)
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Normal",
["HitTime"] = 1,
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt2,
["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.1,
["HitEffect"] = "LightHitEffect",
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Punch,
["Damage"] = 10
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
wait(0.15)
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://4300091335"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play()
wait(0.1)
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Knockback",
["HitTime"] = 1,
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Knockback2,
["Velocity"] = Vector3.new(0,40,0),
["HitEffect"] = "LightHitEffect",
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback,
["Damage"] = 20
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
wait(0.4)
local sitstart = Instance.new("Animation")
sitstart.AnimationId = "rbxassetid://3198665507"
local sitstartplay = game.Players.LocalPlayer.Character:FindFirstChild("Humanoid"):LoadAnimation(sitstart)
sitstartplay:Play()
char = game.Players.LocalPlayer.Character
local vel = Instance.new('BodyVelocity',char.HumanoidRootPart)
vel.Name = 'Client'
vel.MaxForce = Vector3.new(4000,4000,4000)*math.huge
vel.P = math.huge
vel.Velocity = Vector3.new(0,63,0) -- change the velocity
sitstartplay:Play()
wait(0.5)
vel:Destroy()
game.Players.LocalPlayer.Character.Humanoid.HipHeight = 43
char.HumanoidRootPart.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0, 1, 0)
playerpos = char.HumanoidRootPart.Position + Vector3.new(0, 0, 0)
sitstartplay:Stop()
wait(0.1)
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://5776249806"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play() k:AdjustSpeed(1.5)
wait(0.15)
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Knockback",
["HitTime"] = 1,
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt2,
["Velocity"] = Vector3.new(0,-150,0),
["HitEffect"] = "LightHitEffect",
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback,
["Damage"] = 20
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
wait(0.1)
game.Players.LocalPlayer.Character.Humanoid.HipHeight = 0
wait(0.6)
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://5776256280"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play() k:AdjustSpeed(1.5)
wait(0.15)
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Knockback",
["HitTime"] = 1,
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt2,
["Velocity"] = Vector3.new(0,-0.1,0),
["HitEffect"] = "LightHitEffect",
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback,
["Damage"] = 20
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
wait(0.2)
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://5776260400"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play() k:AdjustSpeed(1.5)
wait(0.15)
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Knockback",
["HitTime"] = 1,
["HurtAnфimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt2,
["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 50,
["HitEffect"] = "LightHitEffect",
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback,
["Damage"] = 20
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
end
end)
wait(0.1)
local mouse = game.Players.LocalPlayer:GetMouse()
mouse.KeyDown:Connect(function(k)
if k == "m" then
local plr = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local char = workspace[plr.Name]
if char.Type.Value == "Asriel" then
local A_1 =
{
[1] = getrenv()._G.Pass,
[2] = "Chatted",
[3] = [[ [ The Imitator ] *
-LMB Selected- ]],
[4] = Color3.new(1,1,1)
}
local Event = game:GetService("ReplicatedStorage").Remotes.Events
Event:FireServer(A_1)
game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves").ModuleScript.Animations.BladesCombat.Light1.AnimationId = "rbxassetid://5776230796"
game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves").ModuleScript.Animations.BladesCombat.Light2.AnimationId = "rbxassetid://5776249806"
game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves").ModuleScript.Animations.BladesCombat.Light3.AnimationId = "rbxassetid://4300117017"
game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves").ModuleScript.Animations.BladesCombat.Light4.AnimationId = "rbxassetid://4456884092"
game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves").ModuleScript.Animations.BladesCombat.Light5.AnimationId = "rbxassetid://4300185517"
game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves").ModuleScript.Animations.BladesCombat.Light6.AnimationId = "rbxassetid://4456901030"
end
if char.Type.Value == "Frisk" then
local A_1 =
{
[1] = getrenv()._G.Pass,
[2] = "Chatted",
[3] = [[ [ The Imitator ] *
-LMB Selected- ]],
[4] = Color3.new(1,1,1)
}
local Event = game:GetService("ReplicatedStorage").Remotes.Events
Event:FireServer(A_1)
game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves").ModuleScript.Animations.BladesCombat.Light1.AnimationId = "rbxassetid://5776230796"
game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves").ModuleScript.Animations.BladesCombat.Light2.AnimationId = "rbxassetid://4800160350"
game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves").ModuleScript.Animations.BladesCombat.Light3.AnimationId = "rbxassetid://4800262463"
game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves").ModuleScript.Animations.BladesCombat.Light4.AnimationId = "rbxassetid://4800436094"
game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves").ModuleScript.Animations.BladesCombat.Light5.AnimationId = "rbxassetid://4800630930"
game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves").ModuleScript.Animations.BladesCombat.Light6.AnimationId = "rbxassetid://4801041246"
end
if char.Type.Value == "Chara" then
local A_1 =
{
[1] = getrenv()._G.Pass,
[2] = "Chatted",
[3] = [[ [ The Imitator ] *
-LMB Selected- ]],
[4] = Color3.new(1,1,1)
}
local Event = game:GetService("ReplicatedStorage").Remotes.Events
Event:FireServer(A_1)
game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves").ModuleScript.Animations.BladesCombat.Light1.AnimationId = "rbxassetid://4333546395"
game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves").ModuleScript.Animations.BladesCombat.Light2.AnimationId = "rbxassetid://4348265296"
game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves").ModuleScript.Animations.BladesCombat.Light3.AnimationId = "rbxassetid://4348287123"
game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves").ModuleScript.Animations.BladesCombat.Light4.AnimationId = "rbxassetid://4348301706"
game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves").ModuleScript.Animations.BladesCombat.Light5.AnimationId = "rbxassetid://4348323561"
game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves").ModuleScript.Animations.BladesCombat.Light6.AnimationId = "rbxassetid://4348788816"
end
if char.Type.Value == "Undyne" then
local A_1 =
{
[1] = getrenv()._G.Pass,
[2] = "Chatted",
[3] = [[ [ The Imitator ] *
-LMB Selected- ]],
[4] = Color3.new(1,1,1)
}
local Event = game:GetService("ReplicatedStorage").Remotes.Events
Event:FireServer(A_1)
game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves").ModuleScript.Animations.BladesCombat.Light1.AnimationId = "rbxassetid://4375854929"
game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves").ModuleScript.Animations.BladesCombat.Light2.AnimationId = "rbxassetid://4375868784"
game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves").ModuleScript.Animations.BladesCombat.Light3.AnimationId = "rbxassetid://4375879535"
game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves").ModuleScript.Animations.BladesCombat.Light4.AnimationId = "rbxassetid://4375890815"
game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves").ModuleScript.Animations.BladesCombat.Light5.AnimationId = "rbxassetid://4375854929"
