Run it
Copy the script and paste it into your executor.
WordList = (:())()
WordList_Two = (:())()
WordList_Three = {
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}
IsOnMobile = .({.Platform.IOS, .Platform.Android}, :():())
Player = :().LocalPlayer
Games = :():():()
GameID =
UsedWords = {}
Typing =
TypingActive =
CStatus =
LastWord =
TypeBox
Settings = {
WordList = ,
AutoType = ,
LetterTypeDelay = ,
WordTypeDelay = ,
AutoJoin =
}
Library = (:())()
Venyx = Library.(, )
Tabs = {Main = Venyx:(, )}
Sections = {Status_Section = Tabs.Main:(), Cheat_Section = Tabs.Main:()}
UpdateStatus = (ns)
Sections.Status_Section:(CStatus, ns)
CStatus = ns
CheckInput = (value)
((value)) ==
GetTurn = ()
_, v (())
(v) == debug.(v).name ==
__, vv (debug.(v))
(vv) == vv.PlayerID ~=
vv.PlayerID
GetLetters = ()
_, v (())
(v) == debug.(v).name ==
__, vv (debug.(v))
(vv) == vv.Prompt ~=
vv.Prompt
FindWord = (l)
l l ==
( .. .(l))
lowerL = .(l)
WordListToUse
Settings.WordList ==
WordListToUse = WordList
Settings.WordList ==
WordListToUse = WordList_Two
WordListToUse = WordList_Three
_, v (WordListToUse)
v ~=
lowerV = .(v)
.(lowerV, lowerL) .(UsedWords, v) .(v) ~= LastWord
.(UsedWords, v)
( .. .(v))
.(v)
()
TypeWord = (word)
Typing
Typing =
( .. .(word))
i = , #word
Games.GameEvent:(GameID, , .(.(word, , i)), )
.(Settings.LetterTypeDelay)
.()
Games.GameEvent:(GameID, , .(word), )
( .. .(word))
Typing =
TryTyping = ()
Settings.AutoType
TypingActive =
TypingActive
TypingActive =
() ~= Player.UserId
Settings.AutoType
TypingActive =
.()
Settings.AutoType
TypingActive =
Word, attempts = ,
.()
Word = (())
attempts = attempts +
Settings.AutoType
TypingActive =
Word attempts >=
Word
LastWord = Word
.(Settings.WordTypeDelay)
Typing
(Word)
.(Settings.WordTypeDelay)
() == Player.UserId Settings.AutoType
()
LastWord =
TypingActive =
()
TypingActive =
Sections.Status_Section:(CStatus, ()
)
Sections.Cheat_Section:(, , (value)
Settings.AutoJoin = value
( .. (value ))
value
i = -, -, -
Games.GameEvent:(i, )
)
Sections.Cheat_Section:(, , (value)
Settings.AutoType = value
( .. (value ))
value
TypingActive =
value
()
)
Sections.Cheat_Section:(, {, , }, (text)
text ==
Settings.WordList =
text ==
Settings.WordList =
Settings.WordList =
( .. text)
)
Sections.Cheat_Section:(, , (value)
(value)
Settings.LetterTypeDelay = value
( .. Settings.LetterTypeDelay)
()
)
Sections.Cheat_Section:(, , (value)
(value)
Settings.WordTypeDelay = value
( .. Settings.WordTypeDelay)
()
)
Sections.Cheat_Section:(, ()
GameID ==
()
() ~= Player.UserId
.()
Word, attempts = ,
.()
Word = (())
attempts = attempts +
Word attempts >=
Word
LastWord = Word
.(Settings.WordTypeDelay)
Typing
(Word)
.(Settings.WordTypeDelay)
( .. .(Word))
() == Player.UserId
()
)
Sections.Cheat_Section:(, ()
GameID ==
()
WordToBlurt = (())
:().Network.Chat.SendMessage:(GameID, WordToBlurt)
( .. WordToBlurt .. )
)
Venyx:(Venyx.pages[], )
Games:().OnClientEvent:((int)
GameID = int
UsedWords = {}
LastWord =
( .. int)
Settings.AutoJoin
Games.GameEvent:(int, )
.()
Settings.AutoType
()
)
Player.PlayerGui.GameUI.DescendantAdded:((c)
c.Name ==
IsOnMobile
TypeBox = Player.PlayerGui.GameUI.Container.GameSpace.DefaultUI.GameContainer.DesktopContainer.Typebar.Typebox
TypeBox = Player.PlayerGui.GameUI.Container.GameSpace.DefaultUI.GameContainer.Typebar.Typebox
TypeBox:():((v)
Settings.AutoType
()
)
)Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: raw.githubusercontent.com.
Wordlist 1 and 2 made jjengu I made wordlist 3 Wordlist 1 has advanced words Wordlist 2 has advanced+ words My wordlist 3 is super advanced words Note:some words isn't accepted and u cant see what u typed but others see u can set the speed and has auto type Works with mobile and delta not sure on pc and other executors U may edit the script and add more words to youre liking thats why I didnt paste this into a single loadstring Follow me on roblox:exzblaze12 Credits:chatgpt for fixing my mistakes very good ai Tell me if its not working

Universal