Run it
Copy the script and paste it into your executor.
Cum = .()
Frame = .()
TextLabel = .()
TextButton = .()
TextButton_2 = .()
TextButton_3 = .()
TextButton_4 = .()
TextButton_5 = .()
TextButton_6 = .()
TextButton_7 = .()
TextButton_8 = .()
TextButton_9 = .()
TextLabel_2 = .()
TextButton_10 = .()
TextButton_11 = .()
TextButton_12 = .()
TextButton_13 = .()
TextButton_14 = .()
TextButton_15 = .()
TextButton_16 = .()
TextLabel_3 = .()
TextButton_17 = .()
TextButton_18 = .()
TextButton_19 = .()
TextButton_20 = .()
TextButton_21 = .()
TextButton_22 = .()
TextButton_23 = .()
TextButton_24 = .()
TextButton_25 = .()
TextButton_26 = .()
TextButton_27 = .()
TextButton_28 = .()
TextButton_29 = .()
TextButton_30 = .()
TextButton_31 = .()
Cum.Name =
Cum.Parent = .Players.LocalPlayer:()
Cum.ZIndexBehavior = .ZIndexBehavior.Sibling
Cum.ResetOnSpawn =
Frame.Parent = Cum
Frame.BackgroundColor3 = .(, , )
Frame.BorderColor3 = .(, , )
Frame.BorderSizePixel =
Frame.Position = .(, , , )
Frame.Size = .(, , , )
TextLabel.Parent = Frame
TextLabel.BackgroundColor3 = .(, , )
TextLabel.BorderColor3 = .(, , )
TextLabel.BorderSizePixel =
TextLabel.Size = .(, , , )
TextLabel.Font = .Font.SourceSans
TextLabel.Text =
TextLabel.TextColor3 = .(, , )
TextLabel.TextScaled =
TextLabel.TextSize =
TextLabel.TextWrapped =
TextButton.Parent = Frame
TextButton.BackgroundColor3 = .(, , )
TextButton.BorderColor3 = .(, , )
TextButton.Position = .(, , , )
TextButton.Size = .(, , , )
TextButton.Font = .Font.SourceSans
TextButton.Text =
TextButton.TextColor3 = .(, , )
TextButton.TextSize =
TextButton_2.Parent = Frame
TextButton_2.BackgroundColor3 = .(, , )
TextButton_2.BorderColor3 = .(, , )
TextButton_2.Position = .(, , , )
TextButton_2.Size = .(, , , )
TextButton_2.Font = .Font.SourceSans
TextButton_2.Text =
TextButton_2.TextColor3 = .(, , )
TextButton_2.TextSize =
TextButton_3.Parent = Frame
TextButton_3.BackgroundColor3 = .(, , )
TextButton_3.BorderColor3 = .(, , )
TextButton_3.Position = .(, , , )
TextButton_3.Size = .(, , , )
TextButton_3.Font = .Font.SourceSans
TextButton_3.Text =
TextButton_3.TextColor3 = .(, , )
TextButton_3.TextSize =
TextButton_4.Parent = Frame
TextButton_4.BackgroundColor3 = .(, , )
TextButton_4.BorderColor3 = .(, , )
TextButton_4.Position = .(, , , )
TextButton_4.Size = .(, , , )
TextButton_4.Font = .Font.SourceSans
TextButton_4.Text =
TextButton_4.TextColor3 = .(, , )
TextButton_4.TextSize =
TextButton_5.Parent = Frame
TextButton_5.BackgroundColor3 = .(, , )
TextButton_5.BorderColor3 = .(, , )
TextButton_5.Position = .(, , , )
TextButton_5.Size = .(, , , )
TextButton_5.Font = .Font.SourceSans
TextButton_5.Text =
TextButton_5.TextColor3 = .(, , )
TextButton_5.TextSize =
TextButton_6.Parent = Frame
TextButton_6.BackgroundColor3 = .(, , )
TextButton_6.BorderColor3 = .(, , )
TextButton_6.Position = .(, , , )
TextButton_6.Size = .(, , , )
TextButton_6.Font = .Font.SourceSans
TextButton_6.Text =
TextButton_6.TextColor3 = .(, , )
TextButton_6.TextSize =
TextButton_7.Parent = Frame
TextButton_7.BackgroundColor3 = .(, , )
TextButton_7.BorderColor3 = .(, , )
TextButton_7.Position = .(, , , )
TextButton_7.Size = .(, , , )
TextButton_7.Font = .Font.SourceSans
TextButton_7.Text =
TextButton_7.TextColor3 = .(, , )
TextButton_7.TextSize =
TextButton_8.Parent = Frame
TextButton_8.BackgroundColor3 = .(, , )
TextButton_8.BorderColor3 = .(, , )
TextButton_8.Position = .(, , , )
TextButton_8.Size = .(, , , )
TextButton_8.Font = .Font.SourceSans
TextButton_8.Text =
TextButton_8.TextColor3 = .(, , )
TextButton_8.TextSize =
TextButton_9.Parent = Frame
TextButton_9.BackgroundColor3 = .(, , )
TextButton_9.BorderColor3 = .(, , )
TextButton_9.Position = .(, , , )
TextButton_9.Size = .(, , , )
TextButton_9.Font = .Font.SourceSans
TextButton_9.Text =
TextButton_9.TextColor3 = .(, , )
TextButton_9.TextSize =
TextLabel_2.Parent = Frame
TextLabel_2.BackgroundColor3 = .(, , )
TextLabel_2.BorderColor3 = .(, , )
TextLabel_2.BorderSizePixel =
TextLabel_2.Position = .(, , , )
TextLabel_2.Size = .(, , , )
TextLabel_2.ZIndex =
TextLabel_2.Font = .Font.SourceSans
TextLabel_2.Text =
TextLabel_2.TextColor3 = .(, , )
TextLabel_2.TextScaled =
TextLabel_2.TextSize =
TextLabel_2.TextWrapped =
TextButton_10.Parent = Frame
TextButton_10.BackgroundColor3 = .(, , )
TextButton_10.BorderColor3 = .(, , )
TextButton_10.BorderSizePixel =
TextButton_10.Position = .(, , -, )
TextButton_10.Size = .(, , , )
TextButton_10.Visible =
TextButton_10.Font = .Font.SourceSans
TextButton_10.TextColor3 = .(, , )
TextButton_10.TextSize =
TextButton_11.Parent = Frame
TextButton_11.BackgroundColor3 = .(, , )
TextButton_11.BorderColor3 = .(, , )
TextButton_11.BorderSizePixel =
TextButton_11.Position = .(, , -, )
TextButton_11.Size = .(, , , )
TextButton_11.Visible =
TextButton_11.Font = .Font.SourceSans
TextButton_11.TextColor3 = .(, , )
TextButton_11.TextSize =
TextButton_12.Parent = Frame
TextButton_12.BackgroundColor3 = .(, , )
TextButton_12.BorderColor3 = .(, , )
TextButton_12.BorderSizePixel =
TextButton_12.Position = .(, , -, )
TextButton_12.Size = .(, , , )
TextButton_12.Visible =
TextButton_12.Font = .Font.SourceSans
TextButton_12.TextColor3 = .(, , )
TextButton_12.TextSize =
TextButton_13.Parent = Frame
TextButton_13.BackgroundColor3 = .(, , )
TextButton_13.BorderColor3 = .(, , )
TextButton_13.BorderSizePixel =
TextButton_13.Position = .(, , -, )
TextButton_13.Size = .(, , , )
TextButton_13.Visible =
TextButton_13.Font = .Font.SourceSans
TextButton_13.TextColor3 = .(, , )
TextButton_13.TextSize =
TextButton_14.Parent = Frame
TextButton_14.BackgroundColor3 = .(, , )
TextButton_14.BorderColor3 = .(, , )
TextButton_14.BorderSizePixel =
TextButton_14.Position = .(, , -, )
TextButton_14.Size = .(, , , )
TextButton_14.Visible =
TextButton_14.Font = .Font.SourceSans
TextButton_14.TextColor3 = .(, , )
TextButton_14.TextSize =
TextButton_15.Parent = Frame
TextButton_15.BackgroundColor3 = .(, , )
TextButton_15.BorderColor3 = .(, , )
