Run it
Copy the script and paste it into your executor.
Players = :()
UIS = :()
player = Players.LocalPlayer
ScreenGui = .()
ScreenGui.Name =
ScreenGui.ResetOnSpawn =
ScreenGui.Parent = player:()
MainFrame = .()
MainFrame.Size = .(, , , )
MainFrame.Position = .(, -, , -)
MainFrame.BackgroundColor3 = .(, , )
MainFrame.BorderSizePixel =
MainFrame.BorderColor3 = .(, , )
MainFrame.Parent = ScreenGui
TitleLabel = .()
TitleLabel.Size = .(, , , )
TitleLabel.BackgroundColor3 = .(, , )
TitleLabel.TextColor3 = .(, , )
TitleLabel.Text =
TitleLabel.TextSize =
TitleLabel.Font = .Font.SourceSansBold
TitleLabel.Parent = MainFrame
dragging =
dragStart, startPos
TitleLabel.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging =
dragStart = input.Position
startPos = MainFrame.Position
)
TitleLabel.InputEnded:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging =
)
UIS.InputChanged:((input)
dragging (input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch)
delta = input.Position - dragStart
MainFrame.Position = .(
startPos.X.Scale,
startPos.X.Offset + delta.X,
startPos.Y.Scale,
startPos.Y.Offset + delta.Y
)
)
(text, y)
b = .()
b.Size = .(, , , )
b.Position = .(, , , y)
b.BackgroundColor3 = .(, , )
b.TextColor3 = .(, , )
b.Font = .Font.SourceSans
b.TextSize =
b.BorderSizePixel =
b.Text = text
b.Parent = MainFrame
b
(, ).MouseButton1Click:(()
sky = .Lighting:() .(, .Lighting)
id =
sky.SkyboxBk, sky.SkyboxDn, sky.SkyboxFt = id, id, id
sky.SkyboxLf, sky.SkyboxRt, sky.SkyboxUp = id, id, id
)
(, ).MouseButton1Click:(()
_, part (:())
part:()
decal = .()
decal.Texture =
decal.Face = .NormalId.Top
decal.Parent = part
)
(, ).MouseButton1Click:(()
_, plr (Players:())
plr.Character plr.Character:()
emitter = .()
emitter.Texture =
emitter.Rate =
emitter.Lifetime = NumberRange.(, )
emitter.Speed = NumberRange.(, )
emitter.Parent = plr.Character.Head
)
(, ).MouseButton1Click:(()
sound = .(, )
sound.SoundId =
sound:()
sg = .(, player.PlayerGui)
img = .(, sg)
img.Size = .(, , , )
img.Image =
sound.Ended:(()
sg:()
)
)
(, ).MouseButton1Click:(()
sound = .(, )
sound.SoundId =
sound.Pitch =
sound:()
)
(, ).MouseButton1Click:(()
sg = .(, player.PlayerGui)
frame = .(, sg)
frame.Size = .(, , , )
frame.Position = .(, -, , -)
frame.BackgroundColor3 = .(, , )
label = .(, frame)
label.Size = .(, , , )
label.BackgroundTransparency =
label.TextColor3 = .(, , )
label.Text =
label.TextSize =
label.Font = .Font.SourceSansBold
.(, ()
sg:()
)
)
(, ).MouseButton1Click:(()
i = ,
ball = .(, )
ball.Shape = .PartType.Ball
ball.Size = .(,,)
ball.Material = .Material.Neon
ball.Color = .(, , )
ball.Position = player.Character.HumanoidRootPart.Position + .(.(-,), , .(-,))
ball.Velocity = .(, -, )
fire = .(, ball)
fire.Size =
fire.Heat =
:():(ball, )
.()
)
(, ).MouseButton1Click:(()
_, part (:())
part:()
part.Color = .(,,)
part:()
fire = .(, part)
fire.Size =
fire.Heat =
)
(, ).MouseButton1Click:(()
i = ,
p = .(, )
p.Size = .(,,)
p.Transparency =
p.CanCollide =
p.Position = player.Character.HumanoidRootPart.Position + .(.(-,), , .(-,))
d = .(, p)
d.Texture =
d.Face = .NormalId.Top
:():(p, )
.()
)
(, ).MouseButton1Click:(()
player:()
)This is basically version 2.0
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