Run it
Copy the script and paste it into your executor.
Players = :()
UIS = :()
RunService = :()
TweenService = :()
Lighting = :()
player = Players.LocalPlayer
mouse = player:()
camera = .CurrentCamera
open =
flying =
flySpeed =
infiniteJump =
tpToMouse =
airBrake =
orbitCam =
spinning =
spinSpeed =
floatMode =
momentum =
momentumSpeed =
flyBV, flyBG
gui = .(, player.PlayerGui)
gui.IgnoreGuiInset =
gui.ResetOnSpawn =
edge = .(, gui)
edge.Size = .(,,,)
edge.BorderSizePixel =
edgeGrad = .(, edge)
edgeGrad.Color = ColorSequence.{
ColorSequenceKeypoint.(, .(,,)),
ColorSequenceKeypoint.(, .(,,))
}
panel = .(, gui)
panel.Size = .(,,,)
panel.Position = .(,-,,)
panel.BorderSizePixel =
.(, panel).CornerRadius = .(,)
panelGrad = .(, panel)
panelGrad.Color = ColorSequence.{
ColorSequenceKeypoint.(, .(,,)),
ColorSequenceKeypoint.(, .(,,)),
ColorSequenceKeypoint.(, .(,,))
}
title = .(, panel)
title.Size = .(,,,)
title.Text =
title.Font = .Font.GothamBold
title.TextSize =
title.TextColor3 = .(,,)
title.BackgroundTransparency =
y =
(text, callback)
b = .(, panel)
b.Size = .(,-,,)
b.Position = .(,,,y)
b.Text = text
b.Font = .Font.Gotham
b.TextSize =
b.TextColor3 = .(,,)
b.BackgroundColor3 = .(,,)
b.BorderSizePixel =
.(, b).CornerRadius = .(,)
b.MouseButton1Click:(()
TweenService:(b, TweenInfo.(), {
Size = .(,-,,)
}):()
.(, ()
TweenService:(b, TweenInfo.(), {
Size = .(,-,,)
}):()
)
()
)
y +=
(, ()
flying = flying
hrp = player.Character player.Character:()
flying hrp
flyBV = .(, hrp)
flyBV.MaxForce = .(,,)
flyBG = .(, hrp)
flyBG.MaxTorque = .(,,)
flyBV flyBV:() flyBV =
flyBG flyBG:() flyBG =
)
(, ()
flySpeed = .(flySpeed + , )
)
(, ()
flySpeed = .(flySpeed - , )
)
(, ()
flySpeed =
)
(, ()
player.Character.Humanoid.WalkSpeed +=
)
(, ()
player.Character.Humanoid.WalkSpeed = .(, player.Character.Humanoid.WalkSpeed - )
)
(, ()
player.Character.Humanoid.JumpPower +=
)
(, ()
player.Character.Humanoid.JumpPower = .(, player.Character.Humanoid.JumpPower - )
)
(, ()
infiniteJump = infiniteJump
)
(, ()
spinning = spinning
)
(, ()
spinSpeed +=
)
(, ()
spinSpeed = .(, spinSpeed - )
)
(, ()
player.Character.HumanoidRootPart.Velocity += camera.CFrame.LookVector *
)
(, ()
player.Character.HumanoidRootPart.CFrame *= .(,,-)
)
(, ()
airBrake = airBrake
)
(, ()
floatMode = floatMode
)
(, ()
momentum = momentum
momentumSpeed =
)
(, ()
tpToMouse = tpToMouse
)
(, ()
orbitCam = orbitCam
)
openTween = TweenService:(
panel,
TweenInfo.(, .EasingStyle.Quint, .EasingDirection.Out),
{Position = .(,,,)}
)
closeTween = TweenService:(
panel,
TweenInfo.(, .EasingStyle.Quint, .EasingDirection.In),
{Position = .(,-,,)}
)
()
open = open
open
openTween:()
UIS.MouseBehavior = .MouseBehavior.Default
UIS.MouseIconEnabled =
closeTween:()
UIS.MouseBehavior = .MouseBehavior.LockCenter
UIS.MouseIconEnabled =
edge.InputBegan:((i)
i.UserInputType == .UserInputType.MouseButton1
i.UserInputType == .UserInputType.Touch
()
)
UIS.InputBegan:((i,gp)
gp i.KeyCode == .KeyCode.R
()
)
UIS.JumpRequest:(()
infiniteJump
player.Character.Humanoid:(.HumanoidStateType.Jumping)
)
mouse.Button1Down:(()
tpToMouse
player.Character.HumanoidRootPart.CFrame = mouse.Hit + .(,,)
)
RunService.RenderStepped:((dt)
panelGrad.Rotation += dt *
edgeGrad.Rotation += dt *
spinning
player.Character.HumanoidRootPart.CFrame *= .(, .(spinSpeed), )
airBrake
player.Character.HumanoidRootPart.Velocity *=
floatMode
player.Character.HumanoidRootPart.Velocity += .(,,)
momentum
momentumSpeed = .(momentumSpeed + , )
player.Character.HumanoidRootPart.Velocity += camera.CFrame.LookVector * momentumSpeed * dt
orbitCam
camera.CFrame = camera.CFrame * .(, .(), )
flying flyBV flyBG
dir = .zero
UIS:(.KeyCode.W) dir += camera.CFrame.LookVector
UIS:(.KeyCode.S) dir -= camera.CFrame.LookVector
UIS:(.KeyCode.A) dir -= camera.CFrame.RightVector
UIS:(.KeyCode.D) dir += camera.CFrame.RightVector
UIS:(.KeyCode.Space) dir += .(,,)
flyBV.Velocity = dir * flySpeed
flyBG.CFrame = camera.CFrame
)
50 mods speed jump fly tp and more

Universal