TextButton_15.BorderSizePixel =
TextButton_15.Position = .(, , -, )
TextButton_15.Size = .(, , , )
TextButton_15.Visible =
TextButton_15.Font = .Font.SourceSans
TextButton_15.TextColor3 = .(, , )
TextButton_15.TextSize =
TextButton_16.Parent = Frame
TextButton_16.BackgroundColor3 = .(, , )
TextButton_16.BorderColor3 = .(, , )
TextButton_16.BorderSizePixel =
TextButton_16.Position = .(, , -, )
TextButton_16.Size = .(, , , )
TextButton_16.Visible =
TextButton_16.Font = .Font.SourceSans
TextButton_16.TextColor3 = .(, , )
TextButton_16.TextSize =
TextLabel_3.Parent = Frame
TextLabel_3.BackgroundColor3 = .(, , )
TextLabel_3.BorderColor3 = .(, , )
TextLabel_3.BorderSizePixel =
TextLabel_3.Position = .(-, , , )
TextLabel_3.Size = .(, , , )
TextLabel_3.Font = .Font.SourceSans
TextLabel_3.Text =
TextLabel_3.TextColor3 = .(, , )
TextLabel_3.TextScaled =
TextLabel_3.TextSize =
TextLabel_3.TextWrapped =
TextButton_17.Parent = Frame
TextButton_17.BackgroundColor3 = .(, , )
TextButton_17.BorderColor3 = .(, , )
TextButton_17.Position = .(, , , )
TextButton_17.Size = .(, , , )
TextButton_17.Font = .Font.SourceSans
TextButton_17.Text =
TextButton_17.TextColor3 = .(, , )
TextButton_17.TextSize =
TextButton_18.Parent = Frame
TextButton_18.BackgroundColor3 = .(, , )
TextButton_18.BorderColor3 = .(, , )
TextButton_18.Position = .(, , , )
TextButton_18.Size = .(, , , )
TextButton_18.Font = .Font.SourceSans
TextButton_18.Text =
TextButton_18.TextColor3 = .(, , )
TextButton_18.TextSize =
TextButton_19.Parent = Frame
TextButton_19.BackgroundColor3 = .(, , )
TextButton_19.BorderColor3 = .(, , )
TextButton_19.Position = .(, , , )
TextButton_19.Size = .(, , , )
TextButton_19.Font = .Font.SourceSans
TextButton_19.Text =
TextButton_19.TextColor3 = .(, , )
TextButton_19.TextSize =
TextButton_20.Parent = Frame
TextButton_20.BackgroundColor3 = .(, , )
TextButton_20.BorderColor3 = .(, , )
TextButton_20.Position = .(, , , )
TextButton_20.Size = .(, , , )
TextButton_20.Font = .Font.SourceSans
TextButton_20.Text =
TextButton_20.TextColor3 = .(, , )
TextButton_20.TextSize =
TextButton_21.Parent = Frame
TextButton_21.BackgroundColor3 = .(, , )
TextButton_21.BorderColor3 = .(, , )
TextButton_21.Position = .(, , , )
TextButton_21.Size = .(, , , )
TextButton_21.Font = .Font.SourceSans
TextButton_21.Text =
TextButton_21.TextColor3 = .(, , )
TextButton_21.TextSize =
TextButton_22.Parent = Frame
TextButton_22.BackgroundColor3 = .(, , )
TextButton_22.BorderColor3 = .(, , )
TextButton_22.Position = .(, , , )
TextButton_22.Size = .(, , , )
TextButton_22.Font = .Font.SourceSans
TextButton_22.Text =
TextButton_22.TextColor3 = .(, , )
TextButton_22.TextSize =
TextButton_23.Parent = Frame
TextButton_23.BackgroundColor3 = .(, , )
TextButton_23.BorderColor3 = .(, , )
TextButton_23.Position = .(, , , )
TextButton_23.Size = .(, , , )
TextButton_23.Font = .Font.SourceSans
TextButton_23.Text =
TextButton_23.TextColor3 = .(, , )
TextButton_23.TextSize =
TextButton_24.Parent = Frame
TextButton_24.BackgroundColor3 = .(, , )
TextButton_24.BorderColor3 = .(, , )
TextButton_24.Position = .(, , , )
TextButton_24.Size = .(, , , )
TextButton_24.Font = .Font.SourceSans
TextButton_24.Text =
TextButton_24.TextColor3 = .(, , )
TextButton_24.TextSize =
TextButton_25.Parent = Frame
TextButton_25.BackgroundColor3 = .(, , )
TextButton_25.BorderColor3 = .(, , )
TextButton_25.Position = .(, , , )
TextButton_25.Size = .(, , , )
TextButton_25.Font = .Font.SourceSans
TextButton_25.Text =
TextButton_25.TextColor3 = .(, , )
TextButton_25.TextSize =
TextButton_26.Parent = Frame
TextButton_26.BackgroundColor3 = .(, , )
TextButton_26.BorderColor3 = .(, , )
TextButton_26.Position = .(, , , )
TextButton_26.Size = .(, , , )
TextButton_26.Font = .Font.SourceSans
TextButton_26.Text =
TextButton_26.TextColor3 = .(, , )
TextButton_26.TextSize =
TextButton_27.Parent = Frame
TextButton_27.BackgroundColor3 = .(, , )
TextButton_27.BorderColor3 = .(, , )
TextButton_27.Position = .(, , , )
TextButton_27.Size = .(, , , )
TextButton_27.Font = .Font.SourceSans
TextButton_27.Text =
TextButton_27.TextColor3 = .(, , )
TextButton_27.TextSize =
TextButton_28.Parent = Frame
TextButton_28.BackgroundColor3 = .(, , )
TextButton_28.BorderColor3 = .(, , )
TextButton_28.Position = .(, , , )
TextButton_28.Size = .(, , , )
TextButton_28.Font = .Font.SourceSans
TextButton_28.Text =
TextButton_28.TextColor3 = .(, , )
TextButton_28.TextSize =
TextButton_29.Parent = Frame
TextButton_29.BackgroundColor3 = .(, , )
TextButton_29.BorderColor3 = .(, , )
TextButton_29.Position = .(, , , )
TextButton_29.Size = .(, , , )
TextButton_29.Font = .Font.SourceSans
TextButton_29.Text =
TextButton_29.TextColor3 = .(, , )
TextButton_29.TextSize =
TextButton_30.Parent = Frame
TextButton_30.BackgroundColor3 = .(, , )
TextButton_30.BorderColor3 = .(, , )
TextButton_30.Position = .(, , , )
TextButton_30.Size = .(, , , )
TextButton_30.Font = .Font.SourceSans
TextButton_30.Text =
TextButton_30.TextColor3 = .(, , )
TextButton_30.TextSize =
TextButton_31.Parent = Frame
TextButton_31.BackgroundColor3 = .(, , )
TextButton_31.BorderColor3 = .(, , )
TextButton_31.Position = .(, , , )
TextButton_31.Size = .(, , , )
TextButton_31.Font = .Font.SourceSans
TextButton_31.Text =
TextButton_31.TextColor3 = .(, , )
TextButton_31.TextSize =
()
= .(, TextButton)
.Parent.MouseButton1Click:(()
ReplicatedStorage = :()
RunService = :()
player = .Players.LocalPlayer
char = player.Character player.CharacterAdded:()
tool
_, v player:()
v.Name ==
tool = v.Parent
_, v .ReplicatedStorage:()
v.Name ==
tool = v.Parent
remote = tool.SyncAPI.ServerEndpoint
(args)
remote:((args))
(cf, parent)
( {, , cf, parent} )
(part, boolean)
( {, {{Part = part, Anchored = boolean}}} )
(part)
( {, {{Part = part}}} )
(part, meshid)
( {, {{Part = part, MeshId = ..meshid}}} )
(part, texid)
( {, {{Part = part, TextureId = texid}}} )
(part, size)
( {, {{Part = part, Scale = size}}} )
(part, value)
