Run it
Copy the script and paste it into your executor.
identifyexecutor ():():()
()
Rayfield = (:(, ))()
Window = Rayfield:({
Name = ,
LoadingTitle = ,
LoadingSubtitle = ,
ConfigurationSaving = { Enabled = , FolderName = , FileName = }
})
MainTab = Window:(, )
MovementTab = Window:(, )
VisualsTab = Window:(, )
PlayerTab = Window:(, )
TeleportTab = Window:(, )
SettingsTab = Window:(, )
Players = :()
RunService = :()
Lighting = :()
lp = Players.LocalPlayer
char = lp.Character lp.CharacterAdded:()
hrp = char:(, )
hum = char:(, )
toggles = {
infStamina = ,
noclip = ,
infJump = ,
invisible = ,
godmode = ,
fullbright = ,
baldiESP = ,
itemESP = ,
studentESP = ,
notebookESP = ,
fly = ,
autoFinishNotebook =
}
values = {
speed = ,
jump = ,
flySpeed =
}
espConnections = {}
colors = {
baldi = .(, , ),
item = .(, , ),
student = .(, , ),
notebook = .(, , )
}
()
char = lp.Character
char
hrp = char:(, )
hum = char:(, )
hum.WalkSpeed = values.speed
hum.JumpPower = values.jump
lp.CharacterAdded:(refreshChar)
MainTab:({
Name = ,
CurrentValue = ,
Callback = (v)
toggles.infStamina = v
})
MainTab:({
Name = ,
CurrentValue = ,
Callback = (v)
toggles.godmode = v
})
MainTab:({
Name = ,
CurrentValue = ,
Callback = (v)
toggles.autoFinishNotebook = v
v
Rayfield:({
Title = ,
Content = ,
Duration =
})
})
MainTab:({
Name = ,
Callback = ()
_, obj (:())
lower = obj.Name:()
lower:() lower:() lower:() lower:() lower:()
part = obj:() obj obj:()
part
part.CFrame = hrp.CFrame * .(, , -)
Rayfield:({Title = , Content = , Duration = })
})
MovementTab:({
Name = ,
Range = {, },
Increment = ,
Suffix = ,
CurrentValue = ,
Callback = (v)
values.speed = v
hum hum.WalkSpeed = v
})
MovementTab:({
Name = ,
Range = {, },
Increment = ,
Suffix = ,
CurrentValue = ,
Callback = (v)
values.jump = v
hum hum.JumpPower = v
})
MovementTab:({
Name = ,
CurrentValue = ,
Callback = (v)
toggles.noclip = v
})
MovementTab:({
Name = ,
CurrentValue = ,
Callback = (v)
toggles.infJump = v
})
MovementTab:({
Name = ,
CurrentValue = ,
Callback = (v)
toggles.fly = v
})
VisualsTab:({
Name = ,
CurrentValue = ,
Callback = (v)
toggles.baldiESP = v
v () ()
})
VisualsTab:({
Name = ,
CurrentValue = ,
Callback = (v)
toggles.itemESP = v
v () ()
})
VisualsTab:({
Name = ,
CurrentValue = ,
Callback = (v)
toggles.studentESP = v
v () ()
})
VisualsTab:({
Name = ,
CurrentValue = ,
Callback = (v)
toggles.notebookESP = v
v () ()
})
VisualsTab:({
Name = ,
CurrentValue = ,
Callback = (v)
toggles.fullbright = v
v
Lighting.Brightness =
Lighting.GlobalShadows =
Lighting.ClockTime =
Lighting.FogEnd =
Lighting.Brightness =
Lighting.GlobalShadows =
Lighting.ClockTime =
Lighting.FogEnd =
})
PlayerTab:({
Name = ,
CurrentValue = ,
Callback = (v)
toggles.invisible = v
})
TeleportTab:({
Name = ,
Callback = ()
_, obj (:())
obj:() obj.Name:():()
root = obj.PrimaryPart obj:() obj:()
root
hrp.CFrame = root.CFrame * .(, , )
Rayfield:({Title = , Content = , Duration = })
Rayfield:({Title = , Content = , Duration = })
})
TeleportTab:({
Name = ,
Callback = ()
