Run it
Copy the script and paste it into your executor.
Players = :()
RunService = :()
UserInputService = :()
LocalPlayer = Players.LocalPlayer
Camera = .CurrentCamera
ESP = {}
enabled =
ScreenGui = .()
ScreenGui.ResetOnSpawn =
ScreenGui.Parent = :()
Frame = .()
Frame.Size = .(, , , )
Frame.Position = .(, , , )
Frame.BackgroundColor3 = .(, , )
Frame.BorderSizePixel =
Frame.Active =
Frame.Draggable =
Frame.Parent = ScreenGui
TitleBar = .()
TitleBar.Size = .(, , , )
TitleBar.BackgroundColor3 = .(, , )
TitleBar.BorderSizePixel =
TitleBar.Parent = Frame
Title = .()
Title.Size = .(, -, , )
Title.Position = .(, , , )
Title.BackgroundTransparency =
Title.Text =
Title.TextColor3 = .(, , )
Title.TextSize =
Title.Font = .Font.SourceSansBold
Title.Parent = TitleBar
dragging =
dragInput =
dragStart =
startPos =
(input)
delta = input.Position - dragStart
newPosition = .(
startPos.X.Scale,
startPos.X.Offset + delta.X,
startPos.Y.Scale,
startPos.Y.Offset + delta.Y
)
Frame.Position = newPosition
TitleBar.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1
input.UserInputType == .UserInputType.Touch
dragging =
dragStart = input.Position
startPos = Frame.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
)
)
TitleBar.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement
input.UserInputType == .UserInputType.Touch
dragInput = input
)
UserInputService.InputChanged:((input)
input == dragInput dragging
(input)
)
ToggleButton = .()
ToggleButton.Size = .(, -, , )
ToggleButton.Position = .(, , , )
ToggleButton.BackgroundColor3 = .(, , )
ToggleButton.Text =
ToggleButton.TextColor3 = .(, , )
ToggleButton.TextSize =
ToggleButton.Font = .Font.SourceSans
ToggleButton.Parent = Frame
ToggleButton.MouseButton1Click:(()
enabled = enabled
ToggleButton.Text = .. (enabled )
ToggleButton.BackgroundColor3 = enabled .(, , ) .(, , )
)
(player)
player == LocalPlayer
box = .()
box.Thickness =
box.Color = .(, , )
box.Filled =
box.Transparency =
tracer = .()
tracer.Thickness =
tracer.Color = .(, , )
tracer.Transparency =
ESP[player] = {box = box, tracer = tracer}
_, player (Players:())
(player)
Players.PlayerAdded:(addESP)
Players.PlayerRemoving:((player)
ESP[player]
ESP[player].box:()
ESP[player].tracer:()
ESP[player] =
)
RunService.RenderStepped:(()
enabled
_, esp (ESP)
esp.box.Visible =
esp.tracer.Visible =
player, esp (ESP)
char = player.Character
char char:() char:() char.Humanoid.Health >
rootPart = char.HumanoidRootPart
head = char:()
rootPart head
rootPos, onScreen = Camera:(rootPart.Position)
onScreen
headPos = Camera:(head.Position + .(, , ))
legPos = Camera:(rootPart.Position - .(, , ))
height = .(headPos.Y - legPos.Y)
width = height *
esp.box.Size = .(width, height)
esp.box.Position = .(rootPos.X - width/, headPos.Y)
esp.box.Visible =
esp.tracer.From = .(Camera.ViewportSize.X / , Camera.ViewportSize.Y)
esp.tracer.To = .(rootPos.X, legPos.Y + )
esp.tracer.Visible =
esp.box.Visible =
esp.tracer.Visible =
esp.box.Visible =
esp.tracer.Visible =
)
()adwa

Universal