Run it
Copy the script and paste it into your executor.
Players = :()
UIS = :()
TweenService = :()
RunService = :()
Lighting = :()
Player = Players.LocalPlayer
Mouse = Player:()
CONFIG = {
MainColor = .(, , ),
SecondaryColor = .(, , ),
AccentColor = .(, , ),
AccentColor2 = .(, , ),
TextColor = .(, , ),
DimTextColor = .(, , ),
ToggleOnColor = .(, , ),
ToggleOffColor = .(, , ),
Font = .Font.GothamBold,
FontLight = .Font.Gotham,
CornerRadius = .(, ),
AnimSpeed = ,
Title = ,
Version = ,
ToggleKey = .KeyCode.RightControl,
}
State = {
Flying = ,
Noclip = ,
GodMode = ,
InfiniteJump = ,
Fullbright = ,
ESP = ,
Speed = ,
JumpPower = ,
FlySpeed = ,
Gravity = ,
OriginalGravity = .Gravity,
}
oldGui = Player.PlayerGui:()
oldGui oldGui:()
ScreenGui = .()
ScreenGui.Name =
ScreenGui.ResetOnSpawn =
ScreenGui.ZIndexBehavior = .ZIndexBehavior.Sibling
ScreenGui.Parent = Player.PlayerGui
(className, properties)
inst = .(className)
k, v (properties)
k ~=
inst[k] = v
properties.Parent
inst.Parent = properties.Parent
inst
(parent, radius)
(, {
CornerRadius = radius CONFIG.CornerRadius,
Parent = parent,
})
(parent, color, thickness)
(, {
Color = color CONFIG.AccentColor,
Thickness = thickness ,
Transparency = ,
Parent = parent,
})
(parent, c1, c2, rotation)
(, {
Color = ColorSequence.(c1 CONFIG.AccentColor, c2 CONFIG.AccentColor2),
Rotation = rotation ,
Parent = parent,
})
(parent, t, b, l, r)
(, {
PaddingTop = .(, t ),
PaddingBottom = .(, b ),
PaddingLeft = .(, l ),
PaddingRight = .(, r ),
Parent = parent,
})
(obj, props, duration, style, direction)
tween = TweenService:(
obj,
TweenInfo.(duration CONFIG.AnimSpeed, style .EasingStyle.Quart, direction .EasingDirection.Out),
props
)
tween:()
tween
(button)
ripple = (, {
Name = ,
AnchorPoint = .(, ),
BackgroundColor3 = .(, , ),
BackgroundTransparency = ,
Position = .(, , , ),
Size = .(, , , ),
Parent = button,
})
(ripple, .(, ))
maxSize = .(button.AbsoluteSize.X, button.AbsoluteSize.Y) *
(ripple, {Size = .(, maxSize, , maxSize), BackgroundTransparency = }, )
.(, ()
ripple:()
)
()
Player.Character Player.CharacterAdded:()
()
char = ()
char char:()
()
char = ()
char char:()
(text, duration)
notif = (, {
Name = ,
AnchorPoint = .(, ),
BackgroundColor3 = CONFIG.SecondaryColor,
Position = .(, , , ),
Size = .(, , , ),
Parent = ScreenGui,
})
(notif)
(notif)
accentBar = (, {
BackgroundColor3 = CONFIG.AccentColor,
Size = .(, , , ),
Position = .(, , , ),
Parent = notif,
})
(accentBar, .(, ))
(accentBar)
(, {
Text = text,
Font = CONFIG.FontLight,
TextSize = ,
TextColor3 = CONFIG.TextColor,
BackgroundTransparency = ,
Position = .(, , , ),
Size = .(, -, , ),
TextXAlignment = .TextXAlignment.Left,
Parent = notif,
})
(notif, {Position = .(, , , -)}, , .EasingStyle.Back)
.(duration , ()
(notif, {Position = .(, , , )}, )
.(, () notif:() )
)
MainFrame = (, {
Name = ,
AnchorPoint = .(, ),
