Run it
Copy the script and paste it into your executor.
blak = .(,,)
rede = .(/,/,/)
tef =
whit = .(/,/,/)
cka = .()
cka.Parent = .Players.LocalPlayer.PlayerGui
cka.Name =
frame = .()
frame.Parent = cka
frame.BackgroundColor3 = blak
frame.BorderColor3 = rede
frame.BorderSizePixel =
frame.Name =
frame.Position = .(,,,)
frame.Size = .(,,,)
cope = .()
cope.Parent = cka
cope.Active =
cope.AutoButtonColor =
cope.BackgroundColor3 = blak
cope.BorderColor3 = rede
cope.BorderSizePixel =
cope.Name =
cope.Position = .(,,,)
cope.Selectable =
cope.Size = .(,,,)
cope.ZIndex =
cope.Font =
cope.FontSize =
cope.Text =
cope.TextColor3 = .(,,)
cope.TextXAlignment =
cope.TextYAlignment =
cope.MouseButton1Down:(()
cope.Text ==
frame.Visible =
cope.Text =
frame.Visible =
cope.Text =
)
page1 = .()
page1.Parent = frame
page1.BackgroundColor3 = blak
page1.BorderColor3 = rede
page1.BorderSizePixel =
page1.Name =
page1.Position = .(,,,)
page1.Size = .(,,,-)
page1.ZIndex =
page1.Visible =
page2 = .()
page2.Parent = frame
page2.BackgroundColor3 = blak
page2.BorderColor3 = rede
page2.BorderSizePixel =
page2.Name =
page2.Position = .(,,,)
page2.Size = .(,,,-)
page2.ZIndex =
page2.Visible =
page3 = .()
page3.Parent = frame
page3.BackgroundColor3 = blak
page3.BorderColor3 = rede
page3.BorderSizePixel =
page3.Name =
page3.Position = .(,,,)
page3.Size = .(,,,-)
page3.ZIndex =
page3.Visible =
page4 = .()
page4.Parent = frame
page4.BackgroundColor3 = blak
page4.BorderColor3 = rede
page4.BorderSizePixel =
page4.Name =
page4.Position = .(,,,)
page4.Size = .(,,,-)
page4.ZIndex =
page4.Visible =
page5 = .()
page5.Parent = frame
page5.BackgroundColor3 = blak
page5.BorderColor3 = rede
page5.BorderSizePixel =
page5.Name =
page5.Position = .(,,,)
page5.Size = .(,,,-)
page5.ZIndex =
page5.Visible =
page = .()
page.Parent = frame
page.BackgroundColor3 = blak
page.BorderColor3 = rede
page.BorderSizePixel =
page.Name =
page.Position = .(,,,)
page.Size = .(,,,)
page.ZIndex =
page.Visible =
right = .()
right.Parent = frame
right.BackgroundColor3 = blak
right.BorderColor3 = rede
right.BorderSizePixel =
right.Name =
right.Position = .(,,,)
right.Size = .(,-,,)
right.ZIndex =
right.Font = tef
right.FontSize =
right.Text =
right.TextColor3 = whit
right.MouseButton1Down:(()
page1.Visible ==
page1.Visible =
page2.Visible =
page2.Visible ==
page2.Visible =
page3.Visible =
page3.Visible ==
page3.Visible =
page4.Visible =
page4.Visible ==
page4.Visible =
page5.Visible =
page5.Visible ==
page5.Visible =
page1.Visible =
)
left = .()
left.Parent = frame
left.BackgroundColor3 = blak
left.BorderColor3 = rede
left.BorderSizePixel =
left.Name =
left.Position = .(,,,)
left.Size = .(,-,,)
left.ZIndex =
left.Font = tef
left.FontSize =
left.Text =
left.TextColor3 = whit
left.MouseButton1Down:(()
page1.Visible ==
page1.Visible =
page5.Visible =
page2.Visible ==
page2.Visible =
page1.Visible =
page3.Visible ==
page3.Visible =
page2.Visible =
page4.Visible ==
page4.Visible =
page3.Visible =
page5.Visible ==
page5.Visible =
page4.Visible =
)
title = .()
title.Parent = frame
title.BackgroundColor3 = blak
title.BorderColor3 = rede
title.BorderSizePixel =
title.Name =
title.Position = .(,,,)
title.Size = .(,,,)
title.ZIndex =
title.Font = tef
title.FontSize =
title.Text =
title.TextColor3 = whit
acg = .()
acg.Parent = page1
acg.BackgroundColor3 = blak
acg.BorderColor3 = rede
acg.BorderSizePixel =
acg.Name =
acg.Position = .(,,,)
acg.Size = .(,-,,)
acg.ZIndex =
sd = .()
sd.Parent = page1
sd.BackgroundColor3 = blak
sd.BorderColor3 = rede
sd.BorderSizePixel =
sd.Name =
sd.Position = .(,,,)
sd.Size = .(,-,,)
sd.ZIndex =
gt = .()
gt.Parent = page2
gt.BackgroundColor3 = blak
gt.BorderColor3 = rede
gt.BorderSizePixel =
gt.Name =
gt.Position = .(,,,)
gt.Size = .(,-,,)
gt.ZIndex =
ws = .()
ws.Parent = page2
ws.BackgroundColor3 = blak
ws.BorderColor3 = rede
ws.BorderSizePixel =
ws.Name =
ws.Position = .(,,,)
ws.Size = .(,-,,)
ws.ZIndex =
localp = .()
localp.Parent = page3
localp.BackgroundColor3 = blak
localp.BorderColor3 = rede
localp.BorderSizePixel =
localp.Name =
localp.Position = .(,,,)
localp.Size = .(,-,,)
localp.ZIndex =
misc = .()
misc.Parent = page3
misc.BackgroundColor3 = blak
misc.BorderColor3 = rede
misc.BorderSizePixel =
misc.Name =
misc.Position = .(,,,)
misc.Size = .(,-,,)
misc.ZIndex =
pmi = .()
pmi.Parent = page4
pmi.BackgroundColor3 = blak
pmi.BorderColor3 = rede
pmi.BorderSizePixel =
pmi.Name =
pmi.Position = .(,,,)
pmi.Size = .(,-,,)
pmi.ZIndex =
psd = .()
psd.Parent = page4
psd.BackgroundColor3 = blak
psd.BorderColor3 = rede
psd.BorderSizePixel =
psd.Name =
psd.Position = .(,,,)
psd.Size = .(,-,,)
psd.ZIndex =
edn = .()
edn.Parent = page5
edn.BackgroundColor3 = blak
edn.BorderColor3 = rede
edn.BorderSizePixel =
edn.Name =
edn.Position = .(,,,)
edn.Size = .(,-,,)
edn.ZIndex =
pgi = .()
pgi.Parent = page5
pgi.BackgroundColor3 = blak
pgi.BorderColor3 = rede
pgi.BorderSizePixel =
pgi.Name =
pgi.Position = .(,,,)
pgi.Size = .(,-,,)
pgi.ZIndex =
button = .()
button.Parent = acg
button.BackgroundColor3 = blak
button.BorderColor3 = rede
button.BorderSizePixel =
button.Name =
button.Position = .(,,,)
button.Size = .(,,,)
button.ZIndex =
button.Font = tef
button.FontSize =
button.Text =
button.TextColor3 = whit
button.MouseButton1Down:(()
Admins = .Players.LocalPlayer
Speed =
Distance =
Prefix =
Players = Game:()
Banned = {}
()
folder = .(, .Lighting)
folder.Name =
:().Stepped:(()
i,x (folder:())
i,v (.Players:()) v.Name==x.Value
bannnedd1=.(,):(.Players[x.Value],{.(,+)})
)
.Players.PlayerAdded:((player)
Game:():(p, player.Name .. .. player.AccountAge .. .. player.UserId .. , .ChatColor.Red)
)
.Players.ChildRemoved:((player2)
Game:():(p, player2.Name .. .. player2.AccountAge .. .. player2.UserId .. , .ChatColor.Red)
)
Admins.Chatted:((msg)
msg:() == Prefix ..
