Run it
Copy the script and paste it into your executor.
TweenService = :()
Players = :()
LocalPlayer = Players.LocalPlayer
StarterGui = :()
RunService = :()
ScreenGui = .()
ScreenGui.Parent = .CoreGui
ScreenGui.Name =
ScreenGui.ResetOnSpawn =
ScanFrame = .()
ScanFrame.Parent = ScreenGui
ScanFrame.BackgroundTransparency =
ScanFrame.Position = .(, , , -)
ScanFrame.Size = .(, , , )
ScanFrame.Active =
ScanFrame.Draggable =
ScanButton = .()
ScanButton.Parent = ScanFrame
ScanButton.BackgroundColor3 = .(, , )
ScanButton.BorderColor3 = .(, , )
ScanButton.BorderSizePixel =
ScanButton.Position = .(, , , )
ScanButton.Size = .(, , , )
ScanButton.Font = .Font.SourceSansBold
ScanButton.Text =
ScanButton.TextColor3 = .(, , )
ScanButton.TextSize =
ExecutorFrame = .()
ExecutorFrame.Parent = ScreenGui
ExecutorFrame.BackgroundTransparency =
ExecutorFrame.Position = .(, , , )
ExecutorFrame.Size = .(, , , )
ExecutorFrame.Visible =
ExecutorFrame.Active =
ExecutorFrame.Draggable =
BackgroundImage = .()
BackgroundImage.Parent = ExecutorFrame
BackgroundImage.BackgroundTransparency =
BackgroundImage.Position = .(, , , )
BackgroundImage.Size = .(, , , )
BackgroundImage.ZIndex =
BackgroundImage.Image =
BackgroundImage.ScaleType = .ScaleType.Crop
TitleLabel = .()
TitleLabel.Parent = ExecutorFrame
TitleLabel.BackgroundTransparency =
TitleLabel.Position = .(, , , )
TitleLabel.Size = .(, -, , )
TitleLabel.ZIndex =
TitleLabel.Font = .Font.GothamBold
TitleLabel.Text =
TitleLabel.TextColor3 = .(, , )
TitleLabel.TextScaled =
TitleLabel.TextStrokeTransparency =
TitleLabel.TextStrokeColor3 = .(, , )
StatusLabel = .()
StatusLabel.Parent = ExecutorFrame
StatusLabel.BackgroundTransparency =
StatusLabel.Position = .(, , , )
StatusLabel.Size = .(, -, , )
StatusLabel.ZIndex =
StatusLabel.Font = .Font.SourceSans
StatusLabel.Text =
StatusLabel.TextColor3 = .(, , )
StatusLabel.TextSize =
StatusLabel.TextXAlignment = .TextXAlignment.Left
CommandTextBox = .()
CommandTextBox.Parent = ExecutorFrame
CommandTextBox.BackgroundColor3 = .(, , )
CommandTextBox.BorderColor3 = .(, , )
CommandTextBox.BorderSizePixel =
CommandTextBox.Position = .(, , , )
CommandTextBox.Size = .(, -, , )
CommandTextBox.ZIndex =
CommandTextBox.Font = .Font.SourceSans
CommandTextBox.PlaceholderColor3 = .(, , )
CommandTextBox.PlaceholderText =
CommandTextBox.Text =
CommandTextBox.TextColor3 = .(, , )
CommandTextBox.TextSize =
CommandTextBox.TextXAlignment = .TextXAlignment.Left
CommandTextBox.TextYAlignment = .TextYAlignment.Top
CommandTextBox.ClearTextOnFocus =
CommandTextBox.MultiLine =
ExecuteButton = .()
ExecuteButton.Parent = ExecutorFrame
ExecuteButton.BackgroundColor3 = .(, , )
ExecuteButton.BorderColor3 = .(, , )
ExecuteButton.BorderSizePixel =
ExecuteButton.Position = .(, , , -)
ExecuteButton.Size = .(, , , )
ExecuteButton.ZIndex =
ExecuteButton.Font = .Font.SourceSans
ExecuteButton.Text =
ExecuteButton.TextColor3 = .(, , )
ExecuteButton.TextSize =
ClearButton = .()
ClearButton.Parent = ExecutorFrame
ClearButton.BackgroundColor3 = .(, , )
ClearButton.BorderColor3 = .(, , )
ClearButton.BorderSizePixel =
ClearButton.Position = .(, , , -)
ClearButton.Size = .(, , , )
ClearButton.ZIndex =
ClearButton.Font = .Font.SourceSans
ClearButton.Text =
ClearButton.TextColor3 = .(, , )
ClearButton.TextSize =
currentBackdoor =
()
LocalPlayer.Character
hum = LocalPlayer.Character:()
hum hum.Died:()
LocalPlayer.CharacterAdded:()
()
(remote)
testCode = .(, LocalPlayer.Name)
success = (()
remote:()
remote:(testCode)
remote:()
remote:(testCode)
)
success
start = ()
() - start <
RunService.Heartbeat:()
LocalPlayer.Character LocalPlayer.Character:()
.(respawnWait)
()
ScanButton.Text =
ScanButton.Active =
StatusLabel.Text =
currentBackdoor =
targets = {:(), .Workspace}
tested =
limit =
_, target (targets)
_, obj (target:())
obj:() obj:()
tested = tested +
StatusLabel.Text = .. tested
(obj)
currentBackdoor = obj
StatusLabel.Text = .. obj:()
StarterGui:(, {
Title = ,
Text = ,
Duration =
})
currentBackdoor
ScanButton.Text =
ScanButton.Active =
currentBackdoor
expand = TweenService:(ScanFrame, TweenInfo.(, .EasingStyle.Back, .EasingDirection.Out), {
Size = .(, , , ),
Position = .(, , , )
})
expand:()
expand.Completed:(()
ScanFrame.Visible =
ExecutorFrame.Visible =
ExecutorFrame.Position = ScanFrame.Position
)
StatusLabel.Text =
StarterGui:(, {
Title = ,
Text = ,
Duration =
})
()
currentBackdoor
cmd = CommandTextBox.Text
cmd ==
(()
currentBackdoor:()
currentBackdoor:(cmd)
currentBackdoor:()
currentBackdoor:(cmd)
)
StarterGui:(, {
Title = ,
Text = cmd,
Duration =
})
()
CommandTextBox.Text =
ScanButton.MouseButton1Click:(scanBackdoors)
ExecuteButton.MouseButton1Click:(executeCommand)
ClearButton.MouseButton1Click:(clearText)
CommandTextBox.FocusLost:((enterPressed)
enterPressed
()
)It scans for backdoor in game and if backdoor found , you will have executor pop up and then you can run require scripts there ! Game Must Be Backdoored !

Universal