Run it
Copy the script and paste it into your executor.
It_is_not_hack_alanzoka = .()
principal_frame = .()
UICorner = .()
title = .()
minigun_button = .()
UICorner_2 = .()
reload_time = .()
UICorner_3 = .()
spread_button = .()
UICorner_4 = .()
help_button = .()
damage_button = .()
UICorner_5 = .()
shaking_button = .()
UICorner_6 = .()
firerate_button = .()
UICorner_7 = .()
auto_fire_button = .()
UICorner_8 = .()
infinite_ammo_button = .()
UICorner_9 = .()
help_frame = .()
help_text = .()
UICorner_10 = .()
shotgun_button = .()
UICorner_11 = .()
player_frame = .()
UICorner_12 = .()
title_player = .()
cure_button = .()
UICorner_13 = .()
virus_button = .()
UICorner_14 = .()
weaponzone_button = .()
UICorner_15 = .()
humandooronly_button = .()
UICorner_16 = .()
It_is_not_hack_alanzoka.Name =
It_is_not_hack_alanzoka.Parent = .CoreGui
principal_frame.Name =
principal_frame.Parent = It_is_not_hack_alanzoka
principal_frame.BackgroundColor3 = .(, , )
principal_frame.BorderSizePixel =
principal_frame.Position = .(, , , )
principal_frame.Size = .(, , , )
UICorner.CornerRadius = .(, )
UICorner.Parent = principal_frame
title.Name =
title.Parent = principal_frame
title.BackgroundColor3 = .(, , )
title.BackgroundTransparency =
title.BorderSizePixel =
title.Position = .(, , -, )
title.Size = .(, , , )
title.Font = .Font.GothamMedium
title.Text =
title.TextColor3 = .(, , )
title.TextScaled =
title.TextSize =
title.TextStrokeTransparency =
title.TextWrapped =
minigun_button.Name =
minigun_button.Parent = principal_frame
minigun_button.BackgroundColor3 = .(, , )
minigun_button.BorderSizePixel =
minigun_button.Position = .(, , , )
minigun_button.Size = .(, , , )
minigun_button.Font = .Font.GothamMedium
minigun_button.Text =
minigun_button.TextColor3 = .(, , )
minigun_button.TextScaled =
minigun_button.TextSize =
minigun_button.TextWrapped =
UICorner_2.CornerRadius = .(, )
UICorner_2.Parent = minigun_button
reload_time.Name =
reload_time.Parent = principal_frame
reload_time.BackgroundColor3 = .(, , )
reload_time.BorderSizePixel =
reload_time.Position = .(, , , )
reload_time.Size = .(, , , )
reload_time.Font = .Font.GothamMedium
reload_time.Text =
reload_time.TextColor3 = .(, , )
reload_time.TextScaled =
reload_time.TextSize =
reload_time.TextWrapped =
UICorner_3.CornerRadius = .(, )
UICorner_3.Parent = reload_time
spread_button.Name =
spread_button.Parent = principal_frame
spread_button.BackgroundColor3 = .(, , )
spread_button.BorderSizePixel =
spread_button.Position = .(, , , )
spread_button.Size = .(, , , )
spread_button.Font = .Font.GothamMedium
spread_button.Text =
spread_button.TextColor3 = .(, , )
spread_button.TextScaled =
spread_button.TextSize =
spread_button.TextWrapped =
UICorner_4.CornerRadius = .(, )
UICorner_4.Parent = spread_button
help_button.Name =
help_button.Parent = principal_frame
help_button.BackgroundTransparency =
help_button.Position = .(, , , )
help_button.Size = .(, , , )
help_button.Image =
help_button.ImageRectOffset = .(, )
help_button.ImageRectSize = .(, )
damage_button.Name =
damage_button.Parent = principal_frame
damage_button.BackgroundColor3 = .(, , )
damage_button.BorderSizePixel =
damage_button.Position = .(, , , )
damage_button.Size = .(, , , )
damage_button.Font = .Font.GothamMedium
