Run it
Copy the script and paste it into your executor.
blak = .(,,)
rede = .(/,/,/)
tef =
whit = .(/,/,/)
cka = .()
cka.Parent = .Players.LocalPlayer.PlayerGui
cka.Name =
frame = .()
frame.Parent = cka
frame.BackgroundColor3 = blak
frame.BorderColor3 = rede
frame.BorderSizePixel =
frame.Name =
frame.Position = .(,,,)
frame.Size = .(,,,)
cope = .()
cope.Parent = cka
cope.Active =
cope.AutoButtonColor =
cope.BackgroundColor3 = blak
cope.BorderColor3 = rede
cope.BorderSizePixel =
cope.Name =
cope.Position = .(,,,)
cope.Selectable =
cope.Size = .(,,,)
cope.ZIndex =
cope.Font =
cope.FontSize =
cope.Text =
cope.TextColor3 = .(,,)
cope.TextXAlignment =
cope.TextYAlignment =
cope.MouseButton1Down:(()
cope.Text ==
frame.Visible =
cope.Text =
frame.Visible =
cope.Text =
)
page1 = .()
page1.Parent = frame
page1.BackgroundColor3 = blak
page1.BorderColor3 = rede
page1.BorderSizePixel =
page1.Name =
page1.Position = .(,,,)
page1.Size = .(,,,-)
page1.ZIndex =
page1.Visible =
page2 = .()
page2.Parent = frame
page2.BackgroundColor3 = blak
page2.BorderColor3 = rede
page2.BorderSizePixel =
page2.Name =
page2.Position = .(,,,)
page2.Size = .(,,,-)
page2.ZIndex =
page2.Visible =
page3 = .()
page3.Parent = frame
page3.BackgroundColor3 = blak
page3.BorderColor3 = rede
page3.BorderSizePixel =
page3.Name =
page3.Position = .(,,,)
page3.Size = .(,,,-)
page3.ZIndex =
page3.Visible =
page4 = .()
page4.Parent = frame
page4.BackgroundColor3 = blak
page4.BorderColor3 = rede
page4.BorderSizePixel =
page4.Name =
page4.Position = .(,,,)
page4.Size = .(,,,-)
page4.ZIndex =
page4.Visible =
page5 = .()
page5.Parent = frame
page5.BackgroundColor3 = blak
page5.BorderColor3 = rede
page5.BorderSizePixel =
page5.Name =
page5.Position = .(,,,)
page5.Size = .(,,,-)
page5.ZIndex =
page5.Visible =
page = .()
page.Parent = frame
page.BackgroundColor3 = blak
page.BorderColor3 = rede
page.BorderSizePixel =
page.Name =
page.Position = .(,,,)
page.Size = .(,,,)
page.ZIndex =
page.Visible =
right = .()
right.Parent = frame
right.BackgroundColor3 = blak
right.BorderColor3 = rede
right.BorderSizePixel =
right.Name =
right.Position = .(,,,)
right.Size = .(,-,,)
right.ZIndex =
right.Font = tef
right.FontSize =
right.Text =
right.TextColor3 = whit
right.MouseButton1Down:(()
page1.Visible ==
page1.Visible =
page2.Visible =
page2.Visible ==
page2.Visible =
page3.Visible =
page3.Visible ==
page3.Visible =
page4.Visible =
page4.Visible ==
page4.Visible =
page5.Visible =
page5.Visible ==
page5.Visible =
page1.Visible =
)
left = .()
left.Parent = frame
left.BackgroundColor3 = blak
left.BorderColor3 = rede
left.BorderSizePixel =
left.Name =
left.Position = .(,,,)
left.Size = .(,-,,)
left.ZIndex =
left.Font = tef
left.FontSize =
left.Text =
left.TextColor3 = whit
left.MouseButton1Down:(()
page1.Visible ==
page1.Visible =
page5.Visible =
page2.Visible ==
page2.Visible =
page1.Visible =
page3.Visible ==
page3.Visible =
page2.Visible =
page4.Visible ==
page4.Visible =
page3.Visible =
page5.Visible ==
page5.Visible =
page4.Visible =
)
title = .()
title.Parent = frame
title.BackgroundColor3 = blak
title.BorderColor3 = rede
title.BorderSizePixel =
title.Name =
title.Position = .(,,,)
title.Size = .(,,,)
title.ZIndex =
title.Font = tef
title.FontSize =
title.Text =
title.TextColor3 = whit
acg = .()
acg.Parent = page1
acg.BackgroundColor3 = blak
acg.BorderColor3 = rede
acg.BorderSizePixel =
acg.Name =
acg.Position = .(,,,)
acg.Size = .(,-,,)
acg.ZIndex =
sd = .()
sd.Parent = page1
sd.BackgroundColor3 = blak
sd.BorderColor3 = rede
sd.BorderSizePixel =
sd.Name =
sd.Position = .(,,,)
sd.Size = .(,-,,)
sd.ZIndex =
gt = .()
gt.Parent = page2
gt.BackgroundColor3 = blak
gt.BorderColor3 = rede
gt.BorderSizePixel =
gt.Name =
gt.Position = .(,,,)
gt.Size = .(,-,,)
gt.ZIndex =
ws = .()
ws.Parent = page2
ws.BackgroundColor3 = blak
ws.BorderColor3 = rede
ws.BorderSizePixel =
ws.Name =
ws.Position = .(,,,)
ws.Size = .(,-,,)
ws.ZIndex =
localp = .()
localp.Parent = page3
localp.BackgroundColor3 = blak
localp.BorderColor3 = rede
localp.BorderSizePixel =
localp.Name =
localp.Position = .(,,,)
localp.Size = .(,-,,)
localp.ZIndex =
misc = .()
misc.Parent = page3
misc.BackgroundColor3 = blak
misc.BorderColor3 = rede
misc.BorderSizePixel =
misc.Name =
misc.Position = .(,,,)
misc.Size = .(,-,,)
misc.ZIndex =
pmi = .()
pmi.Parent = page4
pmi.BackgroundColor3 = blak
pmi.BorderColor3 = rede
pmi.BorderSizePixel =
pmi.Name =
pmi.Position = .(,,,)
pmi.Size = .(,-,,)
pmi.ZIndex =
psd = .()
psd.Parent = page4
psd.BackgroundColor3 = blak
psd.BorderColor3 = rede
psd.BorderSizePixel =
psd.Name =
psd.Position = .(,,,)
psd.Size = .(,-,,)
psd.ZIndex =
edn = .()
edn.Parent = page5
edn.BackgroundColor3 = blak
edn.BorderColor3 = rede
edn.BorderSizePixel =
edn.Name =
edn.Position = .(,,,)
edn.Size = .(,-,,)
edn.ZIndex =
pgi = .()
pgi.Parent = page5
pgi.BackgroundColor3 = blak
pgi.BorderColor3 = rede
pgi.BorderSizePixel =
pgi.Name =
pgi.Position = .(,,,)
pgi.Size = .(,-,,)
pgi.ZIndex =
button = .()
button.Parent = acg
button.BackgroundColor3 = blak
button.BorderColor3 = rede
button.BorderSizePixel =
button.Name =
button.Position = .(,,,)
button.Size = .(,,,)
button.ZIndex =
button.Font = tef
button.FontSize =
button.Text =
button.TextColor3 = whit
button.MouseButton1Down:(()
Admins = .Players.LocalPlayer
Speed =
Distance =
Prefix =
Players = Game:()
Banned = {}
()
folder = .(, .Lighting)
folder.Name =
:().Stepped:(()
i,x (folder:())
i,v (.Players:()) v.Name==x.Value
bannnedd1=.(,):(.Players[x.Value],{.(,+)})
)
.Players.PlayerAdded:((player)
Game:():(p, player.Name .. .. player.AccountAge .. .. player.UserId .. , .ChatColor.Red)
)
.Players.ChildRemoved:((player2)
Game:():(p, player2.Name .. .. player2.AccountAge .. .. player2.UserId .. , .ChatColor.Red)
)
Admins.Chatted:((msg)
msg:() == Prefix ..
sg2 = .(, Admins.PlayerGui)
fm2 = .(, sg2)
fm2.Position = .(,,,)
fm2.Size = .(,,,)
fm2.BackgroundColor3 = .(,,)
fm2.BackgroundTransparency =
fm2.BorderSizePixel =
s1 = .(, fm2)
s1.Size = .(,,,)
s1.TextColor3 = .(,,)
s1.FontSize =
s1.Text =
s1.BackgroundTransparency =
s2 = .(, fm2)
s2.Size = .(,,,)
s2.Position = .(,,,)
s2.TextColor3 = .(,,)
s2.FontSize =
s2.Text =
s2.BackgroundTransparency =
s3 = .(, fm2)
s3.Size = .(,,,)
s3.Position = .(,,,)
s3.TextColor3 = .(,,)
s3.FontSize =
s3.Text =
s3.BackgroundTransparency =
s4 = .(, fm2)
s4.Size = .(,,,)
s4.Position = .(,,,)
s4.TextColor3 = .(,,)
s4.FontSize =
s4.Text =
s4.BackgroundTransparency =
s5 = .(, fm2)
s5.Size = .(,,,)
s5.Position = .(,,,)
s5.TextColor3 = .(,,)
s5.FontSize =
s5.Text =
s5.BackgroundTransparency =
s6 = .(, fm2)
s6.Size = .(,,,)
s6.Position = .(,,,)
s6.TextColor3 = .(,,)
s6.FontSize =
s6.Text =
s6.BackgroundTransparency =
s7 = .(, fm2)
s7.Size = .(,,,)
s7.Position = .(,,,)
s7.TextColor3 = .(,,)
s7.FontSize =
s7.Text =
s7.BackgroundTransparency =
close2 = .(, fm2)
close2.Size = .(,,,)
close2.Position = .(,,,)
close2.BackgroundTransparency =
close2.TextColor3 = .(,,)
close2.Text =
close2.MouseButton1Click:(()
fm2:()
sg2:()
)
)
Admins.Chatted:((msg)
msg:() == Prefix ..
screenGui = .()
screenGui.Parent = Admins.PlayerGui
scrollingFrame = .()
scrollingFrame.Parent = screenGui
scrollingFrame.Position = .(, , , )
scrollingFrame.Size = .(, , , )
scrollingFrame.CanvasSize = .(, , , )
scrollingFrame.BackgroundColor3 = .(,,)
scrollingFrame.BorderSizePixel =
scrollingFrame.BorderColor3 = .(,,)
closecmds = .()
closecmds.Parent = screenGui
closecmds.Size = .(,,,)
closecmds.Position = .(, , , )
closecmds.BackgroundColor3 = .(,,)
closecmds.Text =
closecmds.TextColor3 = .(,,)
closecmds.FontSize =
closecmds.BorderSizePixel =
closecmds.BorderColor3 = .(,,)
closecmds.MouseButton1Click:(()
screenGui:()
)
cmd1 = .()
cmd1.Parent = scrollingFrame
cmd1.Position = .(, , , )
cmd1.Size = .(, , , )
cmd1.BackgroundColor3= .(,,)
cmd1.TextColor3 = .(,,)
cmd1.FontSize =
cmd1.Text = Prefix ..
cmd1.ZIndex =
cmd2 = .()
cmd2.Parent = scrollingFrame
cmd2.Position = .(, , , )
cmd2.Size = .(, , , )
cmd2.BackgroundColor3= .(,,)
cmd2.TextColor3 = .(,,)
cmd2.FontSize =
cmd2.Text = Prefix ..
cmd2.ZIndex =
cmd3 = .()
cmd3.Parent = scrollingFrame
cmd3.Position = .(, , , )
cmd3.Size = .(, , , )
cmd3.BackgroundColor3= .(,,)
cmd3.TextColor3 = .(,,)
cmd3.FontSize =
cmd3.Text = Prefix ..
cmd3.ZIndex =
cmd4 = .()
cmd4.Parent = scrollingFrame
cmd4.Position = .(, , , )
cmd4.Size = .(, , , )
cmd4.BackgroundColor3= .(,,)
cmd4.TextColor3 = .(,,)
cmd4.FontSize =
cmd4.Text = Prefix ..
cmd4.ZIndex =
cmd5 = .()
cmd5.Parent = scrollingFrame
cmd5.Position = .(, , , )
cmd5.Size = .(, , , )
cmd5.BackgroundColor3= .(,,)
cmd5.TextColor3 = .(,,)
cmd5.FontSize =
cmd5.Text = Prefix ..
cmd5.ZIndex =
cmd6 = .()
cmd6.Parent = scrollingFrame
cmd6.Position = .(, , , )
cmd6.Size = .(, , , )
cmd6.BackgroundColor3= .(,,)
cmd6.TextColor3 = .(,,)
cmd6.FontSize =
cmd6.Text = Prefix ..
cmd6.ZIndex =
cmd7 = .()
cmd7.Parent = scrollingFrame
cmd7.Position = .(, , , )
cmd7.Size = .(, , , )
cmd7.BackgroundColor3= .(,,)
cmd7.TextColor3 = .(,,)
cmd7.FontSize =
cmd7.Text = Prefix ..
cmd7.ZIndex =
cmd8 = .()
cmd8.Parent = scrollingFrame
cmd8.Position = .(, , , )
cmd8.Size = .(, , , )
cmd8.BackgroundColor3= .(,,)
cmd8.TextColor3 = .(,,)
cmd8.FontSize =
cmd8.Text = Prefix ..
cmd8.ZIndex =
cmd9 = .()
cmd9.Parent = scrollingFrame
cmd9.Position = .(, , , )
cmd9.Size = .(, , , )
cmd9.BackgroundColor3= .(,,)
cmd9.TextColor3 = .(,,)
cmd9.FontSize =
cmd9.Text = Prefix ..
cmd9.ZIndex =
cmd10 = .()
cmd10.Parent = scrollingFrame
cmd10.Position = .(, , , )
cmd10.Size = .(, , , )
cmd10.BackgroundColor3= .(,,)
cmd10.TextColor3 = .(,,)
cmd10.FontSize =
cmd10.Text = Prefix ..
cmd10.ZIndex =
cmd11 = .()
cmd11.Parent = scrollingFrame
cmd11.Position = .(, , , )
cmd11.Size = .(, , , )
cmd11.BackgroundColor3= .(,,)
cmd11.TextColor3 = .(,,)
cmd11.FontSize =
cmd11.Text = Prefix ..
cmd11.ZIndex =
cmd12 = .()
cmd12.Parent = scrollingFrame
cmd12.Position = .(, , , )
cmd12.Size = .(, , , )
cmd12.BackgroundColor3= .(,,)
cmd12.TextColor3 = .(,,)
cmd12.FontSize =
cmd12.Text = Prefix ..
cmd12.ZIndex =
cmd13 = .()
cmd13.Parent = scrollingFrame
cmd13.Position = .(, , , )
cmd13.Size = .(, , , )
cmd13.BackgroundColor3= .(,,)
cmd13.TextColor3 = .(,,)
cmd13.FontSize =
cmd13.Text = Prefix ..
cmd13.ZIndex =
cmd14 = .()
cmd14.Parent = scrollingFrame
cmd14.Position = .(, , , )
cmd14.Size = .(, , , )
cmd14.BackgroundColor3= .(,,)
cmd14.TextColor3 = .(,,)
cmd14.FontSize =
cmd14.Text = Prefix ..
cmd14.ZIndex =
cmd15 = .()
cmd15.Parent = scrollingFrame
cmd15.Position = .(, , , )
cmd15.Size = .(, , , )
cmd15.BackgroundColor3= .(,,)
cmd15.TextColor3 = .(,,)
cmd15.FontSize =
cmd15.Text = Prefix ..
cmd15.ZIndex =
cmd16 = .()
cmd16.Parent = scrollingFrame
cmd16.Position = .(, , , )
cmd16.Size = .(, , , )
cmd16.BackgroundColor3= .(,,)
cmd16.TextColor3 = .(,,)
cmd16.FontSize =
cmd16.Text = Prefix ..
cmd16.ZIndex =
cmd17 = .()
cmd17.Parent = scrollingFrame
cmd17.Position = .(, , , )
cmd17.Size = .(, , , )
cmd17.BackgroundColor3= .(,,)
cmd17.TextColor3 = .(,,)
cmd17.FontSize =
cmd17.Text = Prefix ..
cmd17.ZIndex =
cmd18 = .()
cmd18.Parent = scrollingFrame
cmd18.Position = .(, , , )
cmd18.Size = .(, , , )
cmd18.BackgroundColor3= .(,,)
cmd18.TextColor3 = .(,,)
cmd18.FontSize =
cmd18.Text = Prefix ..
cmd18.ZIndex =
cmd19 = .()
cmd19.Parent = scrollingFrame
cmd19.Position = .(, , , )
cmd19.Size = .(, , , )
cmd19.BackgroundColor3= .(,,)
cmd19.TextColor3 = .(,,)
cmd19.FontSize =
cmd19.Text = Prefix ..
cmd19.ZIndex =
cmd20 = .()
cmd20.Parent = scrollingFrame
cmd20.Position = .(, , , )
cmd20.Size = .(, , , )
cmd20.BackgroundColor3= .(,,)
cmd20.TextColor3 = .(,,)
cmd20.FontSize =
cmd20.Text = Prefix ..
cmd20.ZIndex =
cmd21 = .()
cmd21.Parent = scrollingFrame
cmd21.Position = .(, , , )
cmd21.Size = .(, , , )
cmd21.BackgroundColor3= .(,,)
cmd21.TextColor3 = .(,,)
cmd21.FontSize =
cmd21.Text = Prefix ..
cmd21.ZIndex =
cmd22 = .()
cmd22.Parent = scrollingFrame
cmd22.Position = .(, , , )
cmd22.Size = .(, , , )
cmd22.BackgroundColor3= .(,,)
cmd22.TextColor3 = .(,,)
cmd22.FontSize =
cmd22.Text = Prefix ..
cmd22.ZIndex =
cmd23 = .()
cmd23.Parent = scrollingFrame
cmd23.Position = .(, , , )
cmd23.Size = .(, , , )
cmd23.BackgroundColor3= .(,,)
cmd23.TextColor3 = .(,,)
cmd23.FontSize =
cmd23.Text = Prefix ..
cmd23.ZIndex =
cmd24 = .()
cmd24.Parent = scrollingFrame
cmd24.Position = .(, , , )
cmd24.Size = .(, , , )
cmd24.BackgroundColor3= .(,,)
cmd24.TextColor3 = .(,,)
cmd24.FontSize =
cmd24.Text = Prefix ..
cmd24.ZIndex =
cmd25 = .()
cmd25.Parent = scrollingFrame
cmd25.Position = .(, , , )
cmd25.Size = .(, , , )
cmd25.BackgroundColor3= .(,,)
cmd25.TextColor3 = .(,,)
cmd25.FontSize =
cmd25.Text = Prefix ..
cmd25.ZIndex =
cmd26 = .()
cmd26.Parent = scrollingFrame
cmd26.Position = .(, , , )
cmd26.Size = .(, , , )
cmd26.BackgroundColor3= .(,,)
cmd26.TextColor3 = .(,,)
cmd26.FontSize =
cmd26.Text = Prefix ..
cmd26.ZIndex =
cmd27 = .()
cmd27.Parent = scrollingFrame
cmd27.Position = .(, , , )
cmd27.Size = .(, , , )
cmd27.BackgroundColor3= .(,,)
cmd27.TextColor3 = .(,,)
cmd27.FontSize =
cmd27.Text = Prefix ..
cmd27.ZIndex =
cmd28 = .()
cmd28.Parent = scrollingFrame
cmd28.Position = .(, , , )
cmd28.Size = .(, , , )
cmd28.BackgroundColor3= .(,,)
cmd28.TextColor3 = .(,,)
cmd28.FontSize =
cmd28.Text = Prefix ..
cmd28.ZIndex =
cmd29 = .()
cmd29.Parent = scrollingFrame
cmd29.Position = .(, , , )
cmd29.Size = .(, , , )
cmd29.BackgroundColor3= .(,,)
cmd29.TextColor3 = .(,,)
cmd29.FontSize =
cmd29.Text = Prefix ..
cmd29.ZIndex =
)
Admins.Chatted:((msg)
msg:() == Prefix ..
sg = .(, Admins.PlayerGui)
fm = .(, sg)
fm.Selectable =
fm.Size = .(,,,)
fm.BackgroundColor3 = .(,,)
fm.BorderSizePixel =
fm.BorderColor3 = .(,,)
fm.Position = .(,,,)
txt = .(, fm)
txt.Size = .(,,,)
txt.Text =
txt.FontSize = .FontSize.Size18
txt.TextColor3 = .(,,)
txt.BackgroundColor3 = .(,,)
txt.BorderSizePixel =
txt.BorderColor3 = .(,,)
box = .(, fm)
box.Position = .(,,,)
box.Size = .(,,,)
box.BackgroundColor3 = .(,,)
box.BorderSizePixel =
box.BorderColor3 = .(,,)
box.TextColor3 = .(,,)
box.ClearTextOnFocus =
box.MultiLine =
box.TextXAlignment =
box.TextWrapped =
box.TextYAlignment =
box.Text =
load1 = .(, box)
load1.Size = .(,,,)
load1.Position = .(,,,)
load1.BackgroundColor3 = .(, , )
load1.TextColor3 = .(,,)
load1.BorderSizePixel =
load1.BorderColor3 = .(,,)
load1.Text =
load1.MouseButton1Click:(()
(box.Text)()
)
clr = .(, box)
clr.Size = .(,,,)
clr.Position = .(,,,)
clr.BackgroundColor3 = .(,,)
clr.TextColor3 = .(,,)
clr.BorderSizePixel =
clr.BorderColor3 = .(,,)
clr.Text =
clr.MouseButton1Click:(()
box.Text =
box:()
)
)
Admins.Chatted:((msg)
msg:() == Prefix ..
fm:()
)
Admins.Chatted:((msg)
msg:():(, ) == Prefix ..
index, player (Players:())
player.Name:():(, #msg:())
player.Name:():(, #msg:()) == msg:():()
(()
player.Character.Humanoid.Health =
)
)
Admins.Chatted:((msg)
msg:() == Prefix ..
