Run it
Copy the script and paste it into your executor.
G2L = {};
G2L[] = .(, :().LocalPlayer:());
G2L[][] = ;
G2L[][] = .ZIndexBehavior.Sibling;
G2L[][] = ;
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .(, , , );
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .(, , , );
G2L[] = .(, G2L[]);
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .(, , , );
G2L[][] = .(, , , );
G2L[][] = .(, , );
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = Font.(, .FontWeight.Regular, .FontStyle.Normal);
G2L[][] = .(, , , );
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .ButtonStyle.RobloxButtonDefault;
G2L[][] = .(-, , , );
G2L[] = .(, G2L[]);
G2L[][] = .ApplyStrokeMode.Border;
G2L[][] = .(, , );
G2L[] = .(, G2L[]);
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = Font.(, .FontWeight.Regular, .FontStyle.Normal);
G2L[][] = .(, , , );
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .ButtonStyle.RobloxButtonDefault;
G2L[][] = .(, , -, );
G2L[] = .(, G2L[]);
G2L[][] = .ApplyStrokeMode.Border;
G2L[][] = .(, , );
G2L[] = .(, G2L[]);
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = Font.(, .FontWeight.Regular, .FontStyle.Normal);
G2L[][] = .(, , , );
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .ButtonStyle.RobloxButtonDefault;
G2L[][] = .(, , , );
G2L[] = .(, G2L[]);
G2L[][] = .ApplyStrokeMode.Border;
G2L[][] = .(, , );
G2L[] = .(, G2L[]);
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = Font.(, .FontWeight.Regular, .FontStyle.Normal);
G2L[][] = .(, , , );
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .ButtonStyle.RobloxButtonDefault;
G2L[][] = .(, , , );
G2L[] = .(, G2L[]);
G2L[][] = .ApplyStrokeMode.Border;
G2L[][] = .(, , );
G2L[] = .(, G2L[]);
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = Font.(, .FontWeight.Regular, .FontStyle.Normal);
G2L[][] = .(, , , );
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .ButtonStyle.RobloxButtonDefault;
G2L[][] = .(, , , );
G2L[] = .(, G2L[]);
G2L[][] = .ApplyStrokeMode.Border;
G2L[][] = .(, , );
G2L[] = .(, G2L[]);
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = Font.(, .FontWeight.Regular, .FontStyle.Normal);
G2L[][] = .(, , , );
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .ButtonStyle.RobloxButtonDefault;
G2L[][] = .(, , , );
G2L[] = .(, G2L[]);
G2L[][] = .ApplyStrokeMode.Border;
G2L[][] = .(, , );
G2L[] = .(, G2L[]);
()
= G2L[];
TweenService = :()
object = .Parent
targetPosition = .(, , , )
tweenInfo = TweenInfo.(
,
.EasingStyle.Linear,
.EasingDirection.InOut,
,
)
tween = TweenService:(object, tweenInfo, {Position = targetPosition})
tween:()
tween.Completed:()
rotationSpeed =
object.Rotation = object.Rotation + rotationSpeed
()
;
.(C_3);
()
= G2L[];
button = .Parent
button.MouseButton1Click:(()
(:((),))()
)
;
.(C_7);
()
= G2L[];
button = .Parent
button.MouseButton1Click:(()
(:(, ))()
)
;
.(C_a);
()
= G2L[];
button = .Parent
button.MouseButton1Click:(()
(:(, ))()
)
;
.(C_d);
()
= G2L[];
button = .Parent
button.MouseButton1Click:(()
(:())()
)
;
.(C_10);
()
= G2L[];
button = .Parent
button.MouseButton1Click:(()
(:())()
)
;
.(C_13);
()
= G2L[];
button = .Parent
button.MouseButton1Click:(()
(:())()
)
;
.(C_16);
G2L[], ;Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: pastebin.com, raw.githubusercontent.com, gist.githubusercontent.com.

Universal