damage_button.Text =
damage_button.TextColor3 = .(, , )
damage_button.TextScaled =
damage_button.TextSize =
damage_button.TextWrapped =
UICorner_5.CornerRadius = .(, )
UICorner_5.Parent = damage_button
shaking_button.Name =
shaking_button.Parent = principal_frame
shaking_button.BackgroundColor3 = .(, , )
shaking_button.BorderSizePixel =
shaking_button.Position = .(, , , )
shaking_button.Size = .(, , , )
shaking_button.Font = .Font.GothamMedium
shaking_button.Text =
shaking_button.TextColor3 = .(, , )
shaking_button.TextScaled =
shaking_button.TextSize =
shaking_button.TextWrapped =
UICorner_6.CornerRadius = .(, )
UICorner_6.Parent = shaking_button
firerate_button.Name =
firerate_button.Parent = principal_frame
firerate_button.BackgroundColor3 = .(, , )
firerate_button.BorderSizePixel =
firerate_button.Position = .(, , , )
firerate_button.Size = .(, , , )
firerate_button.Font = .Font.GothamMedium
firerate_button.Text =
firerate_button.TextColor3 = .(, , )
firerate_button.TextScaled =
firerate_button.TextSize =
firerate_button.TextWrapped =
UICorner_7.CornerRadius = .(, )
UICorner_7.Parent = firerate_button
auto_fire_button.Name =
auto_fire_button.Parent = principal_frame
auto_fire_button.BackgroundColor3 = .(, , )
auto_fire_button.BorderSizePixel =
auto_fire_button.Position = .(, , , )
auto_fire_button.Size = .(, , , )
auto_fire_button.Font = .Font.GothamMedium
auto_fire_button.Text =
auto_fire_button.TextColor3 = .(, , )
auto_fire_button.TextScaled =
auto_fire_button.TextSize =
auto_fire_button.TextWrapped =
UICorner_8.CornerRadius = .(, )
UICorner_8.Parent = auto_fire_button
infinite_ammo_button.Name =
infinite_ammo_button.Parent = principal_frame
infinite_ammo_button.BackgroundColor3 = .(, , )
infinite_ammo_button.BorderSizePixel =
infinite_ammo_button.Position = .(, , , )
infinite_ammo_button.Size = .(, , , )
infinite_ammo_button.Font = .Font.GothamMedium
infinite_ammo_button.Text =
infinite_ammo_button.TextColor3 = .(, , )
infinite_ammo_button.TextScaled =
infinite_ammo_button.TextSize =
infinite_ammo_button.TextWrapped =
UICorner_9.CornerRadius = .(, )
UICorner_9.Parent = infinite_ammo_button
help_frame.Name =
help_frame.Parent = principal_frame
help_frame.BackgroundColor3 = .(, , )
help_frame.BorderSizePixel =
help_frame.Position = .(, , -, )
help_frame.Size = .(, , , )
help_frame.Visible =
help_text.Name =
help_text.Parent = help_frame
help_text.BackgroundColor3 = .(, , )
help_text.BackgroundTransparency =
help_text.Size = .(, , , )
help_text.Font = .Font.GothamMedium
help_text.Text =
help_text.TextColor3 = .(, , )
help_text.TextScaled =
help_text.TextSize =
help_text.TextWrapped =
UICorner_10.CornerRadius = .(, )
UICorner_10.Parent = help_frame
shotgun_button.Name =
shotgun_button.Parent = principal_frame
shotgun_button.BackgroundColor3 = .(, , )
shotgun_button.BorderSizePixel =
shotgun_button.Position = .(, , , )
shotgun_button.Size = .(, , , )
shotgun_button.Font = .Font.GothamMedium
shotgun_button.Text =
shotgun_button.TextColor3 = .(, , )
shotgun_button.TextScaled =
shotgun_button.TextSize =
shotgun_button.TextWrapped =
UICorner_11.CornerRadius = .(, )
UICorner_11.Parent = shotgun_button
player_frame.Name =
player_frame.Parent = It_is_not_hack_alanzoka
player_frame.BackgroundColor3 = .(, , )