BackgroundColor3 = CONFIG.MainColor,
Position = .(, , , ),
Size = .(, , , ),
ClipsDescendants = ,
Parent = ScreenGui,
})
(MainFrame, .(, ))
(MainFrame, CONFIG.AccentColor, )
Shadow = (, {
Name = ,
AnchorPoint = .(, ),
BackgroundTransparency = ,
Position = .(, , , ),
Size = .(, , , ),
Image = ,
ImageColor3 = .(, , ),
ImageTransparency = ,
ScaleType = .ScaleType.Slice,
SliceCenter = Rect.(, , , ),
ZIndex = -,
Parent = MainFrame,
})
TitleBar = (, {
Name = ,
BackgroundColor3 = CONFIG.SecondaryColor,
Size = .(, , , ),
Parent = MainFrame,
})
(TitleBar, .(, ))
(, {
BackgroundColor3 = CONFIG.SecondaryColor,
Size = .(, , , ),
Position = .(, , , -),
BorderSizePixel = ,
Parent = TitleBar,
})
AccentLine = (, {
BackgroundColor3 = CONFIG.AccentColor,
Size = .(, , , ),
Position = .(, , , ),
BorderSizePixel = ,
Parent = TitleBar,
})
(AccentLine)
(, {
Text = ,
Font = CONFIG.Font,
TextSize = ,
TextColor3 = CONFIG.AccentColor,
BackgroundTransparency = ,
Position = .(, , , ),
Size = .(, , , ),
Parent = TitleBar,
})
(, {
Text = CONFIG.Title,
Font = CONFIG.Font,
TextSize = ,
TextColor3 = CONFIG.TextColor,
BackgroundTransparency = ,
Position = .(, , , ),
Size = .(, , , ),
TextXAlignment = .TextXAlignment.Left,
Parent = TitleBar,
})
(, {
Text = CONFIG.Version,
Font = CONFIG.FontLight,
TextSize = ,
TextColor3 = CONFIG.DimTextColor,
BackgroundTransparency = ,
Position = .(, , , ),
Size = .(, , , ),
TextXAlignment = .TextXAlignment.Left,
Parent = TitleBar,
})
CloseBtn = (, {
Text = ,
Font = CONFIG.Font,
TextSize = ,
TextColor3 = CONFIG.DimTextColor,
BackgroundColor3 = .(, , ),
BackgroundTransparency = ,
Size = .(, , , ),
Position = .(, -, , -),
Parent = TitleBar,
})
(CloseBtn, .(, ))
MinBtn = (, {
Text = ,
Font = CONFIG.Font,
TextSize = ,
TextColor3 = CONFIG.DimTextColor,
BackgroundColor3 = .(, , ),
BackgroundTransparency = ,
Size = .(, , , ),
Position = .(, -, , -),
Parent = TitleBar,
})
(MinBtn, .(, ))
dragging, dragInput, dragStart, startPos
TitleBar.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging =
dragStart = input.Position
startPos = MainFrame.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
)
)
TitleBar.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch
dragInput = input
)
UIS.InputChanged:((input)
input == dragInput dragging
delta = input.Position - dragStart
MainFrame.Position = .(
startPos.X.Scale, startPos.X.Offset + delta.X,
startPos.Y.Scale, startPos.Y.Offset + delta.Y
)
)
isMinimized =
fullSize = MainFrame.Size
MinBtn.MouseButton1Click:(()
(MinBtn)
isMinimized = isMinimized
isMinimized
(MainFrame, {Size = .(, , , )}, )
(MainFrame, {Size = fullSize}, )
)
CloseBtn.MouseButton1Click:(()
(CloseBtn)
(MainFrame, {Size = .(, , , ), BackgroundTransparency = }, )
.(, ()
ScreenGui:()
)
)
_, btn ({CloseBtn, MinBtn})
btn.MouseEnter:(()
(btn, {BackgroundTransparency = , TextColor3 = .(,,)}, )
)