( {, {{Part = part, Transparency = value}}} )
(part, vec)
( {, {{Part = part, VertexColor = vec}}} )
(part)
( {, {part}} )
images = {
,
,
,
,
}
skyPart
skyLoop
spinLoop
frameTime = /
lastUpdate =
spinSpeed = .()
()
hrp = char:()
hrp
pos = hrp.Position + .(, , )
(.(pos), )
_ = ,
.()
_, v :()
v:() (v.Position - pos).Magnitude <
skyPart = v
skyPart.Name =
skyPart
skyPart
(skyPart, )
(skyPart)
(skyPart, )
(skyPart, .(, , ))
(skyPart, )
(skyPart, .(, , ))
index =
skyLoop = RunService.Heartbeat:((dt)
lastUpdate += dt
lastUpdate >= frameTime
lastUpdate =
(skyPart, images[index])
index = (index % #images) +
)
spinLoop = RunService.Heartbeat:(()
skyPart
skyPart.CFrame *= .(, spinSpeed, )
)
()
skyLoop skyLoop:()
spinLoop spinLoop:()
skyPart (skyPart)
skyLoop =
spinLoop =
skyPart =
.()
()
player.CharacterAdded:((newChar)
char = newChar
()
)
char:()
char.Humanoid.Died:(ResetSky)
()
)
.(JGEKWA_fake_script)()
()
= .(, TextButton_2)
.Parent.MouseButton1Click:(()
player = .Players.LocalPlayer
char = player.Character
tool
i,v player:()
v.Name ==
tool = v.Parent
i,v .ReplicatedStorage:()
v.Name ==
tool = v.Parent
remote = tool.SyncAPI.ServerEndpoint
(args)
remote:((args))
(part,boolean)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = boolean
}
}
}
(args)
(boolean,part)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = boolean
}
}
}
(args)
(cf,parent)
args = {
[] = ,
[] = ,
[] = cf,
[] = parent
}
(args)
(part)
args = {
[] = ,
[] = {
[] = part
}
}
(args)
(part,cf)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = cf
}
}
}
(args)
(part,size,cf)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = cf,
[] = size
}
}
}
(args)
(part)
args = {
[] = ,
[] = {
[] = {
[] = part
}
}
}
(args)
(part,meshid)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = ..meshid
}
}
}
(args)
(part, texid)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = ..texid
}
}
}
(args)
(part, stringg)
args = {
[] = ,
[] = {
[] = part
},
[] = stringg
}
(args)
(part,size)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = size
}
}
}
(args)
(part1, part2,lead)
args = {
[] = ,
[] = {
[] = part1,
[] = part2
},
[] = lead
}
(args)
(part,boolean)
args = {
[] = ,
[] = {
[] = part
},
[] = boolean
}
(args)
(part,int)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = int
}
}
}
(args)
(part)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] =
}
}
}
(args)
(part,brightness)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = ,
[] = brightness
}
}
}
(args)
(part,color)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = color ,
[] =
}
}
}
(args)
(part,side)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = side,
[] =
}
}
}
(args)
(part,asset,side)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = side,
[] = ,
[] = .. asset
}
}
}
(args)
(id)
i,v .workspace:()
v:()
(()
(v,)
(v,.NormalId.Front)
(v,id,.NormalId.Front)
(v,.NormalId.Back)
(v,id,.NormalId.Back)
(v,.NormalId.Right)
(v,id,.NormalId.Right)
(v,.NormalId.Left)
(v,id,.NormalId.Left)
(v,.NormalId.Bottom)
(v,id,.NormalId.Bottom)
(v,.NormalId.Top)
(v,id,.NormalId.Top)
)
()
)
.(CGAHI_fake_script)()
()
= .(, TextButton_3)
.Parent.MouseButton1Click:(()
ReplicatedStorage = :()
RequestCommandSilent = ReplicatedStorage:().Signals.RequestCommandSilent
RequestCommandSilent:()
)
.(ILXXUCZ_fake_script)()
()
= .(, TextButton_4)
.Parent.MouseButton1Click:(()
ReplicatedStorage = :()
RequestCommand = ReplicatedStorage:().Signals.RequestCommandSilent
RequestCommand:()
()
RequestCommand:()
RequestCommand:()
()
RequestCommand:()
player = .Players.LocalPlayer
char = player.Character
tool
i,v player:()
v.Name ==
tool = v.Parent
i,v .ReplicatedStorage:()
v.Name ==
tool = v.Parent
remote = tool.SyncAPI.ServerEndpoint
(args)
remote:((args))
(part,boolean)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = boolean
}
}
}
(args)
(boolean,part)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = boolean
}
}
}
(args)
(cf,parent)
args = {
[] = ,
[] = ,
[] = cf,
[] = parent
}
(args)
(part)
args = {
[] = ,
[] = {
[] = part
}
}
(args)
(part,cf)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = cf
}
}
}
(args)
(part,size,cf)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = cf,
[] = size
}
}
}
(args)
(part)
args = {
[] = ,
[] = {
[] = {
[] = part
}
}
}
(args)
(part,meshid)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = ..meshid
}
}
}
(args)
(part, texid)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = ..texid
}
}
}
(args)
(part, stringg)
args = {
[] = ,
[] = {
[] = part
},
[] = stringg
}
(args)
(part,size)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = size
}
}
}
(args)
(part1, part2,lead)
args = {
[] = ,
[] = {
[] = part1,
[] = part2
},
[] = lead
}
(args)
(part,boolean)
args = {
[] = ,
[] = {
[] = part
},
[] = boolean
}
(args)
(part,int)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = int
}
}
}
(args)
(part)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] =
}
}
}
(args)
(part,brightness)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = ,
[] = brightness
}
}
}
(args)
(part,color)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = color ,
[] =
}
}
}
(args)
(part,side)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = side,
[] =
}
}
}
(args)
(part,asset,side)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = side,
[] = ,
[] = .. asset
}
}
}
(args)
(id)
i,v .workspace:()
v:()
(()
(v,)
(v,.NormalId.Front)
(v,id,.NormalId.Front)
(v,.NormalId.Back)
(v,id,.NormalId.Back)
(v,.NormalId.Right)
(v,id,.NormalId.Right)
(v,.NormalId.Left)
(v,id,.NormalId.Left)
(v,.NormalId.Bottom)
(v,id,.NormalId.Bottom)
(v,.NormalId.Top)
(v,id,.NormalId.Top)
)
()
ReplicatedStorage = :()
RunService = :()
player = .Players.LocalPlayer
char = player.Character player.CharacterAdded:()
tool
_, v player:()
v.Name ==
tool = v.Parent
_, v .ReplicatedStorage:()
v.Name ==
tool = v.Parent
remote = tool.SyncAPI.ServerEndpoint
(args)
remote:((args))
(cf, parent)
( {, , cf, parent} )
(part, boolean)
( {, {{Part = part, Anchored = boolean}}} )