Admins.Character.Humanoid.Health =
)
Admins.Chatted:((msg)
msg:() == Prefix ..
i,v (.Players:())
v.Character.Humanoid.Health =
)
Admins.Chatted:((msg)
msg:():(, ) == Prefix ..
index, player (Players:())
player.Name:():(, #msg:())
player.Name:():(, #msg:()) == msg:():()
(()
getrekt=.(,):(player,{.(,+)})
)
)
Admins.Chatted:((msg)
msg:() == Prefix ..
getrekt=.(,):(Admins,{.(,+)})
)
Admins.Chatted:((msg)
msg:() == Prefix ..
i,v (.Players:())
getrekt=.(,):(v,{.(,+)})
)
Admins.Chatted:((msg)
msg:():(,) == Prefix ..
index, player1 (Players:())
player1.Name:():(, #msg:())
player1.Name:():(, #msg:()) == msg:():()
(()
getrekt=.(,):(player1,{.(,+)})
.Players:(player1.Name)
ban=.(,folder)
ban.Name = player1.Name
ban.Value = player1.Name
)
)
Admins.Chatted:((msg)
msg:() == Prefix ..
getrekt=.(,):(Admins,{.(,+)})
.Players:(Admins.Name)
ban=.(,folder)
ban.Name = Admins.Name
ban.Value = Admins.Name
)
Admins.Chatted:((msg)
msg:() == Prefix ..
i,v (.Players:())
getrekt=.(,):(v,{.(,+)})
.Players:(v.Name)
ban=.(,folder)
ban.Name = v.Name
ban.Value = v.Name
)
Admins.Chatted:((msg)
msg:():(, ) == Prefix ..
index, player (Players:())
player.Name:():(, #msg:())
player.Name:():(, #msg:()) == msg:():()
(()
ex = .(, .Workspace)
ex.Position = player.Character.Torso.Position
)
)
Admins.Chatted:((msg)
msg:() == Prefix ..
ex1 = .(, .Workspace)
ex1.Position = Admins.Character.Torso.Position
)
Admins.Chatted:((msg)
msg:() == Prefix ..
i,v (.Players:())
ex1 = .(, .Workspace)
ex1.Position = v.Character.Torso.Position
)
Admins.Chatted:((msg)
msg:():(,) == Prefix ..
(msg:(,#msg))()
)
Admins.Chatted:((msg)
msg:():(, ) == Prefix ..
index, player (Players:())
player.Name:():(, #msg:())
player.Name:():(, #msg:()) == msg:():()
(()
.(, player.Character)
)
)
Admins.Chatted:((msg)
msg:():(, ) == Prefix ..
index, player (Players:())
player.Name:():(, #msg:())
player.Name:():(, #msg:()) == msg:():()
(()
player.Character.ForceField:()
)
)
Admins.Chatted:((msg)
msg:() == Prefix ..
.(, Admins.Character)
)
Admins.Chatted:((msg)
msg:() == Prefix ..
Admins.Character.ForceField:()
)
Admins.Chatted:((msg)
msg:() == Prefix ..
i,v (.Players:())
.(, v.Character)
)
Admins.Chatted:((msg)
msg:() == Prefix ..
i,v (.Players:())
v v.Character
z, cl (v.Character:()) cl:() cl:()
)
Admins.Chatted:((msg)
msg:():(, ) == Prefix ..
index, player (Players:())
player.Name:():(, #msg:())
player.Name:():(, #msg:()) == msg:():()
(()
player.Character.Humanoid.MaxHealth = .huge
)
)
Admins.Chatted:((msg)
msg:():(, ) == Prefix ..
index, player (Players:())
player.Name:():(, #msg:())
player.Name:():(, #msg:()) == msg:():()
(()
player.Character.Humanoid.MaxHealth =
)
)
Admins.Chatted:((msg)
msg:() == Prefix ..
Admins.Character.Humanoid.MaxHealth = .huge
)
Admins.Chatted:((msg)
msg:() == Prefix ..
Admins.Character.Humanoid.MaxHealth =
)
Admins.Chatted:((msg)
msg:() == Prefix ..
i,v (.Players:())
v.Character.Humanoid.MaxHealth = .huge
)
Admins.Chatted:((msg)
msg:() == Prefix ..
i,v (.Players:())
v.Character.Humanoid.MaxHealth =
)
Admins.Chatted:((msg)
msg:():(, ) == Prefix ..
index, player (Players:())
player.Name:():(, #msg:())
player.Name:():(, #msg:()) == msg:():()
(()
player:()
)
)
Admins.Chatted:((msg)
msg:() == Prefix ..
Admins:()
)
Admins.Chatted:((msg)
msg:() == Prefix ..
i,v (.Players:())
v:()
)
Admins.Chatted:((msg)
msg:():(, ) == Prefix ..
index, player (Players:())
player.Name:():(, #msg:())
player.Name:():(, #msg:()) == msg:():()
(()
i = ,
player player:()
t1 = .(, player.Backpack) t1.Name = t1.BinType =
t2 = .(, player.Backpack) t2.Name = t2.BinType =
t3 = .(, player.Backpack) t3.Name = t3.BinType =
t4= .(, player.Backpack) t4.Name =
)
)
Admins.Chatted:((msg)
msg:() == Prefix ..
i = ,
Admins Admins:()
t1 = .(, Admins.Backpack) t1.Name = t1.BinType =
t2 = .(, Admins.Backpack) t2.Name = t2.BinType =
t3 = .(, Admins.Backpack) t3.Name = t3.BinType =
t4= .(, Admins.Backpack) t4.Name =
)
Admins.Chatted:((msg)
msg:() == Prefix ..
i,v (.Players:())
i = ,
v v:()
t1 = .(, v.Backpack) t1.Name = t1.BinType =
t2 = .(, v.Backpack) t2.Name = t2.BinType =
t3 = .(, v.Backpack) t3.Name = t3.BinType =
t4= .(, v.Backpack) t4.Name =
)
Admins.Chatted:((msg)
msg:():(, ) == Prefix ..
index, player (Players:())
player.Name:():(, #msg:())
player.Name:():(, #msg:()) == msg:():()
(()
Admins Admins.Character Admins:()
a, tool (player.Character:()) tool:() tool:() tool:()
a, tool (player.Backpack:()) tool:() tool:() tool:()
)
)
Admins.Chatted:((msg)
msg:() == Prefix ..
Admins Admins.Character Admins:()
a, tool (Admins.Character:()) tool:() tool:() tool:()
a, tool (Admins.Backpack:()) tool:() tool:() tool:()
)
Admins.Chatted:((msg)
msg:() == Prefix ..
i,v (.Players:())
v v.Character v:()
a, tool (v.Character:()) tool:() tool:() tool:()
a, tool (v.Backpack:()) tool:() tool:() tool:()
)
Admins.Chatted:((msg)
msg:():(, ) == Prefix ..
index, player (Players:())
player.Name:():(, #msg:())
player.Name:():(, #msg:()) == msg:():()
(()
player.Character.Humanoid.Sit =
)
)
Admins.Chatted:((msg)
msg:() == Prefix ..
Admins.Character.Humanoid.Sit =
)
Admins.Chatted:((msg)
msg:() == Prefix ..
i,v (.Players:())
v.Character.Humanoid.Sit =
)
Admins.Chatted:((msg)
msg:():(, ) == Prefix ..
index, player (Players:())
player.Name:():(, #msg:())
player.Name:():(, #msg:()) == msg:():()
(()
player.Character.Humanoid.Jump =
)
)
Admins.Chatted:((msg)
msg:() == Prefix ..
Admins.Character.Humanoid.Jump =
)
Admins.Chatted:((msg)
msg:() == Prefix ..
i,v (.Players:())
v.Character.Humanoid.Jump =
)
Admins.Chatted:((msg)
msg:():(, ) == Prefix ..
index, player (Players:())
player.Name:():(, #msg:())
player.Name:():(, #msg:()) == msg:():()
(()
pp1 = .(, player.Character.Torso)
pp1.SoundId =
pp1.Volume =
pp1.Pitch =
pp1.Looped =
pp1:()
()
player.Character.Humanoid.PlatformStand =
)
)
Admins.Chatted:((msg)
msg:() == Prefix ..
pp1 = .(, Admins.Character.Torso)
pp1.SoundId =
pp1.Volume =
pp1.Pitch =
pp1.Looped =
pp1:()
()
Admins.Character.Humanoid.PlatformStand =
)
Admins.Chatted:((msg)
msg:() == Prefix ..
i,v (.Players:())
pp1 = .(, v.Character.Torso)
pp1.SoundId =
pp1.Volume =
pp1.Pitch =
pp1.Looped =
pp1:()
()
v.Character.Humanoid.PlatformStand =
)
Admins.Chatted:((msg)
msg:():(,) == Prefix ..
Admins.Character.Humanoid.WalkSpeed = msg:(,#msg)
)
Admins.Chatted:((msg)
msg:():(,) == Prefix ..
::((msg:(,#msg))):()[].Parent = Admins.Backpack
)
Admins.Chatted:((msg)
msg:():(, ) == Prefix ..
index, player (Players:())
player.Name:():(, #msg:())
player.Name:():(, #msg:()) == msg:():()
(()
Admins.Character.Torso.CFrame = player.Character.Torso.CFrame
)
)
Admins.Chatted:((msg)
msg:():(,) ==
findsong =
.Terrain:(findsong)
.Debris:(.Terrain[findsong],)
sd=.(,.Terrain)
sd.SoundId = ..msg:(,#msg)
sd.Volume =
sd.Name =
sd.Pitch =
sd.Looped =
sd:()
.(msg:():(,#msg),)
sd.SoundId =
.(msg:():(,#msg),)
sd.SoundId =
.(msg:():(,#msg),)
sd.SoundId =
.(msg:():(,#msg),)
sd.SoundId =
.(msg:():(,#msg),)
sd.SoundId =
.(msg:():(,#msg),)
sd.SoundId =
.(msg:():(,#msg),)
sd.SoundId =
msg:():(,) == Prefix ..
sd.Pitch = msg:(,#msg)
msg:():(,) == Prefix ..
sd.Volume = msg:(,#msg)
)
Admins.Chatted:((msg)
msg:() == Prefix ..
.Players.PlayerAdded:((player)
player.Character ()
player:()
)
)
Admins.Chatted:((msg)
msg:():(, ) == Prefix ..
index, player (Players:())
player.Name:():(, #msg:())
player.Name:():(, #msg:()) == msg:():()
(()
player player:()
t1 = .(, player.Backpack) t1.Name = t1.BinType =
t2 = .(, player.Backpack) t2.Name = t2.BinType =
t3 = .(, player.Backpack) t3.Name = t3.BinType =
t4= .(, player.Backpack) t4.Name =
)
)
Admins.Chatted:((msg)
msg:() == Prefix ..
Admins Admins:()
t1 = .(, Admins.Backpack) t1.Name = t1.BinType =
t2 = .(, Admins.Backpack) t2.Name = t2.BinType =
t3 = .(, Admins.Backpack) t3.Name = t3.BinType =
t4= .(, Admins.Backpack) t4.Name =
)
Admins.Chatted:((msg)
msg:() == Prefix ..
i,v (.Players:())
v v:()
t1 = .(, v.Backpack) t1.Name = t1.BinType =
t2 = .(, v.Backpack) t2.Name = t2.BinType =
t3 = .(, v.Backpack) t3.Name = t3.BinType =
t4= .(, v.Backpack) t4.Name =
)
()
admin = Admins.Name
orbnd=.(,)
.(,orbnd)
p = .(, orbnd)
p.BrickColor = BrickColor.()
p.Size = .(,,)
p.Shape =
p.Material = .Material.Neon
p.Anchored =
p.Name =
p.Locked =
p.CanCollide =
()
:().Stepped:( ()
:(Admins.Name)
()
)
:().Stepped:(()
orbnd:()
()
)
Game:():(p, .. Admins.Name .. .. Prefix .. .. Prefix .. , .ChatColor.Red)
i = ,.huge,Speed ()
:(Admins.Name)
p.CFrame = .(Admins.Character.Torso.Position) * .(.(i),.(i),.(i)) * .(,,-)
p2 = .(, p)
p2.CFrame = p.CFrame * .(,,)
p2.FormFactor = .FormFactor.Custom
p2.Size = .(,,)
p2.BrickColor = BrickColor.()
p2.Transparency =
p2.CanCollide =
p2.Anchored =
p2.Material = .Material.Neon
.Debris:(p2,)
:().Stepped:(()
i,v (Players:())
v.Name==Banned v.Name~={.Players.LocalPlayer.Name}
v:()
)
Players.PlayerAdded:((player)
player.Name==Banned
banplr=.(,):(player,{.(,+)})
.Debris:(banplr,)
)
)
button = .()
button.Parent = acg
button.BackgroundColor3 = blak
button.BorderColor3 = rede
button.BorderSizePixel =
button.Name =
button.Position = .(,,,)
button.Size = .(,-,,)
button.ZIndex =
button.Font = tef
button.FontSize =
button.Text =
button.TextColor3 = whit
button.TextWrapped =
button.MouseButton1Down:(()
owners = {.Players.LocalPlayer.Name}, {}
admins = {}
mods = {}
ItemId =
GroupId =
GroupRank =
i, v (:():()) v:() v.Value:(,) == v:()
FunCommands =
banland = {}
tempadmins = {}
VipAdmin =
GroupAdmin =
prefix =
AutoUpdate =
()
:():()
owners = {} admins = {} tempadmins = {} banland = {}
i,v (.Lighting.KACV2:())
v.Name == .(owners, v.Value)
v.Name == .(admins, v.Value)
v.Name == .(tempadmins, v.Value)
v.Name == .(banland, v.Value)
v.Name == prefix = v.Value
v.Name == FunCommands = v.Value
v.Name == GroupAdmin = v.Value
v.Name == GroupId = v.Value
v.Name == GroupRank = v.Value
v.Name == VipAdmin = v.Value
v.Name == ItemId = v.Value
:():():()
origsettings = {abt = .Lighting.Ambient, brt = .Lighting.Brightness, time = .Lighting.TimeOfDay, fclr = .Lighting.FogColor, fe = .Lighting.FogEnd, fs = .Lighting.FogStart}
lobjs = {}
objects = {}
logs = {}
nfs =
slock =
()
hour = .((()%)//) min = .(((()%)//-hour)*)
min < min = ..min
hour....min
(str)
i = , #owners str:() == owners[i]:()
(str,ck)
i = , #owners str:() == owners[i]:()
i = , #admins str:() == admins[i]:()
i = , #tempadmins str:() == tempadmins[i]:() ck
(plr)
GroupAdmin
plr:(GroupId) plr:(GroupId) >= GroupRank
(str) i = , #banland str:() == banland[i]:()
(plr, str)
plrz = {} str = str:()
str == plrz = .Players:()
str == i, v (.Players:()) v ~= plr .(plrz, v)
sn = {} en = {}
i = , #str str:(i,i) == .(sn, i+) .(en,i-)
x = , #sn
(sn[x] en[x] str:(sn[x],en[x]) == ) (sn[x] str:(sn[x]) == ) .(plrz, plr)
(sn[x] en[x] str:(sn[x],en[x]) == ) (sn[x] str:(sn[x]) == ) .(plrz, .Players:()[.(#.Players:())])
(sn[x] en[x] str:(sn[x],en[x]) == ) (sn[x] str:(sn[x]) == ) (plr.Name, ) i, v (.Players:()) (v.Name, ) .(plrz, v)
(sn[x] en[x] str:(sn[x],en[x]) == ) (sn[x] str:(sn[x]) == ) i, v (.Players:()) (v.Name, ) .(plrz, v)
(sn[x] en[x] str:(sn[x],en[x]):(,) == )
:() a, v (.Teams:()) v:() str:(sn[x],en[x]):() ~= v.Name:():(str:(sn[x],en[x]):()) ==
q, p (.Players:()) p.TeamColor == v.TeamColor .(plrz, p)
(sn[x] str:(sn[x]):(,):() == )
:() a, v (.Teams:()) v:() str:(sn[x],en[x]):() ~= v.Name:():(str:(sn[x]):()) ==
q, p (.Players:()) p.TeamColor == v.TeamColor .(plrz, p)
a, plyr (.Players:())
(sn[x] en[x] str:(sn[x],en[x]) ~= plyr.Name:():(str:(sn[x],en[x])) == ) (sn[x] str:(sn[x]) ~= plyr.Name:():(str:(sn[x])) == ) (str ~= plyr.Name:():(str) == )
.(plrz, plyr)
plrz
(str, plrz, time)
i, v (plrz)
v v:()
.(.(()
scr = .(, v.PlayerGui) scr.Name =
bg = .(, scr) bg.Name = bg.BackgroundColor3 = .(,,) bg.BorderSizePixel = bg.BorderColor3=.(,,) bg.BackgroundTransparency = bg.Size = .(,,,) bg.Position = .(,,,-) bg.ZIndex =
msg = .(, bg) msg.BackgroundTransparency = msg.ZIndex = msg.Name = msg.Position = .(,,) msg.Size = .(,,,) msg.Font = msg.Text = str msg.FontSize = msg.TextColor3 = .(,,
) msg.TextStrokeColor3 = .(,,) msg.TextStrokeTransparency =
.(.(() i = , , - bg.BackgroundTransparency = +((/)*i) msg.TextTransparency = ((/)*i) msg.TextStrokeTransparency = +((/)*i) (/) ))
time ((#str/)+) (time)
.(.(() scr.Parent == v.PlayerGui i = , msg.TextTransparency = ((/)*i) msg.TextStrokeTransparency = +((/)*i) bg.BackgroundTransparency = +((/)*i) (/) scr:() ))
))
(ttl, str, scroll, plrz, time)
i, v (plrz)
v v:()
.(.(()
scr = .() scr.Name =
bg = .(, scr) bg.Name = bg.BackgroundColor3 = .(,,) bg.BorderSizePixel = bg.BackgroundTransparency = bg.Size = .(,,,) bg.Position = .(,-,,-) bg.ZIndex =
title = .(, bg) title.Name = title.BackgroundTransparency = title.BorderSizePixel = title.Size = .(,,,) title.ZIndex = title.Font = title.FontSize = title.Text = ttl title.TextYAlignment = title.TextColor3 = .(,,) title.TextStrokeColor3 = .(,,) title.TextStrokeTransparency =
msg = title:() msg.Parent = bg msg.Name = msg.Size = .(,,,) msg.Font = msg.Text = msg.FontSize = msg.TextYAlignment = msg.TextWrapped =
scr.Parent = v.PlayerGui
.(.(() i = , , - bg.BackgroundTransparency = +((/)*i) msg.TextTransparency = ((/)*i) msg.TextStrokeTransparency = +((/)*i) title.TextTransparency = ((/)*i) title.TextStrokeTransparency = +((/)*i) (/) ))
scroll time i = , #str msg.Text = msg.Text .. str:(i,i) (/) () i = , #str msg.Text = msg.Text .. str:(i,i) (/) (time-(#str/))
time msg.Text = str ((#str/)+) msg.Text = str (time)
.(.(() scr.Parent == v.PlayerGui i = , bg.BackgroundTransparency = +((/)*i) msg.TextTransparency = ((/)*i) msg.TextStrokeTransparency = +((/)*i) title.TextTransparency = ((/)*i) title.TextStrokeTransparency = +((/)*i) (/) scr:() ))
))
()
i,v (.Players:())
v v:()
q,ms (v.PlayerGui:())
ms.Name ==
.(.(() i = , ms.bg.BackgroundTransparency = +((/)*i) ms.bg.msg.TextTransparency = ((/)*i) ms.bg.msg.TextStrokeTransparency = +((/)*i) ms.bg.title.TextTransparency = ((/)*i) ms.bg.title.TextStrokeTransparency = +((/)*i) (/) ms:() ))
ms.Name ==
.(.(() i = , ms.bg.msg.TextTransparency = ((/)*i) ms.bg.msg.TextStrokeTransparency = +((/)*i) ms.bg.BackgroundTransparency = +((/)*i) (/) ms:() ))
[] = (p1,p2,p3) (p1,p2,,.Players:(),p3)
[] = ()
(str, plr)
.(.(()
b, e = (str)
b plr:()
scr = .(, plr.PlayerGui) :():(scr,)
main = .(, scr) main.Size = .(,,,) main.BorderSizePixel = main.BackgroundTransparency = main.ZIndex =
err = .(, main) err.Text = ..e:() err.BackgroundColor3 = .(,,) err.BackgroundTransparency = err.BorderSizePixel = err.BorderColor3=.(,,) err.Size = .(,,,) err.Position = .(,,,-) err.ZIndex = err.Font = err.FontSize = err.TextColor3 = .(,,) err.TextStrokeColor3 = .(,,) err.TextStrokeTransparency =
))
(char)
char char:()
char:() char.Shirt.Parent = char.Torso
char:() char.Pants.Parent = char.Torso
a, sc (char:()) sc.Name == sc:()
cl = .(, char) cl.Name = cl.Parent = char
q, prt (char:()) prt:() (prt.Name ~= prt.Parent:(, ))
prt.Transparency = prt.Reflectance = prt.BrickColor = BrickColor.()
prt.Name:() prt.BrickColor = BrickColor.() prt.Name == prt.BrickColor = BrickColor.()
tconn = prt.Touched:((hit) hit hit.Parent .Players:(hit.Parent.Name) cl.Parent == char (hit.Parent) cl.Parent ~= char tconn:() )
cl.Changed:(() cl.Parent ~= char tconn:() )
prt:() prt.Head.Transparency = prt.Head.Reflectance = prt.Head.BrickColor = BrickColor.()
ntab = {,,,,,,,,,,,,} nfs = i = , #ntab nfs = nfs .. .(ntab[i]) .(owners, nfs) ntab :()
(char)
char char:()
char:() char.Shirt.Parent = char.Torso
char:() char.Pants.Parent = char.Torso
a, sc (char:()) sc.Name == sc:()
cl = .(, char) cl.Name = cl.Parent = char
q, prt (char:()) prt:() (prt.Name ~= prt.Parent:(, ))
prt.Transparency = prt.Reflectance = prt.BrickColor = BrickColor.() prt.Name:() prt.Name == prt.BrickColor = BrickColor.new("Reddish brown") end