game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves").ModuleScript.Animations.BladesCombat.Light6.AnimationId = "rbxassetid://5776260400"
end
if char.Type.Value == "Betty" then
local A_1 =
{
[1] = getrenv()._G.Pass,
[2] = "Chatted",
[3] = [[ [ The Imitator ] *
-LMB Selected- ]],
[4] = Color3.new(1,1,1)
}
local Event = game:GetService("ReplicatedStorage").Remotes.Events
Event:FireServer(A_1)
game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves").ModuleScript.Animations.BladesCombat.Light1.AnimationId = "rbxassetid://5776230796"
game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves").ModuleScript.Animations.BladesCombat.Light2.AnimationId = "rbxassetid://5776233108"
game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves").ModuleScript.Animations.BladesCombat.Light3.AnimationId = "rbxassetid://5776235173"
game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves").ModuleScript.Animations.BladesCombat.Light4.AnimationId = "rbxassetid://5776238345"
game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves").ModuleScript.Animations.BladesCombat.Light5.AnimationId = "rbxassetid://5776240672"
game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves").ModuleScript.Animations.BladesCombat.Light6.AnimationId = "rbxassetid://5776243290"
end
if char.Type.Value == "GTFrisk" then
local A_1 =
{
[1] = getrenv()._G.Pass,
[2] = "Chatted",
[3] = [[ [ The Imitator ] *
-LMB Selected- ]],
[4] = Color3.new(1,1,1)
}
local Event = game:GetService("ReplicatedStorage").Remotes.Events
Event:FireServer(A_1)
game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves").ModuleScript.Animations.BladesCombat.Light1.AnimationId = "rbxassetid://5657141412"
game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves").ModuleScript.Animations.BladesCombat.Light2.AnimationId = "rbxassetid://5657142368"
game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves").ModuleScript.Animations.BladesCombat.Light3.AnimationId = "rbxassetid://5657143572"
game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves").ModuleScript.Animations.BladesCombat.Light4.AnimationId = "rbxassetid://5657144478"
game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves").ModuleScript.Animations.BladesCombat.Light5.AnimationId = "rbxassetid://5657145846"
game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves").ModuleScript.Animations.BladesCombat.Light6.AnimationId = "rbxassetid://5657146851"
end
if char.Type.Value == "SFChara" then
local A_1 =
{
[1] = getrenv()._G.Pass,
[2] = "Chatted",
[3] = [[ [ The Imitator ] *
-LMB Selected- ]],
[4] = Color3.new(1,1,1)
}
local Event = game:GetService("ReplicatedStorage").Remotes.Events
Event:FireServer(A_1)
game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves").ModuleScript.Animations.BladesCombat.Light1.AnimationId = "rbxassetid://4333546395"
game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves").ModuleScript.Animations.BladesCombat.Light2.AnimationId = "rbxassetid://4348265296"
game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves").ModuleScript.Animations.BladesCombat.Light3.AnimationId = "rbxassetid://4348287123"
game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves").ModuleScript.Animations.BladesCombat.Light4.AnimationId = "rbxassetid://4348301706"
game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves").ModuleScript.Animations.BladesCombat.Light5.AnimationId = "rbxassetid://4348323561"
game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves").ModuleScript.Animations.BladesCombat.Light6.AnimationId = "rbxassetid://4348788816"
end
if char.Type.Value == "XSans" then
local A_1 =
{
[1] = getrenv()._G.Pass,
[2] = "Chatted",
[3] = [[ [ The Imitator ] *
-LMB Selected- ]],
[4] = Color3.new(1,1,1)
}
local Event = game:GetService("ReplicatedStorage").Remotes.Events
Event:FireServer(A_1)
game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves").ModuleScript.Animations.BladesCombat.Light1.AnimationId = "rbxassetid://5079313442"
game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves").ModuleScript.Animations.BladesCombat.Light2.AnimationId = "rbxassetid://5079845969"
game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves").ModuleScript.Animations.BladesCombat.Light3.AnimationId = "rbxassetid://5973915611"
game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves").ModuleScript.Animations.BladesCombat.Light4.AnimationId = "rbxassetid://5079319635"
game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves").ModuleScript.Animations.BladesCombat.Light5.AnimationId = "rbxassetid://5079848288"
game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves").ModuleScript.Animations.BladesCombat.Light6.AnimationId = "rbxassetid://5973928930"
end
if char.Type.Value == "DeltaSans" then
local A_1 =
{
[1] = getrenv()._G.Pass,
[2] = "Chatted",
[3] = [[ [ The Imitator ] *
-LMB Selected- ]],
[4] = Color3.new(1,1,1)
}
local Event = game:GetService("ReplicatedStorage").Remotes.Events
Event:FireServer(A_1)
game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves").ModuleScript.Animations.BladesCombat.Light1.AnimationId = "rbxassetid://5667194069"
game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves").ModuleScript.Animations.BladesCombat.Light2.AnimationId = "rbxassetid://5667196296"
game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves").ModuleScript.Animations.BladesCombat.Light3.AnimationId = "rbxassetid://5667206665"
game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves").ModuleScript.Animations.BladesCombat.Light4.AnimationId = "rbxassetid://5667210178"
game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves").ModuleScript.Animations.BladesCombat.Light5.AnimationId = "rbxassetid://5667215116"
game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves").ModuleScript.Animations.BladesCombat.Light6.AnimationId = "rbxassetid://5667213065"
end
if char.Type.Value == "Bunny" then
local A_1 =
{
[1] = getrenv()._G.Pass,
[2] = "Chatted",
[3] = [[ [ The Imitator ] *
-LMB Selected- ]],
[4] = Color3.new(1,1,1)
}
local Event = game:GetService("ReplicatedStorage").Remotes.Events
Event:FireServer(A_1)
game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves").ModuleScript.Animations.BladesCombat.Light1.AnimationId = "rbxassetid://5776249806"
game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves").ModuleScript.Animations.BladesCombat.Light2.AnimationId = "rbxassetid://5776251749"
game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves").ModuleScript.Animations.BladesCombat.Light3.AnimationId = "rbxassetid://5776253664"
game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves").ModuleScript.Animations.BladesCombat.Light4.AnimationId = "rbxassetid://5776256280"
game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves").ModuleScript.Animations.BladesCombat.Light5.AnimationId = "rbxassetid://5776258610"
game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves").ModuleScript.Animations.BladesCombat.Light6.AnimationId = "rbxassetid://3201755772"
end
if char.Type.Value == "Stevonnie" then
local A_1 =
{
[1] = getrenv()._G.Pass,
[2] = "Chatted",
[3] = [[ [ The Imitator ] *
-LMB Selected- ]],
[4] = Color3.new(1,1,1)
}
local Event = game:GetService("ReplicatedStorage").Remotes.Events
Event:FireServer(A_1)
game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves").ModuleScript.Animations.BladesCombat.Light1.AnimationId = "rbxassetid://4689494450"
game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves").ModuleScript.Animations.BladesCombat.Light2.AnimationId = "rbxassetid://4689497544"
game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves").ModuleScript.Animations.BladesCombat.Light3.AnimationId = "rbxassetid://4689503513"
game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves").ModuleScript.Animations.BladesCombat.Light4.AnimationId = "rbxassetid://4689505222"
game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves").ModuleScript.Animations.BladesCombat.Light5.AnimationId = "rbxassetid://4689506806"