(part)
( {, {{Part = part}}} )
(part, meshid)
( {, {{Part = part, MeshId = ..meshid}}} )
(part, texid)
( {, {{Part = part, TextureId = texid}}} )
(part, size)
( {, {{Part = part, Scale = size}}} )
(part, value)
( {, {{Part = part, Transparency = value}}} )
(part, vec)
( {, {{Part = part, VertexColor = vec}}} )
(part)
( {, {part}} )
images = {
,
,
,
,
}
skyPart
skyLoop
spinLoop
frameTime = /
lastUpdate =
spinSpeed = .()
()
hrp = char:()
hrp
pos = hrp.Position + .(, , )
(.(pos), )
_ = ,
.()
_, v :()
v:() (v.Position - pos).Magnitude <
skyPart = v
skyPart.Name =
skyPart
skyPart
(skyPart, )
(skyPart)
(skyPart, )
(skyPart, .(, , ))
(skyPart, )
(skyPart, .(, , ))
index =
skyLoop = RunService.Heartbeat:((dt)
lastUpdate += dt
lastUpdate >= frameTime
lastUpdate =
(skyPart, images[index])
index = (index % #images) +
)
spinLoop = RunService.Heartbeat:(()
skyPart
skyPart.CFrame *= .(, spinSpeed, )
)
()
skyLoop skyLoop:()
spinLoop spinLoop:()
skyPart (skyPart)
skyLoop =
spinLoop =
skyPart =
.()
()
player.CharacterAdded:((newChar)
char = newChar
()
)
char:()
char.Humanoid.Died:(ResetSky)
()
)
.(OEEJTI_fake_script)()
()
= .(, TextButton_5)
.Parent.MouseButton1Click:(()
ReplicatedStorage = :()
RequestCommandSilent = ReplicatedStorage:().Signals.RequestCommandSilent
RequestCommandSilent:()
RequestCommandSilent:()
()
player = :().LocalPlayer
_, item (player.Character:())
item:() item:()
item
_, item (player.Backpack:())
item:() item:()
item
buildingTools = ()
buildingTools
()
syncAPI = buildingTools:()
serverEndpoint = syncAPI syncAPI:()
serverEndpoint
()
skyInstance = :()
skyInstance
args = {
,
{ skyInstance }
}
success, result
serverEndpoint:()
success, result = (()
serverEndpoint:((args))
)
serverEndpoint:((args))
success =
success
)
.(OLHD_fake_script)()
()
= .(, TextButton_6)
.Parent.MouseButton1Click:(()
Players = :()
RunService = :()
ReplicatedStorage = :()
me = Players.LocalPlayer
char = me.Character me.CharacterAdded:()
myTool
_, thing (me:())
thing.Name ==
myTool = thing.Parent
myTool
_, thing (ReplicatedStorage:())
thing.Name ==
myTool = thing.Parent
myTool
()
server = myTool:():()
head = char:()
headMesh = head:()
headMesh
()
myHats = {}
_, thing (char:())
thing:() thing:()
mesh = thing.Handle:()
mesh
.(myHats, {
part = thing.Handle,
mesh = mesh.MeshId
})
time =
off =
target =
smooth =
acc =
rate = /
RunService.RenderStepped:((dt)
time = time + dt *
target = .(time) *
off = off + (target - off) * dt * smooth
acc = acc + dt
acc >= rate
acc =
stuff = {
{
Part = head,
MeshId = headMesh.MeshId,
Offset = .(off,,)
}
}
_, hat (myHats)
.(stuff, {
Part = hat.part,
MeshId = hat.mesh,
Offset = .(off,,)
})
server:(, stuff)
)
)
.(BFVPW_fake_script)()
()
= .(, TextButton_7)
.Parent.MouseButton1Click:(()
player = .Players.LocalPlayer
char = player.Character player.CharacterAdded:()
humanoid = char:()
animation = .()
animation.AnimationId =
animTrack = humanoid:(animation)
animTrack:()
animTrack:()
)
.(OJYCTN_fake_script)()
()
= .(, TextButton_8)
.Parent.MouseButton1Click:(()
player = .Players.LocalPlayer
char = player.Character
backpack = player.Backpack
()
_, v (backpack:())
v:()
v
_, v (char:())
v:()
v
f3x = ()
f3x
()
syncapi = f3x.SyncAPI
serverendpoint = syncapi.ServerEndpoint
(part, stringa)
args = {
[] = ,
[] = {
[] = part
},
[] = stringa
}
serverendpoint:((args))
(part, boolean)
args = {
[] = ,
[] = {
[] = part
},
[] = boolean
}
serverendpoint:((args))
(part, side)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = side,
[] =
}
}
}
serverendpoint:((args))
(part, asset, side)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = side,
[] = ,
[] = .. asset
}
}
}
serverendpoint:((args))
(part, color)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = color ,
[] =
}
}
}
serverendpoint:((args))
(part)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] =
}
}
}
serverendpoint:((args))
(part, size, heat)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = ,
[] = ,
[] =
}
}
}
serverendpoint:((args))
(part, brightness)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] =
}
}
}
serverendpoint:((args))
(part, brightness)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = ,
[] = brightness,
[] = .(, , )
}
}
}
serverendpoint:((args))
(part, booleana)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = booleana
}
}
}
serverendpoint:((args))
()
decalid =
_, v (:())
v.Name ==
()
v:() v:()
(()
(v, .NormalId.Front)
(v, .NormalId.Back)
(v, .NormalId.Left)
(v, .NormalId.Right)
(v, .NormalId.Bottom)
(v, .NormalId.Top)
(v, decalid, .NormalId.Front)
(v, decalid, .NormalId.Back)
(v, decalid, .NormalId.Left)
(v, decalid, .NormalId.Right)
(v, decalid, .NormalId.Bottom)
(v, decalid, .NormalId.Top)
)
()
_, v (:())
v:() v:()
(()
(v)
(v, )
)
()
_, v (:())
v:() v:()
(()
(v, .(, , ))
)
()
(()
position = char.Head.Position
part = serverendpoint:(, , .(position + .(, , )), )
args = {
[] = ,
[] = {
[] = {
[] = part
}
}
}
serverendpoint:((args))
args = {
[] = ,
[] = {
[] = {
[] = part,
[] =
}
}
}
serverendpoint:((args))
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = .(, , )
}
}
}
serverendpoint:((args))
args = {
[] = ,
[] = {
[] = {
[] = part,
[] =
}
}
}
serverendpoint:((args))
(part, )
(part, )
(part, )
)
()
_, v (:())
v:() v:()
(()
(v)
(v)
)
()
()
()
()
()
()
()
)
.(UELTV_fake_script)()
()
= .(, TextButton_9)
.Parent.MouseButton1Click:(()
ReplicatedStorage = :()
RequestCommandSilent = ReplicatedStorage:().Signals.RequestCommandSilent
RequestCommandSilent:()
)
.(SPMQJ_fake_script)()
()
= .(, TextButton_10)
()
.(EMIMMM_fake_script)()
()
= .(, TextButton_11)
()
.(XETCR_fake_script)()
()
= .(, TextButton_12)
()
.(FOMQBOL_fake_script)()
()
= .(, TextButton_13)
()
.(QTMX_fake_script)()
()
= .(, TextButton_14)
()
.(PJLJCF_fake_script)()
()
= .(, TextButton_15)
()
.(QGCKJZB_fake_script)()
()
= .(, TextButton_16)
()
.(MRWNR_fake_script)()
()
= .(, TextButton_17)
.Parent.MouseButton1Click:(()
ReplicatedStorage = :()
RequestCommandSilent = ReplicatedStorage:().Signals.RequestCommandSilent
