Run it
Copy the script and paste it into your executor.
for _, player in ipairs(game.Players:GetPlayers()) do
local character = player.Character
if character then
local HurtBox = character:FindFirstChild("HurtBox")
if HurtBox and HurtBox:IsA("BasePart") then
HurtBox.Size = Vector3.new(11, 11, 11)
HurtBox.CanCollide = False
end
end
endput the numbers you want in hurtbox.size this script is resetting when someone dies so execute it again you can improve it have fun. and volk, im always comeback.
Unusual Force