player_frame.BorderSizePixel =
player_frame.Position = .(, , , )
player_frame.Size = .(, , , )
UICorner_12.CornerRadius = .(, )
UICorner_12.Parent = player_frame
title_player.Name =
title_player.Parent = player_frame
title_player.BackgroundColor3 = .(, , )
title_player.BackgroundTransparency =
title_player.BorderSizePixel =
title_player.Position = .(, , , )
title_player.Size = .(, , , )
title_player.Font = .Font.GothamMedium
title_player.Text =
title_player.TextColor3 = .(, , )
title_player.TextScaled =
title_player.TextSize =
title_player.TextStrokeTransparency =
title_player.TextWrapped =
cure_button.Name =
cure_button.Parent = player_frame
cure_button.BackgroundColor3 = .(, , )
cure_button.BorderSizePixel =
cure_button.Position = .(, , , )
cure_button.Size = .(, , , )
cure_button.Font = .Font.GothamMedium
cure_button.Text =
cure_button.TextColor3 = .(, , )
cure_button.TextScaled =
cure_button.TextSize =
cure_button.TextWrapped =
UICorner_13.CornerRadius = .(, )
UICorner_13.Parent = cure_button
virus_button.Name =
virus_button.Parent = player_frame
virus_button.BackgroundColor3 = .(, , )
virus_button.BorderSizePixel =
virus_button.Position = .(, , , )
virus_button.Size = .(, , , )
virus_button.Font = .Font.GothamMedium
virus_button.Text =
virus_button.TextColor3 = .(, , )
virus_button.TextScaled =
virus_button.TextSize =
virus_button.TextWrapped =
UICorner_14.CornerRadius = .(, )
UICorner_14.Parent = virus_button
weaponzone_button.Name =
weaponzone_button.Parent = player_frame
weaponzone_button.BackgroundColor3 = .(, , )
weaponzone_button.BorderSizePixel =
weaponzone_button.Position = .(, , , )
weaponzone_button.Size = .(, , , )
weaponzone_button.Font = .Font.GothamMedium
weaponzone_button.Text =
weaponzone_button.TextColor3 = .(, , )
weaponzone_button.TextScaled =
weaponzone_button.TextSize =
weaponzone_button.TextWrapped =
UICorner_15.CornerRadius = .(, )
UICorner_15.Parent = weaponzone_button
humandooronly_button.Name =
humandooronly_button.Parent = player_frame
humandooronly_button.BackgroundColor3 = .(, , )
humandooronly_button.BorderSizePixel =
humandooronly_button.Position = .(, , , )
humandooronly_button.Size = .(, , , )
humandooronly_button.Font = .Font.GothamMedium
humandooronly_button.Text =
humandooronly_button.TextColor3 = .(, , )
humandooronly_button.TextScaled =
humandooronly_button.TextSize =
humandooronly_button.TextWrapped =
UICorner_16.CornerRadius = .(, )
UICorner_16.Parent = humandooronly_button
()
= .(, principal_frame)
()
UserInputService = :()
gui = .Parent
dragging
dragInput
dragStart
startPos
(input)
delta = input.Position - dragStart
gui.Position = .(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
gui.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging =
dragStart = input.Position
startPos = gui.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
)
)
gui.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch
dragInput = input
)
UserInputService.InputChanged:((input)
input == dragInput dragging
(input)
)
.(LEDUCDG_fake_script)()
()
= .(, minigun_button)
()
aux = (:())()
scriptPath = :().LocalPlayer.Backpack.Pistol.GunScript_Local
closureName =
upvalueIndex =
closureConstants = {
[] = ,
[] = ,
[] = ,
[] = ,
[] = ,
[] =
}