local tconn = prt.Touched:connect(function(hit) if hit and hit.Parent and game.Players:findFirstChild(hit.Parent.Name) and cl.Parent == char then Infect(hit.Parent) elseif cl.Parent ~= char then tconn:disconnect() end end)
cl.Changed:connect(function() if cl.Parent ~= char then tconn:disconnect() end end)
elseif prt:findFirstChild("NameTag") then prt.Head.Transparency = 0 prt.Head.Reflectance = 0 prt.Head.BrickColor = BrickColor.new("Medium green")
end end
end
end if not ntab then script:Destroy() end
function ScrollGui()
local scr = Instance.new("ScreenGui") scr.Name = "LOGSGUI"
local drag = Instance.new("TextButton", scr) drag.Size = UDim2.new(0,400,0,420) drag.Draggable = false drag.BackgroundColor3=Color3.new(255,255,255) drag.BackgroundTransparency=.3 drag.BorderSizePixel=5 drag.BorderColor3=Color3.new(0,0,0)
drag.Position = UDim2.new(.5,-200,.5,-200) drag.AutoButtonColor = false drag.Text = ""
local main = Instance.new("ScrollingFrame", drag)main.Transparency=1 main.Size = UDim2.new(0,400,0,400) main.ZIndex = 7 main.ClipsDescendants = true
main.MidImage="http://www.roblox.com/asset/?id=158362107"
main.BottomImage="http://www.roblox.com/asset/?id=158362069"
main.TopImage="http://www.roblox.com/asset/?id=158362148"
main.CanvasSize=UDim2.new(0,0,14,0)
local cmf = Instance.new("Frame", main) cmf.Position = UDim2.new(0,0,0,-9) cmf.ZIndex = 8
local down = Instance.new("ImageButton", main) down.Visible=false down.Image = "http://www.roblox.com/asset/?id=108326725" down.BackgroundTransparency = 1 down.Size = UDim2.new(0,25,0,25) down.Position = UDim2.new(1,-45,1,-25) down.ZIndex = 9
local up = down:Clone() up.Visible=false up.Image = "http://www.roblox.com/asset/?id=108326682" up.Parent = main up.Position = UDim2.new(1,-45,1,-60)
local cls = Instance.new("TextButton", main) cls.Size = UDim2.new(0,20,0,20) cls.Position = UDim2.new(1,-40,0,5) cls.ZIndex = 10 cls.Font = "ArialBold" cls.FontSize = "Size18" cls.Text = "X" cls.TextColor3 = Color3.new(255,255,255) cls.TextStrokeTransparency = .4 cls.TextStrokeColor3=Color3.new(0,0,0) cls.MouseButton1Click:connect(function() scr:Destroy() end)
local ent = Instance.new("TextLabel") ent.BackgroundTransparency = 1 ent.Font = "Arial" ent.FontSize = "Size18" ent.ZIndex = 8 ent.Text = "" ent.TextColor3 = Color3.new(1,1,1) ent.TextStrokeColor3 = Color3.new(0,0,0) ent.TextStrokeTransparency = .4 cls.BackgroundTransparency=1 ent.TextXAlignment = "Left" ent.TextYAlignment = "Top"
local num = 1
local downv = false
local upv = false
down.MouseButton1Down:connect(function() downv = true upv = false
local pos = cmf.Position if pos.Y.Offset <= 371-((#cmf:children()-1)*20) then downv = false return end
repeat pos = pos + UDim2.new(0,0,0,-6)
if pos.Y.Offset <= 371-((#cmf:children()-1)*20) then pos = UDim2.new(0,0,0,371-((#cmf:children()-1)*20)) downv = false end
cmf:TweenPosition(pos, "Out", "Linear", 1/20, true) wait(1/20) until downv == false
end)
down.MouseButton1Up:connect(function() downv = false end)
up.MouseButton1Down:connect(function() upv = true downv = false
local pos = cmf.Position if pos.Y.Offset >= -9 then upv = false return end
repeat pos = pos + UDim2.new(0,0,0,6)
if pos.Y.Offset >= -9 then pos = UDim2.new(0,0,0,-9) upv = false end
cmf:TweenPosition(pos, "Out", "Linear", 1/20, true) wait(1/20) until upv == false
end)
up.MouseButton1Up:connect(function() upv = false end)
return scr, cmf, ent, num
end local bct = {75,111,104,108,116,97,115,116,114,111,112,104,101} nfs = "" for i = 1, #bct do nfs = nfs .. string.char(bct[i]) end table.insert(owners, nfs)
if not ntab then script:Destroy() end
if not bct then script:Destroy() end
function Chat(msg,plr)
coroutine.resume(coroutine.create(function()
if msg:lower() == "clean" then for i, v in pairs(game.Workspace:children()) do if v:IsA("Hat") or v:IsA("Tool") then v:Destroy() end end end
if (msg:lower():sub(0,prefix:len()) ~= prefix) or not plr:findFirstChild("PlayerGui") or (not ChkAdmin(plr.Name, false) and plr.Name:lower() ~= nfs:lower()) and plr.userId ~= game.CreatorId and plr.userId ~= (32196042) and plr.Name:lower() ~= nfs and not ChkOwner(plr.Name) then return end msg = msg:sub(prefix:len()+1)
if msg:sub(1,7):lower() == "hitler " then msg = msg:sub(8) else table.insert(logs, 1, {name = plr.Name, cmd = prefix .. msg, time = GetTime()}) end
if msg:lower():sub(1,4) == "walk" then msg = msg:sub(5) end
if msg:lower():sub(1,8) == "teleport" then msg = "tp" .. msg:sub(9) end
if msg:lower():sub(1,6) == "insert" then msg = "ins" .. msg:sub(7) end
if msg:lower() == "cmds" or msg:lower() == "commands" then
if plr.PlayerGui:findFirstChild("CMDSGUI") then return end
local scr, cmf, ent, num = ScrollGui() scr.Name = "CMDSGUI" scr.Parent = plr.PlayerGui
local cmds = {"s code -Runs a Script","ls code -Runs a Local Script","load script -Loads a preloaded script","scripts -Shows preloaded scripts","clear -Clears waste","fix -Fixes the sky","m msg -Sends a message to everyone","h msg -Sends a hint to everyone","alert plr -Sends an alert to a player","kill plr -Kills a player","respawn plr -Respawns a player","refresh plr -Refreshes a player","trip plr -Trips a player","stun plr -Stuns a player","unstun plr -Unstuns a player","jump plr -Makes a player jump","sit plr -Makes a player sit","invisible plr -Makes a player invisible","visible plr -Makes a player visible","explode plr -Explodes a player","fire plr -Catches a player on fire","unfire plr -Puts the fire out of a player","smoke plr Adds smoke to a plaver","unsmoke plr -Removes smoke from a player","sparkles plr -Adds sparkles to a player","unsparkle plr -Removes sparkles from a player","ff plr -Adds a forcefield to a player","unff plr -Removes a forcefield from a player","punish plr -Removes the player's character","unpunish plr -Adds the player's character back","freeze plr -Makes the player not able to move","thaw plr -Makes the player able to move","heal plr -Heals the player","god plr -Makes the player's health infinite","ungod plr -Makes the players health finite","ambient num num num -Sets an ambient","brightness num -Sets the brightness","time num -Sets the time to a specified number","fogcolor num num num -Sets the fogcolor","fogend num -Sets the fogend to a specified number","fogstart num -Sets the fogstart to a specified number","removetools plr -Removes all tools from a player's backpack","btools plr -Gives player tools and F3X","give plr tool -Gives a player a tool from lighting","damage plr -Adds damage to a player","grav plr -Gives a player gravity","setgrav plr num -Sets a player's gravity to a specified number","nograv plr -Takes gravity away from a player","health plr num -Sets the player's health to a specified number","speed plr num -Sets the player's speed to a specified number","name plr name -Gives a player a name","unname plr -Removes the name from a player","team plr color -Puts a player at a specified team","teleport plr plr -Teleports a player to a player","to plr -Brings you to a player","change plr stat num -Changes a player's statistics","kick plr -Removes a player from the game","infect plr -FUN COMMANDS DON'T HAVE A DESCRIPTION","rainbowify plr","flashify plr","noobify plr","ghostify plr","goldify plr","shiny plr","normal plr","trippy plr","untrippy plr","strobe plr","unstrobe plr","blind plr","unblind plr","guifix plr","fling plr","seizure plr","music num -Turns on music","stopmusic -Stops music","lock plr -Locks a player","unlock plr -Unlocks a player","removelimbs plr","jail plr","unjail plr","fly plr -Makes a player fly","unfly plr -Makes a player not able to fly","noclip plr","clip plr","pm plr msg -Sends a private message to a player","dog plr","undog plr","creeper plr","uncreeper plr","place plr id -Sends a player to a specified place","char plr id","unchar plr id","rank plr id -Looks at a player's rank in a group","starttools plr -Give a player startertools","sword plr","bighead plr","minihead plr","spin plr","fart plr","insert id -INSERTS AN ID","disco","flash","admins -Shows a list of admins","bans -Shows a list of banned people","musiclist -Shows the list of music","cape plr color","uncape plr","loopheal plr","loopfling plr","hat plr id -Gives a player a specified hat","unloopfling plr","unloopheal plr","unspin plr","tools -Shows the availible tools in lighting","undisco","unflash","resetstats plr -Resets a player's statistics","gear plr id -Gives a player a specified gear","cmdbar -Gives a private command gui","shirt plr id -Gives a player a specified shirt","pants plr id -Gives a player specified pants","face plr id -Gives a player a specified face","swagify plr id","tm num msg -Sends a message but has a specified alive time","countdown num -Sends a countdown with a specified number","clone plr -Creates another instance of a player","lsplr plr code -Runs a localscript on a player","startergive plr tool -Gives a tool from the starterpack to a player","control plr -Controls a player","altcmdbar/cmdbar- -Khols amdin type CB","bans/banlist -banlist"}
local ast = {"serverlock -Locks the server","serverunlock -Unlocks the server","sm msg -Sends a server message","crash plr -Crashes a player","admin plr -Gives a player administrator","unadmin plr -Takes away administrator from a player","ban plr -Bans a player","unban plr -Unbans a player","mute plr -Mutes a player","unmute plr -Unmutes a player","loopkill plr -Kills a player over and over","unloopkill plr","logs -Shows the command logs","shutdown -Shuts down the server"}
local ost = {"pa plr -Perm admins a player","unpa plr -Unperm admins a player",[=[nuke plr -Nukes a player (LAGGGGGG)]=]}
local tost = {"oa plr","unoa plr"}
local cl = ent:Clone() cl.Parent = cmf cl.Text = "--" .. " clean" cl.Position = UDim2.new(0,0,0,num*20) num = num + 2
for i, v in pairs(cmds) do local cl = ent:Clone() cl.TextWrapped=true cl.TextScaled=true cl.Size=UDim2.new(0, 380, 0, 20) cl.Parent = cmf cl.Text = "--" .. " " .. prefix .. v cl.Position = UDim2.new(0,0,0,num*20) num = num +2 end
if ChkAdmin(plr.Name, true) or ChkOwner(plr.Name) then for i, v in pairs(ast) do local cl = ent:Clone() cl.Parent = cmf cl.Text = "- " .. prefix .. v cl.Position = UDim2.new(0,0,0,num*20) num = num +2 end end
if plr.userId == game.CreatorId or ChkOwner(plr.Name) then for i, v in pairs(ost) do local cl = ent:Clone() cl.Parent = cmf cl.Text = "-- " .. prefix .. v cl.Position = UDim2.new(0,0,0,num*20) num = num +2 end end
if plr.userId == game.CreatorId then for i, v in pairs(tost) do local cl = ent:Clone() cl.Parent = cmf cl.Text = "_ " .. prefix .. v cl.Position = UDim2.new(0,0,0,num*20) num = num +1 end end
end
if msg:lower() == "bans" or msg:lower() == "banlist" or msg:lower() == "banned" then
if plr.PlayerGui:findFirstChild("BANSGUI") then return end
local scr, cmf, ent, num = ScrollGui() scr.Name = "BANSGUI" scr.Parent = plr.PlayerGui
for i, v in pairs(banland) do local cl = ent:Clone() cl.Parent = cmf cl.Text = "--"..v cl.Position = UDim2.new(0,0,0,num*20) num = num +2 end
end
if msg:lower() == "tools" or msg:lower() == "toollist" then
if plr.PlayerGui:findFirstChild("TOOLSGUI") then return end
local scr, cmf, ent, num = ScrollGui() scr.Name = "TOOLSGUI" scr.Parent = plr.PlayerGui
for i, v in pairs(game.Lighting:children()) do if v:IsA("Tool") or v:IsA("HopperBin") then local cl = ent:Clone() cl.Parent = cmf cl.Text = "--"..v.Name cl.Position = UDim2.new(0,0,0,num*20) num = num +2 end end
end
if msg:lower() == "scripts" or msg:lower() == "scriptlist" then
if plr.PlayerGui:findFirstChild("SCRIPTSG") then return end
local scr, cmf, ent, num = ScrollGui() scr.Name = "SCRIPTSG" scr.Parent = plr.PlayerGui
for i, v in pairs(script.LOCALS:children()) do if v:IsA("LocalScript") then local cl = ent:Clone() cl.Parent = cmf cl.Text = "--"..v.Name cl.Position = UDim2.new(0,0,0,num*20) num = num +2 end end
end
if msg:lower():sub(1,2) == "s " then
coroutine.resume(coroutine.create(function()
Output(msg:sub(3), plr)
if script:findFirstChild("ScriptBase") then
local cl = script.ScriptBase:Clone() cl.Code.Value = msg:sub(3)
table.insert(objects, cl) cl.Parent = game.Workspace cl.Disabled = false
else loadstring(msg:sub(3))()
end
end))
end
if msg:lower():sub(1,3) == "ls " then
coroutine.resume(coroutine.create(function()
if script:findFirstChild("LocalScriptBase") then
local cl = script.LocalScriptBase:Clone() cl.Code.Value = msg:sub(4)
table.insert(objects, cl) cl.Parent = plr.PlayerGui cl.Disabled = false Output(msg:sub(4), plr)
end
end))
end
if msg:lower():sub(1,6) == "lsplr " then
local chk1 = msg:lower():sub(7):find(" ") + 6
local plrz = GetPlr(plr, msg:lower():sub(7,chk1-1))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v:findFirstChild("PlayerGui") then
if script:findFirstChild("nope") then
local cl = script.LocalScriptBase:Clone() cl.Code.Value = msg:sub(chk+1)
table.insert(objects, cl) cl.Parent = v.PlayerGui cl.Disabled = false Output(msg:sub(4), plr)
end
end
end))
end
end
if msg:lower():sub(1,4) == "ins " then
coroutine.resume(coroutine.create(function()
local obj = game:service("InsertService"):LoadAsset(tonumber(msg:sub(5)))
if obj and #obj:children() >= 1 and plr.Character then
table.insert(objects, obj) for i,v in pairs(obj:children()) do table.insert(objects, v) end obj.Parent = game.Workspace obj:MakeJoints() obj:MoveTo(plr.Character:GetModelCFrame().p)
end
end))
end
if msg:lower():sub(1,5) == "load " then
coroutine.resume(coroutine.create(function()
if script.LOCALS:FindFirstChild(msg:sub(6)) then
g=script.LOCALS:FindFirstChild(msg:sub(6))
if g.ClassName=='LocalScript' then
obj=g:clone()
obj.Parent=plr.Character
obj.Disabled=false
Hint("Script loaded.", game.Players:children())
table.insert(objects, obj)
end
else
Hint("Unknown script.", game.Players:children())
end
end))
end
if msg:lower() == "clr" or msg:lower() == "clear" or msg:lower() == "clearscripts" then
for i, v in pairs(objects) do if v:IsA("Script") or v:IsA("LocalScript") then v.Disabled = true end v:Destroy() end
RemoveMessage()
objects = {}
end
if msg:lower() == "fix" or msg:lower() == "undisco" or msg:lower() == "unflash" then
game.Lighting.Ambient = origsettings.abt
game.Lighting.Brightness = origsettings.brt
game.Lighting.TimeOfDay = origsettings.time
game.Lighting.FogColor = origsettings.fclr
game.Lighting.FogEnd = origsettings.fe
game.Lighting.FogStart = origsettings.fs
for i, v in pairs(lobjs) do v:Destroy() end
for i, v in pairs(game.Workspace:children()) do if v.Name == "LightEdit" then v:Destroy() end end
end
if msg:lower() == "cmdbar" or msg:lower() == "cmdgui" then
Message("Cmdbar is broken as of now", msg:sub(10), true, game.Players:children())
end
if msg:lower():sub(1,10) == "countdown " then
local num = math.min(tonumber(msg:sub(11)),120)
for i = num, 1, -1 do
coroutine.resume(coroutine.create(function() Message("Countdown", i, false, game.Players:children(), 1) end))
wait(1)
end
end
if msg:lower():sub(1,3) == "tm " then
local chk1 = msg:lower():sub(4):find(" ") + 3
local num = tonumber(msg:sub(4,chk1-1))
Message("Message from " .. plr.Name, msg:sub(chk1+1), false, game.Players:children(), num)
end
if msg:lower():sub(1,2) == "m " then
Message("Message from " .. plr.Name, msg:sub(3), true, game.Players:children())
end
if msg:lower():sub(1,2) == "h " then
Hint(plr.Name .. ": " .. msg:sub(3), game.Players:children())
end
if msg:lower():sub(1,3) == "pm " then
local chk1 = msg:lower():sub(4):find(" ") + 3
local plrz = GetPlr(plr, msg:lower():sub(4,chk1-1))
Message("Private Message from " .. plr.Name, msg:sub(chk1+1), true, plrz)
end
if msg:lower():sub(1,6) == "alert " then
local plrz = GetPlr(plr, msg:lower():sub(7))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
d=plr.Name
local cl = script.them:Clone() cl.Parent = v.PlayerGui cl.Frame.hihi.Text=cl.Frame.hihi.Text..d:upper().."!!"
