Run it
Copy the script and paste it into your executor.
player = .Players.LocalPlayer
character = player.Character player.CharacterAdded:()
mouse = player:()
screenGui = .(, player:())
screenGui.Name =
frame = .(, screenGui)
frame.Size = .(, , , )
frame.Position = .(, , , )
frame.BackgroundColor3 = .(, , )
frame.BorderSizePixel =
frame.BorderColor3 = .(, , )
frame.Draggable =
frame.Active =
titleBar = .(, frame)
titleBar.Size = .(, , , )
titleBar.BackgroundColor3 = .(, , )
titleBar.Text =
titleBar.TextColor3 = .(, , )
titleBar.Font = .Font.SourceSansBold
titleBar.TextSize =
titleBar.BorderSizePixel =
closeBtn = .(, titleBar)
closeBtn.Size = .(, , , )
closeBtn.Position = .(, , , )
closeBtn.Text =
closeBtn.TextColor3 = .(, , )
closeBtn.BackgroundColor3 = .(, , )
minimizeBtn = .(, titleBar)
minimizeBtn.Size = .(, , , )
minimizeBtn.Position = .(, , , )
minimizeBtn.Text =
minimizeBtn.TextColor3 = .(, , )
minimizeBtn.BackgroundColor3 = .(, , )
closeBtn.MouseButton1Click:(()
screenGui:()
)
isMinimized =
minimizeBtn.MouseButton1Click:(()
isMinimized = isMinimized
frame.BackgroundTransparency = isMinimized
_, child (frame:())
child ~= titleBar child ~= minimizeBtn child ~= closeBtn
child.Visible = isMinimized
)
(name, position, callback)
button = .(, frame)
button.Size = .(, , , )
button.Position = .(, , position, )
button.Text = name ..
button.TextColor3 = .(, , )
button.BackgroundColor3 = .(, , )
enabled =
button.MouseButton1Click:(()
enabled = enabled
button.Text = name .. .. (enabled )
(enabled)
)
infiniteJumpEnabled =
(, , (state)
infiniteJumpEnabled = state
)
:().JumpRequest:(()
infiniteJumpEnabled
player.Character:():(.HumanoidStateType.Jumping)
)
noclip =
(, , (state)
noclip = state
)
:().Stepped:(()
noclip character
_, part (character:())
part:()
part.CanCollide =
)
(name, position, defaultValue, callback)
label = .(, frame)
label.Size = .(, , , )
label.Position = .(, , position, )
label.Text = name
label.TextColor3 = .(, , )
label.BackgroundColor3 = .(, , )
label.TextScaled =
inputBox = .(, frame)
inputBox.Size = .(, , , )
inputBox.Position = .(, , position, )
inputBox.Text = (defaultValue)
inputBox.BackgroundColor3 = .(, , )
inputBox.TextColor3 = .(, , )
inputBox.TextScaled =
inputBox.FocusLost:((enterPressed)
enterPressed
value = (inputBox.Text)
value
(value)
inputBox.Text = (defaultValue)
)
(, , , (value)
player.Character.Humanoid.WalkSpeed = value
)
(, , , (value)
.Gravity = value
)
(, , (state)
state
teleportTool = .(, player.Backpack)
teleportTool.Name =
teleportTool.RequiresHandle =
teleportTool.Activated:(()
pos = mouse.Hit.Position
character:(pos)
)
tool = player.Backpack:()
tool
tool:()
)
killAuraEnabled =
(, , (state)
killAuraEnabled = state
)
:().Heartbeat:(()
killAuraEnabled
_, obj (:())
obj:() obj:()
humanoid = obj:()
humanoid.Health > obj ~= character (obj.PrimaryPart.Position - character.PrimaryPart.Position).Magnitude <
humanoid.Health =
)
godModeEnabled =
(, , (state)
godModeEnabled = state
)
:().Heartbeat:(()
godModeEnabled
_, part (character:())
part:()
part.Touched:((hit)
hit.Parent hit.Parent:()
hit.Parent.Humanoid.Health =
)
)
player.CharacterAdded:((newCharacter)
character = newCharacter
()
screenGui.Parent = player:()
)
:().PlayerRemoving:(()
screenGui.Parent =
)
Universal