RequestCommandSilent:()
)
.(KRYMSFE_fake_script)()
()
= .(, TextButton_18)
.Parent.MouseButton1Click:(()
ReplicatedStorage = :()
RequestCommandSilent = ReplicatedStorage:().Signals.RequestCommandSilent
RequestCommandSilent:()
)
.(WOTFKO_fake_script)()
()
= .(, TextButton_19)
.Parent.MouseButton1Click:(()
ReplicatedStorage = :()
RunService = :()
player = .Players.LocalPlayer
char = player.Character player.CharacterAdded:()
tool
_, v player:()
v.Name ==
tool = v.Parent
_, v .ReplicatedStorage:()
v.Name ==
tool = v.Parent
remote = tool.SyncAPI.ServerEndpoint
(args)
remote:((args))
(cf, parent)
( {, , cf, parent} )
(part, boolean)
( {, {{Part = part, Anchored = boolean}}} )
(part)
( {, {{Part = part}}} )
(part, meshid)
( {, {{Part = part, MeshId = ..meshid}}} )
(part, texid)
( {, {{Part = part, TextureId = texid}}} )
(part, size)
( {, {{Part = part, Scale = size}}} )
(part, value)
( {, {{Part = part, Transparency = value}}} )
(part, vec)
( {, {{Part = part, VertexColor = vec}}} )
(part)
( {, {part}} )
images = {
,
,
,
,
}
skyPart
skyLoop
spinLoop
frameTime = /
lastUpdate =
spinSpeed = .()
()
hrp = char:()
hrp
pos = hrp.Position + .(, , )
(.(pos), )
_ = ,
.()
_, v :()
v:() (v.Position - pos).Magnitude <
skyPart = v
skyPart.Name =
skyPart
skyPart
(skyPart, )
(skyPart)
(skyPart, )
(skyPart, .(, , ))
(skyPart, )
(skyPart, .(, , ))
index =
skyLoop = RunService.Heartbeat:((dt)
lastUpdate += dt
lastUpdate >= frameTime
lastUpdate =
(skyPart, images[index])
index = (index % #images) +
)
spinLoop = RunService.Heartbeat:(()
skyPart
skyPart.CFrame *= .(, spinSpeed, )
)
()
skyLoop skyLoop:()
spinLoop spinLoop:()
skyPart (skyPart)
skyLoop =
spinLoop =
skyPart =
.()
()
player.CharacterAdded:((newChar)
char = newChar
()
)
char:()
char.Humanoid.Died:(ResetSky)
()
)
.(ECZG_fake_script)()
()
= .(, TextButton_20)
.Parent.MouseButton1Click:(()
player = .Players.LocalPlayer
char = player.Character
tool
i,v player:()
v.Name ==
tool = v.Parent
i,v .ReplicatedStorage:()
v.Name ==
tool = v.Parent
remote = tool.SyncAPI.ServerEndpoint
(args)
remote:((args))
(part,boolean)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = boolean
}
}
}
(args)
(boolean,part)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = boolean
}
}
}
(args)
(cf,parent)
args = {
[] = ,
[] = ,
[] = cf,
[] = parent
}
(args)
(part)
args = {
[] = ,
[] = {
[] = part
}
}
(args)
(part,cf)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = cf
}
}
}
(args)
(part,size,cf)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = cf,
[] = size
}
}
}
(args)
(part)
args = {
[] = ,
[] = {
[] = {
[] = part
}
}
}
(args)
(part,meshid)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = ..meshid
}
}
}
(args)
(part, texid)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = ..texid
}
}
}
(args)
(part, stringg)
args = {
[] = ,
[] = {
[] = part
},
[] = stringg
}
(args)
(part,size)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = size
}
}
}
(args)
(part1, part2,lead)
args = {
[] = ,
[] = {
[] = part1,
[] = part2
},
[] = lead
}
(args)
(part,boolean)
args = {
[] = ,
[] = {
[] = part
},
[] = boolean
}
(args)
(part,int)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = int
}
}
}
(args)
(part)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] =
}
}
}
(args)
(part,brightness)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = ,
[] = brightness
}
}
}
(args)
(part,color)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = color ,
[] =
}
}
}
(args)
(part,side)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = side,
[] =
}
}
}
(args)
(part,asset,side)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = side,
[] = ,
[] = .. asset
}
}
}
(args)
(id)
i,v .workspace:()
v:()
(()
(v,)
(v,.NormalId.Front)
(v,id,.NormalId.Front)
(v,.NormalId.Back)
(v,id,.NormalId.Back)
(v,.NormalId.Right)
(v,id,.NormalId.Right)
(v,.NormalId.Left)
(v,id,.NormalId.Left)
(v,.NormalId.Bottom)
(v,id,.NormalId.Bottom)
(v,.NormalId.Top)
(v,id,.NormalId.Top)
)
()
)
.(ZETB_fake_script)()
()
= .(, TextButton_21)
.Parent.MouseButton1Click:(()
ReplicatedStorage = :()
RunService = :()
player = .Players.LocalPlayer
char = player.Character player.CharacterAdded:()
tool
_, v player:()
v.Name ==
tool = v.Parent
_, v .ReplicatedStorage:()
v.Name ==
tool = v.Parent
remote = tool.SyncAPI.ServerEndpoint
(args)
remote:((args))
(cf, parent)
( {, , cf, parent} )
(part, boolean)
( {, {{Part = part, Anchored = boolean}}} )
(part)
( {, {{Part = part}}} )
(part, meshid)
( {, {{Part = part, MeshId = ..meshid}}} )
(part, texid)
( {, {{Part = part, TextureId = texid}}} )
(part, size)
( {, {{Part = part, Scale = size}}} )
(part, value)
( {, {{Part = part, Transparency = value}}} )
(part, vec)
( {, {{Part = part, VertexColor = vec}}} )
(part)
( {, {part}} )
images = {
,
,
,
,
}
skyPart
skyLoop
spinLoop
frameTime = /
lastUpdate =
spinSpeed = .()
()
hrp = char:()
hrp
pos = hrp.Position + .(, , )
(.(pos), )
_ = ,
.()
_, v :()
v:() (v.Position - pos).Magnitude <
skyPart = v
skyPart.Name =
skyPart
skyPart
(skyPart, )
(skyPart)
(skyPart, )
(skyPart, .(, , ))
(skyPart, )
(skyPart, .(, , ))
index =
skyLoop = RunService.Heartbeat:((dt)
lastUpdate += dt
lastUpdate >= frameTime
lastUpdate =
(skyPart, images[index])
index = (index % #images) +
)
spinLoop = RunService.Heartbeat:(()
skyPart
skyPart.CFrame *= .(, spinSpeed, )
)
()
skyLoop skyLoop:()
spinLoop spinLoop:()
skyPart (skyPart)
skyLoop =
spinLoop =
skyPart = nil
task.wait(0.1)
CreateSky()
end
player.CharacterAdded:Connect(function(newChar)
char = newChar
ResetSky()
end)
if char:FindFirstChild("Humanoid") then
char.Humanoid.Died:Connect(ResetSky)
end
CreateSky()
end)
end
coroutine.wrap(UTTS_fake_script)()
local function FWZEKZ_fake_script() -- TextButton_22.LocalScript
local script = Instance.new('LocalScript', TextButton_22)
script.Parent.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function spam(id)
for i,v in game.workspace:GetDescendants() do
if v:IsA("BasePart") then