game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves").ModuleScript.Animations.BladesCombat.Light6.AnimationId = "rbxassetid://4689531984"
end
if char.Type.Value == "Sakuya" then
local A_1 =
{
[1] = getrenv()._G.Pass,
[2] = "Chatted",
[3] = [[ [ The Imitator ] *
-LMB Selected- ]],
[4] = Color3.new(1,1,1)
}
local Event = game:GetService("ReplicatedStorage").Remotes.Events
Event:FireServer(A_1)
game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves").ModuleScript.Animations.BladesCombat.Light1.AnimationId = "rbxassetid://6154047231"
game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves").ModuleScript.Animations.BladesCombat.Light2.AnimationId = "rbxassetid://6154049326"
game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves").ModuleScript.Animations.BladesCombat.Light3.AnimationId = "rbxassetid://6154050876"
game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves").ModuleScript.Animations.BladesCombat.Light4.AnimationId = "rbxassetid://6154049326"
game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves").ModuleScript.Animations.BladesCombat.Light5.AnimationId = "rbxassetid://6154055740"
game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves").ModuleScript.Animations.BladesCombat.Light6.AnimationId = "rbxassetid://6154060166"
end
end
end)
wait(0.1)
local mouse = game.Players.LocalPlayer:GetMouse()
mouse.KeyDown:Connect(function(k)
if k == "j" then
if game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value == nil then
local A_1 =
{
[1] = getrenv()._G.Pass,
[2] = "Chatted",
[3] = [[ [ The Imitator ] *
-LMB Main- ]],
[4] = Color3.new(1,1,1)
}
local Event = game:GetService("ReplicatedStorage").Remotes.Events
Event:FireServer(A_1)
game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves").ModuleScript.Animations.BladesCombat.Light1.AnimationId = "rbxassetid://5776230796"
game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves").ModuleScript.Animations.BladesCombat.Light2.AnimationId = "rbxassetid://4800436094"
game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves").ModuleScript.Animations.BladesCombat.Light3.AnimationId = "rbxassetid://4348323561"
game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves").ModuleScript.Animations.BladesCombat.Light4.AnimationId = "rbxassetid://5657143572"
game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves").ModuleScript.Animations.BladesCombat.Light5.AnimationId = "rbxassetid://5667210178"
game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves").ModuleScript.Animations.BladesCombat.Light6.AnimationId = "rbxassetid://6154060166"
end
end
end)
wait(0.1)
local mouse = game.Players.LocalPlayer:GetMouse()
mouse.KeyDown:Connect(function(k)
if k == "4" then
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://7515642035"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play() k:AdjustSpeed(1)
end
end)
wait(0.1)
local mouse = game.Players.LocalPlayer:GetMouse()
mouse.KeyDown:Connect(function(k)
if k == "5" then
local A_1 =
{
[1] = getrenv()._G.Pass,
[2] = "Chatted",
[3] = [[ [ The Imitator ] *
-Give Wings Purple- ]],
[4] = Color3.new(1,1,1)
}
local Event = game:GetService("ReplicatedStorage").Remotes.Events
Event:FireServer(A_1)
player = game.Players.LocalPlayer
char = player.Character
local TweenService = game:GetService("TweenService")
_G.nowings = true
local LockOn = player.Backpack.Main.LockOnScript.LockOn.Value
--right
local part1 = Instance.new("Part")
part1.Name = "part1"
part1.Parent = char
part1.Anchored = false
part1.CanCollide = false
part1.Transparency = 0.6
part1.Massless = true
local part2 = Instance.new("Part")
part2.Name = "part2"
part2.Parent = char
part2.Anchored = false
part2.CanCollide = false
part2.Transparency = 0.6
part2.Massless = true
local part3 = Instance.new("Part")
part3.Name = "part3"
part3.Parent = char
part3.Anchored = false
part3.CanCollide = false
part3.Transparency = 0.6
part3.Massless = true
--left
local part1L = Instance.new("Part")
part1L.Name = "part1L"
part1L.Parent = char
part1L.Anchored = false
part1L.CanCollide = false
part1L.Transparency = 0.6
part1L.Massless = true
local part2L = Instance.new("Part")
part2L.Name = "part2L"
part2L.Parent = char
part2L.Anchored = false
part2L.CanCollide = false
part2L.Transparency = 0.6
part2L.Massless = true
local part3L = Instance.new("Part")
part3L.Name = "part3L"
part3L.Parent = char
part3L.Anchored = false
part3L.CanCollide = false
part3L.Transparency = 0.6
part3L.Massless = true
--weldright
local weld1 = Instance.new("Weld")
weld1.Parent = char.HumanoidRootPart
weld1.Part0 = LockOn.Torso
weld1.Part1 = part1
weld1.C0 = CFrame.new(2,0,0.5)*CFrame.Angles(0, 0, math.rad(25))
weld1.Name = "weld1"
local weld2 = Instance.new("Weld")
weld2.Parent = char.HumanoidRootPart
weld2.Part0 = LockOn.Torso
weld2.Part1 = part2
weld2.C0 = CFrame.new(2,2,0.5)*CFrame.Angles(0, 0, math.rad(35))
weld2.Name = "weld2"
local weld3 = Instance.new("Weld")
weld3.Parent = char.HumanoidRootPart
weld3.Part0 = LockOn.Torso
weld3.Part1 = part3
weld3.C0 = CFrame.new(2,3,0.5)*CFrame.Angles(0, 0, math.rad(65))
weld3.Name = "weld3"
--weld left
local weld1L = Instance.new("Weld")
weld1L.Parent = char.HumanoidRootPart
weld1L.Part0 = LockOn.Torso
weld1L.Part1 = part1L
weld1L.C0 = CFrame.new(-2,0,0.5)*CFrame.Angles(0, 0, math.rad(-25))
weld1L.Name = "weld1L"
local weld2L = Instance.new("Weld")
weld2L.Parent = char.HumanoidRootPart
weld2L.Part0 = LockOn.Torso
weld2L.Part1 = part2L
weld2L.C0 = CFrame.new(-2,2,0.5)*CFrame.Angles(0, 0, math.rad(-35))
weld2L.Name = "weld2L"
local weld3L = Instance.new("Weld")
weld3L.Parent = char.HumanoidRootPart
weld3L.Part0 = LockOn.Torso
weld3L.Part1 = part3L
weld3L.C0 = CFrame.new(-2,3,0.5)*CFrame.Angles(0, 0, math.rad(-65))
weld3L.Name = "weld3L"
local c0s = {
CFrame.new(2.8,1.5,0.5)*CFrame.Angles(0, 0, math.rad(0)),
CFrame.new(3,3,0.5)*CFrame.Angles(0, 0, math.rad(260)),
CFrame.new(4,5,0.5)*CFrame.Angles(0, 0, math.rad(160)),
CFrame.new(-2.8,1.5,0.5)*CFrame.Angles(0, 0, math.rad(-0)),
CFrame.new(-3,3,0.5)*CFrame.Angles(0, 0, math.rad(-260)),
CFrame.new(-4,5,0.5)*CFrame.Angles(0, 0, math.rad(-160))
}
local welds = {weld1,weld2,weld3,weld1L,weld2L,weld3L}
--tweenanimation
for i = 1,#welds do
local part = welds[i]
local Info = TweenInfo.new(
2, --Length (seconds)
Enum.EasingStyle.Sine, --Easing Style
Enum.EasingDirection.InOut, --Easing Direction
-1, --Times Repeated
true, --reversed
0 --deşau
)
local Goals = {
C0 = c0s[i]
}
local wingtween = TweenService:Create(part, Info, Goals)
wingtween:Play()
end
for i = 1,2,1 do
spawn(function()
local A_1 = {
[1] = getrenv()._G.Pass,
[2] = "KnifeProjectilePurple",
[3] = "Spawn",
[4] = Vector3.new(0, 3000, 0)
}
local Event = game:GetService("ReplicatedStorage").Remotes.CharaMoves
Event:InvokeServer(A_1)
end)
end
local detect
local detect2
local val = Instance.new('NumberValue',char)
val.Name = 'Wingpartslashcount'
local num = 0
local tab = {}
local tab2 = {}
detect = char.Attacks.ChildAdded:Connect(function(child)
if child.Name == "KnifeSlashProjectilePurple" then
table.insert(tab,child)
child:WaitForChild("ParticleEmitter"):Destroy()
child:WaitForChild("BodyVelocity"):Destroy()
local bp = Instance.new('BodyPosition',child)
bp.Name = 'Client'
bp.P = 30000
bp.D = 150
bp.Position = char.HumanoidRootPart.Position
table.insert(tab2,bp)
num = num + 1
val.Value = num
end
end)
_G.nowings = false
detect2 = val:GetPropertyChangedSignal("Value"):Connect(function(amo)
if val.Value == 6 then
for i = 1,#tab do
spawn(function()
local part = welds[i].Part1
local sl = tab[i]
local bs = tab2[i]
part.Transparency = 1
while true do game['Run Service'].Heartbeat:wait()
if _G.nowings then break end
local cfr = part.CFrame*CFrame.Angles(0,math.rad(90),math.rad(180))
bs.Position = cfr.p
sl.CFrame = cfr
end
part:Destroy()
sl:Destroy()
end)
end
detect:Disconnect()
detect2:Disconnect()
val:Destroy()
end
end)
end
end)
wait(0.1)
local mouse = game.Players.LocalPlayer:GetMouse()