btn.MouseLeave:(()
(btn, {BackgroundTransparency = , TextColor3 = CONFIG.DimTextColor}, )
)
Sidebar = (, {
Name = ,
BackgroundColor3 = CONFIG.SecondaryColor,
Position = .(, , , ),
Size = .(, , , -),
BorderSizePixel = ,
Parent = MainFrame,
})
(, {
BackgroundColor3 = CONFIG.SecondaryColor,
Size = .(, , , ),
Position = .(, , , ),
BorderSizePixel = ,
Parent = Sidebar,
})
sideCorner = (, {
BackgroundColor3 = CONFIG.SecondaryColor,
Size = .(, , , ),
Position = .(, , , ),
BorderSizePixel = ,
ClipsDescendants = ,
Parent = Sidebar,
})
(sideCorner, .(, ))
TabButtonContainer = (, {
BackgroundTransparency = ,
Position = .(, , , ),
Size = .(, , , -),
Parent = Sidebar,
})
TabLayout = (, {
SortOrder = .SortOrder.LayoutOrder,
Padding = .(, ),
Parent = TabButtonContainer,
})
(TabButtonContainer, , , , )
ContentArea = (, {
Name = ,
BackgroundTransparency = ,
Position = .(, , , ),
Size = .(, -, , -),
ClipsDescendants = ,
Parent = MainFrame,
})
Tabs = {}
TabButtons = {}
ActiveTab =
(name, icon, layoutOrder)
tabBtn = (, {
Name = name .. ,
Text = ,
BackgroundColor3 = CONFIG.MainColor,
BackgroundTransparency = ,
Size = .(, , , ),
LayoutOrder = layoutOrder ,
Parent = TabButtonContainer,
})
(tabBtn, .(, ))
(, {
Text = icon ,
Font = CONFIG.Font,
TextSize = ,
TextColor3 = CONFIG.DimTextColor,
BackgroundTransparency = ,
Position = .(, , , ),
Size = .(, , , ),
Parent = tabBtn,
})
tabLabel = (, {
Name = ,
Text = name,
Font = CONFIG.FontLight,
TextSize = ,
TextColor3 = CONFIG.DimTextColor,
BackgroundTransparency = ,
Position = .(, , , ),
Size = .(, -, , ),
TextXAlignment = .TextXAlignment.Left,
Parent = tabBtn,
})
indicator = (, {
Name = ,
BackgroundColor3 = CONFIG.AccentColor,
Size = .(, , , ),
Position = .(, , , ),
BackgroundTransparency = ,
Parent = tabBtn,
})
(indicator, .(, ))
(indicator)
tabPage = (, {
Name = name .. ,
BackgroundTransparency = ,
Size = .(, , , ),
CanvasSize = .(, , , ),
ScrollBarThickness = ,
ScrollBarImageColor3 = CONFIG.AccentColor,
Visible = ,
AutomaticCanvasSize = .AutomaticSize.Y,
Parent = ContentArea,
})
pageLayout = (, {
SortOrder = .SortOrder.LayoutOrder,
Padding = .(, ),
Parent = tabPage,
})
(tabPage, , , , )
Tabs[name] = tabPage
TabButtons[name] = {Button = tabBtn, Label = tabLabel, Indicator = indicator}
tabBtn.MouseButton1Click:(()
(tabBtn)
tName, tData (TabButtons)
(tData.Button, {BackgroundTransparency = }, )
(tData.Label, {TextColor3 = CONFIG.DimTextColor}, )
(tData.Indicator, {BackgroundTransparency = }, )
Tabs[tName].Visible =
(tabBtn, {BackgroundTransparency = }, )
(tabLabel, {TextColor3 = CONFIG.TextColor}, )
(indicator, {BackgroundTransparency = }, )
tabPage.Visible =
ActiveTab = name
)
tabBtn.MouseEnter:(()
ActiveTab ~= name
(tabBtn, {BackgroundTransparency = }, )
)
tabBtn.MouseLeave:(()
ActiveTab ~= name
(tabBtn, {BackgroundTransparency = }, )
)
tabPage
(parent, title, layoutOrder)