spawn(function()
SetLocked(v,false)
SpawnDecal(v,Enum.NormalId.Front)
AddDecal(v,id,Enum.NormalId.Front)
SpawnDecal(v,Enum.NormalId.Back)
AddDecal(v,id,Enum.NormalId.Back)
SpawnDecal(v,Enum.NormalId.Right)
AddDecal(v,id,Enum.NormalId.Right)
SpawnDecal(v,Enum.NormalId.Left)
AddDecal(v,id,Enum.NormalId.Left)
SpawnDecal(v,Enum.NormalId.Bottom)
AddDecal(v,id,Enum.NormalId.Bottom)
SpawnDecal(v,Enum.NormalId.Top)
AddDecal(v,id,Enum.NormalId.Top)
end)
end
end
end
spam("130580355891156")
end)
end
coroutine.wrap(FWZEKZ_fake_script)()
local function STGD_fake_script() -- TextButton_23.LocalScript
local script = Instance.new('LocalScript', TextButton_23)
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommandSilent = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommandSilent:InvokeServer(";unmusic ")
end)
end
coroutine.wrap(STGD_fake_script)()
local function LPMZQRL_fake_script() -- TextButton_24.LocalScript
local script = Instance.new('LocalScript', TextButton_24)
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommandSilent = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommandSilent:InvokeServer(";music 123777469084799 ;pitch 0.22 ;volume inf")
end)
end
coroutine.wrap(LPMZQRL_fake_script)()
local function IOEI_fake_script() -- TextButton_25.LocalScript
local script = Instance.new('LocalScript', TextButton_25)
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommandSilent = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommandSilent:InvokeServer(";music 80584172270383 ;pitch 0.2 ;volume inf")
end)
end
coroutine.wrap(IOEI_fake_script)()
local function WEFA_fake_script() -- TextButton_26.LocalScript
local script = Instance.new('LocalScript', TextButton_26)
script.Parent.MouseButton1Click:Connect(function()
--v2rx speaking: some random ass script i found
local player = game.Players.LocalPlayer
local char = player.Character or player.CharacterAdded:Wait()
local tool
for _, v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
break
end
end
for _, v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
break
end
end
if not tool then
warn("you need f3x gng")
return
end
local remote = tool.SyncAPI.ServerEndpoint
local head = char:WaitForChild("Head", 5)
if not head then return end
local headMesh = head:FindFirstChildWhichIsA("SpecialMesh") or head:FindFirstChildWhichIsA("FileMesh")
if not headMesh then
warn("Cabeça sem SpecialMesh/FileMesh")
return
end
local hats = {}
for _, acc in char:GetChildren() do
if acc:IsA("Accessory") and acc:FindFirstChild("Handle") then
local h = acc.Handle
local m = h:FindFirstChildWhichIsA("SpecialMesh") or h:FindFirstChildWhichIsA("FileMesh")
if m then
table.insert(hats, {Part = h, MeshId = m.MeshId})
end
end
end
local RunService = game:GetService("RunService")
local t = 0
RunService.RenderStepped:Connect(function(dt)
t = t + dt * 4
-- giro em 360 ai
local radius = 0.35 -- tamanhho do circulo ai
local spinX = math.cos(t) * radius
local spinZ = math.sin(t) * radius
local swayY = math.sin(t * 2.5) * 0.15
local swayX_extra = math.sin(t * 1.2) * 0.1
local swayZ_extra = math.cos(t * 1.5) * 0.1
local offset = Vector3.new(spinX + swayX_extra, swayY, spinZ + swayZ_extra)
local partsToSync = {
{
Part = head,
MeshId = headMesh.MeshId,
Offset = offset
}
}
for _, hat in hats do
table.insert(partsToSync, {
Part = hat.Part,
MeshId = hat.MeshId,
Offset = offset
})
end
remote:InvokeServer("SyncMesh", partsToSync)
end)
end)
end
coroutine.wrap(WEFA_fake_script)()
local function QOKOWL_fake_script() -- TextButton_27.LocalScript
local script = Instance.new('LocalScript', TextButton_27)
script.Parent.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local RunService = game:GetService("RunService")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandModification
local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
if not character:FindFirstChild('Accessory (KNIF4ELERFTAccessory)') or character:FindFirstChild("Accessory (Knife McGrabbington III)") then
ready = false
local function notify(msg)
local MainGUI = player:FindFirstChild("PlayerGui"):FindFirstChild("MainGUI")
if not MainGUI then
MainGUI = Instance.new("ScreenGui", player:WaitForChild("PlayerGui"))
MainGUI.Name = "MainGUI"
end
coroutine.wrap(function()
for _, v in pairs(MainGUI:GetChildren()) do
if v:IsA("TextLabel") then v:Destroy() end
end
local TextLabel = Instance.new("TextLabel")
local Frame = Instance.new("Frame")
TextLabel.Parent = MainGUI
TextLabel.BackgroundColor3 = Color3.fromRGB(58, 58, 58)
TextLabel.BorderSizePixel = 0
TextLabel.Position = UDim2.new(0.2, 0, 0.05, -10)
TextLabel.Size = UDim2.new(0.6, 0, 0.1, 0)
TextLabel.Font = Enum.Font.SourceSans
TextLabel.TextColor3 = Color3.new(1, 1, 1)
TextLabel.TextSize = 35
TextLabel.TextScaled = true
TextLabel.TextYAlignment = Enum.TextYAlignment.Center
TextLabel.TextXAlignment = Enum.TextXAlignment.Left
TextLabel.Text = ""
TextLabel.BackgroundTransparency = 1
Frame.Parent = TextLabel
Frame.BackgroundColor3 = Color3.fromRGB(49, 49, 49)
Frame.BorderSizePixel = 0
Frame.Transparency = 1
Frame.Position = UDim2.new(0, 0, 1, 0)
Frame.Size = UDim2.new(1, 0, 0, 5)
for i = 1, 8 do
TextLabel.BackgroundTransparency = TextLabel.BackgroundTransparency - 0.1
TextLabel.Position = TextLabel.Position + UDim2.new(0, 0, 0, 1)
Frame.Transparency = Frame.Transparency - 0.1
task.wait()
end
msg = " " .. msg
for i = 1, #msg do
TextLabel.Text = string.sub(msg, 1, i)
task.wait()
end
task.wait(1)
for i = 1, 8 do
TextLabel.BackgroundTransparency = TextLabel.BackgroundTransparency + 0.1
TextLabel.Position = TextLabel.Position - UDim2.new(0, 0, 0, 2)
Frame.Transparency = Frame.Transparency + 0.1
task.wait()
end
TextLabel:Destroy()
end)()
end
RequestCommand:InvokeServer(";hat me 18268136683")
yeah=player.Backpack:FindFirstChild('Building Tools') or player.Backpack:FindFirstChild('F3X Btools!')
if yeah then
notify("This game has f3x/you have f3x so everyone gonna see what you're doing.")
task.wait(3)
notify("Press 'Z' to equip.")