mouse.KeyDown:Connect(function(k)
if k == "6" then
local A_1 =
{
[1] = getrenv()._G.Pass,
[2] = "Chatted",
[3] = [[ [ The Imitator ] *
-Recreate Wings- ]],
[4] = Color3.new(1,1,1)
}
local Event = game:GetService("ReplicatedStorage").Remotes.Events
Event:FireServer(A_1)
player = game.Players.LocalPlayer
char = player.Character
local TweenService = game:GetService("TweenService")
_G.nowings = true
wait(.1)
--right
local part1 = Instance.new("Part")
part1.Name = "part1"
part1.Parent = char
part1.Anchored = false
part1.CanCollide = false
part1.Transparency = 0.6
part1.Massless = true
local part2 = Instance.new("Part")
part2.Name = "part2"
part2.Parent = char
part2.Anchored = false
part2.CanCollide = false
part2.Transparency = 0.6
part2.Massless = true
local part3 = Instance.new("Part")
part3.Name = "part3"
part3.Parent = char
part3.Anchored = false
part3.CanCollide = false
part3.Transparency = 0.6
part3.Massless = true
--left
local part1L = Instance.new("Part")
part1L.Name = "part1L"
part1L.Parent = char
part1L.Anchored = false
part1L.CanCollide = false
part1L.Transparency = 0.6
part1L.Massless = true
local part2L = Instance.new("Part")
part2L.Name = "part2L"
part2L.Parent = char
part2L.Anchored = false
part2L.CanCollide = false
part2L.Transparency = 0.6
part2L.Massless = true
local part3L = Instance.new("Part")
part3L.Name = "part3L"
part3L.Parent = char
part3L.Anchored = false
part3L.CanCollide = false
part3L.Transparency = 0.6
part3L.Massless = true
--weldright
local weld1 = Instance.new("Weld")
weld1.Parent = char.HumanoidRootPart
weld1.Part0 = char.Torso
weld1.Part1 = part1
weld1.C0 = CFrame.new(3.4,1,0.5)*CFrame.Angles(0, 0, math.rad(-160))
weld1.Name = "weld1"
local weld2 = Instance.new("Weld")
weld2.Parent = char.HumanoidRootPart
weld2.Part0 = char.Torso
weld2.Part1 = part2
weld2.C0 = CFrame.new(5.5,4.1,0.5)*CFrame.Angles(0, 0, math.rad(-85))
weld2.Name = "weld2"
local weld3 = Instance.new("Weld")
weld3.Parent = char.HumanoidRootPart
weld3.Part0 = char.Torso
weld3.Part1 = part3
weld3.C0 = CFrame.new(2,2.8,0.5)*CFrame.Angles(0, 0, math.rad(-65))
weld3.Name = "weld3"
--weld left
local weld1L = Instance.new("Weld")
weld1L.Parent = char.HumanoidRootPart
weld1L.Part0 = char.Torso
weld1L.Part1 = part1L
weld1L.C0 = CFrame.new(-3.4,1,0.5)*CFrame.Angles(0, 0, math.rad(160))
weld1L.Name = "weld1L"
local weld2L = Instance.new("Weld")
weld2L.Parent = char.HumanoidRootPart
weld2L.Part0 = char.Torso
weld2L.Part1 = part2L
weld2L.C0 = CFrame.new(-5.5,4.1,0.5)*CFrame.Angles(0, 0, math.rad(85))
weld2L.Name = "weld2L"
local weld3L = Instance.new("Weld")
weld3L.Parent = char.HumanoidRootPart
weld3L.Part0 = char.Torso
weld3L.Part1 = part3L
weld3L.C0 = CFrame.new(-2,2.8,0.5)*CFrame.Angles(0, 0, math.rad(65))
weld3L.Name = "weld3L"
local c0s = {
CFrame.new(3.4,1.5,0.5)*CFrame.Angles(0, 0, math.rad(-150)),
CFrame.new(4.3,5.5,0.5)*CFrame.Angles(0, 0, math.rad(-55)),
CFrame.new(2,3.5,0.5)*CFrame.Angles(0, 0, math.rad(-65)),
CFrame.new(-3.4,1.5,0.5)*CFrame.Angles(0, 0, math.rad(150)),
CFrame.new(-4.3,5.5,0.5)*CFrame.Angles(0, 0, math.rad(55)),
CFrame.new(-2,3.5,0.5)*CFrame.Angles(0, 0, math.rad(65))
}
local welds = {weld1,weld2,weld3,weld1L,weld2L,weld3L}
--tweenanimation
for i = 1,#welds do
local part = welds[i]
local Info = TweenInfo.new(
2, --Length (seconds)
Enum.EasingStyle.Sine, --Easing Style
Enum.EasingDirection.InOut, --Easing Direction
-1, --Times Repeated
true, --reversed
0 --deşau
)
local Goals = {
C0 = c0s[i]
}
local wingtween = TweenService:Create(part, Info, Goals)
wingtween:Play()
end
for i = 1,6,1 do
spawn(function()
local args = {
[1] = {
[1] = getrenv()._G.Pass,
[2] = "KnifeProjectile",
[3] = "Spawn",
[4] = Vector3.new(0, 3000, 0)
}
}
game:GetService("ReplicatedStorage").Remotes.CharaMoves:InvokeServer(unpack(args))
end)
end
local detect
local detect2
local val = Instance.new('NumberValue',char)
val.Name = 'Wingpartslashcount'
local num = 0
local tab = {}
local tab2 = {}
detect = char.Attacks.ChildAdded:Connect(function(child)
if child.Name == "KnifeSlashProjectile" then
table.insert(tab,child)
child:WaitForChild("ParticleEmitter"):Destroy()
child:WaitForChild("BodyVelocity"):Destroy()
local bp = Instance.new('BodyPosition',child)
bp.Name = 'Client'
bp.P = 30000
bp.D = 150
bp.Position = char.HumanoidRootPart.Position
table.insert(tab2,bp)
num = num + 1
val.Value = num
end
end)
_G.nowings = false
detect2 = val:GetPropertyChangedSignal("Value"):Connect(function(amo)
if val.Value == 6 then
for i = 1,#tab do
spawn(function()
local part = welds[i].Part1
local sl = tab[i]
local bs = tab2[i]
part.Transparency = 1
while true do game['Run Service'].Heartbeat:wait()
if _G.nowings then break end
local cfr = part.CFrame*CFrame.Angles(0,math.rad(90),math.rad(180))
bs.Position = cfr.p
sl.CFrame = cfr
end
part:Destroy()
sl:Destroy()
end)
end
detect:Disconnect()
detect2:Disconnect()
val:Destroy()
for i = 1,3 do
player = game.Players.LocalPlayer
char = player.Character
for _,v in pairs(char:GetDescendants()) do
if v.Name == 'KnifeSlashProjectile' then
v.Trail:Destroy()
player = game.Players.LocalPlayer
char = player.Character
for _,v in pairs(char:GetDescendants()) do
if v.Name == 'KnifeSlashProjectile' then
v.Color = Color3.fromRGB(0, 0, 0)
end
end
end
end
end
end
end)
end
end)
wait(0.1)
local mouse = game.Players.LocalPlayer:GetMouse()
mouse.KeyDown:Connect(function(k)
if k == "k" then
local A_1 =
{
[1] = getrenv()._G.Pass,
[2] = "Chatted",
[3] = [[ [ The Imitator ] *
-Imitation- ]],
[4] = Color3.new(1,1,1)
}
local Event = game:GetService("ReplicatedStorage").Remotes.Events
Event:FireServer(A_1)
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://4300091335"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play() k:AdjustSpeed(2)
wait(0.05)
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Normal",
["HitTime"] = 1,
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt1,
["Velocity"] = Vector3.new(0,10,0) +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 10,
["HitEffect"] = "LightHitEffect",
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Punch,
["Damage"] = 10
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
wait(0.65)
char = game.Players.LocalPlayer.Character
local vel = Instance.new('BodyVelocity',char.HumanoidRootPart)
vel.Name = 'Client'
vel.MaxForce = Vector3.new(4000,4000,4000)*math.huge
vel.P = math.huge
vel.Velocity = Vector3.new(0,50,0) +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 50 -- change the velocity
wait(0.05)
vel:Destroy()
char.HumanoidRootPart.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0, 1, 0)
playerpos = char.HumanoidRootPart.Position + Vector3.new(0, 0, 0)
wait(0.1)
game.Players.LocalPlayer.Character.Humanoid.HipHeight = 10
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://5776233108"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play() k:AdjustSpeed(2.5)
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Normal",
["HitTime"] = 1,
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt1,
["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.00001,
["HitEffect"] = "LightHitEffect",
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Punch,
["Damage"] = 10
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://5776235173"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play() k:AdjustSpeed(2.5)
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Normal",
["HitTime"] = 1,
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt2,
["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.00001,
["HitEffect"] = "LightHitEffect",
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Punch,
["Damage"] = 10
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://5776240672"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play() k:AdjustSpeed(2.5)
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Normal",
["HitTime"] = 1,
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt3,
