Run it
Copy the script and paste it into your executor.
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local TeleportService = game:GetService("TeleportService")
local function teleportToRandomPlayer()
local players = Players:GetPlayers()
if #players < 2 then
warn("Not enough players to teleport")
return
end
local randomPlayer
repeat
randomPlayer = players[math.random(1, #players)]
until randomPlayer ~= LocalPlayer
local originalPosition = LocalPlayer.Character.HumanoidRootPart.CFrame
LocalPlayer.Character.HumanoidRootPart.CFrame = randomPlayer.Character.HumanoidRootPart.CFrame
wait(0.1) -- The time after which we returned to our starting position.
LocalPlayer.Character.HumanoidRootPart.CFrame = originalPosition
end
teleportToRandomPlayer()
useful for bypassing bad anti-teleport scripts

Universal