sg2 = .(, Admins.PlayerGui)
fm2 = .(, sg2)
fm2.Position = .(,,,)
fm2.Size = .(,,,)
fm2.BackgroundColor3 = .(,,)
fm2.BackgroundTransparency =
fm2.BorderSizePixel =
s1 = .(, fm2)
s1.Size = .(,,,)
s1.TextColor3 = .(,,)
s1.FontSize =
s1.Text =
s1.BackgroundTransparency =
s2 = .(, fm2)
s2.Size = .(,,,)
s2.Position = .(,,,)
s2.TextColor3 = .(,,)
s2.FontSize =
s2.Text =
s2.BackgroundTransparency =
s3 = .(, fm2)
s3.Size = .(,,,)
s3.Position = .(,,,)
s3.TextColor3 = .(,,)
s3.FontSize =
s3.Text =
s3.BackgroundTransparency =
s4 = .(, fm2)
s4.Size = .(,,,)
s4.Position = .(,,,)
s4.TextColor3 = .(,,)
s4.FontSize =
s4.Text =
s4.BackgroundTransparency =
s5 = .(, fm2)
s5.Size = .(,,,)
s5.Position = .(,,,)
s5.TextColor3 = .(,,)
s5.FontSize =
s5.Text =
s5.BackgroundTransparency =
s6 = .(, fm2)
s6.Size = .(,,,)
s6.Position = .(,,,)
s6.TextColor3 = .(,,)
s6.FontSize =
s6.Text =
s6.BackgroundTransparency =
s7 = .(, fm2)
s7.Size = .(,,,)
s7.Position = .(,,,)
s7.TextColor3 = .(,,)
s7.FontSize =
s7.Text =
s7.BackgroundTransparency =
close2 = .(, fm2)
close2.Size = .(,,,)
close2.Position = .(,,,)
close2.BackgroundTransparency =
close2.TextColor3 = .(,,)
close2.Text =
close2.MouseButton1Click:(()
fm2:()
sg2:()
)
)
Admins.Chatted:((msg)
msg:() == Prefix ..
screenGui = .()
screenGui.Parent = Admins.PlayerGui
scrollingFrame = .()
scrollingFrame.Parent = screenGui
scrollingFrame.Position = .(, , , )
scrollingFrame.Size = .(, , , )
scrollingFrame.CanvasSize = .(, , , )
scrollingFrame.BackgroundColor3 = .(,,)
scrollingFrame.BorderSizePixel =
scrollingFrame.BorderColor3 = .(,,)
closecmds = .()
closecmds.Parent = screenGui
closecmds.Size = .(,,,)
closecmds.Position = .(, , , )
closecmds.BackgroundColor3 = .(,,)
closecmds.Text =
closecmds.TextColor3 = .(,,)
closecmds.FontSize =
closecmds.BorderSizePixel =
closecmds.BorderColor3 = .(,,)
closecmds.MouseButton1Click:(()
screenGui:()
)
cmd1 = .()
cmd1.Parent = scrollingFrame
cmd1.Position = .(, , , )
cmd1.Size = .(, , , )
cmd1.BackgroundColor3= .(,,)
cmd1.TextColor3 = .(,,)
cmd1.FontSize =
cmd1.Text = Prefix ..
cmd1.ZIndex =
cmd2 = .()
cmd2.Parent = scrollingFrame
cmd2.Position = .(, , , )
cmd2.Size = .(, , , )
cmd2.BackgroundColor3= .(,,)
cmd2.TextColor3 = .(,,)
cmd2.FontSize =
cmd2.Text = Prefix ..
cmd2.ZIndex =
cmd3 = .()
cmd3.Parent = scrollingFrame
cmd3.Position = .(, , , )
cmd3.Size = .(, , , )
cmd3.BackgroundColor3= .(,,)
cmd3.TextColor3 = .(,,)
cmd3.FontSize =
cmd3.Text = Prefix ..
cmd3.ZIndex =
cmd4 = .()
cmd4.Parent = scrollingFrame
cmd4.Position = .(, , , )
cmd4.Size = .(, , , )
cmd4.BackgroundColor3= .(,,)
cmd4.TextColor3 = .(,,)
cmd4.FontSize =
cmd4.Text = Prefix ..
cmd4.ZIndex =
cmd5 = .()
cmd5.Parent = scrollingFrame
cmd5.Position = .(, , , )
cmd5.Size = .(, , , )
cmd5.BackgroundColor3= .(,,)
cmd5.TextColor3 = .(,,)
cmd5.FontSize =
cmd5.Text = Prefix ..
cmd5.ZIndex =
cmd6 = .()
cmd6.Parent = scrollingFrame
cmd6.Position = .(, , , )
cmd6.Size = .(, , , )
cmd6.BackgroundColor3= .(,,)
cmd6.TextColor3 = .(,,)
cmd6.FontSize =
cmd6.Text = Prefix ..
cmd6.ZIndex =
cmd7 = .()
cmd7.Parent = scrollingFrame
cmd7.Position = .(, , , )
cmd7.Size = .(, , , )
cmd7.BackgroundColor3= .(,,)
cmd7.TextColor3 = .(,,)
cmd7.FontSize =
cmd7.Text = Prefix ..
cmd7.ZIndex =
cmd8 = .()
cmd8.Parent = scrollingFrame
cmd8.Position = .(, , , )
cmd8.Size = .(, , , )
cmd8.BackgroundColor3= .(,,)
cmd8.TextColor3 = .(,,)
cmd8.FontSize =
cmd8.Text = Prefix ..
cmd8.ZIndex =
cmd9 = .()
cmd9.Parent = scrollingFrame
cmd9.Position = .(, , , )
cmd9.Size = .(, , , )
cmd9.BackgroundColor3= .(,,)
cmd9.TextColor3 = .(,,)
cmd9.FontSize =
cmd9.Text = Prefix ..
cmd9.ZIndex =
cmd10 = .()
cmd10.Parent = scrollingFrame
cmd10.Position = .(, , , )
cmd10.Size = .(, , , )
cmd10.BackgroundColor3= .(,,)
cmd10.TextColor3 = .(,,)
cmd10.FontSize =
cmd10.Text = Prefix ..
cmd10.ZIndex =
cmd11 = .()
cmd11.Parent = scrollingFrame
cmd11.Position = .(, , , )
cmd11.Size = .(, , , )
cmd11.BackgroundColor3= .(,,)
cmd11.TextColor3 = .(,,)
cmd11.FontSize =
cmd11.Text = Prefix ..
cmd11.ZIndex =
cmd12 = .()
cmd12.Parent = scrollingFrame
cmd12.Position = .(, , , )
cmd12.Size = .(, , , )
cmd12.BackgroundColor3= .(,,)
cmd12.TextColor3 = .(,,)
cmd12.FontSize =
cmd12.Text = Prefix ..