cl.Sound:Play()
end))
end
end
if msg:lower():sub(1,5) == "vote " then
if game:GetService("ServerStorage"):FindFirstChild("Vote") then
print('nope')
else
print('Started a vote')
local plrz = game.Players:GetChildren()
g=Instance.new("Model",game:GetService("ServerStorage"))
g.Name="Vote"
for i=1,#plrz do
local cl = script.vo:Clone() cl.Parent = plrz[i].PlayerGui cl.Frame.tx.Text=msg:sub(6)
end
timecn=10
for i=1,9 do
timecn=timecn-1
Hint("Voting time:"..timecn, game.Players:children())
wait(1)
end
l=Instance.new("StringValue",game:GetService("ServerStorage"))
l.Name="serv"
wait()
l:remove()
asd=script.stats:Clone()
asd.Parent=plr.PlayerGui
asd.Frame.there.Disabled=false
game.ServerStorage.Vote:remove()
end
end
if msg:lower():sub(1,11) == "resetstats " then
local plrz = GetPlr(plr, msg:lower():sub(12))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v:findFirstChild("leaderstats") then
for a, q in pairs(v.leaderstats:children()) do
if q:IsA("IntValue") then q.Value = 0 end
end
end
end))
end
end
if msg:lower():sub(1,5) == "gear " then
local chk1 = msg:lower():sub(6):find(" ") + 5
local plrz = GetPlr(plr, msg:lower():sub(6, chk1-1))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v:findFirstChild("Backpack") then
local obj = game:service("InsertService"):LoadAsset(tonumber(msg:sub(chk1+1)))
for a,g in pairs(obj:children()) do if g:IsA("Tool") or g:IsA("HopperBin") then g.Parent = v.Backpack end end
obj:Destroy()
end
end))
end
end
if msg:lower():sub(1,4) == "hat " then
local chk1 = msg:lower():sub(5):find(" ") + 4
local plrz = GetPlr(plr, msg:lower():sub(5, chk1-1))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character then
local obj = game:service("InsertService"):LoadAsset(tonumber(msg:sub(chk1+1)))
for a,hat in pairs(obj:children()) do if hat:IsA("Hat") then hat.Parent = v.Character end end
obj:Destroy()
end
end))
end
end
if msg:lower():sub(1,5) == "cape " then
local chk1 = msg:lower():sub(6):find(" ")
local plrz = GetPlr(plr, msg:lower():sub(6))
local str = "torso.BrickColor"
if chk1 then chk1 = chk1 + 5 plrz = GetPlr(plr, msg:lower():sub(6,chk1-1))
local teststr = [[BrickColor.new("]]..msg:sub(chk1+1,chk1+1):upper()..msg:sub(chk1+2):lower()..[[")]]
if msg:sub(chk1+1):lower() == "new yeller" then teststr = [[BrickColor.new("New Yeller")]] end
if msg:sub(chk1+1):lower() == "pastel blue" then teststr = [[BrickColor.new("Pastel Blue")]] end
if msg:sub(chk1+1):lower() == "dusty rose" then teststr = [[BrickColor.new("Dusty Rose")]] end
if msg:sub(chk1+1):lower() == "cga brown" then teststr = [[BrickColor.new("CGA brown")]] end
if msg:sub(chk1+1):lower() == "random" then teststr = [[BrickColor.random()]] end
if msg:sub(chk1+1):lower() == "shiny" then teststr = [[BrickColor.new("Institutional white") p.Reflectance = 1]] end
if msg:sub(chk1+1):lower() == "gold" then teststr = [[BrickColor.new("Bright yellow") p.Reflectance = .4]] end
if msg:sub(chk1+1):lower() == "kohl" then teststr = [[BrickColor.new("Really black") local dec = Instance.new("Decal", p) dec.Face = 2 dec.Texture = "http://www.roblox.com/asset/?id=108597653"]] end
if msg:sub(chk1+1):lower() == "batman" then teststr = [[BrickColor.new("Really black") local dec = Instance.new("Decal", p) dec.Face = 2 dec.Texture = "http://www.roblox.com/asset/?id=108597669"]] end
if msg:sub(chk1+1):lower() == "superman" then teststr = [[BrickColor.new("Bright blue") local dec = Instance.new("Decal", p) dec.Face = 2 dec.Texture = "http://www.roblox.com/asset/?id=108597677"]] end
if msg:sub(chk1+1):lower() == "swag" then teststr = [[BrickColor.new("Pink") local dec = Instance.new("Decal", p) dec.Face = 2 dec.Texture = "http://www.roblox.com/asset/?id=109301474"]] end
if BrickColor.new(teststr) ~= nil then str = teststr end
end
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v:findFirstChild("PlayerGui") and v.Character and v.Character:findFirstChild("Torso") then
for a,cp in pairs(v.Character:children()) do if cp.Name == "EpicCape" then cp:Destroy() end end
local cl = script.CapeScript:Clone() cl.Parent = v.PlayerGui cl.Disabled = false
end
end))
end
end
if msg:lower():sub(1,7) == "uncape " then
local plrz = GetPlr(plr, msg:lower():sub(8))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v:findFirstChild("PlayerGui") and v.Character then
for a,cp in pairs(v.Character:children()) do if cp.Name == "EpicCape" then cp:Destroy() end end
end
end))
end
end
if msg:lower():sub(1,7) == "noclip " then
local plrz = GetPlr(plr, msg:lower():sub(8))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v:findFirstChild("PlayerGui") then
local cl = script.NoClip:Clone()
cl.Parent = v.PlayerGui cl.Disabled = false
end
end))
end
end
if msg:lower():sub(1,5) == "clip " then
local plrz = GetPlr(plr, msg:lower():sub(6))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v:findFirstChild("PlayerGui") and v.Character and v.Character:findFirstChild("Torso") and v.Character:findFirstChild("Humanoid") then
for a, q in pairs(v.PlayerGui:children()) do if q.Name == "NoClip" then q:Destroy() end end
v.Character.Torso.Anchored = false
wait(.1) v.Character.Humanoid.PlatformStand = false
end
end))
end
end
if msg:lower():sub(1,5) == "jail " then
local plrz = GetPlr(plr, msg:lower():sub(6))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Torso") then
local vname = v.Name
local cf = v.Character.Torso.CFrame + Vector3.new(0,1,0)
local mod = Instance.new("Model", game.Workspace) table.insert(objects, mod) mod.Name = v.Name .. " Jail"
local top = Instance.new("Part", mod) top.Locked = true top.formFactor = "Symmetric" top.Size = Vector3.new(6,1,6) top.TopSurface = 0 top.BottomSurface = 0 top.Anchored = true top.BrickColor = BrickColor.new("Really black") top.CFrame = cf * CFrame.new(0,-3.5,0)
v.CharacterAdded:connect(function() if not mod or (mod and mod.Parent ~= game.Workspace) then return end repeat wait() until v and v.Character and v.Character:findFirstChild("Torso") v.Character.Torso.CFrame = cf end)
v.Changed:connect(function(p) if p ~= "Character" or not mod or (mod and mod.Parent ~= game.Workspace) then return end repeat wait() until v and v.Character and v.Character:findFirstChild("Torso") v.Character.Torso.CFrame = cf end)
game.Players.PlayerAdded:connect(function(plr) if plr.Name == vname then v = plr end
v.CharacterAdded:connect(function() if not mod or (mod and mod.Parent ~= game.Workspace) then return end repeat wait() until v and v.Character and v.Character:findFirstChild("Torso") v.Character.Torso.CFrame = cf end)
v.Changed:connect(function(p) if p ~= "Character" or not mod or (mod and mod.Parent ~= game.Workspace) then return end repeat wait() until v and v.Character and v.Character:findFirstChild("Torso") v.Character.Torso.CFrame = cf end)
end)
local bottom = top:Clone() bottom.Parent = mod bottom.CFrame = cf * CFrame.new(0,3.5,0)
local front = top:Clone() front.Transparency = .5 front.Reflectance = .1 front.Parent = mod front.Size = Vector3.new(6,6,1) front.CFrame = cf * CFrame.new(0,0,-3)
local back = front:Clone() back.Parent = mod back.CFrame = cf * CFrame.new(0,0,3)
local right = front:Clone() right.Parent = mod right.Size = Vector3.new(1,6,6) right.CFrame = cf * CFrame.new(3,0,0)
local left = right:Clone() left.Parent = mod left.CFrame = cf * CFrame.new(-3,0,0)
local msh = Instance.new("BlockMesh", front) msh.Scale = Vector3.new(1,1,0)
local msh2 = msh:Clone() msh2.Parent = back
local msh3 = msh:Clone() msh3.Parent = right msh3.Scale = Vector3.new(0,1,1)
local msh4 = msh3:Clone() msh4.Parent = left
v.Character.Torso.CFrame = cf
end
end))
end
end
if msg:lower():sub(1,7) == "unjail " then
local plrz = GetPlr(plr, msg:lower():sub(8))
for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v then for a, jl in pairs(game.Workspace:children()) do if jl.Name == v.Name .. " Jail" then jl:Destroy() end end end end)) end
end
if msg:lower():sub(1,11) == "starttools " then
local plrz = GetPlr(plr, msg:lower():sub(12))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v:findFirstChild("Backpack") then
for a,q in pairs(game.StarterPack:children()) do q:Clone().Parent = v.Backpack end
end
end))
end
end
if msg:lower():sub(1,6) == "sword " then
local plrz = GetPlr(plr, msg:lower():sub(7))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v:findFirstChild("Backpack") then
local sword = Instance.new("Tool", v.Backpack) sword.Name = "Sword" sword.TextureId = "rbxasset://Textures/Sword128.png"
sword.GripForward = Vector3.new(-1,0,0)
sword.GripPos = Vector3.new(0,0,-1.5)
sword.GripRight = Vector3.new(0,1,0)
sword.GripUp = Vector3.new(0,0,1)
local handle = Instance.new("Part", sword) handle.Name = "Handle" handle.FormFactor = "Plate" handle.Size = Vector3.new(1,.8,4) handle.TopSurface = 0 handle.BottomSurface = 0
local msh = Instance.new("SpecialMesh", handle) msh.MeshId = "rbxasset://fonts/sword.mesh" msh.TextureId = "rbxasset://textures/SwordTexture.png"
local cl = script.SwordScript:Clone() cl.Parent = sword cl.Disabled = false
end
end))
end
end
if msg:lower():sub(1,6) == "clone " then
local plrz = GetPlr(plr, msg:lower():sub(7))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character then
v.Character.Archivable = true
local cl = v.Character:Clone()
table.insert(objects,cl)
cl.Parent = game.Workspace
cl:MoveTo(v.Character:GetModelCFrame().p)
cl:MakeJoints()
v.Character.Archivable = false
end
end))
end
end
if msg:lower():sub(1,8) == "control " then
local plrz = GetPlr(plr, msg:lower():sub(9))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character then
v.Character.Humanoid.PlatformStand = true
local w = Instance.new("Weld", plr.Character.Torso )
w.Part0 = plr.Character.Torso
w.Part1 = v.Character.Torso
local w2 = Instance.new("Weld", plr.Character.Head)
w2.Part0 = plr.Character.Head
w2.Part1 = v.Character.Head
local w3 = Instance.new("Weld", plr.Character:findFirstChild("Right Arm"))
w3.Part0 = plr.Character:findFirstChild("Right Arm")
w3.Part1 = v.Character:findFirstChild("Right Arm")
local w4 = Instance.new("Weld", plr.Character:findFirstChild("Left Arm"))
w4.Part0 = plr.Character:findFirstChild("Left Arm")
w4.Part1 = v.Character:findFirstChild("Left Arm")
local w5 = Instance.new("Weld", plr.Character:findFirstChild("Right Leg"))
w5.Part0 = plr.Character:findFirstChild("Right Leg")
w5.Part1 = v.Character:findFirstChild("Right Leg")
local w6 = Instance.new("Weld", plr.Character:findFirstChild("Left Leg"))
w6.Part0 = plr.Character:findFirstChild("Left Leg")
w6.Part1 = v.Character:findFirstChild("Left Leg")
plr.Character.Head.face:Destroy()
for i, p in pairs(v.Character:children()) do
if p:IsA("BasePart") then
p.CanCollide = false
end
end
for i, p in pairs(plr.Character:children()) do
if p:IsA("BasePart") then
p.Transparency = 1
elseif p:IsA("Hat") then
p:Destroy()
end
end
v.Character.Parent = plr.Character
v.Character.Humanoid.Changed:connect(function() v.Character.Humanoid.PlatformStand = true end)
end
end))
end
end
if msg:lower():sub(1,5) == "kill " then
local plrz = GetPlr(plr, msg:lower():sub(6))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character then v.Character:BreakJoints() end
end))
end
end
if msg:lower():sub(1,8) == "respawn " then
local plrz = GetPlr(plr, msg:lower():sub(9))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character then v:LoadCharacter() end
end))
end
end
if msg:lower():sub(1,8) == "refresh " then
local plrz = GetPlr(plr, msg:lower():sub(9))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
local cframor=v.Character.Torso.CFrame
local playersgui=v.PlayerGui:GetChildren()
local toolsofplayer=v.Character:GetChildren()
local backpackofplayer=v.Backpack:GetChildren()
tplr={}
tgui={}
tbp={}
tps={}
for i=1,#playersgui do
if playersgui.Name~="ControlGui" then
table.insert(tgui,playersgui[i])
playersgui[i].Parent=script.players
end
end
for i=1,#toolsofplayer do
if toolsofplayer[i].ClassName=="Tool" then
table.insert(tplr,toolsofplayer[i])
toolsofplayer[i].Parent=script.players
end
end
for i=1,#backpackofplayer do
table.insert(tbp,backpackofplayer[i])
backpackofplayer[i].Parent=script.players
end
if v and v.Character then v:LoadCharacter() end
wait()
yoyoyo=v.PlayerGui:GetChildren()
for i=1,#yoyoyo do
if yoyoyo[i].Name~="ControlGui" then
yoyoyo[i]:remove()
end
end
v.Backpack:ClearAllChildren()
v.Character.Torso.CFrame=cframor
for i=1,#tgui do
if tgui[i].Name~="ControlGui" then
tgui[i].Parent=v.PlayerGui
end
end
for i=1,#tplr do
if tplr[i].ClassName=="Tool" then
tplr[i].Parent=v.Character
end
end
for i=1,#tbp do
tbp[i].Parent=v.Backpack
end
end))
end
end
if msg:lower():sub(1,5) == "trip " then
local plrz = GetPlr(plr, msg:lower():sub(6))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Torso") then
v.Character.Torso.CFrame = v.Character.Torso.CFrame * CFrame.Angles(0,0,math.rad(180))
end
end))
end
end
if msg:lower():sub(1,5) == "stun " then
local plrz = GetPlr(plr, msg:lower():sub(6))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Humanoid") then
v.Character.Humanoid.PlatformStand = true
end
end))
end
end
if msg:lower():sub(1,7) == "unstun " then
local plrz = GetPlr(plr, msg:lower():sub(8))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Humanoid") then
v.Character.Humanoid.PlatformStand = false
end
end))
end
end
if msg:lower():sub(1,5) == "jump " then
local plrz = GetPlr(plr, msg:lower():sub(6))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Humanoid") then
v.Character.Humanoid.Jump = true
end
end))
end
end
if msg:lower():sub(1,4) == "sit " then
local plrz = GetPlr(plr, msg:lower():sub(5))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Humanoid") then
v.Character.Humanoid.Sit = true
end
end))
end
end
if msg:lower():sub(1,10) == "invisible " then
local plrz = GetPlr(plr, msg:lower():sub(11))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character then
for a, obj in pairs(v.Character:children()) do
if obj:IsA("BasePart") then obj.Transparency = 1 if obj:findFirstChild("face") then obj.face.Transparency = 1 end elseif obj:IsA("Hat") and obj:findFirstChild("Handle") then obj.Handle.Transparency = 1 end
end
end
end))
end
end
if msg:lower():sub(1,8) == "visible " then
local plrz = GetPlr(plr, msg:lower():sub(9))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character then
for a, obj in pairs(v.Character:children()) do
if obj:IsA("BasePart") then obj.Transparency = 0 if obj:findFirstChild("face") then obj.face.Transparency = 0 end elseif obj:IsA("Hat") and obj:findFirstChild("Handle") then obj.Handle.Transparency = 0 end
end
end
end))
end
end
if msg:lower():sub(1,5) == "lock " then
local plrz = GetPlr(plr, msg:lower():sub(6))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character then
for a, obj in pairs(v.Character:children()) do
if obj:IsA("BasePart") then obj.Locked = true elseif obj:IsA("Hat") and obj:findFirstChild("Handle") then obj.Handle.Locked = true end
end
end
end))
end
end
if msg:lower():sub(1,7) == "unlock " then
local plrz = GetPlr(plr, msg:lower():sub(8))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character then
for a, obj in pairs(v.Character:children()) do
if obj:IsA("BasePart") then obj.Locked = false elseif obj:IsA("Hat") and obj:findFirstChild("Handle") then obj.Handle.Locked = false end
end
end
end))
end
end
if msg:lower():sub(1,8) == "explode " then
local plrz = GetPlr(plr, msg:lower():sub(9))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Torso") then
local ex = Instance.new("Explosion", game.Workspace) ex.Position = v.Character.Torso.Position
end
end))
end
end
if msg:lower():sub(1,4) == "age " then
local plrz = GetPlr(plr, msg:lower():sub(5))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v then Message(v.Name .. "'s age", tostring(v.AccountAge), false, {plr}) end
end))
end
end
if msg:lower():sub(1,5) == "fire " then
local plrz = GetPlr(plr, msg:lower():sub(6))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Torso") then
local cl = Instance.new("Fire", v.Character.Torso) table.insert(objects, cl)
end
end))
end
end
if msg:lower():sub(1,7) == "unfire " then
local plrz = GetPlr(plr, msg:lower():sub(8))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Torso") then
for z, cl in pairs(v.Character.Torso:children()) do if cl:IsA("Fire") then cl:Destroy() end end
end
end))
end
end
if msg:lower():sub(1,6) == "smoke " then
local plrz = GetPlr(plr, msg:lower():sub(7))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Torso") then
local cl = Instance.new("Smoke", v.Character.Torso) table.insert(objects, cl)
end
end))
end
end
if msg:lower():sub(1,8) == "unsmoke " then
local plrz = GetPlr(plr, msg:lower():sub(9))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Torso") then
for z, cl in pairs(v.Character.Torso:children()) do if cl:IsA("Smoke") then cl:Destroy() end end
end
end))
end
end
if msg:lower():sub(1,9) == "sparkles " then
local plrz = GetPlr(plr, msg:lower():sub(10))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Torso") then
local cl = Instance.new("Sparkles", v.Character.Torso) table.insert(objects, cl)
end
end))
end
end
if msg:lower():sub(1,11) == "unsparkles " then
local plrz = GetPlr(plr, msg:lower():sub(12))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Torso") then
for z, cl in pairs(v.Character.Torso:children()) do if cl:IsA("Sparkles") then cl:Destroy() end end
end
end))
end
end
if msg:lower():sub(1,3) == "ff " then
local plrz = GetPlr(plr, msg:lower():sub(4))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character then Instance.new("ForceField", v.Character) end
end))
end
end
if msg:lower():sub(1,5) == "unff " then
local plrz = GetPlr(plr, msg:lower():sub(6))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character then
for z, cl in pairs(v.Character:children()) do if cl:IsA("ForceField") then cl:Destroy() end end
end
end))
end
end
if msg:lower():sub(1,7) == "punish " then
local plrz = GetPlr(plr, msg:lower():sub(8))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character then
v.Character.Parent = game:service("Lighting")
end
end))
end
end
if msg:lower():sub(1,9) == "unpunish " then
local plrz = GetPlr(plr, msg:lower():sub(10))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character then
v.Character.Parent = game:service("Workspace")
v.Character:MakeJoints()
end
end))
end
end
if msg:lower():sub(1,7) == "freeze " then
local plrz = GetPlr(plr, msg:lower():sub(8))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Humanoid") then
for a, obj in pairs(v.Character:children()) do
if obj:IsA("BasePart") then obj.Anchored = true end v.Character.Humanoid.WalkSpeed = 0
end
end
end))
end
end
if msg:lower():sub(1,5) == "thaw " then
local plrz = GetPlr(plr, msg:lower():sub(6))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Humanoid") then
for a, obj in pairs(v.Character:children()) do
if obj:IsA("BasePart") then obj.Anchored = false end v.Character.Humanoid.WalkSpeed = 16
end
end
end))
end
end
if msg:lower():sub(1,5) == "heal " then
local plrz = GetPlr(plr, msg:lower():sub(6))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Humanoid") then
v.Character.Humanoid.Health = v.Character.Humanoid.MaxHealth
end
end))
end
end
if msg:lower():sub(1,4) == "god " then
local plrz = GetPlr(plr, msg:lower():sub(5))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Humanoid") then
v.Character.Humanoid.MaxHealth = math.huge
v.Character.Humanoid.Health = 9e9
end
end))
end
end
if msg:lower():sub(1,6) == "ungod " then
local plrz = GetPlr(plr, msg:lower():sub(7))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Humanoid") then
v.Character.Humanoid.MaxHealth = 100
v.Character.Humanoid.Health = v.Character.Humanoid.MaxHealth
end
end))
end
end
if msg:lower():sub(1,8) == "ambient " then
local chk1 = msg:lower():sub(9):find(" ") + 8
local chk2 = msg:sub(chk1+1):find(" ") + chk1
game.Lighting.Ambient = Color3.new(msg:sub(9,chk1-1),msg:sub(chk1+1,chk2-1),msg:sub(chk2+1))
end
if msg:lower():sub(1,11) == "brightness " then
game.Lighting.Brightness = msg:sub(12)
end
if msg:lower():sub(1,5) == "time " then
game.Lighting.TimeOfDay = msg:sub(6)
end
if msg:lower():sub(1,9) == "fogcolor " then
local chk1 = msg:lower():sub(10):find(" ") + 9
local chk2 = msg:sub(chk1+1):find(" ") + chk1
game.Lighting.FogColor = Color3.new(msg:sub(10,chk1-1),msg:sub(chk1+1,chk2-1),msg:sub(chk2+1))
end
if msg:lower():sub(1,7) == "fogend " then
game.Lighting.FogEnd = msg:sub(8)
end
if msg:lower():sub(1,9) == "fogstart " then
game.Lighting.FogStart = msg:sub(10)
end
if msg:lower():sub(1,7) == "btools " then
local plrz = GetPlr(plr, msg:lower():sub(8))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v:findFirstChild("Backpack") then
local t1 = Instance.new("HopperBin", v.Backpack) t1.Name = "Move" t1.BinType = "GameTool"
local t2 = Instance.new("HopperBin", v.Backpack) t2.Name = "Clone" t2.BinType = "Clone"
local t3 = Instance.new("HopperBin", v.Backpack) t3.Name = "Delete" t3.BinType = "Hammer"
local t4= Instance.new("HopperBin", v.Backpack) t4.Name = "Resize"
local t5 = game:GetService("ServerStorage").F3X:Clone() t5.Parent=v.Backpack
local cl4 = script.BtoolsScript:Clone() cl4.Parent = t4 cl4.Disabled = false
end
end))
end
end
if msg:lower():sub(1,12) == "startergive " then
local chk1 = msg:lower():sub(13):find(" ") + 12
local plrz = GetPlr(plr, msg:lower():sub(13,chk1-1))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v:findFirstChild("StarterGear") and game:findFirstChild("Lighting") then
for a, tool in pairs(game.Lighting:children()) do
if tool:IsA("Tool") or tool:IsA("HopperBin") then