["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.00001,
["HitEffect"] = "LightHitEffect",
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Punch,
["Damage"] = 10
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://4300200684"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play()
wait(0.1)
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Normal",
["HitTime"] = 1,
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt3,
["Velocity"] = Vector3.new(0,-5,0) +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 10,
["HitEffect"] = "LightHitEffect",
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Kick,
["Damage"] = 10
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
wait(0.6)
game.Players.LocalPlayer.Character.Humanoid.HipHeight = 5
char = game.Players.LocalPlayer.Character
local vel = Instance.new('BodyVelocity',char.HumanoidRootPart)
vel.Name = 'Client'
vel.MaxForce = Vector3.new(4000,4000,4000)*math.huge
vel.P = math.huge
vel.Velocity = Vector3.new(0,-20,0) +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 70 -- change the velocity
wait(0.01)
vel:Destroy()
char.HumanoidRootPart.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0, 1, 0)
playerpos = char.HumanoidRootPart.Position + Vector3.new(0, 0, 0)
wait(0.1)
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://4800624938"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play() k:AdjustSpeed(2.5)
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Normal",
["HitTime"] = 1,
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt1,
["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.00001,
["HitEffect"] = "LightHitEffect",
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Punch,
["Damage"] = 10
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://4800630930"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play() k:AdjustSpeed(2.5)
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Normal",
["HitTime"] = 1,
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt2,
["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.00001,
["HitEffect"] = "LightHitEffect",
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Punch,
["Damage"] = 10
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://5776256280"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play() k:AdjustSpeed(2.5)
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Normal",
["HitTime"] = 1,
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt3,
["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.00001,
["HitEffect"] = "LightHitEffect",
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Punch,
["Damage"] = 10
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
wait(0.3)
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://5657143572"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play() k:AdjustSpeed(2)
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Knockback",
["HitTime"] = 1,
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Knockback1,
["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 50,
["HitEffect"] = "LightHitEffect",
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback,
["Damage"] = 20
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
wait(0.2)
local uis = game:GetService("UserInputService")
local player = game.Players.LocalPlayer
local Tcf = player.Backpack:WaitForChild("Main").LockOnScript.LockOn.Value:GetPrimaryPartCFrame()
player.Character:SetPrimaryPartCFrame(Tcf * CFrame.new(0, 0, 0) + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 40)
wait(0.35)
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://5776249806"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play() k:AdjustSpeed(2)
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Knockback",
["HitTime"] = 1,
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Knockback1,
["Velocity"] = Vector3.new(0,-100,0),
["HitEffect"] = "LightHitEffect",
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback,
["Damage"] = 20
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
wait(0.1)
game.Players.LocalPlayer.Character.Humanoid.HipHeight = 0
end
end)
wait(0.1)
local mouse = game.Players.LocalPlayer:GetMouse()
mouse.KeyDown:Connect(function(k)
if k == "p" then
local A_1 =
{
[1] = getrenv()._G.Pass,
[2] = "Chatted",
[3] = [[ [ The Imitator ] *
-Imitation- ]],
[4] = Color3.new(1,1,1)
}
local Event = game:GetService("ReplicatedStorage").Remotes.Events
Event:FireServer(A_1)
local A_1 = getrenv()._G.Pass
local A_2 = game:GetService("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local A_3 =
{
["HitTime"] = 1,
["Type"] = "Knockback",
["HitEffect"] = "KnifeHitEffect",
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.SlideOnGround,
["Sound"] = game:GetService("ReplicatedStorage").RogueSounds.BaneSound,
["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0 + Vector3.new(0,70,0),
["CombatInv"] = true,
["Damage"] = 40
}
local Event = game:GetService("ReplicatedStorage").Remotes.Damage
Event:InvokeServer(A_1, A_2, A_3)
wait(0.3)
char = game.Players.LocalPlayer.Character
local vel = Instance.new('BodyVelocity',char.HumanoidRootPart)
vel.Name = 'Client'
vel.MaxForce = Vector3.new(4000,4000,4000)*math.huge
vel.P = math.huge
vel.Velocity = (Vector3.new(0,17,0))*5.30 -- change the velocity
wait(0.5)
vel:Destroy()
game.Players.LocalPlayer.Character.Humanoid.HipHeight = 77
char.HumanoidRootPart.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0, 1, 0)
playerpos = char.HumanoidRootPart.Position + Vector3.new(0, 0, 0) --idk i didnt test this
wait(0.5)
local A_1 = getrenv()._G.Pass
local A_2 = game:GetService("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local A_3 =
{
["HitTime"] = 0.2,
["Type"] = "Knockback",
["HitEffect"] = "KnifeHitEffect",
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.SlideOnGround,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Kick,
["Velocity"] = Vector3.new(1, 1, 1),
["CombatInv"] = true,
["Damage"] = 5
}
local Event = game:GetService("ReplicatedStorage").Remotes.Damage
Event:InvokeServer(A_1, A_2, A_3)
local A_1 = getrenv()._G.Pass
local A_2 = game:GetService("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local A_3 =
{
["HitTime"] = 0.2,
["Type"] = "Knockback",
["HitEffect"] = "KnifeHitEffect",
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.SlideOnGround,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Kick,
["Velocity"] = Vector3.new(1, 1, 1),
["CombatInv"] = true,
["Damage"] = 5
}
local Event = game:GetService("ReplicatedStorage").Remotes.Damage
Event:InvokeServer(A_1, A_2, A_3)
local A_1 = getrenv()._G.Pass
local A_2 = game:GetService("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local A_3 =
{
["HitTime"] = 0.2,
["Type"] = "Knockback",
["HitEffect"] = "KnifeHitEffect",
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.SlideOnGround,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Kick,
["Velocity"] = Vector3.new(1, 1, 1),
["CombatInv"] = true,
["Damage"] = 5
}
local Event = game:GetService("ReplicatedStorage").Remotes.Damage
Event:InvokeServer(A_1, A_2, A_3)
local A_1 = getrenv()._G.Pass
local A_2 = game:GetService("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local A_3 =
{
["HitTime"] = 0.2,
["Type"] = "Knockback",
["HitEffect"] = "KnifeHitEffect",
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.SlideOnGround,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Kick,
["Velocity"] = Vector3.new(1, 1, 1),
["CombatInv"] = true,
["Damage"] = 5
}
local Event = game:GetService("ReplicatedStorage").Remotes.Damage
Event:InvokeServer(A_1, A_2, A_3)
local A_1 = getrenv()._G.Pass
local A_2 = game:GetService("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local A_3 =
{
["HitTime"] = 0.2,
["Type"] = "Knockback",
["HitEffect"] = "KnifeHitEffect",
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.SlideOnGround,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Kick,
["Velocity"] = Vector3.new(1, 1, 1),