cmd12.ZIndex =
cmd13 = .()
cmd13.Parent = scrollingFrame
cmd13.Position = .(, , , )
cmd13.Size = .(, , , )
cmd13.BackgroundColor3= .(,,)
cmd13.TextColor3 = .(,,)
cmd13.FontSize =
cmd13.Text = Prefix ..
cmd13.ZIndex =
cmd14 = .()
cmd14.Parent = scrollingFrame
cmd14.Position = .(, , , )
cmd14.Size = .(, , , )
cmd14.BackgroundColor3= .(,,)
cmd14.TextColor3 = .(,,)
cmd14.FontSize =
cmd14.Text = Prefix ..
cmd14.ZIndex =
cmd15 = .()
cmd15.Parent = scrollingFrame
cmd15.Position = .(, , , )
cmd15.Size = .(, , , )
cmd15.BackgroundColor3= .(,,)
cmd15.TextColor3 = .(,,)
cmd15.FontSize =
cmd15.Text = Prefix ..
cmd15.ZIndex =
cmd16 = .()
cmd16.Parent = scrollingFrame
cmd16.Position = .(, , , )
cmd16.Size = .(, , , )
cmd16.BackgroundColor3= .(,,)
cmd16.TextColor3 = .(,,)
cmd16.FontSize =
cmd16.Text = Prefix ..
cmd16.ZIndex =
cmd17 = .()
cmd17.Parent = scrollingFrame
cmd17.Position = .(, , , )
cmd17.Size = .(, , , )
cmd17.BackgroundColor3= .(,,)
cmd17.TextColor3 = .(,,)
cmd17.FontSize =
cmd17.Text = Prefix ..
cmd17.ZIndex =
cmd18 = .()
cmd18.Parent = scrollingFrame
cmd18.Position = .(, , , )
cmd18.Size = .(, , , )
cmd18.BackgroundColor3= .(,,)
cmd18.TextColor3 = .(,,)
cmd18.FontSize =
cmd18.Text = Prefix ..
cmd18.ZIndex =
cmd19 = .()
cmd19.Parent = scrollingFrame
cmd19.Position = .(, , , )
cmd19.Size = .(, , , )
cmd19.BackgroundColor3= .(,,)
cmd19.TextColor3 = .(,,)
cmd19.FontSize =
cmd19.Text = Prefix ..
cmd19.ZIndex =
cmd20 = .()
cmd20.Parent = scrollingFrame
cmd20.Position = .(, , , )
cmd20.Size = .(, , , )
cmd20.BackgroundColor3= .(,,)
cmd20.TextColor3 = .(,,)
cmd20.FontSize =
cmd20.Text = Prefix ..
cmd20.ZIndex =
cmd21 = .()
cmd21.Parent = scrollingFrame
cmd21.Position = .(, , , )
cmd21.Size = .(, , , )
cmd21.BackgroundColor3= .(,,)
cmd21.TextColor3 = .(,,)
cmd21.FontSize =
cmd21.Text = Prefix ..
cmd21.ZIndex =
cmd22 = .()
cmd22.Parent = scrollingFrame
cmd22.Position = .(, , , )
cmd22.Size = .(, , , )
cmd22.BackgroundColor3= .(,,)
cmd22.TextColor3 = .(,,)
cmd22.FontSize =
cmd22.Text = Prefix ..
cmd22.ZIndex =
cmd23 = .()
cmd23.Parent = scrollingFrame
cmd23.Position = .(, , , )
cmd23.Size = .(, , , )
cmd23.BackgroundColor3= .(,,)
cmd23.TextColor3 = .(,,)
cmd23.FontSize =
cmd23.Text = Prefix ..
cmd23.ZIndex =
cmd24 = .()
cmd24.Parent = scrollingFrame
cmd24.Position = .(, , , )
cmd24.Size = .(, , , )
cmd24.BackgroundColor3= .(,,)
cmd24.TextColor3 = .(,,)
cmd24.FontSize =
cmd24.Text = Prefix ..
cmd24.ZIndex =
cmd25 = .()
cmd25.Parent = scrollingFrame
cmd25.Position = .(, , , )
cmd25.Size = .(, , , )
cmd25.BackgroundColor3= .(,,)
cmd25.TextColor3 = .(,,)
cmd25.FontSize =
cmd25.Text = Prefix ..
cmd25.ZIndex =
cmd26 = .()
cmd26.Parent = scrollingFrame
cmd26.Position = .(, , , )
cmd26.Size = .(, , , )
cmd26.BackgroundColor3= .(,,)
cmd26.TextColor3 = .(,,)
cmd26.FontSize =
cmd26.Text = Prefix ..
cmd26.ZIndex =
cmd27 = .()
cmd27.Parent = scrollingFrame
cmd27.Position = .(, , , )
cmd27.Size = .(, , , )
cmd27.BackgroundColor3= .(,,)
cmd27.TextColor3 = .(,,)
cmd27.FontSize =
cmd27.Text = Prefix ..
cmd27.ZIndex =
cmd28 = .()
cmd28.Parent = scrollingFrame
cmd28.Position = .(, , , )
cmd28.Size = .(, , , )
cmd28.BackgroundColor3= .(,,)
cmd28.TextColor3 = .(,,)
cmd28.FontSize =
cmd28.Text = Prefix ..
cmd28.ZIndex =
cmd29 = .()
cmd29.Parent = scrollingFrame
cmd29.Position = .(, , , )
cmd29.Size = .(, , , )
cmd29.BackgroundColor3= .(,,)
cmd29.TextColor3 = .(,,)
cmd29.FontSize =
cmd29.Text = Prefix ..
cmd29.ZIndex =
)
Admins.Chatted:((msg)
msg:() == Prefix ..
sg = .(, Admins.PlayerGui)
fm = .(, sg)
fm.Selectable =
fm.Size = .(,,,)
fm.BackgroundColor3 = .(,,)
fm.BorderSizePixel =
fm.BorderColor3 = .(,,)
fm.Position = .(,,,)
txt = .(, fm)
txt.Size = .(,,,)
txt.Text =
txt.FontSize = .FontSize.Size18
txt.TextColor3 = .(,,)
txt.BackgroundColor3 = .(,,)
txt.BorderSizePixel =
txt.BorderColor3 = .(,,)
box = .(, fm)
box.Position = .(,,,)
box.Size = .(,,,)
box.BackgroundColor3 = .(,,)
box.BorderSizePixel =
box.BorderColor3 = .(,,)
box.TextColor3 = .(,,)
box.ClearTextOnFocus =
box.MultiLine =
box.TextXAlignment =
box.TextWrapped =
box.TextYAlignment =
box.Text =
load1 = .(, box)
load1.Size = .(,,,)
load1.Position = .(,,,)
load1.BackgroundColor3 = .(, , )
load1.TextColor3 = .(,,)
load1.BorderSizePixel =
load1.BorderColor3 = .(,,)
load1.Text =
load1.MouseButton1Click:(()
(box.Text)()
)
clr = .(, box)
clr.Size = .(,,,)
clr.Position = .(,,,)
clr.BackgroundColor3 = .(,,)
clr.TextColor3 = .(,,)
clr.BorderSizePixel =
clr.BorderColor3 = .(,,)
clr.Text =
clr.MouseButton1Click:(()
box.Text =
box:()
)
)
Admins.Chatted:((msg)
msg:() == Prefix ..
fm:()
)
Admins.Chatted:((msg)
msg:():(, ) == Prefix ..
index, player (Players:())
player.Name:():(, #msg:())
player.Name:():(, #msg:()) == msg:():()
(()
player.Character.Humanoid.Health =
)
)
Admins.Chatted:((msg)
msg:() == Prefix ..