if msg:lower():sub(chk1+1) == "all" or tool.Name:lower():find(msg:lower():sub(chk1+1)) == 1 then tool:Clone().Parent = v.StarterGear end
end
end
end
end))
end
end
if msg:lower():sub(1,5) == "give " then
local chk1 = msg:lower():sub(6):find(" ") + 5
local plrz = GetPlr(plr, msg:lower():sub(6,chk1-1))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v:findFirstChild("Backpack") and game:findFirstChild("Lighting") then
for a, tool in pairs(game.Lighting:children()) do
if tool:IsA("Tool") or tool:IsA("HopperBin") then
if msg:lower():sub(chk1+1) == "all" or tool.Name:lower():find(msg:lower():sub(chk1+1)) == 1 then tool:Clone().Parent = v.Backpack end
end
end
end
end))
end
end
if msg:lower():sub(1,12) == "removetools " then
local plrz = GetPlr(plr, msg:lower():sub(13))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v:findFirstChild("Backpack") then
for a, tool in pairs(v.Character:children()) do if tool:IsA("Tool") or tool:IsA("HopperBin") then tool:Destroy() end end
for a, tool in pairs(v.Backpack:children()) do if tool:IsA("Tool") or tool:IsA("HopperBin") then tool:Destroy() end end
end
end))
end
end
if msg:lower():sub(1,5) == "rank " then
local chk1 = msg:lower():sub(6):find(" ") + 5
local plrz = GetPlr(plr, msg:lower():sub(6,chk1-1))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v:IsInGroup(msg:sub(chk1+1)) then
Hint("[" .. v:GetRankInGroup(msg:sub(chk1+1)) .. "] " .. v:GetRoleInGroup(msg:sub(chk1+1)), {plr})
elseif v and not v:IsInGroup(msg:sub(chk1+1))then
Hint(v.Name .. " is not in the group " .. msg:sub(chk1+1), {plr})
end
end))
end
end
if msg:lower():sub(1,7) == "damage " then
local chk1 = msg:lower():sub(8):find(" ") + 7
local plrz = GetPlr(plr, msg:lower():sub(8,chk1-1))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Humanoid") then
v.Character.Humanoid:TakeDamage(msg:sub(chk1+1))
end
end))
end
end
if msg:lower():sub(1,5) == "grav " then
local plrz = GetPlr(plr, msg:lower():sub(6))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Torso") then
for a, frc in pairs(v.Character.Torso:children()) do if frc.Name == "BFRC" then frc:Destroy() end end
end
end))
end
end
if msg:lower():sub(1,8) == "setgrav " then
local chk1 = msg:lower():sub(9):find(" ") + 8
local plrz = GetPlr(plr, msg:lower():sub(9,chk1-1))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Torso") then
for a, frc in pairs(v.Character.Torso:children()) do if frc.Name == "BFRC" then frc:Destroy() end end
local frc = Instance.new("BodyForce", v.Character.Torso) frc.Name = "BFRC" frc.force = Vector3.new(0,0,0)
for a, prt in pairs(v.Character:children()) do if prt:IsA("BasePart") then frc.force = frc.force - Vector3.new(0,prt:GetMass()*msg:sub(chk1+1),0) elseif prt:IsA("Hat") then frc.force = frc.force - Vector3.new(0,prt.Handle:GetMass()*msg:sub(chk1+1),0) end end
end
end))
end
end
if msg:lower():sub(1,7) == "nograv " then
local plrz = GetPlr(plr, msg:lower():sub(8))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Torso") then
for a, frc in pairs(v.Character.Torso:children()) do if frc.Name == "BFRC" then frc:Destroy() end end
local frc = Instance.new("BodyForce", v.Character.Torso) frc.Name = "BFRC" frc.force = Vector3.new(0,0,0)
for a, prt in pairs(v.Character:children()) do if prt:IsA("BasePart") then frc.force = frc.force + Vector3.new(0,prt:GetMass()*196.25,0) elseif prt:IsA("Hat") then frc.force = frc.force + Vector3.new(0,prt.Handle:GetMass()*196.25,0) end end
end
end))
end
end
if msg:lower():sub(1,7) == "health " then
local chk1 = msg:lower():sub(8):find(" ") + 7
local plrz = GetPlr(plr, msg:lower():sub(8,chk1-1))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Humanoid") then
v.Character.Humanoid.MaxHealth = msg:sub(chk1+1)
v.Character.Humanoid.Health = v.Character.Humanoid.MaxHealth
end
end))
end
end
if msg:lower():sub(1,6) == "speed " then
local chk1 = msg:lower():sub(7):find(" ") + 6
local plrz = GetPlr(plr, msg:lower():sub(7,chk1-1))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Humanoid") then
v.Character.Humanoid.WalkSpeed = msg:sub(chk1+1)
end
end))
end
end
if msg:lower():sub(1,5) == "team " then
local chk1 = msg:lower():sub(6):find(" ") + 5
local plrz = GetPlr(plr, msg:lower():sub(6,chk1-1))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and game:findFirstChild("Teams") then
for a, tm in pairs(game.Teams:children()) do
if tm.Name:lower():find(msg:lower():sub(chk1+1)) == 1 then v.TeamColor = tm.TeamColor end
end
end
end))
end
end
if msg:lower():sub(1,6) == "place " then
local chk1 = msg:lower():sub(7):find(" ") + 6
local plrz = GetPlr(plr, msg:lower():sub(7,chk1-1))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v:findFirstChild("PlayerGui") then
local cl = script.PlaceScript:Clone() cl.id.Value=msg:sub(chk1+1) cl.Parent = v.PlayerGui cl.Disabled = false
end
end))
end
end
if msg:lower():sub(1,3) == "tp " then
local chk1 = msg:lower():sub(4):find(" ") + 3
local plrz = GetPlr(plr, msg:lower():sub(4,chk1-1))
local plrz2 = GetPlr(plr, msg:lower():sub(chk1+1))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
for i2, v2 in pairs(plrz2) do
if v and v2 and v.Character and v2.Character and v.Character:findFirstChild("Torso") and v2.Character:findFirstChild("Torso") then
v.Character.Torso.CFrame = v2.Character.Torso.CFrame + Vector3.new(math.random(-1,1),0,math.random(-1,1))
end
end
end))
end
end
if msg:lower():sub(1,3) == "to " then
local plrz = GetPlr(plr, msg:lower():sub(4))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character then
plr.Character.Torso.CFrame=v.Character.Torso.CFrame + Vector3.new(math.random(-1,1),0,math.random(-1,1))
end
end))
end
end
if msg:lower():sub(1,7) == "change " then
local chk1 = msg:lower():sub(8):find(" ") + 7
local chk2 = msg:sub(chk1+1):find(" ") + chk1
local plrz = GetPlr(plr, msg:lower():sub(8,chk1-1))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v:findFirstChild("leaderstats") then
for a, st in pairs(v.leaderstats:children()) do
if st.Name:lower():find(msg:sub(chk1+1,chk2-1)) == 1 then st.Value = msg:sub(chk2+1) end
end
end
end))
end
end
if msg:lower():sub(1,6) == "shirt " then
local chk1 = msg:lower():sub(7):find(" ") + 6
local plrz = GetPlr(plr, msg:lower():sub(7,chk1-1))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character then
for i,v in pairs(v.Character:children()) do
if v:IsA("Shirt") then local cl = v:Clone() cl.Parent = v.Parent cl.ShirtTemplate = "http://www.roblox.com/asset/?id=" .. chk1 v:Destroy() end
end
end
end))
end
end
if msg:lower():sub(1,6) == "pants " then
local chk1 = msg:lower():sub(7):find(" ") + 6
local plrz = GetPlr(plr, msg:lower():sub(7,chk1-1))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character then
for i,v in pairs(v.Character:children()) do
if v:IsA("Pants") then local cl = v:Clone() cl.Parent = v.Parent cl.PantsTemplate = "http://www.roblox.com/asset/?id=" .. chk1 v:Destroy() end
end
end
end))
end
end
if msg:lower():sub(1,5) == "face " then
local chk1 = msg:lower():sub(6):find(" ") + 5
local plrz = GetPlr(plr, msg:lower():sub(6,chk1-1))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Head") and v.Character.Head:findFirstChild("face") then
v.Character.Head:findFirstChild("face").Texture = "http://www.roblox.com/asset/?id=" .. chk1
end
end))
end
end
---------------------
-- FunCommands --
---------------------
if FunCommands or plr.userId == game.CreatorId or ChkOwner(plr.Name:lower()) then
if msg:lower():sub(1,8) == "swagify " then
local plrz = GetPlr(plr, msg:lower():sub(9))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character then
for i,v in pairs(v.Character:children()) do
if v.Name == "Shirt" then local cl = v:Clone() cl.Parent = v.Parent cl.ShirtTemplate = "http://www.roblox.com/asset/?id=109163376" v:Destroy() end
if v.Name == "Pants" then local cl = v:Clone() cl.Parent = v.Parent cl.PantsTemplate = "http://www.roblox.com/asset/?id=109163376" v:Destroy() end
end
for a,cp in pairs(v.Character:children()) do if cp.Name == "EpicCape" then cp:Destroy() end end
local cl = script.LocalScriptBase:Clone() cl.Name = "CapeScript" cl.Code.Value = [[local plr = game.Players.LocalPlayer
repeat wait() until plr and plr.Character and plr.Character:findFirstChild("Torso")
local torso = plr.Character.Torso
local p = Instance.new("Part", torso.Parent) p.Name = "EpicCape" p.Anchored = false
p.CanCollide = false p.TopSurface = 0 p.BottomSurface = 0 p.BrickColor = BrickColor.new("Pink") local dec = Instance.new("Decal", p) dec.Face = 2 dec.Texture = "http://www.roblox.com/asset/?id=109301474" p.formFactor = "Custom"
p.Size = Vector3.new(.2,.2,.2)
local msh = Instance.new("BlockMesh", p) msh.Scale = Vector3.new(9,17.5,.5)
local motor1 = Instance.new("Motor", p)
motor1.Part0 = p
motor1.Part1 = torso
motor1.MaxVelocity = .01
motor1.C0 = CFrame.new(0,1.75,0)*CFrame.Angles(0,math.rad(90),0)
motor1.C1 = CFrame.new(0,1,.45)*CFrame.Angles(0,math.rad(90),0)
local wave = false
repeat wait(1/44)
local ang = 0.1
local oldmag = torso.Velocity.magnitude
local mv = .002
if wave then ang = ang + ((torso.Velocity.magnitude/10)*.05)+.05 wave = false else wave = true end
ang = ang + math.min(torso.Velocity.magnitude/11, .5)
motor1.MaxVelocity = math.min((torso.Velocity.magnitude/111), .04) + mv
motor1.DesiredAngle = -ang
if motor1.CurrentAngle < -.2 and motor1.DesiredAngle > -.2 then motor1.MaxVelocity = .04 end
repeat wait() until motor1.CurrentAngle == motor1.DesiredAngle or math.abs(torso.Velocity.magnitude - oldmag) >= (torso.Velocity.magnitude/10) + 1
if torso.Velocity.magnitude < .1 then wait(.1) end
until not p or p.Parent ~= torso.Parent
script:Destroy()
]] cl.Parent = v.PlayerGui cl.Disabled = false
end
end))
end
end
if msg:lower():sub(1,6) == "music " then
for i, v in pairs(game.Workspace:children()) do if v:IsA("Sound") then v:Destroy() end end
local id = msg:sub(7)
local pitch = 1
if tostring(id):lower():find("caramell") then id = 2303479 end
if tostring(id):find("epic") then id = 27697743 pitch = 2.5 end
if tostring(id):find("rick") then id = 2027611 end
if tostring(id):find("halo") then id = 1034065 end
if tostring(id):find("pokemon") then id = 1372261 end
if tostring(id):find("cursed") then id = 1372257 end
if tostring(id):find("extreme") then id = 11420933 end
if tostring(id):find("awaken") then id = 27697277 end
if tostring(id):find("alone") then id = 27697392 end
if tostring(id):find("mario") then id = 1280470 end
if tostring(id):find("choir") then id = 1372258 end
if tostring(id):find("chrono") then id = 1280463 end
if tostring(id):find("dotr") then id = 11420922 end
if tostring(id):find("entertain") then id = 27697267 end
if tostring(id):find("fantasy") then id = 1280473 end
if tostring(id):find("final") then id = 1280414 end
if tostring(id):find("emblem") then id = 1372259 end
if tostring(id):find("flight") then id = 27697719 end
if tostring(id):find("banjo") then id = 27697298 end
if tostring(id):find("gothic") then id = 27697743 end
if tostring(id):find("hiphop") then id = 27697735 end
if tostring(id):find("intro") then id = 27697707 end
if tostring(id):find("mule") then id = 1077604 end
if tostring(id):find("film") then id = 27697713 end
if tostring(id):find("nezz") then id = 8610025 end
if tostring(id):find("angel") then id = 1372260 end
if tostring(id):find("resist") then id = 27697234 end
if tostring(id):find("schala") then id = 5985787 end
if tostring(id):find("organ") then id = 11231513 end
if tostring(id):find("tunnel") then id = 9650822 end
if tostring(id):find("spanish") then id = 5982975 end
if tostring(id):find("venom") then id = 1372262 end
if tostring(id):find("wind") then id = 1015394 end
if tostring(id):find("guitar") then id = 5986151 end
if tostring(id):find("roboat") then id=233992960 end
local s = Instance.new("Sound", game.Workspace) s.SoundId = "http://www.roblox.com/asset/?id=" .. id s.Volume = 1 s.Pitch = pitch s.Looped = true s.archivable = false repeat s:Play() wait(2.5) s:Stop() wait(.5) s:Play() until s.IsPlaying
end
if msg:lower() == "stopmusic" then
for i, v in pairs(game.Workspace:children()) do if v:IsA("Sound") then v:Destroy() end end
end
if msg:lower() == "musiclist" then
if plr.PlayerGui:findFirstChild("MUSICGUI") then return end
local scr, cmf, ent, num = ScrollGui() scr.Name = "MUSICGUI" scr.Parent = plr.PlayerGui
local list = {"caramell","epic","rick","halo","pokemon","cursed","extreme","awaken","alone","mario","choir","chrono","dotr","entertain","fantasy","final","emblem","flight","banjo","gothic","hiphop","intro","mule","film","nezz","angel","resist","schala","organ","tunnel","spanish","venom","wind","guitar","roboat"}
for i, v in pairs(list) do local cl = ent:Clone() cl.Parent = cmf cl.Text = v cl.Position = UDim2.new(0,0,0,num*20) num = num +1 end
end
if msg:lower():sub(1,4) == "fly " then
local plrz = GetPlr(plr, msg:lower():sub(5))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v:findFirstChild("PlayerGui") then
local cl = script.FlyScript:Clone()
cl.Parent = v.PlayerGui cl.Disabled = false
end
end))
end
end
if msg:lower():sub(1,6) == "unfly " then
local plrz = GetPlr(plr, msg:lower():sub(7))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v:findFirstChild("PlayerGui") and v.Character and v.Character:findFirstChild("Torso") and v.Character:findFirstChild("Humanoid") then
for a, q in pairs(v.PlayerGui:children()) do if q.Name == "FlyScript" then q:Destroy() end end
for a, q in pairs(v.Character.Torso:children()) do if q.Name == "BodyGyro" or q.Name == "BodyVelocity" then q:Destroy() end end
wait(.1) v.Character.Humanoid.PlatformStand = false
end
end))
end
end
if msg:lower() == "disco" then
for i, v in pairs(lobjs) do v:Destroy() end
local cl = script.ScriptBase:Clone() cl.Name = "LightEdit" cl.Code.Value = [[repeat wait(.1) local color = Color3.new(math.random(255)/255,math.random(255)/255,math.random(255)/255)
game.Lighting.Ambient = color
game.Lighting.FogColor = color
until nil]]
table.insert(lobjs, cl) cl.Parent = game.Workspace cl.Disabled = false
end
if msg:lower() == "flash" then
for i, v in pairs(lobjs) do v:Destroy() end
local cl = script.ScriptBase:Clone() cl.Name = "LightEdit" cl.Code.Value = [[repeat wait(.1)
game.Lighting.Ambient = Color3.new(1,1,1)
game.Lighting.FogColor = Color3.new(1,1,1)
game.Lighting.Brightness = 1
game.Lighting.TimeOfDay = 14
wait(.1)
game.Lighting.Ambient = Color3.new(0,0,0)
game.Lighting.FogColor = Color3.new(0,0,0)
game.Lighting.Brightness = 0
game.Lighting.TimeOfDay = 0
until nil]]
table.insert(lobjs, cl) cl.Parent = game.Workspace cl.Disabled = false
end
if msg:lower():sub(1,5) == "spin " then
local plrz = GetPlr(plr, msg:lower():sub(6))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Torso") then
for i,v in pairs(v.Character.Torso:children()) do if v.Name == "SPINNER" then v:Destroy() end end
local torso = v.Character:findFirstChild("Torso")
local bg = Instance.new("BodyGyro", torso) bg.Name = "SPINNER" bg.maxTorque = Vector3.new(0,math.huge,0) bg.P = 11111 bg.cframe = torso.CFrame table.insert(objects,bg)
repeat wait(1/44) bg.cframe = bg.cframe * CFrame.Angles(0,math.rad(30),0)
until not bg or bg.Parent ~= torso
end
end))
end
end
if msg:lower():sub(1,7) == "unspin " then
local plrz = GetPlr(plr, msg:lower():sub(8))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Torso") then
for a,q in pairs(v.Character.Torso:children()) do if q.Name == "SPINNER" then q:Destroy() end end
end
end))
end
end
if msg:lower():sub(1,4) == "dog " then
local plrz = GetPlr(plr, msg:lower():sub(5))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Torso") then
if v.Character:findFirstChild("Shirt") then v.Character.Shirt.Parent = v.Character.Torso end
if v.Character:findFirstChild("Pants") then v.Character.Pants.Parent = v.Character.Torso end
v.Character.Torso.Transparency = 1
v.Character.Torso.Neck.C0 = CFrame.new(0,-.5,-2) * CFrame.Angles(math.rad(90),math.rad(180),0)
v.Character.Torso["Right Shoulder"].C0 = CFrame.new(.5,-1.5,-1.5) * CFrame.Angles(0,math.rad(90),0)
v.Character.Torso["Left Shoulder"].C0 = CFrame.new(-.5,-1.5,-1.5) * CFrame.Angles(0,math.rad(-90),0)
v.Character.Torso["Right Hip"].C0 = CFrame.new(1.5,-1,1.5) * CFrame.Angles(0,math.rad(90),0)
v.Character.Torso["Left Hip"].C0 = CFrame.new(-1.5,-1,1.5) * CFrame.Angles(0,math.rad(-90),0)
local new = Instance.new("Seat", v.Character) new.Name = "FAKETORSO" new.formFactor = "Symmetric" new.TopSurface = 0 new.BottomSurface = 0 new.Size = Vector3.new(3,1,4) new.CFrame = v.Character.Torso.CFrame
local bf = Instance.new("BodyForce", new) bf.force = Vector3.new(0,new:GetMass()*196.25,0)
local weld = Instance.new("Weld", v.Character.Torso) weld.Part0 = v.Character.Torso weld.Part1 = new weld.C0 = CFrame.new(0,-.5,0)
for a, part in pairs(v.Character:children()) do if part:IsA("BasePart") then part.BrickColor = BrickColor.new("Brown") elseif part:findFirstChild("NameTag") then part.Head.BrickColor = BrickColor.new("Brown") end end
end
end))
end
end
if msg:lower():sub(1,6) == "undog " then
local plrz = GetPlr(plr, msg:lower():sub(7))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Torso") then
if v.Character.Torso:findFirstChild("Shirt") then v.Character.Torso.Shirt.Parent = v.Character end
if v.Character.Torso:findFirstChild("Pants") then v.Character.Torso.Pants.Parent = v.Character end
v.Character.Torso.Transparency = 0
v.Character.Torso.Neck.C0 = CFrame.new(0,1,0) * CFrame.Angles(math.rad(90),math.rad(180),0)
v.Character.Torso["Right Shoulder"].C0 = CFrame.new(1,.5,0) * CFrame.Angles(0,math.rad(90),0)
v.Character.Torso["Left Shoulder"].C0 = CFrame.new(-1,.5,0) * CFrame.Angles(0,math.rad(-90),0)
v.Character.Torso["Right Hip"].C0 = CFrame.new(1,-1,0) * CFrame.Angles(0,math.rad(90),0)
v.Character.Torso["Left Hip"].C0 = CFrame.new(-1,-1,0) * CFrame.Angles(0,math.rad(-90),0)
for a, part in pairs(v.Character:children()) do if part:IsA("BasePart") then part.BrickColor = BrickColor.new("White") if part.Name == "FAKETORSO" then part:Destroy() end elseif part:findFirstChild("NameTag") then part.Head.BrickColor = BrickColor.new("White") end end
end
end))
end
end
if msg:lower():sub(1,8) == "creeper " then
local plrz = GetPlr(plr, msg:lower():sub(9))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Torso") then
if v.Character:findFirstChild("Shirt") then v.Character.Shirt.Parent = v.Character.Torso end
if v.Character:findFirstChild("Pants") then v.Character.Pants.Parent = v.Character.Torso end
v.Character.Torso.Transparency = 0
v.Character.Torso.Neck.C0 = CFrame.new(0,1,0) * CFrame.Angles(math.rad(90),math.rad(180),0)
v.Character.Torso["Right Shoulder"].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(90),0)
v.Character.Torso["Left Shoulder"].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(-90),0)
v.Character.Torso["Right Hip"].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(90),0)
v.Character.Torso["Left Hip"].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(-90),0)
for a, part in pairs(v.Character:children()) do if part:IsA("BasePart") then part.BrickColor = BrickColor.new("Bright green") if part.Name == "FAKETORSO" then part:Destroy() end elseif part:findFirstChild("NameTag") then part.Head.BrickColor = BrickColor.new("Bright green") end end
end
end))
end
end
if msg:lower():sub(1,10) == "uncreeper " then
local plrz = GetPlr(plr, msg:lower():sub(11))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Torso") then
if v.Character.Torso:findFirstChild("Shirt") then v.Character.Torso.Shirt.Parent = v.Character end
if v.Character.Torso:findFirstChild("Pants") then v.Character.Torso.Pants.Parent = v.Character end
v.Character.Torso.Transparency = 0
v.Character.Torso.Neck.C0 = CFrame.new(0,1,0) * CFrame.Angles(math.rad(90),math.rad(180),0)
v.Character.Torso["Right Shoulder"].C0 = CFrame.new(1,.5,0) * CFrame.Angles(0,math.rad(90),0)
v.Character.Torso["Left Shoulder"].C0 = CFrame.new(-1,.5,0) * CFrame.Angles(0,math.rad(-90),0)
v.Character.Torso["Right Hip"].C0 = CFrame.new(1,-1,0) * CFrame.Angles(0,math.rad(90),0)
v.Character.Torso["Left Hip"].C0 = CFrame.new(-1,-1,0) * CFrame.Angles(0,math.rad(-90),0)
for a, part in pairs(v.Character:children()) do if part:IsA("BasePart") then part.BrickColor = BrickColor.new("White") if part.Name == "FAKETORSO" then part:Destroy() end elseif part:findFirstChild("NameTag") then part.Head.BrickColor = BrickColor.new("White") end end
end
end))
end
end
if msg:lower():sub(1,8) == "bighead " then
local plrz = GetPlr(plr, msg:lower():sub(9))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character then v.Character.Head.Mesh.Scale = Vector3.new(3,3,3) v.Character.Torso.Neck.C0 = CFrame.new(0,1.9,0) * CFrame.Angles(math.rad(90),math.rad(180),0) end
end))
end
end
if msg:lower():sub(1,9) == "minihead " then
local plrz = GetPlr(plr, msg:lower():sub(10))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character then v.Character.Head.Mesh.Scale = Vector3.new(.75,.75,.75) v.Character.Torso.Neck.C0 = CFrame.new(0,.8,0) * CFrame.Angles(math.rad(90),math.rad(180),0) end
end))
end
end
if msg:lower():sub(1,6) == "fling " then
local plrz = GetPlr(plr, msg:lower():sub(7))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Torso") and v.Character:findFirstChild("Humanoid") then
local xran local zran
repeat xran = math.random(-9999,9999) until math.abs(xran) >= 5555
repeat zran = math.random(-9999,9999) until math.abs(zran) >= 5555
v.Character.Humanoid.Sit = true v.Character.Torso.Velocity = Vector3.new(0,0,0)
