Run it
Copy the script and paste it into your executor.
spawn(function()
while true do
if game:GetService("Players").LocalPlayer:FindFirstChild("Recoil") then
game:GetService("Players").LocalPlayer.Recoil:Destroy()
end
wait(0.2) -- increased delay to prevent freezing
end
end)
credits to Alex69420 for the source code of no recoil src: game:GetService("Players").LocalPlayer.Recoil:Destroy() i just made the script for it to check every 0.2 seconds to see if Recoil exists in LocalPlayer and then destroy it using "while true do" causes performance issues, thats why i used a "wait(...)"

Universal