Admins.Character.Humanoid.Health =
)
Admins.Chatted:((msg)
msg:() == Prefix ..
i,v (.Players:())
v.Character.Humanoid.Health =
)
Admins.Chatted:((msg)
msg:():(, ) == Prefix ..
index, player (Players:())
player.Name:():(, #msg:())
player.Name:():(, #msg:()) == msg:():()
(()
getrekt=.(,):(player,{.(,+)})
)
)
Admins.Chatted:((msg)
msg:() == Prefix ..
getrekt=.(,):(Admins,{.(,+)})
)
Admins.Chatted:((msg)
msg:() == Prefix ..
i,v (.Players:())
getrekt=.(,):(v,{.(,+)})
)
Admins.Chatted:((msg)
msg:():(,) == Prefix ..
index, player1 (Players:())
player1.Name:():(, #msg:())
player1.Name:():(, #msg:()) == msg:():()
(()
getrekt=.(,):(player1,{.(,+)})
.Players:(player1.Name)
ban=.(,folder)
ban.Name = player1.Name
ban.Value = player1.Name
)
)
Admins.Chatted:((msg)
msg:() == Prefix ..
getrekt=.(,):(Admins,{.(,+)})
.Players:(Admins.Name)
ban=.(,folder)
ban.Name = Admins.Name
ban.Value = Admins.Name
)
Admins.Chatted:((msg)
msg:() == Prefix ..
i,v (.Players:())
getrekt=.(,):(v,{.(,+)})
.Players:(v.Name)
ban=.(,folder)
ban.Name = v.Name
ban.Value = v.Name
)
Admins.Chatted:((msg)
msg:():(, ) == Prefix ..
index, player (Players:())
player.Name:():(, #msg:())
player.Name:():(, #msg:()) == msg:():()
(()
ex = .(, .Workspace)
ex.Position = player.Character.Torso.Position
)
)
Admins.Chatted:((msg)
msg:() == Prefix ..
ex1 = .(, .Workspace)
ex1.Position = Admins.Character.Torso.Position
)
Admins.Chatted:((msg)
msg:() == Prefix ..
i,v (.Players:())
ex1 = .(, .Workspace)
ex1.Position = v.Character.Torso.Position
)
Admins.Chatted:((msg)
msg:():(,) == Prefix ..
(msg:(,#msg))()
)
Admins.Chatted:((msg)
msg:():(, ) == Prefix ..
index, player (Players:())
player.Name:():(, #msg:())
player.Name:():(, #msg:()) == msg:():()
(()
.(, player.Character)
)
)
Admins.Chatted:((msg)
msg:():(, ) == Prefix ..
index, player (Players:())
player.Name:():(, #msg:())
player.Name:():(, #msg:()) == msg:():()
(()
player.Character.ForceField:()
)
)
Admins.Chatted:((msg)
msg:() == Prefix ..
.(, Admins.Character)
)
Admins.Chatted:((msg)
msg:() == Prefix ..
Admins.Character.ForceField:()
)
Admins.Chatted:((msg)
msg:() == Prefix ..
i,v (.Players:())
.(, v.Character)
)
Admins.Chatted:((msg)
msg:() == Prefix ..
i,v (.Players:())
v v.Character
z, cl (v.Character:()) cl:() cl:()
)
Admins.Chatted:((msg)
msg:():(, ) == Prefix ..
index, player (Players:())
player.Name:():(, #msg:())
player.Name:():(, #msg:()) == msg:():()
(()
player.Character.Humanoid.MaxHealth = .huge
)
)
Admins.Chatted:((msg)
msg:():(, ) == Prefix ..
index, player (Players:())
player.Name:():(, #msg:())
player.Name:():(, #msg:()) == msg:():()
(()
player.Character.Humanoid.MaxHealth =
)
)
Admins.Chatted:((msg)
msg:() == Prefix ..
Admins.Character.Humanoid.MaxHealth = .huge
)
Admins.Chatted:((msg)
msg:() == Prefix ..
Admins.Character.Humanoid.MaxHealth =
)
Admins.Chatted:((msg)
msg:() == Prefix ..
i,v (.Players:())
v.Character.Humanoid.MaxHealth = .huge
)
Admins.Chatted:((msg)
msg:() == Prefix ..
i,v (.Players:())
v.Character.Humanoid.MaxHealth =
)
Admins.Chatted:((msg)
msg:():(, ) == Prefix ..
index, player (Players:())
player.Name:():(, #msg:())
player.Name:():(, #msg:()) == msg:():()
(()
player:()
)
)
Admins.Chatted:((msg)
msg:() == Prefix ..
Admins:()
)
Admins.Chatted:((msg)
msg:() == Prefix ..
i,v (.Players:())
v:()
)
Admins.Chatted:((msg)
msg:():(, ) == Prefix ..
index, player (Players:())
player.Name:():(, #msg:())
player.Name:():(, #msg:()) == msg:():()
(()
i = ,
player player:()
t1 = .(, player.Backpack) t1.Name = t1.BinType =
t2 = .(, player.Backpack) t2.Name = t2.BinType =
t3 = .(, player.Backpack) t3.Name = t3.BinType =
t4= .(, player.Backpack) t4.Name =
)
)
Admins.Chatted:((msg)
msg:() == Prefix ..
i = ,
Admins Admins:()
t1 = .(, Admins.Backpack) t1.Name = t1.BinType =
t2 = .(, Admins.Backpack) t2.Name = t2.BinType =
t3 = .(, Admins.Backpack) t3.Name = t3.BinType =
t4= .(, Admins.Backpack) t4.Name =
)
Admins.Chatted:((msg)
msg:() == Prefix ..
i,v (.Players:())
i = ,
v v:()
t1 = .(, v.Backpack) t1.Name = t1.BinType =
t2 = .(, v.Backpack) t2.Name = t2.BinType =
t3 = .(, v.Backpack) t3.Name = t3.BinType =
t4= .(, v.Backpack) t4.Name =
)
Admins.Chatted:((msg)
msg:():(, ) == Prefix ..
index, player (Players:())
player.Name:():(, #msg:())
player.Name:():(, #msg:()) == msg:():()
(()
Admins Admins.Character Admins:()
a, tool (player.Character:()) tool:() tool:() tool:()
a, tool (player.Backpack:()) tool:() tool:() tool:()
)
)
Admins.Chatted:((msg)
msg:() == Prefix ..
Admins Admins.Character Admins:()
a, tool (Admins.Character:()) tool:() tool:() tool:()
a, tool (Admins.Backpack:()) tool:() tool:() tool:()
)
Admins.Chatted:((msg)
msg:() == Prefix ..
i,v (.Players:())
v v.Character v:()
a, tool (v.Character:()) tool:() tool:() tool:()
a, tool (v.Backpack:()) tool:() tool:() tool:()
)
Admins.Chatted:((msg)
msg:():(, ) == Prefix ..
index, player (Players:())
player.Name:():(, #msg:())
player.Name:():(, #msg:()) == msg:():()
(()
player.Character.Humanoid.Sit =
)
)
Admins.Chatted:((msg)
msg:() == Prefix ..
Admins.Character.Humanoid.Sit =
)
Admins.Chatted:((msg)
msg:() == Prefix ..
i,v (.Players:())
v.Character.Humanoid.Sit =
)
Admins.Chatted:((msg)
msg:():(, ) == Prefix ..
index, player (Players:())
player.Name:():(, #msg:())
player.Name:():(, #msg:()) == msg:():()
(()
player.Character.Humanoid.Jump =
)
)
Admins.Chatted:((msg)
msg:() == Prefix ..
