Run it
Copy the script and paste it into your executor.
Players = :()
RunService = :()
TweenService = :()
UserInputService = :()
Lighting = :()
Workspace = :()
player = Players.LocalPlayer
camera = Workspace.CurrentCamera
guiName =
killerNames = {[]=,[]=,[]=,[]=,[]=,[]=}
ANTI_DAMAGE_DISTANCE =
DEV_ONLY = (RunService:() (.CreatorType == .CreatorType.User .CreatorId == player.UserId))
pg = player:()
pg:(guiName) pg[guiName]:()
screenGui = .()
screenGui.Name = guiName
screenGui.ResetOnSpawn =
screenGui.Parent = pg
screenGui.ZIndexBehavior = .ZIndexBehavior.Sibling
main = .()
main.Name =
main.Size = .(, , , )
main.Position = .(, -, , -)
main.AnchorPoint = .(, )
main.BackgroundColor3 = .(,,)
main.BorderSizePixel =
main.Parent = screenGui
main.Active =
main.Draggable =
.(, main).CornerRadius = .(, )
main.BackgroundTransparency =
main.Position = .(, -, , -)
TweenService:(main, TweenInfo.(, .EasingStyle.Quad, .EasingDirection.Out), {
BackgroundTransparency = ,
Position = .(, -, , -)
}):()
title = .(, main)
title.Size = .(, , , )
title.Position = .(, , , )
title.BackgroundColor3 = .(,,)
title.Text =
title.Font = .Font.GothamBold
title.TextSize =
title.TextColor3 = .(,,)
title.BorderSizePixel =
.(, title).CornerRadius = .(, )
scroll = .(, main)
scroll.Name =
scroll.Size = .(, -, , -)
scroll.Position = .(, , , )
scroll.BackgroundTransparency =
scroll.ScrollBarThickness =
scroll.CanvasSize = .(,,,)
layout = .(, scroll)
layout.Padding = .(, )
layout.HorizontalAlignment = .HorizontalAlignment.Center
layout:():(()
scroll.CanvasSize = .(,,, layout.AbsoluteContentSize.Y + )
)
(text, parent)
b = .()
b.Size = .(, -, , )
b.BackgroundColor3 = .(,,)
b.Font = .Font.GothamBold
b.TextSize =
b.TextColor3 = .(,,)
b.AutoButtonColor =
b.Text = text
.(, b).CornerRadius = .(,)
b.Parent = parent
b.MouseEnter:(()
TweenService:(b, TweenInfo.(), {BackgroundColor3 = .(,,)}):()
)
b.MouseLeave:(()
TweenService:(b, TweenInfo.(), {BackgroundColor3 = .(,,)}):()
)
b
(desc)
desc
desc:() desc
desc:()
desc.PrimaryPart desc:()
(target, color)
target target.Parent
h = target:()
h
h.FillColor = color
h.OutlineColor = .(,,)
h
h = .()
h.FillColor = color
h.OutlineColor = .(,,)
h.Parent = target
h
highlights = {}
smartProxies = {}
noclipConn =
antiDamageEnabled =
lastHealth =
antiConn =
Workspace = :()
generatorNames = {
[] = ,
[] = ,
[] =
}
hookNames = {
[] = ,
[] = ,
[] =
}
generatorPrefix =
hookPrefix =
(desc)
desc
desc:() desc:()
desc
desc:()
desc.PrimaryPart desc:() desc:()
()
matches = {}
_, obj (Workspace:())
obj:() obj:() obj:()
nameLower = .(obj.Name)
generatorNames[nameLower] .(nameLower, , #generatorPrefix) == generatorPrefix
root = (obj) obj
root root.Parent
.(matches, root)
matches
()
matches = {}
_, obj (Workspace:())
obj:() obj:() obj:()
nameLower = .(obj.Name)
hookNames[nameLower] .(nameLower, , #hookPrefix) == hookPrefix
root = (obj) obj
root root.Parent
.(matches, root)
matches
gens = ()
(, #gens)
hooks = ()
(, #hooks)
(part)
char = player.Character
char part
hrp = char:()
hrp
hrp.CFrame = part.CFrame + .(,,)
(, scroll).MouseButton1Click:(()
_,root (())
highlights[root] = (root, .(,,))
)
(, scroll).MouseButton1Click:(()
_,pl (Players:())
pl ~= player pl.Character
highlights[pl] = (pl.Character, .(,,))
)
(, scroll).MouseButton1Click:(()
_,pl (Players:())
nm = .(pl.Name )
pl.Character (killerNames[nm] .(nm, ))
highlights[pl] = (pl.Character, .(,,))
)
(, scroll).MouseButton1Click:(()
