Run it
Copy the script and paste it into your executor.
Players = :()
RunService = :()
player = Players.LocalPlayer
TELEPORT_OFFSET_DOWN =
isActive =
currentTarget =
noClipEnabled =
(enabled)
char = player.Character
char
hum = char:()
hum
hum.PlatformStand = enabled
hum.AutoRotate = enabled
_, part (char:())
part:()
part.CanCollide = enabled
noClipEnabled = enabled
()
currentTarget
char = player.Character
char
hrp = char:()
hrp
targetChar = currentTarget.Character
targetChar
targetHrp = targetChar:()
targetHrp
()
targetPos = targetHrp.Position
newPos = targetPos + .(, -TELEPORT_OFFSET_DOWN, )
hrp.CFrame = .(newPos, targetPos)
hrp.AssemblyLinearVelocity = .zero
hrp.AssemblyAngularVelocity = .zero
()
char = player.Character
char
hum = char:()
hum
hum.Health =
()
char = player.Character
char
hum = char:()
hum
hum.MaxHealth = hum.MaxHealth +
hum.Health = hum.MaxHealth
()
char = player.Character
char
hum = char:()
hum
hum.Health < hum.MaxHealth
hum.Health = .(hum.Health + , hum.MaxHealth)
screenGui = .()
screenGui.Name =
screenGui.Parent = player:()
screenGui.ResetOnSpawn =
toggleBtn = .()
toggleBtn.Size = .(, , , )
toggleBtn.Position = .(, -, , )
toggleBtn.BackgroundColor3 = .(, , )
toggleBtn.BorderSizePixel =
toggleBtn.Image =
toggleBtn.Parent = screenGui
mainFrame = .()
mainFrame.Size = .(, , , )
mainFrame.Position = .(, -, , -)
mainFrame.BackgroundColor3 = .(, , )
mainFrame.BorderSizePixel =
mainFrame.Visible =
mainFrame.Active =
mainFrame.Draggable =
mainFrame.Parent = screenGui
title = .()
title.Size = .(, , , )
title.BackgroundTransparency =
title.Text =
title.TextColor3 = .(, , )
title.TextScaled =
title.Parent = mainFrame
closeBtn = .()
closeBtn.Size = .(, , , )
closeBtn.Position = .(, -, , )
closeBtn.BackgroundColor3 = .(, , )
closeBtn.Text =
closeBtn.TextColor3 = .(, , )
closeBtn.BorderSizePixel =
closeBtn.Parent = mainFrame
closeBtn.MouseButton1Click:(()
mainFrame.Visible =
)
teleportBtn = .()
teleportBtn.Size = .(, , , )
teleportBtn.Position = .(, , , )
teleportBtn.BackgroundColor3 = .(, , )
teleportBtn.Text =
teleportBtn.TextColor3 = .(, , )
teleportBtn.BorderSizePixel =
teleportBtn.Parent = mainFrame
playerListFrame = .()
playerListFrame.Size = .(, , , )
playerListFrame.Position = .(, , , )
playerListFrame.BackgroundColor3 = .(, , )
playerListFrame.BorderSizePixel =
playerListFrame.CanvasSize = .(, , , )
playerListFrame.ScrollBarThickness =
playerListFrame.Parent = mainFrame
playerListLayout = .()
playerListLayout.SortOrder = .SortOrder.Name
playerListLayout.Padding = .(, )
playerListLayout.Parent = playerListFrame
abilitiesFrame = .()
abilitiesFrame.Size = .(, , , )
abilitiesFrame.Position = .(, , , )
abilitiesFrame.BackgroundColor3 = .(, , )
abilitiesFrame.BorderSizePixel =
abilitiesFrame.Parent = mainFrame
abilitiesTitle = .()
abilitiesTitle.Size = .(, , , )
abilitiesTitle.BackgroundColor3 = .(, , )
abilitiesTitle.Text =
abilitiesTitle.TextColor3 = .(, , )
abilitiesTitle.TextScaled =
abilitiesTitle.Parent = abilitiesFrame
healBtn = .()
healBtn.Size = .(, , , )
healBtn.Position = .(, , , )
healBtn.BackgroundColor3 = .(, , )
healBtn.Text =
healBtn.TextColor3 = .(, , )
healBtn.TextScaled =
healBtn.BorderSizePixel =
healBtn.Parent = abilitiesFrame
healBtn.MouseButton1Click:(()
()
)
resetBtn = .()
resetBtn.Size = .(, , , )
resetBtn.Position = .(, , , )
resetBtn.BackgroundColor3 = .(, , )
resetBtn.Text =
resetBtn.TextColor3 = .(, , )
resetBtn.TextScaled =
resetBtn.BorderSizePixel =
resetBtn.Parent = abilitiesFrame
resetBtn.MouseButton1Click:(()
()
)
regenBtn = .()
regenBtn.Size = .(, , , )
regenBtn.Position = .(, , , )
regenBtn.BackgroundColor3 = .(, , )
regenBtn.Text =
regenBtn.TextColor3 = .(, , )
regenBtn.TextScaled =