section = (, {
Name = title,
BackgroundColor3 = CONFIG.SecondaryColor,
Size = .(, , , ),
AutomaticSize = .AutomaticSize.Y,
LayoutOrder = layoutOrder ,
Parent = parent,
})
(section)
(section, CONFIG.AccentColor, )
(, {
Text = .. title,
Font = CONFIG.Font,
TextSize = ,
TextColor3 = CONFIG.AccentColor,
BackgroundTransparency = ,
Size = .(, , , ),
TextXAlignment = .TextXAlignment.Left,
LayoutOrder = ,
Parent = section,
})
contentFrame = (, {
Name = ,
BackgroundTransparency = ,
Size = .(, , , ),
AutomaticSize = .AutomaticSize.Y,
LayoutOrder = ,
Parent = section,
})
(, {
SortOrder = .SortOrder.LayoutOrder,
Padding = .(, ),
Parent = contentFrame,
})
(contentFrame, , , , )
(, {
SortOrder = .SortOrder.LayoutOrder,
Padding = .(, ),
Parent = section,
})
contentFrame
(parent, text, default, callback, layoutOrder)
toggled = default
toggleFrame = (, {
BackgroundTransparency = ,
Size = .(, , , ),
LayoutOrder = layoutOrder ,
Parent = parent,
})
(, {
Text = text,
Font = CONFIG.FontLight,
TextSize = ,
TextColor3 = CONFIG.TextColor,
BackgroundTransparency = ,
Position = .(, , , ),
Size = .(, -, , ),
TextXAlignment = .TextXAlignment.Left,
Parent = toggleFrame,
})
toggleBg = (, {
AnchorPoint = .(, ),
BackgroundColor3 = toggled CONFIG.ToggleOnColor CONFIG.ToggleOffColor,
Position = .(, , , ),
Size = .(, , , ),
Parent = toggleFrame,
})
(toggleBg, .(, ))
toggleCircle = (, {
AnchorPoint = .(, ),
BackgroundColor3 = .(, , ),
Position = toggled .(, -, , ) .(, , , ),
Size = .(, , , ),
Parent = toggleBg,
})
(toggleCircle, .(, ))
toggleBtn = (, {
Text = ,
BackgroundTransparency = ,
Size = .(, , , ),
Parent = toggleFrame,
})
toggleBtn.MouseButton1Click:(()
toggled = toggled
(toggleBg, {BackgroundColor3 = toggled CONFIG.ToggleOnColor CONFIG.ToggleOffColor}, )
(toggleCircle, {Position = toggled .(, -, , ) .(, , , )}, , .EasingStyle.Back)
callback
(toggled)
)
toggleFrame
(parent, text, min, max, default, callback, layoutOrder)
value = default min
sliderFrame = (, {
BackgroundTransparency = ,
Size = .(, , , ),
LayoutOrder = layoutOrder ,
Parent = parent,
})
label = (, {
Text = text .. .. (value),
Font = CONFIG.FontLight,
TextSize = ,
TextColor3 = CONFIG.TextColor,
BackgroundTransparency = ,
Size = .(, , , ),
TextXAlignment = .TextXAlignment.Left,
Parent = sliderFrame,
})
sliderBg = (, {
BackgroundColor3 = .(, , ),
Position = .(, , , ),
Size = .(, , , ),
Parent = sliderFrame,
})
(sliderBg, .(, ))
sliderFill = (, {
BackgroundColor3 = CONFIG.AccentColor,
Size = .((value - min) / (max - min), , , ),
Parent = sliderBg,
})
(sliderFill, .(, ))
(sliderFill)
sliderKnob = (, {
AnchorPoint = .(, ),
BackgroundColor3 = .(, , ),
Position = .((value - min) / (max - min), , , ),
Size = .(, , , ),
ZIndex = ,
Parent = sliderBg,
})
(sliderKnob, .(, ))
sliderBtn = (, {
Text = ,
BackgroundTransparency = ,
Size = .(, , , ),
ZIndex = ,
Parent = sliderBg,
})
