Run it
Copy the script and paste it into your executor.
local UserInputService = game:GetService("UserInputService")
local Players = game:GetService("Players")
local player = Players.LocalPlayer
local function getRoot(char)
return char and char:FindFirstChild("HumanoidRootPart")
end
local function trip()
if player and player.Character and player.Character:FindFirstChildOfClass("Humanoid") and getRoot(player.Character) then
local hum = player.Character:FindFirstChildOfClass("Humanoid")
local root = getRoot(player.Character)
hum:ChangeState(Enum.HumanoidStateType.Physics) -- make player ragdoll
root.Velocity = root.CFrame.LookVector * 35 -- push force
-- Stand back up after 2 seconds
.()
hum:(.HumanoidStateType.GettingUp)
UserInputService.InputBegan:((input, gameProcessed)
gameProcessed
input.KeyCode == .KeyCode.B
()
)just press B to ragdoll on command, you can change the force on line {"16"} i took some parts from the Infinite Yield command trip()

Universal