Run it
Copy the script and paste it into your executor.
Players = :()
LocalPlayer = Players.LocalPlayer
CoreGui = :()
RunService = :()
UserInputService = :()
ScreenGui = .()
ScreenGui.Parent = CoreGui
OpenButton = .()
OpenButton.Size = .(, , , )
OpenButton.Position = .(, , , -)
OpenButton.Text =
OpenButton.BackgroundColor3 = .(,,)
OpenButton.TextColor3 = .(,,)
OpenButton.Font = .Font.GothamBold
OpenButton.TextSize =
OpenButton.Parent = ScreenGui
UICorner1 = .(, OpenButton)
UICorner1.CornerRadius = .(, )
MainFrame = .()
MainFrame.Size = .(, , , )
MainFrame.Position = .(, , , -)
MainFrame.BackgroundColor3 = .(,,)
MainFrame.BorderSizePixel =
MainFrame.Visible =
MainFrame.Parent = ScreenGui
UICorner2 = .(, MainFrame)
UICorner2.CornerRadius = .(, )
UIStroke = .(, MainFrame)
UIStroke.Color = .(,,)
UIStroke.Thickness =
UIListLayout = .(, MainFrame)
UIListLayout.Padding = .(,)
UIListLayout.HorizontalAlignment = .HorizontalAlignment.Center
UIListLayout.VerticalAlignment = .VerticalAlignment.Top
(name,toggleVar,setToggle)
holder = .(, MainFrame)
holder.Size = .(, , , )
holder.BackgroundTransparency =
b = .()
b.Size = .(, , , )
b.Position = .(,,,)
b.Text = name
b.BackgroundColor3 = .(,,)
b.TextColor3 = .(,,)
b.Font = .Font.Gotham
b.TextSize =
b.Parent = holder
corner = .(, b)
corner.CornerRadius = .(, )
stroke = .(, b)
stroke.Color = .(,,)
stroke.Thickness =
status = .()
status.Size = .(, , , )
status.Position = .(,,,)
status.Text =
status.BackgroundColor3 = .(,,)
status.TextColor3 = .(,,)
status.Font = .Font.GothamBold
status.TextSize =
status.Parent = holder
corner2 = .(, status)
corner2.CornerRadius = .(, )
b.MouseEnter:(()
b.BackgroundColor3 = .(,,)
)
b.MouseLeave:(()
b.BackgroundColor3 = .(,,)
)
b.MouseButton1Click:(()
newVal = toggleVar[]
toggleVar[] = newVal
(newVal)
newVal
status.Text =
status.TextColor3 = .(,,)
status.Text =
status.TextColor3 = .(,,)
)
holder
godmode = {}
autoheal = {}
espEnabled = {}
hitboxVisible = {}
fakeLag = {}
hitboxExpand = {}
(,godmode,(v) )
(,autoheal,(v) )
(,hitboxVisible,(v)
_,p (Players:())
p ~= LocalPlayer p.Character p.Character:()
p.Character.HumanoidRootPart.Transparency = v
)
(,espEnabled,(v)
_,p (Players:())
p ~= LocalPlayer
h = p.Character p.Character:()
v h
hl = .(, p.Character)
hl.FillTransparency =
hl.OutlineColor = .(,,)
v h
h:()
)
(,fakeLag,(v)
v
.(()
fakeLag[]
char = LocalPlayer.Character
char char:()
hrp = char.HumanoidRootPart
savedPos = hrp.CFrame
.()
hrp.CFrame = savedPos
.()
)
)
(,hitboxExpand,(v)
_,p (Players:())
p ~= LocalPlayer p.Character p.Character:()
part = p.Character.HumanoidRootPart
v
part.Size = .(, , )
part.Transparency =
part.BrickColor = BrickColor.()
part.Material = .Material.Neon
part.Size = .(, , )
part.Transparency =
part.Material = .Material.Plastic
)
closeBtn = .(, MainFrame)
closeBtn.Size = .(,,,)
closeBtn.Text =
closeBtn.BackgroundColor3 = .(,,)
closeBtn.TextColor3 = .(,,)
closeBtn.Font = .Font.GothamBold
closeBtn.TextSize =
cCorner = .(, closeBtn)
cCorner.CornerRadius = .(,)
closeBtn.MouseButton1Click:(()
ScreenGui:()
)
OpenButton.MouseButton1Click:(()
MainFrame.Visible = MainFrame.Visible
)
dragging, dragInput, dragStart, startPos
OpenButton.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1
dragging =
dragStart = input.Position
startPos = OpenButton.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
)
)
OpenButton.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement
dragInput = input
)
UserInputService.InputChanged:((input)
input == dragInput dragging
delta = input.Position - dragStart
OpenButton.Position = .(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
MainFrame.Position = .(, OpenButton.Position.X.Offset + , , OpenButton.Position.Y.Offset - )
)
RunService.Heartbeat:(()
char = LocalPlayer.Character
char char:()
hum = char.Humanoid
godmode[]
hum.Health = hum.MaxHealth
autoheal[] hum.Health < hum.MaxHealth
hum.Health = .(hum.MaxHealth, hum.Health + )
)gives forcefield and can hide hitbox

Universal