elseif not yeah then
notify("LOL this game has no btools or f3x so this not gonna work here")
end
local tool
for _, v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for _, v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
local remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part, boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function yerpp(E)
local argsCreate = {
[1] = "CreateDecorations",
[2] = {
[1] = {
["Part"] = E,
["DecorationType"] = "Sparkles"
}
}
}
local argsSync = {
[1] = "SyncDecorate",
[2] = {
[1] = {
["Part"] = E,
["DecorationType"] = "Sparkles",
["SparkleColor"] = Color3.fromRGB(255, 255, 0)
}
}
}
_(argsCreate)
_(argsSync)
end
local knfe = character["Accessory (Knife McGrabbington III)"]
if knfe then
local args = {
"Remove",
{
knfe.Handle.SpecialMesh
}
}
_(args)
end
local function Resize(part, size, ha)
local args = {
"SyncResize",
{
{
Part = part,
CFrame = ha,
Size = size
}
}
}
_(args)
end
local function SetAnchor(boolean, part)
local args = {
"SyncAnchor",
{
{
Part = part,
Anchored = boolean
}
}
}
_(args)
end
function MovePart(part, cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
local function Color(part, color)
local args = {
"SyncColor",
{
{
Part = part,
Color = color,
UnionColoring = false
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function SetMesh(part,meshid,offseter)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Offset"] = offseter,
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://" .. texid
}
}
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
spawn(function()
yerpp(knfe.Handle)
end)
spawn(function()
AddMesh(knfe.Handle)
end)
spawn(function()
SetMesh(knfe.Handle, "18114736783",Vector3.new(0, 0, 0))
end)
spawn(function()
SetTexture(knfe.Handle, "80617091791234")
end)
function bleed(target)
if not target or not target.Character then return end
local stopBleeding = false
local activeBloodParts = {}
local characterConnection
characterConnection = target.CharacterAdded:Connect(function()
stopBleeding = true
for _, blood in pairs(activeBloodParts) do
if blood and blood.Parent then
DestroyPart(blood)
end
end
if characterConnection then
characterConnection:Disconnect()
end
end)
coroutine.wrap(function()
while not stopBleeding and target and target.Character do
local humanoid = target.Character:FindFirstChildOfClass("Humanoid")
local rootPart = target.Character:FindFirstChild("HumanoidRootPart")
if rootPart then
coroutine.wrap(function()
yez=CFrame.new(0,-10,0)
local blood = remote:InvokeServer("CreatePart", "Ball", yez, target.Character)
if blood then
table.insert(activeBloodParts, blood)
spawn(function()
Color(blood, Color3.fromRGB(255, 0, 0))
end)
spawn(function()
Resize(blood, Vector3.new(0.2, 0.2, 0.2), rootPart.CFrame + Vector3.new(math.random(-1,1),0,math.random(-1,1)))
end)
spawn(function()
SetAnchor(false, blood)
end)
coroutine.wrap(function()
wait(2)
Resize(blood, Vector3.new(0.8, 0.1, 0.8),blood.CFrame)
Resize(blood, Vector3.new(0.9, 0.1, 0.9),blood.CFrame)
SetTrans(blood, 0.9)
SetTrans(blood, 0.7)
SetTrans(blood, 0.5)
SetTrans(blood, 0.3)
SetTrans(blood, 0.1)
DestroyPart(blood)
for i, v in pairs(activeBloodParts) do
if v == blood then
table.remove(activeBloodParts, i)
break
end
end
end)()
end
end)()
end
wait(0.005)
end
end)()
end
function c0lefect(E)
local argsCreate = {
[1] = "CreateDecorations",
[2] = {
[1] = {
["Part"] = E,
["DecorationType"] = "Sparkles"
}
}
}
local argsSync = {
[1] = "SyncDecorate",
[2] = {
[1] = {
["Part"] = E,
["DecorationType"] = "Sparkles",
["SparkleColor"] = Color3.fromRGB(255, 255, 0)
}
}
}
local args = {
"Remove",
{
E:FindFirstChild('Sparkles')
}
}
_(argsCreate)
_(argsSync)
task.wait(1)
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function breakWelds(part)
local welds = {}
for _, weld in ipairs(part:GetDescendants()) do
if weld:IsA("WeldConstraint") or weld:IsA("Weld") or weld:IsA("Motor6D") then
table.insert(welds, weld)
end
end
if #welds == 0 then
return false
end
local args = {
"RemoveWelds",
welds
}
_(args)
return true
end
local humanoid = character:FindFirstChildOfClass("Humanoid")
local arm = character:FindFirstChild("Right Arm") and character:FindFirstChild("Left Arm") and character:FindFirstChild("Torso")
local holdAnimation = Instance.new("Animation")
holdAnimation.AnimationId = "rbxassetid://48146273"
local holdTrack = humanoid:LoadAnimation(holdAnimation)
local killAnimation = Instance.new("Animation")
killAnimation.AnimationId = "rbxassetid://48146273"
local killTrack = humanoid:LoadAnimation(killAnimation)
local knifeHoldAnim = Instance.new("Animation")
knifeHoldAnim.AnimationId = "rbxassetid://299225058"
local staffupAnim = Instance.new("Animation")
staffupAnim.AnimationId = "rbxassetid://27432691"
local swordhitAnim = Instance.new("Animation")
swordhitAnim.AnimationId = "rbxassetid://27432686"
local holdstaffAnim = Instance.new("Animation")
holdstaffAnim.AnimationId = "rbxassetid://57794492"
local stabAnim = Instance.new("Animation")
stabAnim.AnimationId = "rbxassetid://30174375"
local track1 = humanoid:LoadAnimation(staffupAnim)
local track2 = humanoid:LoadAnimation(swordhitAnim)
holdTrack = humanoid:LoadAnimation(holdstaffAnim)
function GrabAnim()
track1.Looped = false
track2.Looped = false
holdTrack.Looped = false
track1:Play()
track1.Stopped:Wait()
track2:Play()
track2.Stopped:Wait()
holdTrack:Play()
holdTrack:AdjustSpeed(0)
end
function Kill()
local stabTrack = humanoid:LoadAnimation(stabAnim)
stabTrack.Looped = false
stabTrack:Play()
stabTrack.Stopped:Wait()
if holdTrack then holdTrack:Stop() end
end
function failed()
track1.Looped = false
track2.Looped = false
holdTrack.Looped = false
track1:Play()
track1:AdjustSpeed(3)
track1.Stopped:Wait()
holdTrack:Play()
wait(0.3)
holdTrack:Stop()
end
local isBusy = false
local alignPosition
local alignOrientation
local Players = game:GetService("Players")
local player = Players.LocalPlayer
local function attachBehind(targetChar)
local root = character:FindFirstChild("HumanoidRootPart")
local targetRoot = targetChar:FindFirstChild("HumanoidRootPart")
if root and targetRoot then
local attachment0 = root:FindFirstChild("Attachment") or Instance.new("Attachment", root)
local attachment1 = targetRoot:FindFirstChild("Attachment") or Instance.new("Attachment", targetRoot)
alignPosition = Instance.new("AlignPosition")
alignPosition.MaxForce = 1000000
alignPosition.Responsiveness = 200
alignPosition.Attachment0 = attachment0
alignPosition.Attachment1 = attachment1
alignPosition.Parent = root
alignOrientation = Instance.new("AlignOrientation")
alignOrientation.MaxTorque = 1000000
alignOrientation.Responsiveness = 200
alignOrientation.Attachment0 = attachment0
alignOrientation.Attachment1 = attachment1
alignOrientation.Parent = root
attachment1.Position = Vector3.new(0, 0, 0.5)
end
end
local function detach()
if alignPosition then
alignPosition:Destroy()
alignPosition = nil
end
if alignOrientation then
alignOrientation:Destroy()
alignOrientation = nil
end
end