["CombatInv"] = true,
["Damage"] = 5
}
local Event = game:GetService("ReplicatedStorage").Remotes.Damage
Event:InvokeServer(A_1, A_2, A_3)
local A_1 = getrenv()._G.Pass
local A_2 = game:GetService("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local A_3 =
{
["HitTime"] = 0.2,
["Type"] = "Knockback",
["HitEffect"] = "KnifeHitEffect",
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.SlideOnGround,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Kick,
["Velocity"] = Vector3.new(1, 1, 1),
["CombatInv"] = true,
["Damage"] = 5
}
local Event = game:GetService("ReplicatedStorage").Remotes.Damage
Event:InvokeServer(A_1, A_2, A_3)
local A_1 = getrenv()._G.Pass
local A_2 = game:GetService("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local A_3 =
{
["HitTime"] = 0.2,
["Type"] = "Knockback",
["HitEffect"] = "KnifeHitEffect",
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.SlideOnGround,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Kick,
["Velocity"] = Vector3.new(1, 1, 1),
["CombatInv"] = true,
["Damage"] = 5
}
local Event = game:GetService("ReplicatedStorage").Remotes.Damage
Event:InvokeServer(A_1, A_2, A_3)
local A_1 = getrenv()._G.Pass
local A_2 = game:GetService("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local A_3 =
{
["HitTime"] = 0.2,
["Type"] = "Knockback",
["HitEffect"] = "KnifeHitEffect",
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.SlideOnGround,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Kick,
["Velocity"] = Vector3.new(1, 1, 1),
["CombatInv"] = true,
["Damage"] = 5
}
local Event = game:GetService("ReplicatedStorage").Remotes.Damage
Event:InvokeServer(A_1, A_2, A_3)
local A_1 = getrenv()._G.Pass
local A_2 = game:GetService("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local A_3 =
{
["HitTime"] = 0.2,
["Type"] = "Knockback",
["HitEffect"] = "KnifeHitEffect",
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.SlideOnGround,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Kick,
["Velocity"] = Vector3.new(1, 1, 1),
["CombatInv"] = true,
["Damage"] = 5
}
local Event = game:GetService("ReplicatedStorage").Remotes.Damage
Event:InvokeServer(A_1, A_2, A_3)
local A_1 = getrenv()._G.Pass
local A_2 = game:GetService("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local A_3 =
{
["HitTime"] = 0.2,
["Type"] = "Knockback",
["HitEffect"] = "KnifeHitEffect",
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.SlideOnGround,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Kick,
["Velocity"] = Vector3.new(1, 1, 1),
["CombatInv"] = true,
["Damage"] = 5
}
local Event = game:GetService("ReplicatedStorage").Remotes.Damage
Event:InvokeServer(A_1, A_2, A_3)
local A_1 = getrenv()._G.Pass
local A_2 = game:GetService("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local A_3 =
{
["HitTime"] = 0.2,
["Type"] = "Knockback",
["HitEffect"] = "KnifeHitEffect",
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.SlideOnGround,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Kick,
["Velocity"] = Vector3.new(1, 1, 1),
["CombatInv"] = true,
["Damage"] = 5
}
local Event = game:GetService("ReplicatedStorage").Remotes.Damage
Event:InvokeServer(A_1, A_2, A_3)
local A_1 = getrenv()._G.Pass
local A_2 = game:GetService("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local A_3 =
{
["HitTime"] = 0.2,
["Type"] = "Knockback",
["HitEffect"] = "KnifeHitEffect",
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.SlideOnGround,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Kick,
["Velocity"] = Vector3.new(1, 1, 1),
["CombatInv"] = true,
["Damage"] = 5
}
local Event = game:GetService("ReplicatedStorage").Remotes.Damage
Event:InvokeServer(A_1, A_2, A_3)
local A_1 = getrenv()._G.Pass
local A_2 = game:GetService("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local A_3 =
{
["HitTime"] = 0.2,
["Type"] = "Knockback",
["HitEffect"] = "KnifeHitEffect",
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.SlideOnGround,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Kick,
["Velocity"] = Vector3.new(1, 1, 1),
["CombatInv"] = true,
["Damage"] = 5
}
local Event = game:GetService("ReplicatedStorage").Remotes.Damage
Event:InvokeServer(A_1, A_2, A_3)
local A_1 = getrenv()._G.Pass
local A_2 = game:GetService("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local A_3 =
{
["HitTime"] = 0.2,
["Type"] = "Knockback",
["HitEffect"] = "KnifeHitEffect",
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.SlideOnGround,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Kick,
["Velocity"] = Vector3.new(1, 1, 1),
["CombatInv"] = true,
["Damage"] = 5
}
local Event = game:GetService("ReplicatedStorage").Remotes.Damage
Event:InvokeServer(A_1, A_2, A_3)
local A_1 = getrenv()._G.Pass
local A_2 = game:GetService("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local A_3 =
{
["HitTime"] = 0.2,
["Type"] = "Knockback",
["HitEffect"] = "KnifeHitEffect",
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.SlideOnGround,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Kick,
["Velocity"] = Vector3.new(1, 1, 1),
["CombatInv"] = true,
["Damage"] = 5
}
local Event = game:GetService("ReplicatedStorage").Remotes.Damage
Event:InvokeServer(A_1, A_2, A_3)
local A_1 = getrenv()._G.Pass
local A_2 = game:GetService("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local A_3 =
{
["HitTime"] = 0.2,
["Type"] = "Knockback",
["HitEffect"] = "KnifeHitEffect",
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.SlideOnGround,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Kick,
["Velocity"] = Vector3.new(1, 1, 1),
["CombatInv"] = true,
["Damage"] = 5
}
local Event = game:GetService("ReplicatedStorage").Remotes.Damage
Event:InvokeServer(A_1, A_2, A_3)
local A_1 = getrenv()._G.Pass
local A_2 = game:GetService("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local A_3 =
{
["HitTime"] = 0.2,
["Type"] = "Knockback",
["HitEffect"] = "KnifeHitEffect",
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.SlideOnGround,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Kick,
["Velocity"] = Vector3.new(1, 1, 1),
["CombatInv"] = true,
["Damage"] = 5
}
local Event = game:GetService("ReplicatedStorage").Remotes.Damage
Event:InvokeServer(A_1, A_2, A_3)
local A_1 = getrenv()._G.Pass
local A_2 = game:GetService("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local A_3 =
{
["HitTime"] = 0.2,
["Type"] = "Knockback",
["HitEffect"] = "KnifeHitEffect",
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.SlideOnGround,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Kick,
["Velocity"] = Vector3.new(1, 1, 1),
["CombatInv"] = true,
["Damage"] = 5
}
local Event = game:GetService("ReplicatedStorage").Remotes.Damage
Event:InvokeServer(A_1, A_2, A_3)
local A_1 = getrenv()._G.Pass
local A_2 = game:GetService("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local A_3 =
{
["HitTime"] = 0.2,
["Type"] = "Knockback",
["HitEffect"] = "KnifeHitEffect",
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.SlideOnGround,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Kick,
["Velocity"] = Vector3.new(1, 1, 1),
["CombatInv"] = true,
["Damage"] = 5
}
local Event = game:GetService("ReplicatedStorage").Remotes.Damage
Event:InvokeServer(A_1, A_2, A_3)
local A_1 = getrenv()._G.Pass
local A_2 = game:GetService("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local A_3 =
{
["HitTime"] = 0.2,
["Type"] = "Knockback",
["HitEffect"] = "KnifeHitEffect",
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.SlideOnGround,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Kick,
["Velocity"] = Vector3.new(1, 1, 1),
["CombatInv"] = true,
["Damage"] = 5
}
local Event = game:GetService("ReplicatedStorage").Remotes.Damage
Event:InvokeServer(A_1, A_2, A_3)
local A_1 = getrenv()._G.Pass
local A_2 = game:GetService("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local A_3 =
{
["HitTime"] = 0.2,
["Type"] = "Knockback",