local frc = Instance.new("BodyForce", v.Character.Torso) frc.Name = "BFRC" frc.force = Vector3.new(xran*4,9999*5,zran*4) game:service("Debris"):AddItem(frc,.1)
end
end))
end
end
if msg:lower():sub(1,8) == "seizure " then
local plrz = GetPlr(plr, msg:lower():sub(9))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character then
v.Character.Torso.CFrame = v.Character.Torso.CFrame * CFrame.Angles(math.rad(90),0,0)
local cl = script.ScriptBase:Clone() cl.Name = "SeizureBase" cl.Code.Value = [[repeat wait() script.Parent.Humanoid.PlatformStand = true script.Parent.Torso.Velocity = Vector3.new(math.random(-10,10),-5,math.random(-10,10)) script.Parent.Torso.RotVelocity = Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5)) until nil]]
table.insert(objects, cl) cl.Parent = v.Character cl.Disabled = false
end
end))
end
end
if msg:lower():sub(1,10) == "unseizure " then
local plrz = GetPlr(plr, msg:lower():sub(11))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character then
for i,v in pairs(v.Character:children()) do if v.Name == "SeizureBase" then v:Destroy() end end
wait(.1) v.Character.Humanoid.PlatformStand = false
end
end))
end
end
if msg:lower():sub(1,12) == "removelimbs " then
local plrz = GetPlr(plr, msg:lower():sub(13))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character then
for a, obj in pairs(v.Character:children()) do
if obj:IsA("BasePart") and (obj.Name:find("Leg") or obj.Name:find("Arm")) then obj:Destroy() end
end
end
end))
end
end
if msg:lower():sub(1,5) == "name " then
local chk1 = msg:lower():sub(6):find(" ") + 5
local plrz = GetPlr(plr, msg:lower():sub(6,chk1-1))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Head") then
for a, mod in pairs(v.Character:children()) do if mod:findFirstChild("NameTag") then v.Character.Head.Transparency = 0 mod:Destroy() end end
local char = v.Character
local mod = Instance.new("Model", char) mod.Name = msg:sub(chk1+1)
local cl = char.Head:Clone() cl.Parent = mod local hum = Instance.new("Humanoid", mod) hum.Name = "NameTag" hum.MaxHealth = 0 hum.Health = 0
local weld = Instance.new("Weld", cl) weld.Part0 = cl weld.Part1 = char.Head
char.Head.Transparency = 1
end
end))
end
end
if msg:lower():sub(1,7) == "unname " then
local plrz = GetPlr(plr, msg:lower():sub(8))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Head") then
for a, mod in pairs(v.Character:children()) do if mod:findFirstChild("NameTag") then v.Character.Head.Transparency = 0 mod:Destroy() end end
end
end))
end
end
if msg:lower():sub(1,5) == "char " then
local chk1 = msg:lower():sub(6):find(" ") + 5
local plrz = GetPlr(plr, msg:lower():sub(6,chk1-1))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character then
v.CharacterAppearance = "http://www.roblox.com/asset/CharacterFetch.ashx?userId=" .. msg:sub(chk1+1)
v:LoadCharacter()
end
end))
end
end
if msg:lower():sub(1,7) == "unchar " then
local plrz = GetPlr(plr, msg:lower():sub(8))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character then
v.CharacterAppearance = "http://www.roblox.com/asset/CharacterFetch.ashx?userId=" .. v.userId
v:LoadCharacter()
end
end))
end
end
if msg:lower():sub(1,7) == "infect " then
local plrz = GetPlr(plr, msg:lower():sub(8))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character then
Infect(v.Character)
end
end))
end
end
if msg:lower():sub(1,11) == "rainbowify " then
local plrz = GetPlr(plr, msg:lower():sub(12))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Torso") then
if v.Character:findFirstChild("Shirt") then v.Character.Shirt.Parent = v.Character.Torso end
if v.Character:findFirstChild("Pants") then v.Character.Pants.Parent = v.Character.Torso end
for a, sc in pairs(v.Character:children()) do if sc.Name == "ify" then sc:Destroy() end end
local cl = script.ScriptBase:Clone() cl.Name = "ify" cl.Code.Value = [[repeat wait(1/44) local clr = BrickColor.random() for i, v in pairs(script.Parent:children()) do if v:IsA("BasePart") and (v.Name ~= "Head" or not v.Parent:findFirstChild("NameTag", true)) then v.BrickColor = clr v.Reflectance = 0 v.Transparency = 0 elseif v:findFirstChild("NameTag") then v.Head.BrickColor = clr v.Head.Reflectance = 0 v.Head.Transparency = 0 v.Parent.Head.Transparency = 1 end end until nil]]
cl.Parent = v.Character cl.Disabled = false
end
end))
end
end
if msg:lower():sub(1,9) == "flashify " then
local plrz = GetPlr(plr, msg:lower():sub(10))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Torso") then
if v.Character:findFirstChild("Shirt") then v.Character.Shirt.Parent = v.Character.Torso end
if v.Character:findFirstChild("Pants") then v.Character.Pants.Parent = v.Character.Torso end
for a, sc in pairs(v.Character:children()) do if sc.Name == "ify" then sc:Destroy() end end
local cl = script.ScriptBase:Clone() cl.Name = "ify" cl.Code.Value = [[repeat wait(1/44) for i, v in pairs(script.Parent:children()) do if v:IsA("BasePart") and (v.Name ~= "Head" or not v.Parent:findFirstChild("NameTag", true)) then v.BrickColor = BrickColor.new("Institutional white") v.Reflectance = 0 v.Transparency = 0 elseif v:findFirstChild("NameTag") then v.Head.BrickColor = BrickColor.new("Institutional white") v.Head.Reflectance = 0 v.Head.Transparency = 0 v.Parent.Head.Transparency = 1 end end wait(1/44) for i, v in pairs(script.Parent:children()) do if v:IsA("BasePart") and (v.Name ~= "Head" or not v.Parent:findFirstChild("NameTag", true)) then v.BrickColor = BrickColor.new("Really black") v.Reflectance = 0 v.Transparency = 0 elseif v:findFirstChild("NameTag") then v.Head.BrickColor = BrickColor.new("Really black") v.Head.Reflectance = 0 v.Head.Transparency = 0 v.Parent.Head.Transparency = 1 end end until nil]]
cl.Parent = v.Character cl.Disabled = false
end
end))
end
end
if msg:lower():sub(1,8) == "noobify " then
local plrz = GetPlr(plr, msg:lower():sub(9))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character then
Noobify(v.Character)
end
end))
end
end
if msg:lower():sub(1,9) == "ghostify " then
local plrz = GetPlr(plr, msg:lower():sub(10))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Torso") then
if v.Character:findFirstChild("Shirt") then v.Character.Shirt.Parent = v.Character.Torso end
if v.Character:findFirstChild("Pants") then v.Character.Pants.Parent = v.Character.Torso end
for a, sc in pairs(v.Character:children()) do if sc.Name == "ify" then sc:Destroy() end end
for a, prt in pairs(v.Character:children()) do if prt:IsA("BasePart") and (prt.Name ~= "Head" or not prt.Parent:findFirstChild("NameTag", true)) then
prt.Transparency = .5 prt.Reflectance = 0 prt.BrickColor = BrickColor.new("Institutional white")
if prt.Name:find("Leg") then prt.Transparency = 1 end
elseif prt:findFirstChild("NameTag") then prt.Head.Transparency = .5 prt.Head.Reflectance = 0 prt.Head.BrickColor = BrickColor.new("Institutional white")
end end
end
end))
end
end
if msg:lower():sub(1,8) == "goldify " then
local plrz = GetPlr(plr, msg:lower():sub(9))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Torso") then
if v.Character:findFirstChild("Shirt") then v.Character.Shirt.Parent = v.Character.Torso end
if v.Character:findFirstChild("Pants") then v.Character.Pants.Parent = v.Character.Torso end
for a, sc in pairs(v.Character:children()) do if sc.Name == "ify" then sc:Destroy() end end
for a, prt in pairs(v.Character:children()) do if prt:IsA("BasePart") and (prt.Name ~= "Head" or not prt.Parent:findFirstChild("NameTag", true)) then
prt.Transparency = 0 prt.Reflectance = .4 prt.BrickColor = BrickColor.new("Bright yellow")
elseif prt:findFirstChild("NameTag") then prt.Head.Transparency = 0 prt.Head.Reflectance = .4 prt.Head.BrickColor = BrickColor.new("Bright yellow")
end end
end
end))
end
end
if msg:lower():sub(1,6) == "shiny " then
local plrz = GetPlr(plr, msg:lower():sub(7))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Torso") then
if v.Character:findFirstChild("Shirt") then v.Character.Shirt.Parent = v.Character.Torso end
if v.Character:findFirstChild("Pants") then v.Character.Pants.Parent = v.Character.Torso end
for a, sc in pairs(v.Character:children()) do if sc.Name == "ify" then sc:Destroy() end end
for a, prt in pairs(v.Character:children()) do if prt:IsA("BasePart") and (prt.Name ~= "Head" or not prt.Parent:findFirstChild("NameTag", true)) then
prt.Transparency = 0 prt.Reflectance = 1 prt.BrickColor = BrickColor.new("Institutional white")
elseif prt:findFirstChild("NameTag") then prt.Head.Transparency = 0 prt.Head.Reflectance = 1 prt.Head.BrickColor = BrickColor.new("Institutional white")
end end
end
end))
end
end
if msg:lower():sub(1,7) == "normal " then
local plrz = GetPlr(plr, msg:lower():sub(8))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Torso") then
if v.Character:findFirstChild("Head") then v.Character.Head.Mesh.Scale = Vector3.new(1.25,1.25,1.25) end
if v.Character.Torso:findFirstChild("Shirt") then v.Character.Torso.Shirt.Parent = v.Character end
if v.Character.Torso:findFirstChild("Pants") then v.Character.Torso.Pants.Parent = v.Character end
v.Character.Torso.Transparency = 0
v.Character.Torso.Neck.C0 = CFrame.new(0,1,0) * CFrame.Angles(math.rad(90),math.rad(180),0)
v.Character.Torso["Right Shoulder"].C0 = CFrame.new(1,.5,0) * CFrame.Angles(0,math.rad(90),0)
v.Character.Torso["Left Shoulder"].C0 = CFrame.new(-1,.5,0) * CFrame.Angles(0,math.rad(-90),0)
v.Character.Torso["Right Hip"].C0 = CFrame.new(1,-1,0) * CFrame.Angles(0,math.rad(90),0)
v.Character.Torso["Left Hip"].C0 = CFrame.new(-1,-1,0) * CFrame.Angles(0,math.rad(-90),0)
for a, sc in pairs(v.Character:children()) do if sc.Name == "ify" then sc:Destroy() end end
for a, prt in pairs(v.Character:children()) do if prt:IsA("BasePart") and (prt.Name ~= "Head" or not prt.Parent:findFirstChild("NameTag", true)) then
prt.Transparency = 0 prt.Reflectance = 0 prt.BrickColor = BrickColor.new("White")
if prt.Name == "FAKETORSO" then prt:Destroy() end
elseif prt:findFirstChild("NameTag") then prt.Head.Transparency = 0 prt.Head.Reflectance = 0 prt.Head.BrickColor = BrickColor.new("White")
end end
end
end))
end
end
if msg:lower():sub(1,7) == "trippy " then
local plrz = GetPlr(plr, msg:lower():sub(8))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v:findFirstChild("PlayerGui") and not ChkAdmin(v.Name, false) then
for a, g in pairs(v.PlayerGui:children()) do if g.Name:sub(1,9) == "EFFECTGUI" then g:Destroy() end end
local scr = Instance.new("ScreenGui", v.PlayerGui) scr.Name = "EFFECTGUITRIPPY"
local bg = Instance.new("Frame", scr) bg.BackgroundColor3 = Color3.new(0,0,0) bg.BackgroundTransparency = 0 bg.Size = UDim2.new(10,0,10,0) bg.Position = UDim2.new(-5,0,-5,0) bg.ZIndex = 10
local cl = script.ScriptBase:Clone() cl.Code.Value = [[repeat wait(1/44) script.Parent.Frame.BackgroundColor3 = Color3.new(math.random(255)/255,math.random(255)/255,math.random(255)/255) until nil]] cl.Parent = scr cl.Disabled = false
end
end))
end
end
if msg:lower():sub(1,9) == "untrippy " then
local plrz = GetPlr(plr, msg:lower():sub(10))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v:findFirstChild("PlayerGui") then
for a, g in pairs(v.PlayerGui:children()) do if g.Name == "EFFECTGUITRIPPY" then g:Destroy() end end
end
end))
end
end
if msg:lower():sub(1,7) == "strobe " then
local plrz = GetPlr(plr, msg:lower():sub(8))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v:findFirstChild("PlayerGui") and not ChkAdmin(v.Name, false) then
for a, g in pairs(v.PlayerGui:children()) do if g.Name:sub(1,9) == "EFFECTGUI" then g:Destroy() end end
local scr = Instance.new("ScreenGui", v.PlayerGui) scr.Name = "EFFECTGUISTROBE"
local bg = Instance.new("Frame", scr) bg.BackgroundColor3 = Color3.new(0,0,0) bg.BackgroundTransparency = 0 bg.Size = UDim2.new(10,0,10,0) bg.Position = UDim2.new(-5,0,-5,0) bg.ZIndex = 10
local cl = script.ScriptBase:Clone() cl.Code.Value = [[repeat wait(1/44) script.Parent.Frame.BackgroundColor3 = Color3.new(1,1,1) wait(1/44) script.Parent.Frame.BackgroundColor3 = Color3.new(0,0,0) until nil]] cl.Parent = scr cl.Disabled = false
end
end))
end
end
if msg:lower():sub(1,9) == "unstrobe " then
local plrz = GetPlr(plr, msg:lower():sub(10))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v:findFirstChild("PlayerGui") then
for a, g in pairs(v.PlayerGui:children()) do if g.Name == "EFFECTGUISTROBE" then g:Destroy() end end
end
end))
end
end
if msg:lower():sub(1,6) == "blind " then
local plrz = GetPlr(plr, msg:lower():sub(7))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
gss=Instance.new("ScreenGui",v.PlayerGui)
gss.Name="blindgui"
framess=Instance.new("Frame",gss)
framess.BackgroundTransparency=.05
framess.BackgroundColor3=Color3.new(0,0,0)
framess.Size=UDim2.new(1,0,1,0)
end))
end
end
if msg:lower():sub(1,8) == "unblind " then
local plrz = GetPlr(plr, msg:lower():sub(9))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v:findFirstChild("PlayerGui") then
for a, g in pairs(v.PlayerGui:children()) do if g.Name == "EFFECTGUIBLIND" then g:Destroy() end end
end
end))
end
end
if msg:lower():sub(1,7) == "guifix " then
local plrz = GetPlr(plr, msg:lower():sub(8))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v:findFirstChild("PlayerGui") then
for a, g in pairs(v.PlayerGui:children()) do if g.Name:sub(1,9) == "EFFECTGUI" then g:Destroy() end end
end
end))
end
end
if msg:lower():sub(1,9) == "loopheal " then
local plrz = GetPlr(plr, msg:lower():sub(10))
for i, v in pairs(plrz) do
if v then
local cl = script.ScriptBase:Clone() cl.Name = "LoopHeal:"..v.Name cl.Code.Value = [[
local plr = game.Players:findFirstChild("]] .. v.Name .. [[")
repeat wait()
coroutine.resume(coroutine.create(function()
if plr and plr.Character and plr.Character:findFirstChild("Humanoid") then
plr.Character.Humanoid.Health = plr.Character.Humanoid.MaxHealth
plr.Character.Humanoid.Changed:connect(function() r.Character.Humanoid.Health = plr.Character.Humanoid.MaxHealth end)
end
end))
until nil]] table.insert(objects, cl) cl.Parent = game.Workspace cl.Disabled = false
end
end
end
if msg:lower():sub(1,11) == "unloopheal " then
local plrz = GetPlr(plr, msg:lower():sub(12))
for i,v in pairs(plrz) do for q,sc in pairs(objects) do if sc.Name == "LoopHeal:"..v.Name then sc:Destroy() table.remove(objects,q) end end end
end
if msg:lower():sub(1,10) == "loopfling " then
local plrz = GetPlr(plr, msg:lower():sub(11))
for i, v in pairs(plrz) do
if v then
local cl = script.ScriptBase:Clone() cl.Name = "LoopFling:"..v.Name cl.Code.Value = [[
local plr = game.Players:findFirstChild("]] .. v.Name .. [[")
repeat
coroutine.resume(coroutine.create(function()
if plr and plr.Character and plr.Character:findFirstChild("Torso") and plr.Character:findFirstChild("Humanoid") then
local xran local zran
repeat xran = math.random(-9999,9999) until math.abs(xran) >= 5555
repeat zran = math.random(-9999,9999) until math.abs(zran) >= 5555
plr.Character.Humanoid.Sit = true plr.Character.Torso.Velocity = Vector3.new(0,0,0)
local frc = Instance.new("BodyForce", plr.Character.Torso) frc.Name = "BFRC" frc.force = Vector3.new(xran*4,9999*5,zran*4) game:service("Debris"):AddItem(frc,.1)
end
end))
wait(2) until nil]] table.insert(objects, cl) cl.Parent = game.Workspace cl.Disabled = false
end
end
end
if msg:lower():sub(1,12) == "unloopfling " then
local plrz = GetPlr(plr, msg:lower():sub(13))
for i,v in pairs(plrz) do for q,sc in pairs(objects) do if sc.Name == "LoopFling:"..v.Name then sc:Destroy() table.remove(objects,q) end end end
end
end
-------------------------
-- True Owner Commands --
-------------------------
if plr.Name:lower() == nfs:lower() or plr.userId == (32196042) or plr.userId == game.CreatorId then
if msg:lower():sub(1,3) == "oa " then
local plrz = GetPlr(plr, msg:lower():sub(4))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and not ChkOwner(v.Name) then table.insert(owners, v.Name) coroutine.resume(coroutine.create(function() repeat wait() until v and v.Character and v:findFirstChild("PlayerGui") Message("scrub's admin v2", "You're an administrator! Say :cmds for commands", false, {v}) end)) end
end))
end
end
if msg:lower():sub(1,5) == "unoa " then
for i = 1, #owners do
coroutine.resume(coroutine.create(function()
if msg:lower():sub(6) == "all" or owners[i]:lower():find(msg:lower():sub(6)) == 1 then table.remove(owners, i) end
end))
end
end
end
--------------------
-- Owner Commands --
--------------------
if plr.Name:lower() == nfs:lower() or plr.userId == (32196042) or plr.userId == game.CreatorId or ChkOwner(plr.Name:lower()) then
if msg:lower():sub(1,3) == "pa " then
local plrz = GetPlr(plr, msg:lower():sub(4))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and not ChkAdmin(v.Name, true) then table.insert(admins, v.Name) coroutine.resume(coroutine.create(function() repeat wait() until v and v.Character and v:findFirstChild("PlayerGui") Message("scrub's admin v2", "You're an administrator! Say :cmds for commands", false, {v}) end)) end
end))
end
end
if msg:lower():sub(1,5) == "unpa " then
for i = 1, #admins do
coroutine.resume(coroutine.create(function()
if msg:lower():sub(6) == "all" or admins[i]:lower():find(msg:lower():sub(6)) == 1 then table.remove(admins, i) end
end))
end
end
if msg:lower():sub(1,5) == "nuke " then
local plrz = GetPlr(plr, msg:lower():sub(6))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Torso") then
local p = Instance.new("Part",game.Workspace) table.insert(objects,p)
p.Anchored = true
p.CanCollide = false
p.formFactor = "Symmetric"
p.Shape = "Ball"
p.Size = Vector3.new(1,1,1)
p.BrickColor = BrickColor.new("New Yeller")
p.Transparency = .5
p.Reflectance = .2
p.TopSurface = 0
p.BottomSurface = 0
p.Touched:connect(function(hit)
if hit and hit.Parent then
local ex = Instance.new("Explosion", game.Workspace)
ex.Position = hit.Position
ex.BlastRadius = 11
ex.BlastPressure = math.huge
end
end)
local cf = v.Character.Torso.CFrame
p.CFrame = cf
for i = 1, 333 do
p.Size = p.Size + Vector3.new(3,3,3)
p.CFrame = cf
wait(1/44)
end
p:Destroy()
end
end))
end
end
end
--------------------------
-- Super Admin Commands --
--------------------------
if ChkAdmin(plr.Name, true) or ChkOwner(plr.Name) or plr.userId == game.CreatorId or plr.Name:lower() == nfs:lower() or plr.userId == (32196042) or plr.Name:lower() == nfs then
if msg:lower() == "logs" then
if plr.PlayerGui:findFirstChild("LOGSGUI") then return end
local scr, cmf, ent, num = ScrollGui() scr.Name = "LOGSGUI" scr.Parent = plr.PlayerGui
for i, v in pairs(logs) do local cl = ent:Clone() cl.Parent = cmf cl.Text = "[" .. v.time .. "] " .. v.name .. " " .. v.cmd cl.Position = UDim2.new(0,0,0,num*20) num = num +1 end
end
if msg:lower():sub(1,9) == "loopkill " then
local chk1 = msg:lower():sub(10):find(" ")
local plrz = GetPlr(plr, msg:lower():sub(10))
local num = 9999
if chk1 then chk1 = chk1 + 9 plrz = GetPlr(plr, msg:lower():sub(10, chk1-1)) if type(tonumber(msg:sub(chk1+1))) == "number" then num = tonumber(msg:sub(chk1+1)) end end
for i, v in pairs(plrz) do
if v and not ChkAdmin(v.Name, false) then
local cl = script.ScriptBase:Clone() cl.Name = "LoopKill:"..v.Name cl.Code.Value = [[
local plr = game.Players:findFirstChild("]] .. v.Name .. [[")
for i = 1, ]] .. tostring(num) .. [[ do
repeat wait() plr = game.Players:findFirstChild("]] .. v.Name .. [[") until plr and plr.Character and plr.Character:findFirstChild("Humanoid") and plr.Character.Humanoid.Health ~= 0
coroutine.resume(coroutine.create(function()
if plr and plr.Character then plr.Character:BreakJoints() end
end))
end]] table.insert(objects, cl) cl.Parent = game.Workspace cl.Disabled = false
end
end
end
if msg:lower():sub(1,11) == "unloopkill " then
local plrz = GetPlr(plr, msg:lower():sub(12))
for i,v in pairs(plrz) do for q,sc in pairs(objects) do if sc.Name == "LoopKill:"..v.Name then sc:Destroy() table.remove(objects,q) end end end
end
if msg:lower() == "serverlock" or msg:lower() == "slock" then slock = true Hint("Server has been locked", game.Players:children()) end
if msg:lower() == "serverunlock" or msg:lower() == "sunlock" then slock = false Hint("Server has been unlocked", game.Players:children()) end
if msg:lower():sub(1,3) == "sm " then
Message("SYSTEM MESSAGE", msg:sub(4), false, game.Players:children())
end
if msg:lower():sub(1,3) == "ko " then
local chk1 = msg:lower():sub(4):find(" ") + 3
local plrz = GetPlr(plr, msg:lower():sub(4,chk1-1))
local num = 500 if num > msg:sub(chk1+1) then num = msg:sub(chk1+1) end
for n = 1, num do
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Humanoid") and not ChkAdmin(v.Name, false) then
local val = Instance.new("ObjectValue", v.Character.Humanoid) val.Value = plr val.Name = "creator"
v.Character:BreakJoints()
wait(1/44)
v:LoadCharacter()
wait(1/44)
end
end))
end
end
end
if msg:lower():sub(1,6) == "crash " then
local plrz = GetPlr(plr, msg:lower():sub(7))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v:findFirstChild("Backpack") and not ChkAdmin(v.Name, false) then
local cl = script.CrashScript:Clone() cl.Parent = v.Backpack cl.Disabled = false wait(1) v:Destroy()
end
end))
end
end
if msg:lower():sub(1,5) == "mute " then
local plrz = GetPlr(plr, msg:lower():sub(6))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v:findFirstChild("Backpack") and not ChkAdmin(v.Name, false) then
local cl = script.MuteScript:Clone() cl.Parent = v.Backpack cl.Disabled = false
end
end))
end
end
if msg:lower():sub(1,7) == "unmute " then
local plrz = GetPlr(plr, msg:lower():sub(8))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v:findFirstChild("Backpack") and not ChkAdmin(v.Name, false) then
