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Players = :()
RunService = :()
UserInputService = :()
player = Players.LocalPlayer
screenGui = .()
screenGui.Name =
screenGui.ResetOnSpawn =
screenGui.Parent = (gethui ()) :() player:()
moveLocked =
lang =
(gui)
dragging, dragInput, dragStart, startPos
gui.InputBegan:((input)
moveLocked (input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch)
dragging = ; dragStart = input.Position; startPos = gui.Position
)
UserInputService.InputChanged:((input)
dragging (input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch)
delta = input.Position - dragStart
gui.Position = .(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
)
UserInputService.InputEnded:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch dragging =
)
langFrame = .(, screenGui)
langFrame.Size = .(, , , ); langFrame.Position = .(, -, , -); langFrame.BackgroundColor3 = .(, , ); .(, langFrame)
langTitle = .(, langFrame); langTitle.Size = .(, , , ); langTitle.Text = ; langTitle.TextColor3 = .(, , ); langTitle.BackgroundTransparency = ; langTitle.Font = .Font.GothamBold; langTitle.TextSize =
btnEN = .(, langFrame); btnEN.Size = .(, , , ); btnEN.Position = .(, , , ); btnEN.Text = ; btnEN.BackgroundColor3 = .(, , ); btnEN.TextColor3 = .(, , ); .(, btnEN)
btnES = .(, langFrame); btnES.Size = .(, , , ); btnES.Position = .(, , , ); btnES.Text = ; btnES.BackgroundColor3 = .(, , ); btnES.TextColor3 = .(, , ); .(, btnES)
t_speed, t_esp, t_hitbox, t_inf, t_double, t_power, t_fly, t_size, t_lock
speedOn, espOn, tagOn, infOn, doubleOn = , , , ,
sVal, tVal, djVal = , ,
canDJ, hasDJ = ,
openButton = .(, screenGui)
openButton.Visible = ; openButton.Size = .(, , , ); openButton.Position = .(, , , -); openButton.BackgroundColor3 = .(, , ); openButton.TextColor3 = .(, , ); openButton.Text = ; openButton.Font = .Font.SourceSansBold; openButton.TextSize = ; .(, openButton).CornerRadius = .(, ); (openButton)
mainFrame = .(, screenGui)
baseSize = .(, )
mainFrame.Visible = ; mainFrame.Size = .(, baseSize.X, , baseSize.Y); mainFrame.Position = .(, -, , -); mainFrame.BackgroundColor3 = .(, , ); .(, mainFrame); (mainFrame)
title = .(, mainFrame); title.Size = .(, , , ); title.TextColor3 = .(, , ); title.BackgroundTransparency = ; title.Font = .Font.GothamBold; title.TextSize =
scrollFrame = .(, mainFrame)
scrollFrame.Size = .(, -, , -); scrollFrame.Position = .(, , , ); scrollFrame.BackgroundTransparency = ; scrollFrame.CanvasSize = .(, , , ); scrollFrame.ScrollBarThickness =
(yPos)
l = .(, scrollFrame); l.Size = .(, , , ); l.Position = .(, , , yPos); l.TextColor3 = .(, , ); l.BackgroundTransparency = ; l.Font = .Font.SourceSansBold; l.TextSize = ; l
(yPos)
b = .(, scrollFrame); b.Size = .(, , , ); b.Position = .(, , , yPos); b.TextColor3 = .(, , ); b.Font = .Font.SourceSansBold; .(, b).CornerRadius = .(, ); b
(yPos, default)
i = .(, scrollFrame); i.Size = .(, , , ); i.Position = .(, , , yPos); i.BackgroundColor3 = .(, , ); i.TextColor3 = .(, , ); i.Text = default; i.Font = .Font.SourceSansBold; .(, i); i
labSpeed = ()
btnSpeed = ()
inSpeed = (, )
labESP = ()
btnESP = ()
labHit = ()