["HitEffect"] = "KnifeHitEffect",
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.SlideOnGround,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Kick,
["Velocity"] = Vector3.new(1, 1, 1),
["CombatInv"] = true,
["Damage"] = 5
}
local Event = game:GetService("ReplicatedStorage").Remotes.Damage
Event:InvokeServer(A_1, A_2, A_3)
local A_1 = getrenv()._G.Pass
local A_2 = game:GetService("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local A_3 =
{
["HitTime"] = 0.2,
["Type"] = "Knockback",
["HitEffect"] = "KnifeHitEffect",
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.SlideOnGround,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Kick,
["Velocity"] = Vector3.new(1, 1, 1),
["CombatInv"] = true,
["Damage"] = 5
}
local Event = game:GetService("ReplicatedStorage").Remotes.Damage
Event:InvokeServer(A_1, A_2, A_3)
local A_1 = getrenv()._G.Pass
local A_2 = game:GetService("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local A_3 =
{
["HitTime"] = 0.2,
["Type"] = "Knockback",
["HitEffect"] = "KnifeHitEffect",
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.SlideOnGround,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Kick,
["Velocity"] = Vector3.new(1, 1, 1),
["CombatInv"] = true,
["Damage"] = 5
}
local Event = game:GetService("ReplicatedStorage").Remotes.Damage
Event:InvokeServer(A_1, A_2, A_3)
local A_1 = getrenv()._G.Pass
local A_2 = game:GetService("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local A_3 =
{
["HitTime"] = 0.2,
["Type"] = "Knockback",
["HitEffect"] = "KnifeHitEffect",
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.SlideOnGround,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Kick,
["Velocity"] = Vector3.new(1, 1, 1),
["CombatInv"] = true,
["Damage"] = 5
}
local Event = game:GetService("ReplicatedStorage").Remotes.Damage
Event:InvokeServer(A_1, A_2, A_3)
local A_1 = getrenv()._G.Pass
local A_2 = game:GetService("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local A_3 =
{
["HitTime"] = 0.2,
["Type"] = "Knockback",
["HitEffect"] = "KnifeHitEffect",
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.SlideOnGround,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Kick,
["Velocity"] = Vector3.new(1, 1, 1),
["CombatInv"] = true,
["Damage"] = 5
}
local Event = game:GetService("ReplicatedStorage").Remotes.Damage
Event:InvokeServer(A_1, A_2, A_3)
local A_1 = getrenv()._G.Pass
local A_2 = game:GetService("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local A_3 =
{
["HitTime"] = 0.2,
["Type"] = "Knockback",
["HitEffect"] = "KnifeHitEffect",
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.SlideOnGround,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Kick,
["Velocity"] = Vector3.new(1, 1, 1),
["CombatInv"] = true,
["Damage"] = 5
}
local Event = game:GetService("ReplicatedStorage").Remotes.Damage
Event:InvokeServer(A_1, A_2, A_3)
local A_1 = getrenv()._G.Pass
local A_2 = game:GetService("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local A_3 =
{
["HitTime"] = 0.2,
["Type"] = "Knockback",
["HitEffect"] = "KnifeHitEffect",
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.SlideOnGround,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Kick,
["Velocity"] = Vector3.new(1, 1, 1),
["CombatInv"] = true,
["Damage"] = 5
}
local Event = game:GetService("ReplicatedStorage").Remotes.Damage
Event:InvokeServer(A_1, A_2, A_3)
local A_1 = getrenv()._G.Pass
local A_2 = game:GetService("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local A_3 =
{
["HitTime"] = 0.2,
["Type"] = "Knockback",
["HitEffect"] = "KnifeHitEffect",
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.SlideOnGround,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Kick,
["Velocity"] = Vector3.new(1, 1, 1),
["CombatInv"] = true,
["Damage"] = 5
}
local Event = game:GetService("ReplicatedStorage").Remotes.Damage
Event:InvokeServer(A_1, A_2, A_3)
local A_1 = getrenv()._G.Pass
local A_2 = game:GetService("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local A_3 =
{
["HitTime"] = 0.2,
["Type"] = "Knockback",
["HitEffect"] = "KnifeHitEffect",
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.SlideOnGround,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Kick,
["Velocity"] = Vector3.new(100, 100, 100),
["CombatInv"] = true,
["Damage"] = 5
}
local Event = game:GetService("ReplicatedStorage").Remotes.Damage
Event:InvokeServer(A_1, A_2, A_3)
wait(1)
game.Players.LocalPlayer.Character.Humanoid.HipHeight = 0
end
end)
wait(0.1)
local mouse = game.Players.LocalPlayer:GetMouse()
mouse.KeyDown:Connect(function(k)
if k == "7" then
local A_1 =
{
[1] = getrenv()._G.Pass,
[2] = "Chatted",
[3] = [[ [ The Imitator ] *
-Imitation- ]],
[4] = Color3.new(1,1,1)
}
local Event = game:GetService("ReplicatedStorage").Remotes.Events
Event:FireServer(A_1)
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://4800630930"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play() k:AdjustSpeed(2)
wait(0.02)
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Knockback",
["HitTime"] = 1,
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Knockback2,
["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 50,
["HitEffect"] = "LightHitEffect",
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback,
["Damage"] = 20
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
wait(0.01)
local uis = game:GetService("UserInputService")
local player = game.Players.LocalPlayer
local Tcf = player.Backpack:WaitForChild("Main").LockOnScript.LockOn.Value:GetPrimaryPartCFrame()
player.Character:SetPrimaryPartCFrame(Tcf * CFrame.new(0, 0, 0) + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 50)
wait(0.55)
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://4300091335"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play()
wait(0.08)
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Knockback",
["HitTime"] = 1,
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Knockback2,
["Velocity"] = Vector3.new(0,40,0),
["HitEffect"] = "LightHitEffect",
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback,
["Damage"] = 20
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
wait(0.3)
game.Players.LocalPlayer.Character.Humanoid.HipHeight = 40
wait(0.4)
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://4800630930"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play() k:AdjustSpeed(2.5)
wait(0.02)
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Normal",
["HitTime"] = 1,
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt2,
["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.1,
["HitEffect"] = "LightHitEffect",
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Punch,
["Damage"] = 10
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://4800624938"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play() k:AdjustSpeed(2.5)
wait(0.02)
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Normal",
["HitTime"] = 1,
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt2,
["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.1,
["HitEffect"] = "LightHitEffect",
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Punch,
["Damage"] = 10
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://4800630930"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play() k:AdjustSpeed(2.5)
wait(0.02)
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Normal",
["HitTime"] = 1,
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt2,
["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.1,
["HitEffect"] = "LightHitEffect",
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Punch,
["Damage"] = 10
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://4800624938"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play() k:AdjustSpeed(2.5)
wait(0.02)
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Normal",
["HitTime"] = 1,
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt2,