sliding =
sliderBtn.MouseButton1Down:(()
sliding =
)
UIS.InputEnded:((input)
input.UserInputType == .UserInputType.MouseButton1
sliding =
)
RunService.RenderStepped:(()
sliding
mouseX = Mouse.X
absPos = sliderBg.AbsolutePosition.X
absSize = sliderBg.AbsoluteSize.X
rel = .((mouseX - absPos) / absSize, , )
value = .(min + (max - min) * rel)
sliderFill.Size = .(rel, , , )
sliderKnob.Position = .(rel, , , )
label.Text = text .. .. (value)
callback
(value)
)
sliderFrame
(parent, text, callback, layoutOrder)
btn = (, {
Text = text,
Font = CONFIG.Font,
TextSize = ,
TextColor3 = CONFIG.TextColor,
BackgroundColor3 = CONFIG.MainColor,
Size = .(, , , ),
LayoutOrder = layoutOrder ,
Parent = parent,
})
(btn, .(, ))
(btn, CONFIG.AccentColor, )
btn.MouseButton1Click:(()
(btn)
callback ()
)
btn.MouseEnter:(()
(btn, {BackgroundColor3 = CONFIG.AccentColor}, )
)
btn.MouseLeave:(()
(btn, {BackgroundColor3 = CONFIG.MainColor}, )
)
btn
(parent, placeholder, callback, layoutOrder)
frame = (, {
BackgroundTransparency = ,
Size = .(, , , ),
LayoutOrder = layoutOrder ,
Parent = parent,
})
box = (, {
PlaceholderText = placeholder ,
PlaceholderColor3 = CONFIG.DimTextColor,
Text = ,
Font = CONFIG.FontLight,
TextSize = ,
TextColor3 = CONFIG.TextColor,
BackgroundColor3 = CONFIG.MainColor,
Size = .(, , , ),
ClearTextOnFocus = ,
Parent = frame,
})
(box, .(, ))
(box, CONFIG.AccentColor, )
(box, , , , )
box.FocusLost:((enterPressed)
enterPressed callback
(box.Text)
)
box
(parent, text, options, callback, layoutOrder)
opened =
selected = options[]
dropFrame = (, {
BackgroundTransparency = ,
Size = .(, , , ),
ClipsDescendants = ,
LayoutOrder = layoutOrder ,
Parent = parent,
})
dropBtn = (, {
Text = .. text .. .. selected .. ,
Font = CONFIG.FontLight,
TextSize = ,
TextColor3 = CONFIG.TextColor,
TextXAlignment = .TextXAlignment.Left,
BackgroundColor3 = CONFIG.MainColor,
Size = .(, , , ),
Parent = dropFrame,
})
(dropBtn, .(, ))
(dropBtn, CONFIG.AccentColor, )
optionContainer = (, {
BackgroundColor3 = CONFIG.MainColor,
Position = .(, , , ),
Size = .(, , , #options * ),
Visible = ,
ZIndex = ,
Parent = dropFrame,
})
(optionContainer)
(optionContainer, CONFIG.AccentColor, )
optLayout = (, {
SortOrder = .SortOrder.LayoutOrder,
Parent = optionContainer,
})
i, opt (options)
optBtn = (, {
Text = .. opt,
Font = CONFIG.FontLight,
TextSize = ,
TextColor3 = CONFIG.DimTextColor,
TextXAlignment = .TextXAlignment.Left,
BackgroundColor3 = CONFIG.MainColor,
BackgroundTransparency = ,
Size = .(, , , ),
LayoutOrder = i,
ZIndex = ,
Parent = optionContainer,
})
optBtn.MouseEnter:(()
(optBtn, {BackgroundColor3 = CONFIG.AccentColor, TextColor3 = CONFIG.TextColor}, )
)
optBtn.MouseLeave:(()
(optBtn, {BackgroundColor3 = CONFIG.MainColor, TextColor3 = CONFIG.DimTextColor}, )
)
optBtn.MouseButton1Click:(()
selected = opt
dropBtn.Text = .. text .. .. selected ..