regenBtn.BorderSizePixel =
regenBtn.Parent = abilitiesFrame
regenBtn.MouseButton1Click:(()
()
)
()
_, child (playerListFrame:())
child:()
child:()
players = Players:()
_, plr (players)
btn = .()
btn.Size = .(, -, , )
btn.BackgroundColor3 = .(, , )
btn.TextColor3 = .(, , )
btn.BorderSizePixel =
btn.Text = plr.Name .. (plr == player )
btn.Parent = playerListFrame
btn.MouseButton1Click:(()
plr == player
currentTarget = plr
_, b (playerListFrame:())
b:()
b.BackgroundColor3 = (b == btn) .(, , ) .(, , )
)
.()
playerListFrame.CanvasSize = .(, , , playerListLayout.AbsoluteContentSize.Y + )
spawnPosition =
yPositionLabel = .()
yPositionLabel.Size = .(, , , )
yPositionLabel.Position = .(, , , )
yPositionLabel.BackgroundColor3 = .(, , )
yPositionLabel.BackgroundTransparency =
yPositionLabel.TextColor3 = .(, , )
yPositionLabel.Font = .Font.Code
yPositionLabel.TextScaled =
yPositionLabel.Text =
yPositionLabel.Parent = screenGui
yInputBox = .()
yInputBox.Size = .(, , , )
yInputBox.Position = .(, , , )
yInputBox.BackgroundColor3 = .(, , )
yInputBox.TextColor3 = .(, , )
yInputBox.PlaceholderText =
yInputBox.Text =
yInputBox.BorderSizePixel =
yInputBox.Parent = screenGui
goToYBtn = .()
goToYBtn.Size = .(, , , )
goToYBtn.Position = .(, , , )
goToYBtn.BackgroundColor3 = .(, , )
goToYBtn.Text =
goToYBtn.TextColor3 = .(, , )
goToYBtn.BorderSizePixel =
goToYBtn.Parent = screenGui
goToYBtn.MouseButton1Click:(()
char = player.Character
char spawnPosition
hrp = char:()
hrp
targetY = (yInputBox.Text)
targetY
()
currentPos = hrp.Position
newPos = .(currentPos.X, spawnPosition.Y + targetY, currentPos.Z)
hrp.CFrame = .(newPos)
hrp.AssemblyLinearVelocity = .zero
hrp.AssemblyAngularVelocity = .zero
)
()
char = player.Character
char
hrp = char:()
hrp
spawnPosition = hrp.Position
RunService.Heartbeat:(()
char = player.Character
char spawnPosition
hrp = char:()
hrp
relativeY = hrp.Position.Y - spawnPosition.Y
yPositionLabel.Text = .(, relativeY)
)
BOUNDARY_Y = -
boundaryTeleportBtn = .()
boundaryTeleportBtn.Size = .(, , , )
boundaryTeleportBtn.Position = .(, , , )
boundaryTeleportBtn.BackgroundColor3 = .(, , )
boundaryTeleportBtn.Text = .. BOUNDARY_Y ..
boundaryTeleportBtn.TextColor3 = .(, , )
boundaryTeleportBtn.TextScaled =
boundaryTeleportBtn.BorderSizePixel =
boundaryTeleportBtn.Parent = mainFrame
boundaryTeleportBtn.MouseButton1Click:(()
char = player.Character
char spawnPosition
hrp = char:()
hrp
()
currentPos = hrp.Position
newPos = .(currentPos.X, spawnPosition.Y + BOUNDARY_Y, currentPos.Z)
hrp.CFrame = .(newPos)
hrp.AssemblyLinearVelocity = .zero
hrp.AssemblyAngularVelocity = .zero
)
teleportConnection =
teleportBtn.MouseButton1Click:(()
isActive = isActive
isActive
currentTarget
isActive =
teleportBtn.BackgroundColor3 = .(, , )
teleportBtn.Text =
()
teleportConnection teleportConnection:()
teleportConnection = RunService.RenderStepped:(()
isActive currentTarget
()
)
teleportBtn.BackgroundColor3 = .(, , )
teleportBtn.Text =
teleportConnection
teleportConnection:()
teleportConnection =
char = player.Character
targetChar = currentTarget currentTarget.Character
char targetChar
targetHrp = targetChar:()
hrp = char:()
targetHrp hrp
safePos = targetHrp.Position + .(, , )
hrp.CFrame = .(safePos)
hrp.AssemblyLinearVelocity = .zero
hrp.AssemblyAngularVelocity = .zero
()
)
toggleBtn.MouseButton1Click:(()
mainFrame.Visible = mainFrame.Visible
mainFrame.Visible
()
)
Players.PlayerRemoving:((plr)
plr == currentTarget
isActive =
currentTarget =
teleportBtn.BackgroundColor3 = .(, , )
teleportBtn.Text =
teleportConnection
teleportConnection:()
teleportConnection =
()
)
player.CharacterAdded:((char)
()
isActive
()
char:()
()
)
player.Character
()
erterker

Universal