closure = aux.(scriptPath, closureName, upvalueIndex, closureConstants)
value =
elementIndex =
debug.(closure, upvalueIndex)[elementIndex] = value
.CoreGui.It_is_not_hack_alanzoka.principal_frame.minigun_button.MouseButton1Click:(minigun_function)
.(IMUYVWX_fake_script)()
()
= .(, reload_time)
()
aux = (:())()
scriptPath = :().LocalPlayer.Backpack.Pistol.GunScript_Local
closureName =
upvalueIndex =
closureConstants = {
[] = ,
[] = ,
[] = ,
[] = ,
[] = ,
[] =
}
closure = aux.(scriptPath, closureName, upvalueIndex, closureConstants)
value =
elementIndex =
debug.(closure, upvalueIndex)[elementIndex] = value
aux = (:())()
scriptPath = :().LocalPlayer.Backpack.Pistol.GunScript_Local
closureName =
upvalueIndex =
closureConstants = {
[] = ,
[] = ,
[] = ,
[] = ,
[] = ,
[] =
}
closure = aux.(scriptPath, closureName, upvalueIndex, closureConstants)
value = .huge
elementIndex =
debug.(closure, upvalueIndex)[elementIndex] = value
.CoreGui.It_is_not_hack_alanzoka.principal_frame.reload_time.MouseButton1Click:(reload_time_function)
.(WUKV_fake_script)()
()
= .(, spread_button)
()
aux = (:())()
scriptPath = :().LocalPlayer.Backpack.Pistol.GunScript_Local
closureName =
upvalueIndex =
closureConstants = {
[] = ,
[] = ,
[] = ,
[] = ,
[] = ,
[] =
}
closure = aux.(scriptPath, closureName, upvalueIndex, closureConstants)
value =
elementIndex =
debug.(closure, upvalueIndex)[elementIndex] = value
.CoreGui.It_is_not_hack_alanzoka.principal_frame.spread_button.MouseButton1Click:(spread_function)
.(QQTH_fake_script)()
()
= .(, help_button)
()
.CoreGui.It_is_not_hack_alanzoka.principal_frame.help_frame.Visible = .CoreGui.It_is_not_hack_alanzoka.principal_frame.help_frame.Visible
.CoreGui.It_is_not_hack_alanzoka.principal_frame.help_button.MouseButton1Click:(help)
.(JABBU_fake_script)()
()
= .(, damage_button)
()
aux = (:())()
scriptPath = :().LocalPlayer.Backpack.Pistol.GunScript_Local
closureName =
upvalueIndex =
closureConstants = {
[] = ,
[] = ,
[] = ,
[] = ,
[] = ,
[] =
}
closure = aux.(scriptPath, closureName, upvalueIndex, closureConstants)
value = .huge
elementIndex =
debug.(closure, upvalueIndex)[elementIndex] = value
aux = (:())()
scriptPath = :().LocalPlayer.Backpack.Pistol.GunScript_Local
closureName =
upvalueIndex =
closureConstants = {
[] = ,
[] = ,
[] = ,
[] = ,
[] = ,
[] =
}
closure = aux.(scriptPath, closureName, upvalueIndex, closureConstants)
value = .huge
elementIndex =
debug.(closure, upvalueIndex)[elementIndex] = value
.CoreGui.It_is_not_hack_alanzoka.principal_frame.damage_button.MouseButton1Click:(damage_function)
.(ZGZE_fake_script)()
()
= .(, shaking_button)
()
aux = (:())()
scriptPath = :().LocalPlayer.Backpack.Pistol.GunScript_Local
closureName =
upvalueIndex =
closureConstants = {
[] = ,
[] = ,
[] = ,
[] = ,
[] = ,
[] =
}
closure = aux.(scriptPath, closureName, upvalueIndex, closureConstants)
value =
elementIndex =
debug.(closure, upvalueIndex)[elementIndex] = value
.CoreGui.It_is_not_hack_alanzoka.principal_frame.shaking_button.MouseButton1Click:(shaking_function)
.(HPZUECW_fake_script)()
()
= .(, firerate_button)
()
aux = (:())()
scriptPath = :().LocalPlayer.Backpack.Pistol.GunScript_Local
closureName =
upvalueIndex =
closureConstants = {
[] = ,
[] = ,
[] = ,
[] = ,
[] = ,
[] =
}
closure = aux.(scriptPath, closureName, upvalueIndex, closureConstants)