opened =
optionContainer.Visible =
(dropFrame, {Size = .(, , , )}, )
callback (selected)
)
dropBtn.MouseButton1Click:(()
opened = opened
optionContainer.Visible = opened
targetH = opened ( + #options * )
(dropFrame, {Size = .(, , , targetH)}, )
)
dropFrame
playerPage = (, , )
moveSection = (playerPage, , )
(moveSection, , , , , (val)
State.Speed = val
hum = ()
hum hum.WalkSpeed = val
, )
(moveSection, , , , , (val)
State.JumpPower = val
hum = ()
hum hum.JumpPower = val
, )
(moveSection, , , (on)
State.InfiniteJump = on
(on )
, )
(moveSection, , , (on)
State.Noclip = on
(on )
, )
charSection = (playerPage, , )
(charSection, , , (on)
State.GodMode = on
hum = ()
hum on
hum.MaxHealth = .huge
hum.Health = .huge
hum
hum.MaxHealth =
hum.Health =
(on )
, )
(charSection, , ()
hum = ()
hum hum.Health =
, )
(charSection, , ()
Player:()
, )
flyPage = (, , )
flySection = (flyPage, , )
(flySection, , , (on)
State.Flying = on
(on )
, )
(flySection, , , , , (val)
State.FlySpeed = val
, )
gravSection = (flyPage, , )
(gravSection, , , , , (val)
State.Gravity = val
.Gravity = val
, )
(gravSection, , ()
.Gravity = State.OriginalGravity
()
, )
(gravSection, , ()
.Gravity =
()
, )
(gravSection, , ()
.Gravity =
()
, )
visualPage = (, , )
lightSection = (visualPage, , )
(lightSection, , , (on)
State.Fullbright = on
on
Lighting.Brightness =
Lighting.ClockTime =
Lighting.FogEnd =
Lighting.GlobalShadows =
_, v (Lighting:())
v:() v:() v:()
v.Enabled =
Lighting.Brightness =
Lighting.FogEnd =
Lighting.GlobalShadows =
_, v (Lighting:())
v:() v:() v:()
v.Enabled =
(on )
, )
(lightSection, , , , , (val)
Lighting.ClockTime = val
, )
(lightSection, , , , , (val)
.CurrentCamera.FieldOfView = val
, )
fxSection = (visualPage, , )
(fxSection, , , (on)
State.ESP = on
on
_, plr (Players:())
plr ~= Player plr.Character
head = plr.Character:()
head head:()
bg = (, {
Name = ,
Adornee = head,
Size = .(, , , ),
StudsOffset = .(, , ),
AlwaysOnTop = ,
Parent = head,
})
(, {
Text = plr.Name,
Font = CONFIG.Font,
TextSize = ,
TextColor3 = CONFIG.AccentColor,
TextStrokeTransparency = ,
BackgroundTransparency = ,
Size = .(, , , ),
Parent = bg,
})
_, plr (Players:())
plr.Character
head = plr.Character:()
head
eg = head:()
eg eg:()
(on )
, )
tpPage = (, , )
tpSection = (tpPage, , )
tpTarget =
playerNames = {}
_, p (Players:())
p ~= Player
.(playerNames, p.Name)
#playerNames == .(playerNames, )
(tpSection, , playerNames, (name)
tpTarget = name
, )
(tpSection, , ()
tpTarget
target = Players:(tpTarget)
target target.Character target.Character:()
root = ()
root
root.CFrame = target.Character.HumanoidRootPart.CFrame + .(, , )
( .. tpTarget)
()
, )
coordSection = (tpPage, , )
tpX, tpY, tpZ = , ,
(coordSection, , (txt)
tpX = (txt)
, )
(coordSection, , (txt)
tpY = (txt)
, )
(coordSection, , (txt)
tpZ = (txt)
, )
(coordSection, , ()
root = ()
root
root.CFrame = .(tpX, tpY, tpZ)
( .. tpX .. .. tpY .. .. tpZ)
, )
(coordSection, , ()
root = ()
root
pos = root.Position
coordStr = .(pos.X) .. .. .(pos.Y) .. .. .(pos.Z)