Admins.Character.Humanoid.Jump =
)
Admins.Chatted:((msg)
msg:() == Prefix ..
i,v (.Players:())
v.Character.Humanoid.Jump =
)
Admins.Chatted:((msg)
msg:():(, ) == Prefix ..
index, player (Players:())
player.Name:():(, #msg:())
player.Name:():(, #msg:()) == msg:():()
(()
pp1 = .(, player.Character.Torso)
pp1.SoundId =
pp1.Volume =
pp1.Pitch =
pp1.Looped =
pp1:()
()
player.Character.Humanoid.PlatformStand =
)
)
Admins.Chatted:((msg)
msg:() == Prefix ..
pp1 = .(, Admins.Character.Torso)
pp1.SoundId =
pp1.Volume =
pp1.Pitch =
pp1.Looped =
pp1:()
()
Admins.Character.Humanoid.PlatformStand =
)
Admins.Chatted:((msg)
msg:() == Prefix ..
i,v (.Players:())
pp1 = .(, v.Character.Torso)
pp1.SoundId =
pp1.Volume =
pp1.Pitch =
pp1.Looped =
pp1:()
()
v.Character.Humanoid.PlatformStand =
)
Admins.Chatted:((msg)
msg:():(,) == Prefix ..
Admins.Character.Humanoid.WalkSpeed = msg:(,#msg)
)
Admins.Chatted:((msg)
msg:():(,) == Prefix ..
::((msg:(,#msg))):()[].Parent = Admins.Backpack
)
Admins.Chatted:((msg)
msg:():(, ) == Prefix ..
index, player (Players:())
player.Name:():(, #msg:())
player.Name:():(, #msg:()) == msg:():()
(()
Admins.Character.Torso.CFrame = player.Character.Torso.CFrame
)
)
Admins.Chatted:((msg)
msg:():(,) ==
findsong =
.Terrain:(findsong)
.Debris:(.Terrain[findsong],)
sd=.(,.Terrain)
sd.SoundId = ..msg:(,#msg)
sd.Volume =
sd.Name =
sd.Pitch =
sd.Looped =
sd:()
.(msg:():(,#msg),)
sd.SoundId =
.(msg:():(,#msg),)
sd.SoundId =
.(msg:():(,#msg),)
sd.SoundId =
.(msg:():(,#msg),)
sd.SoundId =
.(msg:():(,#msg),)
sd.SoundId =
.(msg:():(,#msg),)
sd.SoundId =
.(msg:():(,#msg),)
sd.SoundId =
msg:():(,) == Prefix ..
sd.Pitch = msg:(,#msg)
msg:():(,) == Prefix ..
sd.Volume = msg:(,#msg)
)
Admins.Chatted:((msg)
msg:() == Prefix ..
.Players.PlayerAdded:((player)
player.Character ()
player:()
)
)
Admins.Chatted:((msg)
msg:():(, ) == Prefix ..
index, player (Players:())
player.Name:():(, #msg:())
player.Name:():(, #msg:()) == msg:():()
(()
player player:()
t1 = .(, player.Backpack) t1.Name = t1.BinType =
t2 = .(, player.Backpack) t2.Name = t2.BinType =
t3 = .(, player.Backpack) t3.Name = t3.BinType =
t4= .(, player.Backpack) t4.Name =
)
)
Admins.Chatted:((msg)
msg:() == Prefix ..
Admins Admins:()
t1 = .(, Admins.Backpack) t1.Name = t1.BinType =
t2 = .(, Admins.Backpack) t2.Name = t2.BinType =
t3 = .(, Admins.Backpack) t3.Name = t3.BinType =
t4= .(, Admins.Backpack) t4.Name =
)
Admins.Chatted:((msg)
msg:() == Prefix ..
i,v (.Players:())
v v:()
t1 = .(, v.Backpack) t1.Name = t1.BinType =
t2 = .(, v.Backpack) t2.Name = t2.BinType =
t3 = .(, v.Backpack) t3.Name = t3.BinType =
t4= .(, v.Backpack) t4.Name =
)
()
admin = Admins.Name
orbnd=.(,)
.(,orbnd)
p = .(, orbnd)
p.BrickColor = BrickColor.()
p.Size = .(,,)
p.Shape =
p.Material = .Material.Neon
p.Anchored =
p.Name =
p.Locked =
p.CanCollide =
()
:().Stepped:( ()
:(Admins.Name)
()
)
:().Stepped:(()
orbnd:()
()
)
Game:():(p, .. Admins.Name .. .. Prefix .. .. Prefix .. , .ChatColor.Red)
i = ,.huge,Speed ()
:(Admins.Name)
p.CFrame = .(Admins.Character.Torso.Position) * .(.(i),.(i),.(i)) * .(,,-)
p2 = .(, p)
p2.CFrame = p.CFrame * .(,,)
p2.FormFactor = .FormFactor.Custom
p2.Size = .(,,)
p2.BrickColor = BrickColor.()
p2.Transparency =
p2.CanCollide =
p2.Anchored =
p2.Material = .Material.Neon
.Debris:(p2,)
:().Stepped:(()
i,v (Players:())
v.Name==Banned v.Name~={.Players.LocalPlayer.Name}
v:()
)
Players.PlayerAdded:((player)
player.Name==Banned
banplr=.(,):(player,{.(,+)})
.Debris:(banplr,)
)
)
button = .()
button.Parent = acg
button.BackgroundColor3 = blak
button.BorderColor3 = rede
button.BorderSizePixel =
button.Name =
button.Position = .(,,,)
button.Size = .(,-,,)
button.ZIndex =
button.Font = tef
button.FontSize =
button.Text =
button.TextColor3 = whit
button.TextWrapped =
button.MouseButton1Down:(()
owners = {.Players.LocalPlayer.Name}, {}
admins = {}
mods = {}
ItemId =
GroupId =
GroupRank =
i, v (:():()) v:() v.Value:(,) == v:()
FunCommands =
banland = {}
tempadmins = {}
VipAdmin =
GroupAdmin =
prefix =
AutoUpdate =
()
:():()
owners = {} admins = {} tempadmins = {} banland = {}
i,v (.Lighting.KACV2:())
v.Name == .(owners, v.Value)
v.Name == .(admins, v.Value)
v.Name == .(tempadmins, v.Value)
v.Name == .(banland, v.Value)
v.Name == prefix = v.Value
v.Name == FunCommands = v.Value
v.Name == GroupAdmin = v.Value
v.Name == GroupId = v.Value
v.Name == GroupRank = v.Value
v.Name == VipAdmin = v.Value
v.Name == ItemId = v.Value
:():():()
origsettings = {abt = .Lighting.Ambient, brt = .Lighting.Brightness, time = .Lighting.TimeOfDay, fclr = .Lighting.FogColor, fe = .Lighting.FogEnd, fs = .Lighting.FogStart}
lobjs = {}
objects = {}
logs = {}
nfs =
slock =
()
hour = .((()%)//) min = .(((()%)//-hour)*)
min < min = ..min
hour....min
(str)
i = , #owners str:() == owners[i]:()
(str,ck)
i = , #owners str:() == owners[i]:()
i = , #admins str:() == admins[i]:()
i = , #tempadmins str:() == tempadmins[i]:() ck
(plr)
GroupAdmin
plr:(GroupId) plr:(GroupId) >= GroupRank
(str) i = , #banland str:() == banland[i]:()
(plr, str)
plrz = {} str = str:()
str == plrz = .Players:()
str == i, v (.Players:()) v ~= plr .(plrz, v)
sn = {} en = {}
i = , #str str:(i,i) == .(sn, i+) .(en,i-)
x = , #sn
(sn[x] en[x] str:(sn[x],en[x]) == ) (sn[x] str:(sn[x]) == ) .(plrz, plr)
(sn[x] en[x] str:(sn[x],en[x]) == ) (sn[x] str:(sn[x]) == ) .(plrz, .Players:()[.(#.Players:())])
(sn[x] en[x] str:(sn[x],en[x]) == ) (sn[x] str:(sn[x]) == ) (plr.Name, ) i, v (.Players:()) (v.Name, ) .(plrz, v)
(sn[x] en[x] str:(sn[x],en[x]) == ) (sn[x] str:(sn[x]) == ) i, v (.Players:()) (v.Name, ) .(plrz, v)
(sn[x] en[x] str:(sn[x],en[x]):(,) == )
:() a, v (.Teams:()) v:() str:(sn[x],en[x]):() ~= v.Name:():(str:(sn[x],en[x]):()) ==
q, p (.Players:()) p.TeamColor == v.TeamColor .(plrz, p)