_,hook (())
highlights[hook] = (hook, .(,,))
)
(, scroll).MouseButton1Click:(()
matches = ()
#matches > (matches[.(,#matches)])
)
(, scroll).MouseButton1Click:(()
matches = ()
#matches > (matches[.(,#matches)])
)
(, scroll).MouseButton1Click:(()
pool = {}
_,pl (Players:())
pl ~= player pl.Character pl.Character:()
.(pool, pl)
#pool >
target = pool[.(,#pool)]
hrp = target.Character:()
hrp (hrp)
)
(, scroll).MouseButton1Click:(()
hum = player.Character player.Character:()
hum hum.Health = hum.MaxHealth
)
(, scroll).MouseButton1Click:(()
hum = player.Character player.Character:()
hum hum.WalkSpeed =
)
(, scroll).MouseButton1Click:(()
hum = player.Character player.Character:()
hum hum:()
_,t (hum.Animator:())
t:()
)
(, scroll).MouseButton1Click:(()
UserInputService.MouseBehavior = .MouseBehavior.LockCenter
UserInputService.MouseIconEnabled =
conn = RunService.RenderStepped:(()
hrp = player.Character player.Character:()
hrp camera
look = .(camera.CFrame.LookVector.X,,camera.CFrame.LookVector.Z)
look.Magnitude> hrp.CFrame = .(hrp.Position, hrp.Position + look)
)
(,()
conn conn.Connected conn:()
UserInputService.MouseBehavior = .MouseBehavior.Default
UserInputService.MouseIconEnabled =
)
)
(, scroll).MouseButton1Click:(()
noclipConn
noclipConn = RunService.Stepped:(()
player.Character
_,p (player.Character:())
p:() p.CanCollide =
)
)
(, scroll).MouseButton1Click:(()
c = player.Character
c
_,p (c:())
p:() p.CanTouch =
)
(, scroll).MouseButton1Click:(()
_,pl (Players:())
nm = .(pl.Name )
pl ~= player pl.Character (killerNames[nm] .(nm,))
hrp = pl.Character:()
hrp smartProxies[pl]
proxy = .()
proxy.Name =
proxy.Size = .(,,)
proxy.Transparency =
proxy.CanCollide =
proxy.Anchored =
proxy.Massless =
proxy.CFrame = hrp.CFrame
proxy.Parent = Workspace
weld = .()
weld.Part0 = proxy
weld.Part1 = hrp
weld.Parent = proxy
smartProxies[pl] = proxy
)
(, scroll).MouseButton1Click:(()
hum = player.Character player.Character:()
hum
conn
conn = hum.StateChanged:((_, new)
new == .HumanoidStateType.PlatformStanding new == .HumanoidStateType.Physics
hum.Sit =
hum.PlatformStand =
hum:(.HumanoidStateType.Running)
)
(,() conn conn.Connected conn:() )
)
(, scroll).MouseButton1Click:(()
antiDamageEnabled = antiDamageEnabled
antiDamageEnabled antiConn
hum = player.Character player.Character:()
hum lastHealth = hum.Health
antiConn = RunService.Heartbeat:(()
hum2 = player.Character player.Character:()
hum2
lastHealth == lastHealth = hum2.Health;
hum2.Health < lastHealth
DEV_ONLY
hrp = player.Character player.Character:()
hrp
nearestKiller, kd = , .huge
_, pl (Players:())
pl ~= player pl.Character pl.Character:()
nm = .(pl.Name )
killerNames[nm] .(nm,)
otherHRP = pl.Character:()
otherHRP
d = (otherHRP.Position - hrp.Position).Magnitude
d < kd kd = d; nearestKiller = otherHRP
escapeCFrame
nearestKiller
dir = (hrp.Position - nearestKiller.Position)
dir.Magnitude < dir = .(,,)
dir = dir.Unit
escapeCFrame = .(hrp.Position + dir*ANTI_DAMAGE_DISTANCE, hrp.Position + dir*ANTI_DAMAGE_DISTANCE + .(,,))
look = camera .(camera.CFrame.LookVector.X,,camera.CFrame.LookVector.Z) .(,,-)
look.Magnitude< look = .(,,-)
escapeCFrame = .(hrp.Position - look.Unit*ANTI_DAMAGE_DISTANCE, hrp.Position - look.Unit*ANTI_DAMAGE_DISTANCE + .(,,))
hrp hrp.CFrame = escapeCFrame + .(,,)
hrp = player.Character player.Character:()
hrp
marker = .()
marker.Name =
marker.Size = .(,,)
marker.Anchored =