( .. coordStr)
, )
serverPage = (, , )
infoSection = (serverPage, , )
serverInfo = (, {
Text = ,
Font = CONFIG.FontLight,
TextSize = ,
TextColor3 = CONFIG.DimTextColor,
BackgroundTransparency = ,
Size = .(, , , ),
TextXAlignment = .TextXAlignment.Left,
TextYAlignment = .TextYAlignment.Top,
TextWrapped = ,
LayoutOrder = ,
Parent = infoSection,
})
.(()
ScreenGui.Parent
plrCount = #Players:()
maxPlayers = Players.MaxPlayers
serverInfo.Text = .(
,
plrCount, maxPlayers,
(.PlaceId),
(.JobId):(, ) .. ,
Player:() *
)
.()
)
actionSection = (serverPage, , )
(actionSection, , ()
()
.(, ()
:():(.PlaceId, Player)
)
, )
(actionSection, , ()
( .. (.PlaceId))
, )
settingsPage = (, , )
uiSection = (settingsPage, , )
(uiSection, , ()
()
, )
(uiSection, , {, , , , , }, (color)
colors = {
Purple = .(, , ),
Blue = .(, , ),
Red = .(, , ),
Green = .(, , ),
Orange = .(, , ),
Pink = .(, , ),
}
CONFIG.AccentColor = colors[color] CONFIG.AccentColor
( .. color)
, )
credSection = (settingsPage, , )
(, {
Text = ,
Font = CONFIG.FontLight,
TextSize = ,
TextColor3 = CONFIG.DimTextColor,
BackgroundTransparency = ,
Size = .(, , , ),
TextXAlignment = .TextXAlignment.Left,
TextYAlignment = .TextYAlignment.Top,
TextWrapped = ,
LayoutOrder = ,
Parent = credSection,
})
TabButtons[].Button.MouseButton1Click:()
RunService.Stepped:(()
State.Noclip
char = ()
char
_, part (char:())
part:()
part.CanCollide =
)
UIS.JumpRequest:(()
State.InfiniteJump
hum = ()
hum
hum:(.HumanoidStateType.Jumping)
)
flyActive =
bodyVel, bodyGyro
()
root = ()
hum = ()
root hum
flyActive =
bodyVel = .()
bodyVel.MaxForce = .(.huge, .huge, .huge)
bodyVel.Velocity = .(, , )
bodyVel.Parent = root
bodyGyro = .()
bodyGyro.MaxTorque = .(.huge, .huge, .huge)
bodyGyro.P =
bodyGyro.Parent = root
hum.PlatformStand =
cam = .CurrentCamera
conn
conn = RunService.RenderStepped:(()
flyActive
conn:()
speed = State.FlySpeed
dir = .(, , )
UIS:(.KeyCode.W) dir = dir + cam.CFrame.LookVector
UIS:(.KeyCode.S) dir = dir - cam.CFrame.LookVector
UIS:(.KeyCode.A) dir = dir - cam.CFrame.RightVector
UIS:(.KeyCode.D) dir = dir + cam.CFrame.RightVector
UIS:(.KeyCode.Space) dir = dir + .(, , )
UIS:(.KeyCode.LeftShift) dir = dir - .(, , )
dir.Magnitude >
bodyVel.Velocity = dir.Unit * speed
bodyVel.Velocity = .(, , )
bodyGyro.CFrame = cam.CFrame
)
()
flyActive =
bodyVel bodyVel:() bodyVel =
bodyGyro bodyGyro:() bodyGyro =
hum = ()
hum hum.PlatformStand =
UIS.InputBegan:((input, gpe)
gpe
input.KeyCode == .KeyCode.E State.Flying
flyActive
()
()
()
()
)
Player.CharacterAdded:(()
flyActive ()
)
Player.CharacterAdded:((char)
.()
hum = char:(, )
hum
hum.WalkSpeed = State.Speed
hum.JumpPower = State.JumpPower
State.GodMode
hum.MaxHealth = .huge
hum.Health = .huge
)
UIS.InputBegan:((input, gpe)
gpe
input.KeyCode == CONFIG.ToggleKey
MainFrame.Visible = MainFrame.Visible
)
MainFrame.Size = .(, , , )
MainFrame.BackgroundTransparency =
(MainFrame, {Size = fullSize, BackgroundTransparency = }, , .EasingStyle.Back)
.(, ()
(, )
)
()OP

Universal