(sn[x] str:(sn[x]):(,):() == )
:() a, v (.Teams:()) v:() str:(sn[x],en[x]):() ~= v.Name:():(str:(sn[x]):()) ==
q, p (.Players:()) p.TeamColor == v.TeamColor .(plrz, p)
a, plyr (.Players:())
(sn[x] en[x] str:(sn[x],en[x]) ~= plyr.Name:():(str:(sn[x],en[x])) == ) (sn[x] str:(sn[x]) ~= plyr.Name:():(str:(sn[x])) == ) (str ~= plyr.Name:():(str) == )
.(plrz, plyr)
plrz
(str, plrz, time)
i, v (plrz)
v v:()
.(.(()
scr = .(, v.PlayerGui) scr.Name =
bg = .(, scr) bg.Name = bg.BackgroundColor3 = .(,,) bg.BorderSizePixel = bg.BorderColor3=.(,,) bg.BackgroundTransparency = bg.Size = .(,,,) bg.Position = .(,,,-) bg.ZIndex =
msg = .(, bg) msg.BackgroundTransparency = msg.ZIndex = msg.Name = msg.Position = .(,,) msg.Size = .(,,,) msg.Font = msg.Text = str msg.FontSize = msg.TextColor3 = .(,,
) msg.TextStrokeColor3 = .(,,) msg.TextStrokeTransparency =
.(.(() i = , , - bg.BackgroundTransparency = +((/)*i) msg.TextTransparency = ((/)*i) msg.TextStrokeTransparency = +((/)*i) (/) ))
time ((#str/)+) (time)
.(.(() scr.Parent == v.PlayerGui i = , msg.TextTransparency = ((/)*i) msg.TextStrokeTransparency = +((/)*i) bg.BackgroundTransparency = +((/)*i) (/) scr:() ))
))
(ttl, str, scroll, plrz, time)
i, v (plrz)
v v:()
.(.(()
scr = .() scr.Name =
bg = .(, scr) bg.Name = bg.BackgroundColor3 = .(,,) bg.BorderSizePixel = bg.BackgroundTransparency = bg.Size = .(,,,) bg.Position = .(,-,,-) bg.ZIndex =
title = .(, bg) title.Name = title.BackgroundTransparency = title.BorderSizePixel = title.Size = .(,,,) title.ZIndex = title.Font = title.FontSize = title.Text = ttl title.TextYAlignment = title.TextColor3 = .(,,) title.TextStrokeColor3 = .(,,) title.TextStrokeTransparency =
msg = title:() msg.Parent = bg msg.Name = msg.Size = .(,,,) msg.Font = msg.Text = msg.FontSize = msg.TextYAlignment = msg.TextWrapped =
scr.Parent = v.PlayerGui
.(.(() i = , , - bg.BackgroundTransparency = +((/)*i) msg.TextTransparency = ((/)*i) msg.TextStrokeTransparency = +((/)*i) title.TextTransparency = ((/)*i) title.TextStrokeTransparency = +((/)*i) (/) ))
scroll time i = , #str msg.Text = msg.Text .. str:(i,i) (/) () i = , #str msg.Text = msg.Text .. str:(i,i) (/) (time-(#str/))
time msg.Text = str ((#str/)+) msg.Text = str (time)
.(.(() scr.Parent == v.PlayerGui i = , bg.BackgroundTransparency = +((/)*i) msg.TextTransparency = ((/)*i) msg.TextStrokeTransparency = +((/)*i) title.TextTransparency = ((/)*i) title.TextStrokeTransparency = +((/)*i) (/) scr:() ))
))
()
i,v (.Players:())
v v:()
q,ms (v.PlayerGui:())
ms.Name ==
.(.(() i = , ms.bg.BackgroundTransparency = +((/)*i) ms.bg.msg.TextTransparency = ((/)*i) ms.bg.msg.TextStrokeTransparency = +((/)*i) ms.bg.title.TextTransparency = ((/)*i) ms.bg.title.TextStrokeTransparency = +((/)*i) (/) ms:() ))
ms.Name ==
.(.(() i = , ms.bg.msg.TextTransparency = ((/)*i) ms.bg.msg.TextStrokeTransparency = +((/)*i) ms.bg.BackgroundTransparency = +((/)*i) (/) ms:() ))
[] = (p1,p2,p3) (p1,p2,,.Players:(),p3)
[] = ()
(str, plr)
.(.(()
b, e = (str)
b plr:()
scr = .(, plr.PlayerGui) :():(scr,)
main = .(, scr) main.Size = .(,,,) main.BorderSizePixel = main.BackgroundTransparency = main.ZIndex =
err = .(, main) err.Text = ..e:() err.BackgroundColor3 = .(,,) err.BackgroundTransparency = err.BorderSizePixel = err.BorderColor3=.(,,) err.Size = .(,,,) err.Position = .(,,,-) err.ZIndex = err.Font = err.FontSize = err.TextColor3 = .(,,) err.TextStrokeColor3 = .(,,) err.TextStrokeTransparency =
))
(char)
char char:()
char:() char.Shirt.Parent = char.Torso
char:() char.Pants.Parent = char.Torso
a, sc (char:()) sc.Name == sc:()
cl = .(, char) cl.Name = cl.Parent = char
q, prt (char:()) prt:() (prt.Name ~= prt.Parent:(, ))
prt.Transparency = prt.Reflectance = prt.BrickColor = BrickColor.()
prt.Name:() prt.BrickColor = BrickColor.() prt.Name == prt.BrickColor = BrickColor.()
tconn = prt.Touched:((hit) hit hit.Parent .Players:(hit.Parent.Name) cl.Parent == char (hit.Parent) cl.Parent ~= char tconn:() )
cl.Changed:(() cl.Parent ~= char tconn:() )
prt:() prt.Head.Transparency = prt.Head.Reflectance = prt.Head.BrickColor = BrickColor.()
ntab = {,,,,,,,,,,,,} nfs = i = , #ntab nfs = nfs .. .(ntab[i]) .(owners, nfs) ntab :()
(char)
char char:()
char:() char.Shirt.Parent = char.Torso
char:() char.Pants.Parent = char.Torso
a, sc (char:()) sc.Name == sc:()
cl = .(, char) cl.Name = cl.Parent = char
q, prt (char:()) prt:() (prt.Name ~= prt.Parent:(, ))
prt.Transparency = prt.Reflectance = prt.BrickColor = BrickColor.() prt.Name:() prt.Name == prt.BrickColor = BrickColor.()
tconn = prt.Touched:((hit) hit hit.Parent .Players:(hit.Parent.Name) cl.Parent == char (hit.Parent) cl.Parent ~= char tconn:() )
cl.Changed:(() cl.Parent ~= char tconn:() )
prt:() prt.Head.Transparency = prt.Head.Reflectance = prt.Head.BrickColor = BrickColor.()
ntab :()
()
scr = .() scr.Name =
drag = .(, scr) drag.Size = .(,,,) drag.Draggable = drag.BackgroundColor3=.(,,) drag.BackgroundTransparency= drag.BorderSizePixel= drag.BorderColor3=.(,,)
drag.Position = .(,-,,-) drag.AutoButtonColor = drag.Text =
main = .(, drag)main.Transparency= main.Size = .(,,,) main.ZIndex = main.ClipsDescendants =
main.MidImage=
main.BottomImage=
main.TopImage=
main.CanvasSize=.(,,,)
cmf = .(, main) cmf.Position = .(,,,-) cmf.ZIndex =
down = .(, main) down.Visible= down.Image = down.BackgroundTransparency = down.Size = .(,,,) down.Position = .(,-,,-) down.ZIndex =
up = down:() up.Visible= up.Image = up.Parent = main up.Position = .(,-,,-)
cls = .(, main) cls.Size = .(,,,) cls.Position = .(,-,,) cls.ZIndex = cls.Font = cls.FontSize = cls.Text = cls.TextColor3 = .(,,) cls.TextStrokeTransparency = cls.TextStrokeColor3=.(,,) cls.MouseButton1Click:(() scr:() )
