Run it
Copy the script and paste it into your executor.
local Workspace = game:GetService("Workspace")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local PlayerGui = LocalPlayer:WaitForChild("PlayerGui")
local function (gui)
liberarEvent = ReplicatedStorage:()
liberarEvent
liberarEvent:()
gui
gui:()
existingGui = PlayerGui:()
existingGui
(existingGui)
PlayerGui.ChildAdded:((child)
child.Name ==
(child)
)
(model)
model:()
highlight = .()
highlight.Name =
highlight.FillColor = .(, , )
highlight.OutlineColor = .(, , )
highlight.FillTransparency =
highlight.OutlineTransparency =
highlight.Parent = model
billboard = .()
billboard.Name =
billboard.Size = .(, , , )
billboard.StudsOffset = .(, , )
billboard.AlwaysOnTop =
textLabel = .()
textLabel.Size = .(, , , )
textLabel.BackgroundTransparency =
textLabel.Text =
textLabel.TextColor3 = .(, , )
textLabel.TextScaled =
textLabel.Font = .Font.GothamBlack
stroke = .()
stroke.Color = .(, , )
stroke.Thickness =
stroke.Parent = textLabel
textLabel.Parent = billboard
billboard.Parent = model
_, obj (Workspace:())
obj:() .(.(obj.Name), )
(obj)
Workspace.DescendantAdded:((obj)
obj:() .(.(obj.Name), )
.(, ()
(obj)
)
)
worm cave