closest, dist = , .huge
_, plr (Players:())
plr ~= lp plr.Character plr.Character:()
d = (hrp.Position - plr.Character.HumanoidRootPart.Position).Magnitude
d < dist dist = d; closest = plr.Character.HumanoidRootPart
closest
hrp.CFrame = closest.CFrame * .(, , -)
Rayfield:({Title = , Content = , Duration = })
})
SettingsTab:()
SettingsTab:({
Name = ,
Color = colors.baldi,
Callback = (v)
colors.baldi = v
()
})
SettingsTab:({
Name = ,
Color = colors.item,
Callback = (v)
colors.item = v
()
})
SettingsTab:({
Name = ,
Color = colors.student,
Callback = (v)
colors.student = v
()
})
SettingsTab:({
Name = ,
Color = colors.notebook,
Callback = (v)
colors.notebook = v
()
})
SettingsTab:({
Name = ,
Range = {, },
Increment = ,
Suffix = ,
CurrentValue = ,
Callback = (v)
values.flySpeed = v
})
(typ)
lower
typ ==
(obj) obj:() obj.Name:():()
typ ==
(obj)
lower = obj.Name:()
lower:() lower:() lower:() lower:() lower:()
typ ==
(obj) obj:() obj:() obj ~= char
typ ==
(obj)
lower = obj.Name:()
lower:() lower:() lower:() lower:() lower:()
(typ)
(typ)
espConnections[typ] = RunService.RenderStepped:(()
toggles[typ .. ]
espConnections[typ] espConnections[typ]:()
_, obj (:())
(typ)(obj)
part = obj:() obj.PrimaryPart obj:()
part part:( .. typ)
bg = .()
bg.Name = .. typ
bg.Parent = part
bg.Size = .(, , , )
bg.StudsOffset = .(, , )
bg.AlwaysOnTop =
txt = .(, bg)
txt.Size = .(, , , )
txt.BackgroundTransparency =
txt.Text = typ:(, .upper) .. .. .((hrp.Position - part.Position).Magnitude) ..
txt.TextColor3 = colors[typ]
txt.TextStrokeTransparency =
txt.TextStrokeColor3 = .(,,)
txt.TextScaled =
txt.Font = .Font.GothamBold
)
(typ)
espConnections[typ] espConnections[typ]:()
_, v (:())
v:() v.Name == .. typ
v:()
RunService.Stepped:(()
toggles.noclip char
_, part (char:())
part:() part.CanCollide =
)
RunService.Stepped:(()
toggles.infJump hum
hum.JumpPower = values.jump
hum:() == .HumanoidStateType.Jumping
hum:(.HumanoidStateType.Jumping)
)
RunService.Heartbeat:(()
toggles.fly hrp
cam = .CurrentCamera
moveDir = .(,,)
uis = :()
uis:(.KeyCode.Space) moveDir += .(,,)
uis:(.KeyCode.LeftShift) moveDir -= .(,,)
hrp.Velocity = (cam.CFrame.LookVector * moveDir.Z + cam.CFrame.RightVector * moveDir.X + .(, moveDir.Y, )) * values.flySpeed
)
RunService.Heartbeat:(()
toggles.infStamina
hum:(.HumanoidStateType.Running)
_, v (char:())
v:() v.Name:():()
v.Value =
(() lp.leaderstats.Stamina.Value = )
toggles.godmode hum
hum.Health =
)
RunService.RenderStepped:(()
toggles.invisible char
_, part (char:())
part:() part.Name ~=
part.Transparency =
part:()
(() part.Handle.Transparency = )
hrp.CanCollide =
)
(()
()
toggles.autoFinishNotebook
possibleRemotes = {, , , , , , }
_, namePattern (possibleRemotes)
_, remote (:())
remote:() remote.Name:():(namePattern:())
(() remote:(, ) )
(() remote:(, ) )
(() remote:(, ) )
(() remote:(, ) )
)
Rayfield:({
Title = ,
Content = ,
Duration =
})Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: sirius.menu.
inf stamina and much more

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