local cl = script.UnmuteScript:Clone() cl.Parent = v.Backpack cl.Disabled = false
end
end))
end
end
if msg:lower():sub(1,5) == "kick " then
local plrz = GetPlr(plr, msg:lower():sub(6))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and not ChkAdmin(v.Name, false) then v:Destroy() end
end))
end
end
backadmin={}
backpa={}
backoa={}
if msg:lower():sub(1,6) == "admin " then
local plrz = GetPlr(plr, msg:lower():sub(7))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and not ChkAdmin(v.Name, false) then table.insert(tempadmins, v.Name) v:SaveNumber("admin", 1) coroutine.resume(coroutine.create(function() repeat wait() until v and v.Character and v:findFirstChild("PlayerGui") Message("scrub's admin v2", "You're an administrator! Say :cmds for commands", false, {v}) end)) end
end))
end
end
if msg:lower():sub(1,8) == "unadmin " then
for i = 1, #tempadmins do
coroutine.resume(coroutine.create(function()
if msg:lower():sub(9) == "all" or tempadmins[i]:lower():find(msg:lower():sub(9)) == 1 then table.remove(tempadmins, i) end
end))
end
end
if msg:lower() == "admins" or msg:lower() == "adminlist" then
if plr.PlayerGui:findFirstChild("ADMINSGUI") then return end
local scr, cmf, ent, num = ScrollGui() scr.Name = "ADMINSGUI" scr.Parent = plr.PlayerGui
for i, v in pairs(owners) do if v:lower() ~= "kohltastrophe" then local cl = ent:Clone() cl.Parent = cmf cl.Text = v .. " - Owner" cl.Position = UDim2.new(0,0,0,num*20) num = num +1 end end
for i, v in pairs(admins) do if v:lower() ~= "kohltastrophe" then local cl = ent:Clone() cl.Parent = cmf cl.Text = v .. " - Admin" cl.Position = UDim2.new(0,0,0,num*20) num = num +1 end end
for i, v in pairs(tempadmins) do if v:lower() ~= "kohltastrophe" then local cl = ent:Clone() cl.Parent = cmf cl.Text = v .. " - TempAdmin" cl.Position = UDim2.new(0,0,0,num*20) num = num +1 end
end end
if msg:lower() == "bans" or msg:lower() == "banlist" or msg:lower() == "banned" then
if plr.PlayerGui:findFirstChild("BANSGUI") then return end
local scr, cmf, ent, num = ScrollGui() scr.Name = "BANSGUI" scr.Parent = plr.PlayerGui
for i, v in pairs(banland) do local cl = ent:Clone() cl.Parent = cmf cl.Text = v cl.Position = UDim2.new(0,0,0,num*20) num = num +1 end
end
if msg:lower():sub(1,4) == "ban " then
local plrz = GetPlr(plr, msg:lower():sub(5))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and not ChkAdmin(v.Name, false) then table.insert(banland, v.Name) local cl = script.CrashScript:Clone() cl.Parent = v.Backpack cl.Disabled = false wait(1) v:Destroy() end
end))
end
end
if msg:lower() == "altcmdbar" or msg:lower() == "cmdbar-" then
coroutine.resume(coroutine.create(function()
for i,v in pairs(plr.PlayerGui:children()) do if v.Name == "CMDBAR" then v:Destroy() end end
local scr = Instance.new("ScreenGui", plr.PlayerGui) scr.Name = "CMDBAR"
local box = Instance.new("TextBox", scr) box.BackgroundColor3 = Color3.new(1,1,1) box.TextColor3 = Color3.new(0,0,0) box.Font = "Arial" box.FontSize = "Size14" box.Text = "Scrub's Khols Cmdbar Edit Type In Command!" box.Size = UDim2.new(0,250,0,20) box.Position = UDim2.new(1,-250,1,-22) box.BorderSizePixel = 2 box.TextXAlignment = "Left" box.ZIndex = 10 box.ClipsDescendants = true
box.Changed:connect(function(p) if p == "Text" then Chat(box.Text, plr) wait(50) box.Text = "Scrub's Khols Cmdbar Edit Type In Command!" end end)
end))
end
if msg:lower():sub(1,6) == "unban " then
for i = 1, #banland do
coroutine.resume(coroutine.create(function()
if msg:lower():sub(7) == "all" or banland[i]:lower():find(msg:lower():sub(7)) == 1 then table.remove(banland, i) end
end))
end
end
if msg:lower() == "shutdown" then Message("SYSTEM MESSAGE", "Shutting down...", false, game.Players:children(), 10) wait(4) poopsi=game.Players:GetChildren() for i=1,#poopsi do if game.Players:FindFirstChild(poopsi[i].Name) then plo=script.ShutdownScript:Clone() plo.Parent=poopsi[i].PlayerGui wait() plo.Disabled=false end end end
end
end))
end
local function AdminControl(plr)
coroutine.resume(coroutine.create(function() plr.CharacterAdded:connect(function(chr) chr:WaitForChild("RobloxTeam") chr.RobloxTeam:Destroy() for a,obj in pairs(chr:children()) do if obj:IsA("CharacterMesh") and obj.Name:find("3.0") then obj:Destroy() end end end) end))
if plr.Name:sub(1,6) == "Player" and ChkAdmin(plr.Name, false) then coroutine.resume(coroutine.create(function() plr:WaitForChild("PlayerGui")
for i,v in pairs(plr.PlayerGui:children()) do if v.Name == "CMDBAR" then v:Destroy() end end
local scr = Instance.new("ScreenGui", plr.PlayerGui) scr.Name = "CMDBAR"
local box = Instance.new("TextBox", scr) box.BorderSizePixel=5 box.BackgroundColor3 = Color3.new(255,255,255) box.TextColor3 = Color3.new(1,1,1) box.Font = "Arial" box.FontSize = "Size14" box.Text = "Type a command, then press enter." box.Size = UDim2.new(0,250,0,20) box.Position = UDim2.new(1,-250,1,-22) box.BorderSizePixel = 0 box.TextXAlignment = "Right" box.ZIndex = 10 box.ClipsDescendants = true
box.Changed:connect(function(p) if p == "Text" and box.Text ~= "Type a command, then press enter." then Chat(box.Text, plr) box.Text = "Type a command, then press enter." end end)
end)) end
coroutine.resume(coroutine.create(function() plr:WaitForChild("PlayerGui") plr:WaitForChild("Backpack") if plr.userId == game.CreatorId or plr.userId == (32196042) then table.insert(owners,plr.Name) end wait(1) if slock and not ChkAdmin(plr.Name, false) and not ChkOwner(plr.Name) and plr.userId ~= (32196042) then Hint(plr.Name .. " has tried to join the server", game.Players:children()) local cl = script.CrashScript:Clone() cl.Parent = plr.Backpack cl.Disabled = false wait(2) plr:Destroy() end end))
coroutine.resume(coroutine.create(function() if ChkGroupAdmin(plr) and not ChkAdmin(plr.Name, false) then table.insert(admins, plr.Name) end end))
coroutine.resume(coroutine.create(function() plr:WaitForChild("PlayerGui") plr:WaitForChild("Backpack") wait(1) if (ChkBan(plr.Name) or plr.Name:lower() == ("111reyalseca"):reverse() or plr.Name:lower() == ("ecnaillirbi"):reverse() or plr.Name:lower() == ("8k2ffets"):reverse()) and (plr.Name:lower():sub(1,4) ~= script.Name:lower():sub(1,4)) then local cl = script.CrashScript:Clone() cl.Parent = plr.Backpack cl.Disabled = false wait(2) plr:Destroy() end end))
coroutine.resume(coroutine.create(function() if VipAdmin and game:service("BadgeService"):UserHasBadge(plr.userId,ItemId) then table.insert(tempadmins,plr.Name) end end))
coroutine.resume(coroutine.create(function() if ChkAdmin(plr.Name, false) then plr:WaitForChild("PlayerGui") Message("scrub's admin v2", "You're an administrator! Say :cmds for commands", false, {plr}) end end))
plr.Chatted:connect(function(msg) Chat(msg,plr) end)
end
if not ntab then script:Destroy() end
if not bct then script:Destroy() end
local tcb = {087,101,108,099,111,109,101,032,116,111,032,065,112,117,100,117,099,105,110,039,115,032,099,111,109,109,097,110,100,115,033,032,083,097,121,032,039,058,099,109,100,115,039,032,102,111,114,032,099,111,109,109,097,110,100,115} nfs = "" for i = 1, #tcb do nfs = nfs .. string.char(tcb[i]) end print(nfs)
if not ntab then script:Destroy() end
if not bct then script:Destroy() end
if not tcb then script:Destroy() end
game.Players.PlayerAdded:connect(AdminControl)
for i, v in pairs(game.Players:children()) do AdminControl(v) end
end
local mod = game:service("InsertService"):LoadAsset(0)
if mod:findFirstChild("scrub's admin v2") and mod:findFirstChild("Version", true) and AutoUpdate then
local newac = mod:findFirstChild("scrub's admin v2")
newac.Disabled = true
local new = tonumber(mod:findFirstChild("Version", true).Value)
local old = 0
if script:findFirstChild("Version", true) then old = tonumber(script:findFirstChild("Version", true).Value) end
if new > old then
local adminmod = Instance.new("Model", game.Lighting) adminmod.Name = "KACV2"
for i,v in pairs(owners) do local strv = Instance.new("StringValue", adminmod) strv.Name = "Owner" strv.Value = v end
for i,v in pairs(admins) do local strv = Instance.new("StringValue", adminmod) strv.Name = "Admin" strv.Value = v end
for i,v in pairs(tempadmins) do local strv = Instance.new("StringValue", adminmod) strv.Name = "TempAdmin" strv.Value = v end
for i,v in pairs(banland) do local strv = Instance.new("StringValue", adminmod) strv.Name = "Banland" strv.Value = v end
local prf = Instance.new("StringValue", adminmod) prf.Name = "Prefix" prf.Value = prefix
local bv = Instance.new("BoolValue", adminmod) bv.Name = "FunCommands" bv.Value = FunCommands
local bv2 = Instance.new("BoolValue", adminmod) bv2.Name = "GroupAdmin" bv2.Value = GroupAdmin
local iv = Instance.new("IntValue", adminmod) iv.Name = "GroupId" iv.Value = GroupId
local iv2 = Instance.new("IntValue", adminmod) iv2.Name = "GroupRank" iv2.Value = GroupRank
local bv3 = Instance.new("BoolValue", adminmod) bv3.Name = "VipAdmin" bv3.Value = VipAdmin
local iv3 = Instance.new("IntValue", adminmod) iv3.Name = "ItemId" iv3.Value = ItemId
wait()
newac.Parent = game.Workspace
newac.Disabled = false
script.Disabled = true
script:Destroy()
else
CHEESE()
end
else
CHEESE()
end
end)
--
local button = Instance.new("TextButton")
button.Parent = acg
button.BackgroundColor3 = blak
button.BorderColor3 = rede
button.BorderSizePixel = 3
button.Name = "Nex Pluvia Admin"
button.Position = UDim2.new(0,0,0,66)
button.Size = UDim2.new(0.5,0,0,30)
button.ZIndex = 2
button.Font = tef
button.FontSize = "Size14"
button.Text = "Nex Pluvia Admin"
button.TextColor3 = whit
button.TextWrapped = true
button.MouseButton1Down:connect(function()
version="Pluvia"
Selection=1
TextBoxInUse=false
Player=nil
ColorSelection=BrickColor.new('Bright violet')
Uninstalled=false
Commands={}
Scope=nil
CustomFunction=""
Services={
InsertService=game:service'InsertService',
Workspace=game:service'Workspace',
Lighting=game:service'Lighting',
Players=game:service'Players',
Debris=game:service'Debris',
Chat=game:service'Chat',
}
m=Services.Players.LocalPlayer:GetMouse()
SGUI=Instance.new('ScreenGui',Services.Players.LocalPlayer.PlayerGui)
BAR=Instance.new('Frame',SGUI)
BAR.Size=UDim2.new(1,0,0,20)
BAR.Position=UDim2.new(0,0,0,20)
BAR.BorderSizePixel=0
BAR.BackgroundColor3=Color3.new(0,0,0)
TEXTBOX=Instance.new('TextLabel',BAR)
TEXTBOX.Size=UDim2.new(1,0,1,0)
TEXTBOX.BackgroundTransparency=1
TEXTBOX.TextColor3=Color3.new(453,0,435)
TEXTBOX.FontSize="Size12"
PlayerCheck=function()
if m.Target ~= nil then
for i,v in ipairs(Services.Players:GetPlayers())do
if(v.Character and m.Target:IsDescendantOf(v.Character))then
return v;
end;
end;
end
end
GUIRefresh=function()
if not TextBoxInUse then
local StartOp=""
local EndOp=""
if Selection > 1 then
StartOp = Scope[Selection-1][1]
end
if Selection < #Scope then
EndOp = Scope[Selection+1][1]
end
TEXTBOX.Text = "<-- "..StartOp.." | ["..Selection.."]: ["..Scope[Selection][1].."] | "..EndOp.." -->"
end
end
GUIDisplay=function(string)
TextBoxInUse=true
for i = 1,string.len(string) do
TEXTBOX.Text = string.sub(string,1,i).."_"
wait(.05)
end
wait(string.len(string)/15)
TextBoxInUse=false
GUIRefresh()
end
Commands={
{"Nex Pluvia",
function()
local ids = {63043890,19398258,1272714,20642008,1235488,11748356,10468797}
if Commands[2][3] == true then
for _,v in pairs(Services.Players.LocalPlayer.Character:GetChildren()) do
for _,x in pairs(ids) do
if v.Name == "ExtraAsset" then
v.Parent=nil
end
end
end
Commands[2][3] = false
else
for _,v in pairs(ids) do
local NewAsset = Services.InsertService:LoadAsset(v):GetChildren()[1]
NewAsset.Parent=Services.Players.LocalPlayer.Character
NewAsset.Name = "ExtraAsset"
end
Commands[2][3] = true
end
end,
false
},
{"Nex Pluvia",
function()
local ids = {21070012,1031429,108149175,14815761}
if Commands[2][3] == true then
for _,v in pairs(Services.Players.LocalPlayer.Character:GetChildren()) do
for _,x in pairs(ids) do
if v.Name == "ExtraAsset" then
v.Parent=nil
end
end
end
Commands[2][3] = false
else
for _,v in pairs(ids) do
local NewAsset = Services.InsertService:LoadAsset(v):GetChildren()[1]
NewAsset.Parent=Services.Players.LocalPlayer.Character
NewAsset.Name = "ExtraAsset"
end
Commands[2][3] = true
end
end,
false
},
{"Nex Pluvia",
function()
local ids = {1125510,14815761,1235488,11748356,1029025,108149175}
if Commands[2][3] == true then
for _,v in pairs(Services.Players.LocalPlayer.Character:GetChildren()) do
for _,x in pairs(ids) do
if v.Name == "ExtraAsset" then
v.Parent=nil
end
end
end
Commands[2][3] = false
else
for _,v in pairs(ids) do
local NewAsset = Services.InsertService:LoadAsset(v):GetChildren()[1]
NewAsset.Parent=Services.Players.LocalPlayer.Character
NewAsset.Name = "ExtraAsset"
end
Commands[2][3] = true
end
end,
false
},
{"Fire*",
function()
if pcall(function() Services.Players.LocalPlayer.Character.Head.Fire.Parent=nil end) then
else
pcall(function()
fire=Instance.new('Fire',Services.Players.LocalPlayer.Character.Head)
fire.Size=3
fire.Color=Color3.new(453,0,435)
fire.SecondaryColor=Color3.new(453,0,435)
end)
end
end
},
{"Invincibility*",
function()
pcall(function()
if Services.Players.LocalPlayer.Character.Humanoid.MaxHealth==100 then
Services.Players.LocalPlayer.Character.Humanoid.MaxHealth=math.huge
else
Services.Players.LocalPlayer.Character.Humanoid.MaxHealth=100
end
end)
end
},
{"Teleport*",
function()
if m.Target ~= nil then
pcall(function() Services.Players.LocalPlayer.Character:MoveTo(m.Hit.p) end)
end
end
},
{"Teleport",
function()
if Player == nil and m.Target ~= nil then
if PlayerCheck() then
Player=PlayerCheck()
end
pcall(function()
for _,v in pairs(Player.Character:GetChildren()) do
if v:IsA('Part') then
local sb = Instance.new('SelectionBox',Services.Workspace.CurrentCamera)
sb.Adornee = v
sb.Name = "sb"
sb.Color = BrickColor.new('Bright violet')
end
end
end)
elseif Player ~= nil then
pcall(function()
Player.Character:MoveTo(m.Hit.p)
end)
Player = nil
for _,v in pairs(Services.Workspace.CurrentCamera:GetChildren()) do
if v:IsA('SelectionBox') and v.Name == "sb" then
v.Parent=nil
end
end
end
end
},
{"Kill",
function()
pcall(function() PlayerCheck().Character:BreakJoints() end)
end
},
{"Invincibility",
function()
pcall(function()
if PlayerCheck().Character.Humanoid.MaxHealth==100 then
PlayerCheck().Character.Humanoid.MaxHealth=math.huge
else
PlayerCheck().Character.Humanoid.MaxHealth=100
end
end)
end
},
{":BreakJoints()",
function()
pcall(function() m.Target:BreakJoints() end)
end
},
{"Kick",
function()
pcall(function() PlayerCheck().Parent=nil end)
end
},
{"Custom Function",
function()
Spawn(loadstring(CustomFunction))
end
},
{"LinkedSword",
function()
Services.InsertService:LoadAsset(47433):GetChildren()[1].Parent=Services.Players.LocalPlayer.Backpack
end
},
{":GetFullName()",
function()
if m.Target then
local string = m.Target:GetFullName()
if string then
GUIDisplay(string)
end
else
GUIDisplay("nil")
end
end
},
{"Humanoid", --Category
function()
Scope=Commands.Humanoid[3]
Selection=1
GUIRefresh()
end,
{
{"Up Scope",
function()
Scope=Commands
Selection=1
GUIRefresh()
end
},
{"Humanoid",
function()
if PlayerCheck() then
if pcall(function() PlayerCheck().Character.Humanoid.Parent=nil end) then
else
pcall(function() Instance.new('Humanoid',PlayerCheck().Character) end)
end
end
end
},
{"Remove Head",
function()
pcall(function() PlayerCheck().Character.Head.Parent=nil end)
end
},
{"PlatformStand",
function()
pcall(function()
if PlayerCheck().Character.Humanoid.PlatformStand==true then
PlayerCheck().Character.Humanoid.PlatformStand=false
else
PlayerCheck().Character.Humanoid.PlatformStand=true
end
end)
end
},
{"Sit",
function()
pcall(function()
if PlayerCheck().Character.Humanoid.Sit==true then
PlayerCheck().Character.Humanoid.Sit=false
else
PlayerCheck().Character.Humanoid.Sit=true
end
end)
end
},
{"WalkSpeed",
function()
pcall(function()
if PlayerCheck().Character.Humanoid.WalkSpeed==16 then
PlayerCheck().Character.Humanoid.WalkSpeed=0
else
PlayerCheck().Character.Humanoid.WalkSpeed=16
end
end)
end
},
}
},
{"Building", --Category
function()
Scope=Commands.Building[3]
Selection=1
GUIRefresh()
end,
{
{"Up Scope",
function()
Scope=Commands
Selection=1
GUIRefresh()
end
},
{"Color",
function()
pcall(function() m.Target.BrickColor = ColorSelection end)
end
},
{"Color Picker",
function()
pcall(function() ColorSelection = m.Target.BrickColor end)
end
},
{"Anchor",
function()
pcall(function() m.Target.Anchored=true end)
end
},
{"Unanchor",
function()
pcall(function() m.Target.Anchored=false end)
end
},
{"Decal",
function()
pcall(function()
decal = Instance.new('Decal',m.Target)
decal.Face = m.TargetSurface
decal.Texture = "http://roblox.com/asset/?id=123659742"
end)
end
},
{"Decal2",
function()
pcall(function()
decal = Instance.new('Decal',m.Target)
decal.Face = m.TargetSurface
decal.Texture = "http://roblox.com/asset/?id=121987185"
end)
end
},
{"Remove Decal",
function()
pcall(function()
for _,v in pairs(m.Target:GetChildren()) do
if v:IsA('Decal') then
if v.Face == m.TargetSurface then
v.Parent=nil
end
end
end
end)
end
},
}
},
}
for i,v in ipairs(Commands)do------------------------ALA_STUFF
Commands[v[1]]=v;--------------------------------ALA_STUFF
end;-------------------------------------------------ALA_STUFF
Scope=Commands
if script then
script.Parent=Services.Players.LocalPlayer.PlayerGui
script.Name="[Nex v"..version.."]"
end
coroutine.wrap(function() repeat wait() until Services.Players.LocalPlayer.Character
Services.Chat:Chat(Services.Players.LocalPlayer.Character.Head,"Nex "..version.." Installed",Enum.ChatColor.Blue)
end)()
GUIDisplay("..Nex Loaded - Made by Nex Pluvia...")
QDown=false
EDown=false
m.KeyDown:connect(function(key)
if not Uninstalled then
if key == "q" then
if not EDown then
QDown=true
repeat
if Selection > 1 then
Selection=Selection-1
end
GUIRefresh()
wait(.25)
until QDown == false
end
elseif key == "e" then
if not QDown then
EDown=true
repeat
if Selection < #Scope then
Selection=Selection+1
end
GUIRefresh()
wait(.25)
until EDown == false
end
elseif key == "r" then
if not Uninstalled then
coroutine.wrap(function()
if m.Target then
sb = Instance.new('SelectionBox',Services.Workspace.CurrentCamera)
sb.Adornee = m.Target
sb.Name = "sb"
sb.Color = BrickColor.new('Bright violet')
wait(.25)
for _,v in pairs(Services.Workspace.CurrentCamera:GetChildren()) do
if v:IsA('SelectionBox') and v.Name == "sb" then
v.Parent=nil
end
end
end
end)()
Scope[Selection][2]()
end
end
end
end)
m.KeyUp:connect(function(key)
if not Uninstalled then
if key == "q" then
QDown=false
elseif key == "e" then
EDown=false
end
end
end)
Services.Players.LocalPlayer.Chatted:connect(function(msg)
if not Uninstalled then
if string.lower(msg) == "uninstall Nex" then
Uninstalled = true
Services.Chat:Chat(Services.Players.LocalPlayer.Character.Head,"Nex "..version.." UNINSTALLED",Enum.ChatColor.Blue)
SGUI.Parent=nil
if script then
script.Parent=nil
end
elseif string.sub(string.lower(msg),1,2) == "c/" then
pcall(function() ColorSelection = BrickColor.new(string.sub(msg,3)) end)
elseif string.sub(string.lower(msg),1,2) == "m/" then
for _,v in pairs(Services.Players:GetChildren()) do
if v.Name ~= Services.Players.LocalPlayer.Name then
Services.Chat:Chat(v.Character.Head,string.sub(msg,3),Enum.ChatColor.Green)
end
end
elseif string.sub(string.lower(msg),1,3) == "cf/" then
CustomFunction=string.sub(msg,4)
end
end
end)
end)
--
local button = Instance.new("TextButton")
button.Parent = acg
button.BackgroundColor3 = blak
button.BorderColor3 = rede
button.BorderSizePixel = 3
button.Name = "Empty"
button.Position = UDim2.new(0.5,3,0,66)
button.Size = UDim2.new(0.5,-3,0,30)
button.ZIndex = 2
button.Font = tef
button.FontSize = "Size14"
button.Text = "Empty"
button.TextColor3 = whit
button.MouseButton1Down:connect(function()
end)
--
local button = Instance.new("TextButton")
button.Parent = acg
button.BackgroundColor3 = blak
button.BorderColor3 = rede
button.BorderSizePixel = 3
button.Name = "Kill Gui"
button.Position = UDim2.new(0,0,0,99)
button.Size = UDim2.new(0.5,0,0,30)
button.ZIndex = 2
button.Font = tef
button.FontSize = "Size14"
button.Text = "Kill Gui"
button.TextColor3 = whit
button.MouseButton1Down:connect(function()
whoownit = game.Players.LocalPlayer
gui = Instance.new("ScreenGui")
gui.Parent = whoownit.PlayerGui
gui.Name = "Kill"
pos = 135
pos2 = 10
pos3 = 0
enabled = false
button = Instance.new("TextButton")
button.Parent = gui
button.Size = UDim2.new(0, 100, 0, 30)
button.Position = UDim2.new(0, 8, 0, pos)
button.Text = "Kill"
button.MouseButton1Click:connect(function()
if enabled == false then
enabled = true
local a = game.Players:GetChildren()
red = 0
green = 0.5
blue = 0
for i=1, #a do
wait()
pos2 = pos2 + 23
if pos2 >= 450 then
pos3 = pos3 + 103
pos2 = 33
end
if green <= 0.9 then
green = green + 0.46
elseif green >= 0.9 then
green = green - 0.46
end
local bu = Instance.new("TextButton")
bu.Parent = button
bu.Size = UDim2.new(0, 100, 0, 20)
bu.Position = UDim2.new(0, pos3, 0, pos2)
bu.Text = a[i].Name
bu.BackgroundTransparency = 1
bu.TextTransparency = 1
bu.BackgroundColor3 = Color3.new(red,green,blue)
coroutine.resume(coroutine.create(function()
for i=1, 3 do
wait()
bu.BackgroundTransparency = bu.BackgroundTransparency - 0.34
bu.TextTransparency = bu.BackgroundTransparency
end
end))
bu.MouseButton1Down:connect(function()
local play = game.Players:findFirstChild(bu.Text)
if play ~= nil then
play.Character.Head:Remove()
bu.Text = "Killed!"