["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.1,
["HitEffect"] = "LightHitEffect",
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Punch,
["Damage"] = 10
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://4800630930"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play() k:AdjustSpeed(2.5)
wait(0.02)
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Normal",
["HitTime"] = 1,
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt2,
["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.1,
["HitEffect"] = "LightHitEffect",
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Punch,
["Damage"] = 10
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://4800624938"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play() k:AdjustSpeed(2.5)
wait(0.02)
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Normal",
["HitTime"] = 1,
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt2,
["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.1,
["HitEffect"] = "LightHitEffect",
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Punch,
["Damage"] = 10
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://4800630930"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play() k:AdjustSpeed(2.5)
wait(0.02)
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Normal",
["HitTime"] = 1,
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt2,
["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.1,
["HitEffect"] = "LightHitEffect",
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Punch,
["Damage"] = 10
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://4800624938"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play() k:AdjustSpeed(2.5)
wait(0.02)
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Normal",
["HitTime"] = 1,
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt2,
["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.1,
["HitEffect"] = "LightHitEffect",
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Punch,
["Damage"] = 10
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://4800630930"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play() k:AdjustSpeed(2.5)
wait(0.02)
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Normal",
["HitTime"] = 1,
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt2,
["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.1,
["HitEffect"] = "LightHitEffect",
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Punch,
["Damage"] = 10
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://4800624938"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play() k:AdjustSpeed(2.5)
wait(0.02)
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Normal",
["HitTime"] = 1,
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt2,
["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.1,
["HitEffect"] = "LightHitEffect",
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Punch,
["Damage"] = 10
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://4800630930"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play() k:AdjustSpeed(2.5)
wait(0.02)
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Normal",
["HitTime"] = 1,
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt2,
["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.1,
["HitEffect"] = "LightHitEffect",
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Punch,
["Damage"] = 10
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://4800624938"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play() k:AdjustSpeed(2.5)
wait(0.02)
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Normal",
["HitTime"] = 1,
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt2,
["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.1,
["HitEffect"] = "LightHitEffect",
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Punch,
["Damage"] = 10
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://4800630930"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play() k:AdjustSpeed(2.5)
wait(0.02)
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Normal",
["HitTime"] = 1,
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt2,
["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.1,
["HitEffect"] = "LightHitEffect",
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Punch,
["Damage"] = 10
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://4800624938"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play() k:AdjustSpeed(2.5)
wait(0.02)
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Normal",
["HitTime"] = 1,
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt2,
["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.1,
["HitEffect"] = "LightHitEffect",
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Punch,
["Damage"] = 10
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://4800630930"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play() k:AdjustSpeed(2.5)
wait(0.02)
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Normal",
["HitTime"] = 1,
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt2,
["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.1,
["HitEffect"] = "LightHitEffect",
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Punch,
["Damage"] = 10
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://4800624938"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play() k:AdjustSpeed(2.5)
wait(0.02)
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Normal",
["HitTime"] = 1,
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt2,
["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.1,
["HitEffect"] = "LightHitEffect",
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Punch,
["Damage"] = 10
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://4800630930"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play() k:AdjustSpeed(2.5)
wait(0.02)
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Normal",
["HitTime"] = 1,
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt2,
["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.1,
["HitEffect"] = "LightHitEffect",
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Punch,
["Damage"] = 10
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://4800624938"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play() k:AdjustSpeed(2.5)
wait(0.02)
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Normal",
["HitTime"] = 1,
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt2,
["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.1,
["HitEffect"] = "LightHitEffect",
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Punch,
["Damage"] = 10
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://4800630930"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play() k:AdjustSpeed(2.5)
wait(0.02)
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Normal",
["HitTime"] = 1,
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt2,
["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.1,
["HitEffect"] = "LightHitEffect",
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Punch,
["Damage"] = 10
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://4800624938"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play() k:AdjustSpeed(2.5)
wait(0.02)
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["Type"] = "Normal",
["HitTime"] = 1,
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt2,
["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.1,
["HitEffect"] = "LightHitEffect",
["CombatInv"] = true,
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Punch,
["Damage"] = 10
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
wait(0.1)
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://5657143572"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play() k:AdjustSpeed(1)
wait(0.1)
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,pretty cool script execute at menu

SoulShatters Test Place