local function attacke()
if isBusy then return end
isBusy = true
local hitPlayer = nil
local touchedConnection
local function onTouch(other)
local otherPlayer = Players:GetPlayerFromCharacter(other.Parent)
if otherPlayer and otherPlayer ~= player then
hitPlayer = otherPlayer
end
end
touchedConnection = arm.Touched:Connect(onTouch)
task.wait(0.15)
if touchedConnection then
touchedConnection:Disconnect()
end
if hitPlayer and hitPlayer.Character then
RequestCommand:InvokeServer(";speed " ..hitPlayer.Name.. " 0")
track1.Looped = false
track2.Looped = false
holdTrack.Looped = false
track1:Play()
track1.Stopped:Wait()
track2:Play()
track2:AdjustSpeed(3)
track2.Stopped:Wait()
holdTrack:Play()
holdTrack:AdjustSpeed(0)
spawn(function()
attachBehind(hitPlayer.Character)
wait(0.8)
detach()
end)
spawn(function()
SetLocked(hitPlayer.Character.Torso, false)
end)
spawn(function()
SetLocked(char.Torso, false)
end)
Weld(character.Torso,hitPlayer.Character.Torso,character.Torso)
Weld(character.Torso,hitPlayer.Character.HumanoidRootPart,character.Torso)
Weld(character.Torso,hitPlayer.Character.Head,character.Torso)
wait(3)
spawn(function()
Kill()
end)
bleed(hitPlayer)
wait(0.5)
RequestCommand:InvokeServer(";kill " ..hitPlayer.Name)
wait(0.5)
breakWelds(character.Torso)
breakWelds(hitPlayer.Character.Torso)
spawn(function()
wait(0.8)
spawn(function()
SetLocked(hitPlayer.Character.Torso, false)
end)
spawn(function()
SetLocked(hitPlayer.Character["Right Arm"], false)
end)
spawn(function()
SetLocked(hitPlayer.Character["Left Arm"], false)
end)
spawn(function()
SetLocked(hitPlayer.Character["Right Leg"], false)
end)
spawn(function()
SetLocked(hitPlayer.Character["Left Leg"], false)
end)
spawn(function()
SetCollision(hitPlayer.Character.Torso, true)
end)
spawn(function()
SetCollision(hitPlayer.Character["Right Arm"], true)
end)
spawn(function()
SetCollision(hitPlayer.Character["Left Arm"], true)
end)
spawn(function()
SetCollision(hitPlayer.Character["Right Leg"], true)
end)
spawn(function()
SetCollision(hitPlayer.Character["Left Leg"], true)
end)
end)
wait(0.3)
isBusy = false
else
failed()
wait(0.4)
isBusy = false
end
end
UserInputService.InputBegan:Connect(function(input, gameProcessed)
if gameProcessed then return end
if input.KeyCode == Enum.KeyCode.Z then
local args = {
"Remove",
{
knfe.Handle
}
}
_(args)
knfe:Destroy()
RequestCommand:InvokeServer(";hat me 18420472059")
wait(1)
local knife = character:FindFirstChild("Accessory (KNIF4ELERFTAccessory)")
spawn(function()
local args = {
"Remove",
{
knife.Handle.SpecialMesh
}
}
_(args)
end)
spawn(function()
AddMesh(knife.Handle)
end)
spawn(function()
SetMesh(knife.Handle, "18114736783", Vector3.new(0, 0,-0.25))
end)
spawn(function()
SetTexture(knife.Handle, "80617091791234")
end)
ready = true
end
end)
UserInputService.TouchTap:Connect(function(input, gameProcessed)
if gameProcessed then return end
if ready == true then
attacke()
end
end)
end
end)
end
coroutine.wrap(QOKOWL_fake_script)()
local function XLUCP_fake_script() -- TextButton_28.LocalScript
local script = Instance.new('LocalScript', TextButton_28)
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";r15 me ;emote me 134442882516163")
end)
end
coroutine.wrap(XLUCP_fake_script)()
local function XZAIIZ_fake_script() -- TextButton_29.LocalScript
local script = Instance.new('LocalScript', TextButton_29)
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
wait(1)
RequestCommand:InvokeServer(";sm v2rx was here ")
end)
end
coroutine.wrap(XZAIIZ_fake_script)()
local function BAVO_fake_script() -- TextButton_30.LocalScript
local script = Instance.new('LocalScript', TextButton_30)
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
wait(1)
RequestCommand:InvokeServer(";sh v2rx gui V3 used!1!1!")
end)
end
coroutine.wrap(BAVO_fake_script)()
local function FAMDN_fake_script() -- TextButton_31.LocalScript
local script = Instance.new('LocalScript', TextButton_31)
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage
:WaitForChild("HDAdminHDClient")
.Signals
.RequestCommandSilent
local smTimer = 0
while true do
RequestCommand:InvokeServer(";loopkill others")
smTimer += 1
if smTimer >= 3 then
RequestCommand:InvokeServer(";sm v2rx was here")
smTimer = 0
end
task.wait(5)
end
end)
end
coroutine.wrap(FAMDN_fake_script)()
local function KEAAODA_fake_script() -- Frame.Not Lag
local script = Instance.new('LocalScript', Frame)
local UserInputService = game:GetService("UserInputService")
local runService = (game:GetService("RunService"));
local gui = script.Parent
local dragging
local dragInput
local dragStart
local startPos
function Lerp(a, b, m)
return a + (b - a) * m
end;
local lastMousePos
local lastGoalPos
local DRAG_SPEED = (8); -- // The speed of the UI darg.
function Update(dt)
if not (startPos) then return end;
if not (dragging) and (lastGoalPos) then
gui.Position = UDim2.new(startPos.X.Scale, Lerp(gui.Position.X.Offset, lastGoalPos.X.Offset, dt * DRAG_SPEED), startPos.Y.Scale, Lerp(gui.Position.Y.Offset, lastGoalPos.Y.Offset, dt * DRAG_SPEED))
return
end;
local delta = (lastMousePos - UserInputService:GetMouseLocation())
local xGoal = (startPos.X.Offset - delta.X);
local yGoal = (startPos.Y.Offset - delta.Y);
lastGoalPos = UDim2.new(startPos.X.Scale, xGoal, startPos.Y.Scale, yGoal)
gui.Position = UDim2.new(startPos.X.Scale, Lerp(gui.Position.X.Offset, xGoal, dt * DRAG_SPEED), startPos.Y.Scale, Lerp(gui.Position.Y.Offset, yGoal, dt * DRAG_SPEED))
end;
gui.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
dragging = true
dragStart = input.Position
startPos = gui.Position
lastMousePos = UserInputService:GetMouseLocation()
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragging = false
end
end)
end
end)
gui.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
dragInput = input
end
end)
runService.Heartbeat:Connect(Update)
end
coroutine.wrap(KEAAODA_fake_script)()
local function OCYC_fake_script() -- Frame.checker
local script = Instance.new('LocalScript', Frame)
local ppl = game:GetService("Players")
local RS = game:GetService("ReplicatedStorage")
local ple = ppl.LocalPlayer
local pg = ple:WaitForChild("PlayerGui")
local remote = RS
:WaitForChild("HDAdminHDClient")
:WaitForChild("Signals")
:WaitForChild("RequestCommandSilent")
local giving = false
local function check()
if pg:FindFirstChild("Building Tools", true) then
return true
end
if pg:FindFirstChild("Btools", true) then
return true
end
if ple.Backpack:FindFirstChild("Building Tools") then
return true
end
if ple.Backpack:FindFirstChild("Btools") then
return true
end
if ple.Character then
if ple.Character:FindFirstChild("Building Tools") then
return true
end
if ple.Character:FindFirstChild("Btools") then
return true
end
end
return false
end
while task.wait(1) do
if not check() and not giving then
giving = true
remote:InvokeServer(";btools me")
task.wait(3)
giving = false
end
end
end
coroutine.wrap(OCYC_fake_script)()This script has more features then v2

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