btnTag = ()
inTag = (, )
labJump = ()
btnInf = ()
btnDouble = ()
inDouble = (, )
labExtra = ()
btnLoadFly = .(, scrollFrame); btnLoadFly.Size = .(, , , ); btnLoadFly.Position = .(, , , ); btnLoadFly.BackgroundColor3 = .(, , ); btnLoadFly.TextColor3 = .(, , ); .(, btnLoadFly)
btnIY = .(, scrollFrame); btnIY.Size = .(, , , ); btnIY.Position = .(, , , ); btnIY.BackgroundColor3 = .(, , ); btnIY.TextColor3 = .(, , ); .(, btnIY)
labSize = ()
sliderBack = .(, scrollFrame); sliderBack.Size = .(, , , ); sliderBack.Position = .(, , , ); sliderBack.BackgroundColor3 = .(, , )
sliderCircle = .(, sliderBack); sliderCircle.Size = .(, , , ); sliderCircle.Position = .(, -, , -); sliderCircle.BackgroundColor3 = .(, , ); sliderCircle.Text = ; .(, sliderCircle).CornerRadius = .(, )
labColor = ()
colorBox = .(, scrollFrame); colorBox.Size = .(, , , ); colorBox.Position = .(, , , ); colorBox.BackgroundColor3 = .(, , ); .(, colorBox)
colorGrid = .(, colorBox); colorGrid.CellPadding = .(, , , ); colorGrid.CellSize = .(, , , ); colorGrid.HorizontalAlignment = .HorizontalAlignment.Center; colorGrid.VerticalAlignment = .VerticalAlignment.Center
(color, name)
b = .(, colorBox); b.BackgroundColor3 = color; b.Text = ; .(, b).CornerRadius = .(, )
b.MouseButton1Click:(() mainFrame.BackgroundColor3 = color; openButton.BackgroundColor3 = (name == .(,,) color) )
(.(, , ), ); (.(, , ), ); (.(, , ), ); (.(, , ), ); (.(, , ), ); (.(, , ), )
labConfig = ()
btnLock = ()
()
isES = (lang == )
t_speed = isES
t_esp = isES
t_hitbox = isES
t_inf = isES
t_double = isES
t_fly = isES
t_lock = isES
labSpeed.Text = isES
labESP.Text = isES
labHit.Text = isES
labJump.Text = isES
labExtra.Text = isES
labSize.Text = isES
labColor.Text = isES
labConfig.Text = isES
title.Text =
btnSpeed.Text = t_speed..; btnESP.Text = t_esp..; btnTag.Text = t_hitbox..
btnInf.Text = t_inf..; btnDouble.Text = t_double..
btnLock.Text = t_lock..; btnLock.BackgroundColor3 = .(,,)
btnLoadFly.Text = t_fly; btnIY.Text =
langFrame:(); openButton.Visible =
btnEN.MouseButton1Click:(() lang = ; () )
btnES.MouseButton1Click:(() lang = ; () )
isSlidingSize =
sliderCircle.MouseButton1Down:(() isSlidingSize = )
UserInputService.InputEnded:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch isSlidingSize =
)
RunService.RenderStepped:(()
isSlidingSize
mousePos = UserInputService:().X
barAbsPos = sliderBack.AbsolutePosition.X
barSize = sliderBack.AbsoluteSize.X
percent = .((mousePos - barAbsPos) / barSize, , )
sliderCircle.Position = .(percent, -, , -)
scale = + (percent * )
mainFrame.Size = .(, baseSize.X * scale, , baseSize.Y * scale)
player.Character player.Character:()
hum = player.Character.Humanoid
speedOn hum.MoveDirection.Magnitude > player.Character.HumanoidRootPart.CFrame = player.Character.HumanoidRootPart.CFrame + (hum.MoveDirection * (sVal / ))
hum.FloorMaterial == .Material.Air canDJ = canDJ = ; hasDJ =
_, p (Players:())
p ~= player p.Character
h = p.Character:()
espOn h h = .(, p.Character); h.Name = ; h.FillColor = .(,,) h h:()
r = p.Character:()
r tagOn r.Size = .(tVal, tVal, tVal); r.Transparency = ; r.CanCollide = r.Size = .(,,); r.Transparency =
)
