Run it
Copy the script and paste it into your executor.
function modifyCurrentVehicleFuel(action)
local player = game.Players.LocalPlayer
local character = player.Character
if not character then
return false
end
local humanoid = character:FindFirstChildOfClass("Humanoid")
if not humanoid or not humanoid.SeatPart then
return false
end
local vehicle = humanoid.SeatPart:FindFirstAncestorOfClass("Model")
if not vehicle then
return false
end
if action == "infinite" then
if vehicle:FindFirstChild("States") then
local states = vehicle.States
if states:FindFirstChild() states.Fuel:()
states.Fuel.Value = .huge
action ==
vehicle:()
vehicle.Fuel:()
()
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