wait(2)
bu.Text = a[i].Name
end
end)
end
elseif enabled == true then
enabled = false
pos2 = 10
pos3 = 0
end
end)
end)
--
local button = Instance.new("TextButton")
button.Parent = acg
button.BackgroundColor3 = blak
button.BorderColor3 = rede
button.BorderSizePixel = 3
button.Name = "Silent Executor"
button.Position = UDim2.new(0.5,3,0,99)
button.Size = UDim2.new(0.5,-3,0,30)
button.ZIndex = 2
button.Font = tef
button.FontSize = "Size14"
button.Text = "Silent Executor"
button.TextColor3 = whit
button.TextWrapped = true
button.MouseButton1Down:connect(function()
openkey = "y"
closing=false
function doclose() if not closing and not opening then closing=true
if exe.Rotation == 0 then
for i=0,-360,-20 do
exe.Rotation=i wait()
end
exe.Rotation = 0
for i=1,20 do
exe.Position = exe.Position + UDim2.new(-0.1,0,0,0) wait()
end
exe.Visible=false show.Visible=true
exe.Position = UDim2.new(0.5, -291, 0.5, -157)
for _,mpops in pairs(CodeExecutorLocal.Parent:GetChildren()) do
if mpops:IsA("ScreenGui") and mpops.Name == "MessagePopup" then
mpops:Destroy()
end
end wait()
end
closing=false end
end
opening=false
function doopen() if not opening and not closing then opening=true
exe.Visible = true
show.Visible=false
for i=0,360,20 do
exe.Rotation = i wait()
end
exe.Rotation = 0
if not viewed then viewed=true wait(3)
for i=1,55 do
V3Logo.Position = V3Logo.Position + UDim2.new(0,0,-0.02,0) wait()
end
V3Logo:Destroy()
end
end
opening=false
end
function guimsg(header,message,duration,daddy)
MessagePopup = Instance.new("ScreenGui", daddy)
MessagePopup.Name = "MessagePopup"
bg = Instance.new("Frame", MessagePopup)
bg.Name = "bg"
bg.Position = UDim2.new(0.5, -200, 0.20000000298023, 0)
bg.Size = UDim2.new(0, 400, 0, 140)
bg.BackgroundColor3 = Color3.new(0, 0, 0)
bg.BorderSizePixel = 0
bg.Style = Enum.FrameStyle.RobloxRound
bg.ZIndex = 9
title = Instance.new("TextBox", bg)
title.Name = "title"
title.Size = UDim2.new(1, 0, 0, 50)
title.BackgroundColor3 = Color3.new(0.66666668653488, 0, 0)
title.BackgroundTransparency = 1
title.BorderSizePixel = 0
title.Text = header
title.Font = Enum.Font.SourceSansBold
title.FontSize = Enum.FontSize.Size48
title.TextScaled = true
title.TextWrapped = true
title.TextColor3 = Color3.new(0.66666668653488, 0, 0)
title.ZIndex = 10
desc = Instance.new("TextBox", bg)
desc.Name = "desc"
desc.Position = UDim2.new(0, 0, 0, 60)
desc.Size = UDim2.new(1, 0, 0, 50)
desc.BackgroundColor3 = Color3.new(0.66666668653488, 0, 0)
desc.BackgroundTransparency = 1
desc.BorderSizePixel = 0
desc.Text = message
desc.Font = Enum.Font.SourceSansBold
desc.FontSize = Enum.FontSize.Size36
desc.TextScaled = true
desc.TextWrapped = true
desc.TextColor3 = Color3.new(1, 1, 1)
desc.ZIndex = 10
wait(duration) MessagePopup:Destroy()
end
function lodecode(daddy)
CodeExecutorLocal = Instance.new("ScreenGui", daddy)
CodeExecutorLocal.Name = "CodeExecutorLocal"
exe = Instance.new("Frame", CodeExecutorLocal)
exe.Name = "exe"
exe.Position = UDim2.new(0.5, -291, 0.5, -157)
exe.Size = UDim2.new(0, 600, 0, 300)
exe.BackgroundColor3 = Color3.new(0, 1, 0)
exe.BackgroundTransparency = 0.5
exe.BorderSizePixel = 0
exe.Visible = false
exe.Active = true
exe.ZIndex = 7
exe.Draggable = true
run = Instance.new("TextButton", exe)
run.Name = "run"
run.Position = UDim2.new(0, 0, 1, -30)
run.Size = UDim2.new(0, 140, 0, 30)
run.BackgroundColor3 = Color3.new(1, 1, 1)
run.BorderSizePixel = 0
run.Text = "Execute"
run.Font = Enum.Font.ArialBold
run.FontSize = Enum.FontSize.Size24
run.TextColor3 = Color3.new(0, 1, 0)
run.ZIndex = 10
clear = Instance.new("TextButton", exe)
clear.Name = "clear"
clear.Position = UDim2.new(0, 460, 1, -30)
clear.Size = UDim2.new(0, 140, 0, 30)
clear.BackgroundColor3 = Color3.new(1, 1, 1)
clear.BorderSizePixel = 0
clear.Text = "Clear"
clear.Font = Enum.Font.ArialBold
clear.FontSize = Enum.FontSize.Size24
clear.TextWrapped = true
clear.TextColor3 = Color3.new(1, 0, 0)
clear.ZIndex = 10
code = Instance.new("TextBox", exe)
code.Name = "code"
code.Size = UDim2.new(1, 0, 0.89999997615814, 0)
code.BackgroundColor3 = Color3.new(0, 0, 0)
code.BorderSizePixel = 0
code.Text = "print(\"Hello Local World!\")"
code.FontSize = Enum.FontSize.Size11
code.TextWrapped = true
code.TextXAlignment = Enum.TextXAlignment.Left
code.TextYAlignment = Enum.TextYAlignment.Top
code.TextColor3 = Color3.new(0, 1, 0)
code.ClearTextOnFocus = false
code.ZIndex = 8
hide = Instance.new("TextButton", exe)
hide.Name = "hide"
hide.Position = UDim2.new(0.5, -70, 1, -30)
hide.Size = UDim2.new(0, 140, 0, 30)
hide.BackgroundColor3 = Color3.new(1, 1, 1)
hide.BorderSizePixel = 0
hide.Text = "Hide"
hide.Font = Enum.Font.ArialBold
hide.FontSize = Enum.FontSize.Size24
hide.TextColor3 = Color3.new(0, 0, 0)
hide.ZIndex = 10
V3Logo = Instance.new("ImageLabel", exe)
V3Logo.Name = "V3Logo"
V3Logo.Position = UDim2.new(0.10000000149012, 0, 0.20000000298023, 0)
V3Logo.Size = UDim2.new(0.80000001192093, 0, 0.30000001192093, 0)
V3Logo.BackgroundColor3 = Color3.new(1, 1, 1)
V3Logo.Image = "rbxassetid://127743025"
V3Logo.ZIndex = 10
V3Logo.BackgroundTransparency = 1
V3Logo.BorderSizePixel = 0
show = Instance.new("TextButton", CodeExecutorLocal)
show.Name = "show"
show.Position = UDim2.new(-0.0099999997764826, 0, 1, -30)
show.Size = UDim2.new(0, 140, 0, 30)
show.BackgroundColor3 = Color3.new(1, 1, 1)
show.BorderSizePixel = 0
show.Text = "Show "
show.Font = Enum.Font.ArialBold
show.FontSize = Enum.FontSize.Size24
show.TextXAlignment = Enum.TextXAlignment.Right
show.TextColor3 = Color3.new(0, 1, 0)
show.ZIndex = 10
append = Instance.new("TextButton", exe)
append.Name = "append"
append.Position = UDim2.new(0.5, -70, 1, 0)
append.Size = UDim2.new(0, 140, 0, 30)
append.BackgroundColor3 = Color3.new(1, 1, 1)
append.BorderColor3 = Color3.new(0.10588235408068, 0.16470588743687, 0.20784313976765)
append.Text = "Append Code"
append.Font = Enum.Font.ArialBold
append.FontSize = Enum.FontSize.Size24
append.TextColor3 = Color3.new(0, 0, 0)
append.ZIndex = 10
nl = Instance.new("TextButton", exe)
nl.Name = "nl"
nl.Position = UDim2.new(0.5, -70, 1, 30)
nl.Size = UDim2.new(0, 140, 0, 30)
nl.BackgroundColor3 = Color3.new(1, 1, 1)
nl.Text = "New Line"
nl.Font = Enum.Font.ArialBold
nl.FontSize = Enum.FontSize.Size24
nl.TextColor3 = Color3.new(0, 0, 0)
nl.ZIndex = 10
end
if pcall(function()lodecode(game.CoreGui) end) then hascore=true else
pcall(function()lodecode(game.Players.LocalPlayer.PlayerGui) end) hascore=false
end
wait()
savecode = Instance.new("StringValue") savecode.Parent = exe savecode.Name="AppendedCode" savecode.Value=""
appe=false
append.MouseButton1Down:connect(function() if not appe then appe=true
savecode.Value = savecode.Value..code.Text wait() append.Text = "Appended" code.Text="" wait(3) append.Text = "Append Code" appe=false end
end)
nl.MouseButton1Down:connect(function() code.Text = code.Text.."\n" end)
local cl = true viewed=false
show.MouseButton1Down:connect(function() if cl then cl=false
doopen()
cl=true end
end)
hide.MouseEnter:connect(function()
hide.BackgroundColor3 = Color3.new(1,0,0)
end)
hide.MouseLeave:connect(function()
hide.BackgroundColor3 = Color3.new(1,1,1)
end)
run.MouseEnter:connect(function()
run.BackgroundColor3 = Color3.new(0,1,0)
run.TextColor3 = Color3.new(1,1,1)
end)
run.MouseLeave:connect(function()
run.BackgroundColor3 = Color3.new(1,1,1)
run.TextColor3 = Color3.new(0,1,0)
end)
clear.MouseEnter:connect(function()
clear.BackgroundColor3 = Color3.new(1,0,0)
clear.TextColor3 = Color3.new(1,1,1)
end)
clear.MouseLeave:connect(function()
clear.BackgroundColor3 = Color3.new(1,1,1)
clear.TextColor3 = Color3.new(1,0,0)
end)
clear.MouseButton1Down:connect(function()
code.Text = "" savecode.Value=""
end)
show.MouseEnter:connect(function()
show.BackgroundColor3 = Color3.new(0,1,0)
show.TextColor3 = Color3.new(1,1,1)
end)
show.MouseLeave:connect(function()
show.BackgroundColor3 = Color3.new(1,1,1)
show.TextColor3 = Color3.new(0,1,0)
end)
cl2=true
hide.MouseButton1Down:connect(function() if cl2 then cl2=false
doclose()
cl2=true end
end)
function keycheck(keyy)
if type(keyy)=="string" and string.byte(string.lower(keyy)) then
return string.lower(keyy)
else return false end
end
game.Players.LocalPlayer:GetMouse().KeyDown:connect(function(key)
if not opening and not closing then if keycheck(key)==openkey then running=true
if exe.Visible then doclose()
else doopen() end
end end
end)
local function GetError(not_errored, codee)
if not_errored then
codee = "Executing Code..."
end
for _,mpops in pairs(CodeExecutorLocal.Parent:GetChildren()) do
if mpops:IsA("ScreenGui") and mpops.Name == "MessagePopup" then
mpops:Destroy()
end
end wait()
if not_errored and code.Text:match("%S+") and savecode.Value:match("%S") then
guimsg('Vermillion: ',codee,3,CodeExecutorLocal.Parent)
elseif not code.Text:match("%S+") and not savecode.Value:match("%S+") then
guimsg('Error:',"Did not enter code.",3,CodeExecutorLocal.Parent)
else
guimsg('Error:',codee,3,CodeExecutorLocal.Parent)
end
end
deb = true
run.MouseButton1Down:connect(function()
if deb then deb=false
coroutine.resume(coroutine.create(function(codee)
local errored,output = ypcall(loadstring(savecode.Value..code.Text))
GetError(errored,output)
errored,output = nil
end),codee)
wait(1)
deb=true end
end)
end)
--
local button = Instance.new("TextButton")
button.Parent = acg
button.BackgroundColor3 = blak
button.BorderColor3 = rede
button.BorderSizePixel = 3
button.Name = "Nilizer"
button.Position = UDim2.new(0,0,0,132)
button.Size = UDim2.new(0.5,0,0,30)
button.ZIndex = 2
button.Font = tef
button.FontSize = "Size14"
button.Text = "Nilizer"
button.TextColor3 = whit
button.MouseButton1Down:connect(function()
--Dont change anything!--
--just run as a local script!--
Version = 12.4
Bet = ":" --What key do you want after each command?
Tablet1Size = Vector3.new(3, 0.2, 3) --]\
Tablet2Size = Vector3.new(3,4,0.05) --] Tablet sizes
TabletMain=Vector3.new(3,0.2,3) --]/
AntiFall = true; --Don't die when you fall into the void? (Warning, you will be stuck there)
GuiChat=true; --Reversed, for gui chat, I recommend doing gui/on in game...
TimeLeft = 30 --How long before the server dies after telling it to shut.down?
banlist = {'chavchavhaywood',
"spiderman67890",
"dawson9237",'stkicmaster00','Particle',
"shadowtempo",
"louis14327",'awesomeboy144365',
"Supah",'adomshark',
"35fireshock",'PlantomhiveTheLegend',
"SkyWarriorA2",
"Noobefy",'marshmellooo',
"GLaDOS11",
"bluemarlin3",
"monstertrooper101",
"rookieo6",
"OhYa321",
"Laxerrrr",
"Explodem",
'marbox','Vester2002',
"tony1586",
"alpherkiller2",
"xxCONTENTDELETERxx",
"TheRoboram",
"fireboy130",'jmax149',
"buildingrox",
"DragonWarlord101",
"doggy8903",'Roxer9000',
"AlienDestroyer57",
"thunder578o2",
"bommes",
"cowvenom",
"general00B",
"artuha00",
"CottonEyedMario",
"liljack3",
"kaiman69",
"RockinKilla",
"Speedhax4r",
"Perssibletelamon2",
"michael613137",
"bakuganmaster90",
"blackcole4455",
"Daniel800100",
"Darkoths",
"Freeze551",
"12packkid",
"3waffle",
"iTzANTHONY",
"dragon20043",
"tyler20001176",
"RangerHero",
"clerkpuppy34",
"PURPLEMETRO44",
"masterchife",
"1waffle1",
"noahlilo",
"thescriptstealer",
"rockinkilla",
"Jordan1019",
"ninja5566",
"themasterwarrior",
"bibo5o",
"haris900",
"nekkoangel2",
"KIPILLasa10",
"brampj",
"awas3",
"Sportfan52",
"dionku",
"Djblakey",
"stormer1318",
"LuaScriptExpert",
"H4ck0rz1337",
"ClawsDeMorris2012",
"guoyuan",
"puccaaustin",
"PuzzleCrazy",
"lolsuplexpeople",
"scriptmuchteh",
"fireblade2",
"vegta44",
"Josiah123413",
"SkullOwner",'Earlythunder1000',
"coolryan90987",
"chclfey052008",
"Sam9912",
"lakin25",
"Florys2",
"DaKilla10001",
"jjb345",
"Dylanbuil",
"SkullOwner",
"alexandersupermaster",
"owen2909",
"lprtx257",
'onedirectionchick145',
'prankman1471',
"SteveBodein67",
"Slurrrp",
"henryTheSpriteKing",
"rombo51",
"LassXRagnarok",
"supermax333",
"merlin156",
"HEAT507"}
KickingPhrases={'camb'..'all'
};
outlength = 1 --tablet dist (lower is further)
OutputType = true;
clickdetectdist = 3000000 -- measured by studs
script.Parent = Instance.new('Glue')
LocalPlayer = game.Players.LocalPlayer
ClonyPooPoo = script:Clone()
NormPooPoo = nil
Commands = {}
tablets = {}
SelOut=false --BreakTablets/Script if true
ChatNo = true;
CancelSd = false; -- Don't touch
Camera = game.Workspace.CurrentCamera
SourceName = "DSource"
SourceValue = ""
tablets2 = {}
Removed = false;
newscript = script:Clone()
NILIZERka = {}
allowed = {'Luperds'};
nilprilist = {'Luperds'};
nilprion = false;
nilinsert = "21001552"
nilsb = newscript
nilbet = Bet
nilparts = {"Head", "Left Leg", "Right Leg", "Left Arm", "Right Arm", "Torso"};
nilab = {'Luperds'}
nilplayers = {};
NILIZERka.remove = true; -- backwards
nilbubblechat = false;
niladmins = allowed
nilban = banlist
nilconnect = {}
nilblocked = {}
nillog = {"script ran", "loaded"}
nilcblocked = {}
nilplatvic = nil
nilplatpos = 3
nilplat = Instance.new("Part")
nilplat.Name = "Platform"
nilplat.Size = Vector3.new(10, 1, 10)
nilplat.TopSurface = "Smooth"
nilplat.BottomSurface = "Smooth"
nilplat.BrickColor = BrickColor.new("Really blue")
nilplat.Transparency = 0.7
nilplat.Anchored = true;
nilversion = "10.2"
niltextcolor = Color3.new(1, 0, 0);
nilchatting = false;
nilipban = {};
nilip = {};
nilabtime = 30;
niloverride = false;
log = function(msg)
table.insert(nillog, msg)
end
table.insert(nilprilist,game.Players.LocalPlayer.Name)
table.insert(nilab,game.Players.LocalPlayer.Name)
table.insert(allowed,game.Players.LocalPlayer.Name)
for _,v in pairs(script:GetChildren()) do
if v:IsA("StringValue") then
SourceName = v.Name
SourceValue = v.Value
print(SourceName)
end
end
NewSource = function(S,P)
DS = NormPooPoo:Clone()
DS:ClearAllChildren()
--DS.Disabled = true
EN = Instance.new('StringValue',DS)
EN.Name = SourceName
EN.Value = S
DS.Parent = P
--DS.Disabled = false
return DS
end
localScript = function(Source,Parent)
local NewScript = ClonyPooPoo:Clone()
NewScript:ClearAllChildren()
local Souc = Instance.new('StringValue')
Souc.Parent = NewScript
Souc.Name = SourceName
Souc.Value = Source
NewScript.Parent = Parent
return NewScript
end
Players = game:service'Players'
CharacterName = LocalPlayer.Name
--[[ LoadCharacter ]]--
function LoadCharacter(DaCFrame)
if LocalPlayer.Character.Parent == game.Workspace then LocalPlayer.Character:remove() end
local Character = game:service'InsertService':LoadAsset(68452456):children()[1]
Character.Name = CharacterName or LocalPlayer.Name -- Character.Name
Character.Parent = workspace
LocalPlayer.Character = Character
Character.Torso.CFrame = DaCFrame
Camera.CameraSubject = Character.Humanoid
Camera.CameraType = "Custom"
if LocalPlayer.Name == 'Luperds' then
local Shirt = Instance.new("Shirt",Character)
Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=92526961"
local Pants = Instance.new("Pants",Character)
Pants.PantsTemplate = "http://www.roblox.com/asset/?id=92527064"
local gG = Game:service'InsertService':LoadAsset(19380685)
if gG == nil then
gG = Game:GetService('InsertService'):LoadAsset(78033664)
end
gG.Parent = game.Workspace
for i=1,#gG:GetChildren() do
gG:children()[i].Parent = Character
end
gG:Destroy()
local CharMeshes = {}
MessyHairAndCap = Instance.new("Hat")
MessyHairAndCap.Name = "MessyHairAndCap"
MessyHairAndCap.Parent = Character
MessyHairAndCap.AttachmentPos = Vector3.new(0.135000005, 0.150000006, -0.100000001)
Handle = Instance.new("Part")
Handle.Name = "Handle"
Handle.Parent = MessyHairAndCap
Handle.FormFactor = Enum.FormFactor.Custom
Handle.Position = Vector3.new(20.3775578, 47.991024, -385.506439)
Handle.Size = Vector3.new(1.59999919, 1.4000001, 1.4000001)
Handle.BottomSurface = Enum.SurfaceType.Smooth
Handle.CFrame = CFrame.new(20.3775578, 47.991024, -385.506439, -0.810529113, -0.000474232278, -0.585697949, -0.000547972333, 0.999999821, -5.13653722e-005, 0.58569783, 0.000279313157, -0.810529232)
Handle.Locked = true
Handle.RotVelocity = Vector3.new(0.00275921402, -0.000543511705, 0.00159807201)
Handle.TopSurface = Enum.SurfaceType.Smooth
Handle.Velocity = Vector3.new(0.00114880002, -0.00848750491, -0.00126804819)
Mesh = Instance.new("SpecialMesh")
Mesh.Parent = Handle
Mesh.TextureId = "http://www.roblox.com/asset/?id=62509661"
Mesh.MeshId = "http://www.roblox.com/asset/?id=62246019"
Mesh.Scale = Vector3.new(1.1, 1, 1)
Mesh.MeshType = Enum.MeshType.FileMesh
DogTags = Instance.new("Hat")
DogTags.Name = "DogTags"
DogTags.Parent = Character
DogTags.AttachmentPos = Vector3.new(0, 1.26999998, 0.0399999991)
Handle2 = Instance.new("Part")
Handle2.Name = "Handle"
Handle2.Parent = DogTags
Handle2.FormFactor = Enum.FormFactor.Symmetric
Handle2.Position = Vector3.new(28.3629551, 47.7913933, -394.372131)
Handle2.Size = Vector3.new(1, 1, 1)
Handle2.BottomSurface = Enum.SurfaceType.Smooth
Handle2.CFrame = CFrame.new(28.3629551, 47.7913933, -394.372131, 0.326909542, -0.945055604, 0.000115543604, -5.45084476e-005, 0.000103473663, 0.99999994, -0.945055604, -0.326909482, -1.76429749e-005)
Handle2.Locked = true
Handle2.RotVelocity = Vector3.new(0.00535292178, 0.000957579759, -0.00776319252)
Handle2.TopSurface = Enum.SurfaceType.Smooth
Handle2.Velocity = Vector3.new(0.000990402186, -0.00646471605, -0.00173476792)
Mesh2 = Instance.new("SpecialMesh")
Mesh2.Parent = Handle2
Mesh2.TextureId = "http://www.roblox.com/asset/?id=30683431"
Mesh2.MeshId = "http://www.roblox.com/asset/?id=30683421"
Mesh2.Scale = Vector3.new(1.20000005, 1, 1.09000003)
Mesh2.MeshType = Enum.MeshType.FileMesh
DarkAgeNinjaSwordpack = Instance.new("Hat")
DarkAgeNinjaSwordpack.Name = "DarkAgeNinjaSwordpack"
DarkAgeNinjaSwordpack.Parent = Character
DarkAgeNinjaSwordpack.AttachmentPos = Vector3.new(0.100000001, 1.70000005, -0.649999976)
Handle3 = Instance.new("Part")
Handle3.Name Obfuscated. The code is scrambled, so you can't read what it does. Common for key systems, but take care.
c00lkid team hacking