value =
elementIndex =
debug.(closure, upvalueIndex)[elementIndex] = value
.CoreGui.It_is_not_hack_alanzoka.principal_frame.firerate_button.MouseButton1Click:(firerate)
.(XYZWPAW_fake_script)()
()
= .(, auto_fire_button)
()
aux = (:())()
scriptPath = :().LocalPlayer.Backpack.Pistol.GunScript_Local
closureName =
upvalueIndex =
closureConstants = {
[] = ,
[] = ,
[] = ,
[] = ,
[] = ,
[] =
}
closure = aux.(scriptPath, closureName, upvalueIndex, closureConstants)
value =
elementIndex =
debug.(closure, upvalueIndex)[elementIndex] = value
.CoreGui.It_is_not_hack_alanzoka.principal_frame.auto_fire_button.MouseButton1Click:(autofire_function)
.(NSOLM_fake_script)()
()
= .(, infinite_ammo_button)
()
aux = (:())()
scriptPath = :().LocalPlayer.Backpack.Pistol.GunScript_Local
closureName =
upvalueIndex =
closureConstants = {
[] = ,
[] = ,
[] = ,
[] = ,
[] = ,
[] =
}
closure = aux.(scriptPath, closureName, upvalueIndex, closureConstants)
value =
elementIndex =
debug.(closure, upvalueIndex)[elementIndex] = value
.CoreGui.It_is_not_hack_alanzoka.principal_frame.infinite_ammo_button.MouseButton1Click:(inf_ammo)
.(LMTYJMP_fake_script)()
()
= .(, shotgun_button)
()
aux = (:())()
scriptPath = :().LocalPlayer.Backpack.Pistol.GunScript_Local
closureName =
upvalueIndex =
closureConstants = {
[] = ,
[] = ,
[] = ,
[] = ,
[] = ,
[] =
}
closure = aux.(scriptPath, closureName, upvalueIndex, closureConstants)
value =
elementIndex =
debug.(closure, upvalueIndex)[elementIndex] = value
.CoreGui.It_is_not_hack_alanzoka.principal_frame.shotgun_button.MouseButton1Click:(shotgun_function)
.(MTIPFG_fake_script)()
()
= .(, player_frame)
UserInputService = :()
gui = .Parent
dragging
dragInput
dragStart
startPos
(input)
delta = input.Position - dragStart
gui.Position = .(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
gui.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging =
dragStart = input.Position
startPos = gui.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
)
)
gui.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch
dragInput = input
)
UserInputService.InputChanged:((input)
input == dragInput dragging
(input)
)
.(DPUSJY_fake_script)()
()
= .(, cure_button)
()
:().Events.GiveCure:()
.CoreGui.It_is_not_hack_alanzoka.player_frame.cure_button.MouseButton1Click:(cureaiquedeliciauau)
.(OMSSFO_fake_script)()
()
= .(, virus_button)
()
:().Events.GiveVirus:()
.CoreGui.It_is_not_hack_alanzoka.player_frame.virus_button.MouseButton1Click:(viruscovidhahahzombiegay)
.(GAJBHBQ_fake_script)()
()
= .(, weaponzone_button)
()
:().AntiWeaponZone:()
.CoreGui.It_is_not_hack_alanzoka.player_frame.weaponzone_button.MouseButton1Click:(no_gun)
.(DVTBKIP_fake_script)()
()
= .(, humandooronly_button)
()
:().HumanOnlyDoor:()
.CoreGui.It_is_not_hack_alanzoka.player_frame.humandooronly_button.MouseButton1Click:(humanflaviouaueusoumuitofodamagnattamenueumamerdachupaflamengo)
.(LVGA_fake_script)()
Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: raw.githubusercontent.com.
Nothing much from the past post. The only thing different is that it is now open source for anyone who wants to modify or make their own menu. I intend to bring more updates to the script.

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