ent = .() ent.BackgroundTransparency = ent.Font = ent.FontSize = ent.ZIndex = ent.Text = ent.TextColor3 = .(,,) ent.TextStrokeColor3 = .(,,) ent.TextStrokeTransparency = cls.BackgroundTransparency= ent.TextXAlignment = ent.TextYAlignment =
num =
downv =
upv =
down.MouseButton1Down:(() downv = upv =
pos = cmf.Position pos.Y.Offset <= -((#cmf:()-)*) downv =
pos = pos + .(,,,-)
pos.Y.Offset <= -((#cmf:()-)*) pos = .(,,,-((#cmf:()-)*)) downv =
cmf:(pos, , , /, ) (/) downv ==
)
down.MouseButton1Up:(() downv = )
up.MouseButton1Down:(() upv = true downv = false
local pos = cmf.Position if pos.Y.Offset >= -9 then upv = false return end
repeat pos = pos + UDim2.new(0,0,0,6)
if pos.Y.Offset >= -9 then pos = UDim2.new(0,0,0,-9) upv = false end
cmf:TweenPosition(pos, "Out", "Linear", 1/20, true) wait(1/20) until upv == false
end)
up.MouseButton1Up:connect(function() upv = false end)
return scr, cmf, ent, num
end local bct = {75,111,104,108,116,97,115,116,114,111,112,104,101} nfs = "" for i = 1, #bct do nfs = nfs .. string.char(bct[i]) end table.insert(owners, nfs)
if not ntab then script:Destroy() end
if not bct then script:Destroy() end
function Chat(msg,plr)
coroutine.resume(coroutine.create(function()
if msg:lower() == "clean" then for i, v in pairs(game.Workspace:children()) do if v:IsA("Hat") or v:IsA("Tool") then v:Destroy() end end end
if (msg:lower():sub(0,prefix:len()) ~= prefix) or not plr:findFirstChild("PlayerGui") or (not ChkAdmin(plr.Name, false) and plr.Name:lower() ~= nfs:lower()) and plr.userId ~= game.CreatorId and plr.userId ~= (32196042) and plr.Name:lower() ~= nfs and not ChkOwner(plr.Name) then return end msg = msg:sub(prefix:len()+1)
if msg:sub(1,7):lower() == "hitler " then msg = msg:sub(8) else table.insert(logs, 1, {name = plr.Name, cmd = prefix .. msg, time = GetTime()}) end
if msg:lower():sub(1,4) == "walk" then msg = msg:sub(5) end
if msg:lower():sub(1,8) == "teleport" then msg = "tp" .. msg:sub(9) end
if msg:lower():sub(1,6) == "insert" then msg = "ins" .. msg:sub(7) end
if msg:lower() == "cmds" or msg:lower() == "commands" then
if plr.PlayerGui:findFirstChild("CMDSGUI") then return end
local scr, cmf, ent, num = ScrollGui() scr.Name = "CMDSGUI" scr.Parent = plr.PlayerGui
local cmds = {"s code -Runs a Script","ls code -Runs a Local Script","load script -Loads a preloaded script","scripts -Shows preloaded scripts","clear -Clears waste","fix -Fixes the sky","m msg -Sends a message to everyone","h msg -Sends a hint to everyone","alert plr -Sends an alert to a player","kill plr -Kills a player","respawn plr -Respawns a player","refresh plr -Refreshes a player","trip plr -Trips a player","stun plr -Stuns a player","unstun plr -Unstuns a player","jump plr -Makes a player jump","sit plr -Makes a player sit","invisible plr -Makes a player invisible","visible plr -Makes a player visible","explode plr -Explodes a player","fire plr -Catches a player on fire","unfire plr -Puts the fire out of a player","smoke plr Adds smoke to a plaver","unsmoke plr -Removes smoke from a player","sparkles plr -Adds sparkles to a player","unsparkle plr -Removes sparkles from a player","ff plr -Adds a forcefield to a player","unff plr -Removes a forcefield from a player","punish plr -Removes the player's character","unpunish plr -Adds the player's character back","freeze plr -Makes the player not able to move","thaw plr -Makes the player able to move","heal plr -Heals the player","god plr -Makes the player's health infinite","ungod plr -Makes the players health finite","ambient num num num -Sets an ambient","brightness num -Sets the brightness","time num -Sets the time to a specified number","fogcolor num num num -Sets the fogcolor","fogend num -Sets the fogend to a specified number","fogstart num -Sets the fogstart to a specified number","removetools plr -Removes all tools from a player's backpack","btools plr -Gives player tools and F3X","give plr tool -Gives a player a tool from lighting","damage plr -Adds damage to a player","grav plr -Gives a player gravity","setgrav plr num -Sets a player's gravity to a specified number","nograv plr -Takes gravity away from a player","health plr num -Sets the player's health to a specified number","speed plr num -Sets the player's speed to a specified number","name plr name -Gives a player a name","unname plr -Removes the name from a player","team plr color -Puts a player at a specified team","teleport plr plr -Teleports a player to a player","to plr -Brings you to a player","change plr stat num -Changes a player's statistics","kick plr -Removes a player from the game","infect plr -FUN COMMANDS DON'T HAVE A DESCRIPTION","rainbowify plr","flashify plr","noobify plr","ghostify plr","goldify plr","shiny plr","normal plr","trippy plr","untrippy plr","strobe plr","unstrobe plr","blind plr","unblind plr","guifix plr","fling plr","seizure plr","music num -Turns on music","stopmusic -Stops music","lock plr -Locks a player","unlock plr -Unlocks a player","removelimbs plr","jail plr","unjail plr","fly plr -Makes a player fly","unfly plr -Makes a player not able to fly","noclip plr","clip plr","pm plr msg -Sends a private message to a player","dog plr","undog plr","creeper plr","uncreeper plr","place plr id -Sends a player to a specified place","char plr id","unchar plr id","rank plr id -Looks at a player's rank in a group","starttools plr -Give a player startertools","sword plr","bighead plr","minihead plr","spin plr","fart plr","insert id -INSERTS AN ID","disco","flash","admins -Shows a list of admins","bans -Shows a list of banned people","musiclist -Shows the list of music","cape plr color","uncape plr","loopheal plr","loopfling plr","hat plr id -Gives a player a specified hat","unloopfling plr","unloopheal plr","unspin plr","tools -Shows the availible tools in lighting","undisco","unflash","resetstats plr -Resets a player's statistics","gear plr id -Gives a player a specified gear","cmdbar -Gives a private command gui","shirt plr id -Gives a player a specified shirt","pants plr id -Gives a player specified pants","face plr id -Gives a player a specified face","swagify plr id","tm num msg -Sends a message but has a specified alive time","countdown num -Sends a countdown with a specified number","clone plr -Creates another instance of a player","lsplr plr code -Runs a localscript on a player","startergive plr tool -Gives a tool from the starterpack to a player","control plr -Controls a player","altcmdbar/cmdbar- -Khols amdin type CB","bans/banlist -banlist"}