marker.CanCollide =
marker.Transparency =
marker.Material = .Material.Neon
marker.Color = .(,,)
marker.CFrame = hrp.CFrame - camera.CFrame.LookVector.Unit*ANTI_DAMAGE_DISTANCE + .(,,)
marker.Parent = Workspace
(,() marker marker.Parent marker:() )
lastHealth = hum2.Health
)
antiConn antiConn:(); antiConn=
antiDamageEnabled=
)
(, scroll).MouseButton1Click:(()
_,v (Lighting:())
v:() v:() v:() v:()
v.Shadows=
Lighting.GlobalShadows=
)
(, scroll).MouseButton1Click:(()
Lighting.ClockTime=
)
(, scroll).MouseButton1Click:(()
Lighting.ClockTime=
)
(, scroll).MouseButton1Click:(()
screenGui:()
jb = .(, screenGui)
jb.Name=
jb.Size=.(,,,)
jb.Position=.(,-,,-)
jb.AnchorPoint=.(,)
jb.BackgroundColor3=.(,,)
jb.Font=.Font.GothamBold
jb.Text=
jb.TextColor3=.(,,)
.(, jb).CornerRadius=.(,)
jb.MouseButton1Click:(()
hum = player.Character player.Character:()
hum hum.Jump=
)
)
Players = :()
Workspace = :()
player = Players.LocalPlayer
guiName =
pg = player:()
screenGui
pg:(guiName)
screenGui = pg[guiName]
screenGui = .()
screenGui.Name = guiName
screenGui.ResetOnSpawn =
screenGui.Parent = pg
main = screenGui:()
main
main = .()
main.Name =
main.Size = .(, , , )
main.Position = .(, -, , -)
main.AnchorPoint = .(,)
main.BackgroundColor3 = .(,,)
main.BorderSizePixel =
main.Parent = screenGui
main.Active =
main.Draggable =
.(, main).CornerRadius = .(,)
scroll = main:()
scroll
scroll = .(, main)
scroll.Name =
scroll.Size = .(, -, , -)
scroll.Position = .(,,,)
scroll.BackgroundTransparency =
scroll.ScrollBarThickness =
scroll.CanvasSize = .(,,,)
layout = .(, scroll)
layout.Padding = .(,)
layout.HorizontalAlignment = .HorizontalAlignment.Center
layout:():(()
scroll.CanvasSize = .(,,, layout.AbsoluteContentSize.Y + )
)
(text,parent)
b = .()
b.Size = .(,-,,)
b.BackgroundColor3 = .(,,)
b.Font = .Font.GothamBold
b.TextSize =
b.TextColor3 = .(,,)
b.AutoButtonColor =
b.Text = text
.(,b).CornerRadius = .(,)
b.Parent = parent
b.MouseEnter:(()
b.BackgroundColor3 = .(,,)
)
b.MouseLeave:(()
b.BackgroundColor3 = .(,,)
)
b
invisibleMapEnabled =
(, scroll).MouseButton1Click:(()
_, plr (Players:())
plr.Character
cds = plr.Character:()
cds
_,v (cds:())
v:()
v.Value =
)
(, scroll).MouseButton1Click:(()
char = player.Character
char
_,joint (char:())
joint:() joint:()
joint.Enabled =
seat = char:(, )
seat
hum = char:()
hum hum.Sit =
)
Lighting = :()
noFogEnabled =
(, scroll).MouseButton1Click:(()
noFogEnabled = noFogEnabled
noFogEnabled
Lighting.FogStart =
Lighting.FogEnd =
Lighting.FogStart =
Lighting.FogEnd =
)
(, scroll).MouseButton1Click:(()
invisibleMapEnabled = invisibleMapEnabled
_,v (Workspace:())
v:() v:(player.Character)
v.LocalTransparencyModifier = invisibleMapEnabled
)
(, scroll).MouseButton1Click:(()
k,v (highlights) v v.Parent v:()
highlights={}
)
minimizeBtn = .(, main)
minimizeBtn.Size = .(,,,)
minimizeBtn.Position = .(,-,,)
minimizeBtn.BackgroundColor3=.(,,)
minimizeBtn.Text=
minimizeBtn.Font=.Font.GothamBold
minimizeBtn.TextSize=
minimizeBtn.TextColor3=.(,,)
.(, minimizeBtn).CornerRadius=.(,)
isMin=
minimizeBtn.MouseButton1Click:(()
isMin= isMin
isMin
TweenService:(main,TweenInfo.(),{Size=.(,,,)}):()
scroll.Visible=
title.Text=
TweenService:(main,TweenInfo.(),{Size=.(,,,)}):()
scroll.Visible=
title.Text=
)
player.AncestryChanged:(()
player:() screenGui screenGui:()
)
player.CharacterRemoving:(()
_,p (smartProxies) p p.Parent p:()
smartProxies={}
)..

Universal