Run it
Copy the script and paste it into your executor.
Players = :()
RunService = :()
player = Players.LocalPlayer
currentOffset = .(, , )
activeGhost, activeWeld = ,
cachedRoot, cachedTorso = ,
()
char = player.Character
char
root = char:()
foot = char:() char:()
root foot
.(root.Position.Y - foot.Position.Y)
()
char = player.Character
char
cachedRoot = char:()
cachedTorso = char:() char:()
cachedTorso cachedRoot
rawCF = cachedRoot.CFrame:(cachedTorso.CFrame)
height = ()
multiplier =
height < height >
multiplier = * (height / )
newPos = rawCF.Position * multiplier
currentOffset = .(newPos) * rawCF.Rotation
oldGhost = char:()
oldGhost oldGhost:()
newGhost = .()
newGhost.Name =
newGhost.Size = .(, , )
newGhost.CFrame = cachedTorso.CFrame
newGhost.Transparency =
newGhost.CanCollide =
newGhost.Parent = char
activeWeld = .()
activeWeld.Part0 = cachedTorso
activeWeld.Part1 = newGhost
activeWeld.C0 = currentOffset
activeWeld.Parent = newGhost
activeGhost = newGhost
(char)
char
humanoid = char:()
humanoid
humanoid.Died:(()
activeGhost =
activeWeld =
cachedRoot =
cachedTorso =
)
.(deployGhostGlitch)
char.ChildAdded:((child) child:() () )
char.ChildRemoved:((child) child:() () )
player.Character (player.Character)
player.CharacterAdded:(setupListeners)
RunService.Heartbeat:(()
activeWeld
activeWeld.C0 = currentOffset
player.Character ( activeGhost activeGhost.Parent ~= player.Character)
()
)speed glitch script dont know how to use? use emote moon walk equip item and done!

Universal