UserInputService.JumpRequest:(()
player.Character player.Character:()
infOn player.Character.Humanoid:(.HumanoidStateType.Jumping)
doubleOn infOn canDJ hasDJ
hasDJ = ; player.Character.HumanoidRootPart.Velocity = .(player.Character.HumanoidRootPart.Velocity.X, djVal, player.Character.HumanoidRootPart.Velocity.Z)
)
(btn, state, txt)
btn.Text = txt .. (state )
btn.BackgroundColor3 = state .(, , ) .(, , )
btnSpeed.MouseButton1Click:(() speedOn = speedOn; (btnSpeed, speedOn, t_speed) )
btnESP.MouseButton1Click:(() espOn = espOn; (btnESP, espOn, t_esp) )
btnTag.MouseButton1Click:(() tagOn = tagOn; (btnTag, tagOn, t_hitbox) )
btnInf.MouseButton1Click:(() infOn = infOn; (btnInf, infOn, t_inf) )
btnDouble.MouseButton1Click:(() doubleOn = doubleOn; (btnDouble, doubleOn, t_double) )
btnLock.MouseButton1Click:(() moveLocked = moveLocked; (btnLock, moveLocked, t_lock) )
openButton.MouseButton1Click:(() mainFrame.Visible = mainFrame.Visible )
btnIY.MouseButton1Click:(() (:())() )
inSpeed.FocusLost:(() sVal = (inSpeed.Text) )
inTag.FocusLost:(() tVal = (inTag.Text) )
inDouble.FocusLost:(() djVal = (inDouble.Text) )
btnLoadFly.MouseButton1Click:(()
player.PlayerGui:()
flyGui = .(, player.PlayerGui); flyGui.Name = ; flyGui.ResetOnSpawn =
menuIcon = .(, flyGui); menuIcon.Size = .(, , , ); menuIcon.Position = .(, -, , ); menuIcon.BackgroundColor3 = .(, , ); menuIcon.Text = ; menuIcon.TextColor3 = .(, , ); .(, menuIcon).CornerRadius = .(, ); (menuIcon)
container = .(, flyGui); container.Size = .(, , , ); container.BackgroundColor3 = .(, , ); container.Visible = ; .(, container)
RunService.RenderStepped:(() container.Position = .(menuIcon.Position.X.Scale, menuIcon.Position.X.Offset - , menuIcon.Position.Y.Scale, menuIcon.Position.Y.Offset) )
pBtn = .(, container); pBtn.Size = .(, , , ); pBtn.Position = .(, , , ); pBtn.Text = (lang == )
sIn = .(, container); sIn.Size = .(, , , ); sIn.Position = .(, , , ); sIn.Text =
uB = .(, container); uB.Size = .(, , , ); uB.Position = .(, , , ); uB.Text = ; dB = .(, container); dB.Size = .(, , , ); dB.Position = .(, , , ); dB.Text =
flying, moveUp, moveDown, bv, bg = , , , ,
pBtn.MouseButton1Click:(()
flying flying = ; pBtn.Text = (lang == ); menuIcon.BackgroundColor3 = .(, , ); bv bv:() ; bg bg:() ; player.Character.Humanoid.PlatformStand =
flying = ; pBtn.Text = (lang == ); menuIcon.BackgroundColor3 = .(, , ); bg = .(, player.Character.HumanoidRootPart); bg.P = ; bg.maxTorque = .(, , ); bv = .(, player.Character.HumanoidRootPart); bv.maxForce = .(, , ); player.Character.Humanoid.PlatformStand =
.(() flying player.Character:() RunService.RenderStepped:(); fSpeed = (sIn.Text) ; bv.velocity = (player.Character.Humanoid.MoveDirection * fSpeed) + .(, (moveUp fSpeed ) + (moveDown -fSpeed ), ); bg.cframe = .CurrentCamera.CFrame )
)
menuIcon.MouseButton1Click:(() container.Visible = container.Visible )
uB.MouseButton1Down:(() moveUp = ); uB.MouseButton1Up:(() moveUp = )
dB.MouseButton1Down:(() moveDown = ); dB.MouseButton1Up:(() moveDown = )
)Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: rawscripts.net.
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untitled tag game