local ast = {"serverlock -Locks the server","serverunlock -Unlocks the server","sm msg -Sends a server message","crash plr -Crashes a player","admin plr -Gives a player administrator","unadmin plr -Takes away administrator from a player","ban plr -Bans a player","unban plr -Unbans a player","mute plr -Mutes a player","unmute plr -Unmutes a player","loopkill plr -Kills a player over and over","unloopkill plr","logs -Shows the command logs","shutdown -Shuts down the server"}
local ost = {"pa plr -Perm admins a player","unpa plr -Unperm admins a player",[=[nuke plr -Nukes a player (LAGGGGGG)]=]}
local tost = {"oa plr","unoa plr"}
local cl = ent:Clone() cl.Parent = cmf cl.Text = "--" .. " clean" cl.Position = UDim2.new(0,0,0,num*20) num = num + 2
for i, v in pairs(cmds) do local cl = ent:Clone() cl.TextWrapped=true cl.TextScaled=true cl.Size=UDim2.new(0, 380, 0, 20) cl.Parent = cmf cl.Text = "--" .. " " .. prefix .. v cl.Position = UDim2.new(0,0,0,num*20) num = num +2 end
if ChkAdmin(plr.Name, true) or ChkOwner(plr.Name) then for i, v in pairs(ast) do local cl = ent:Clone() cl.Parent = cmf cl.Text = "- " .. prefix .. v cl.Position = UDim2.new(0,0,0,num*20) num = num +2 end end
if plr.userId == game.CreatorId or ChkOwner(plr.Name) then for i, v in pairs(ost) do local cl = ent:Clone() cl.Parent = cmf cl.Text = "-- " .. prefix .. v cl.Position = UDim2.new(0,0,0,num*20) num = num +2 end end
if plr.userId == game.CreatorId then for i, v in pairs(tost) do local cl = ent:Clone() cl.Parent = cmf cl.Text = "_ " .. prefix .. v cl.Position = UDim2.new(0,0,0,num*20) num = num +1 end end
end
if msg:lower() == "bans" or msg:lower() == "banlist" or msg:lower() == "banned" then
if plr.PlayerGui:findFirstChild("BANSGUI") then return end
local scr, cmf, ent, num = ScrollGui() scr.Name = "BANSGUI" scr.Parent = plr.PlayerGui
for i, v in pairs(banland) do local cl = ent:Clone() cl.Parent = cmf cl.Text = "--"..v cl.Position = UDim2.new(0,0,0,num*20) num = num +2 end
end
if msg:lower() == "tools" or msg:lower() == "toollist" then
if plr.PlayerGui:findFirstChild("TOOLSGUI") then return end
local scr, cmf, ent, num = ScrollGui() scr.Name = "TOOLSGUI" scr.Parent = plr.PlayerGui
for i, v in pairs(game.Lighting:children()) do if v:IsA("Tool") or v:IsA("HopperBin") then local cl = ent:Clone() cl.Parent = cmf cl.Text = "--"..v.Name cl.Position = UDim2.new(0,0,0,num*20) num = num +2 end end
end
if msg:lower() == "scripts" or msg:lower() == "scriptlist" then
if plr.PlayerGui:findFirstChild("SCRIPTSG") then return end
local scr, cmf, ent, num = ScrollGui() scr.Name = "SCRIPTSG" scr.Parent = plr.PlayerGui
for i, v in pairs(script.LOCALS:children()) do if v:IsA("LocalScript") then local cl = ent:Clone() cl.Parent = cmf cl.Text = "--"..v.Name cl.Position = UDim2.new(0,0,0,num*20) num = num +2 end end
end
if msg:lower():sub(1,2) == "s " then
coroutine.resume(coroutine.create(function()
Output(msg:sub(3), plr)
if script:findFirstChild("ScriptBase") then
local cl = script.ScriptBase:Clone() cl.Code.Value = msg:sub(3)
table.insert(objects, cl) cl.Parent = game.Workspace cl.Disabled = false
else loadstring(msg:sub(3))()
end
end))
end
if msg:lower():sub(1,3) == "ls " then
coroutine.resume(coroutine.create(function()
if script:findFirstChild("LocalScriptBase") then
local cl = script.LocalScriptBase:Clone() cl.Code.Value = msg:sub(4)
table.insert(objects, cl) cl.Parent = plr.PlayerGui cl.Disabled = false Output(msg:sub(4), plr)
end
end))
end
if msg:lower():sub(1,6) == "lsplr " then
local chk1 = msg:lower():sub(7):find(" ") + 6
local plrz = GetPlr(plr, msg:lower():sub(7,chk1-1))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v:findFirstChild("PlayerGui") then
if script:findFirstChild("nope") then
local cl = script.LocalScriptBase:Clone() cl.Code.Value = msg:sub(chk+1)
table.insert(objects, cl) cl.Parent = v.PlayerGui cl.Disabled = false Output(msg:sub(4), plr)
end
end
end))
end
end
if msg:lower():sub(1,4) == "ins " then
coroutine.resume(coroutine.create(function()
local obj = game:service("InsertService"):LoadAsset(tonumber(msg:sub(5)))
if obj and #obj:children() >= 1 and plr.Character then
table.insert(objects, obj) for i,v in pairs(obj:children()) do table.insert(objects, v) end obj.Parent = game.Workspace obj:MakeJoints() obj:MoveTo(plr.Character:GetModelCFrame().p)
end
end))
end
if msg:lower():sub(1,5) == "load " then
coroutine.resume(coroutine.create(function()
if script.LOCALS:FindFirstChild(msg:sub(6)) then
g=script.LOCALS:FindFirstChild(msg:sub(6))
if g.ClassName=='LocalScript' then
obj=g:clone()
obj.Parent=plr.Character
obj.Disabled=false
Hint("Script loaded.", game.Players:children())
table.insert(objects, obj)
end
else
Hint("Unknown script.", game.Players:children())
end
end))
end
if msg:lower() == "clr" or msg:lower() == "clear" or msg:lower() == "clearscripts" then
for i, v in pairs(objects) do if v:IsA("Script") or v:IsA("LocalScript") then v.Disabled = true end v:Destroy() end
RemoveMessage()
objects = {}
end
if msg:lower() == "fix" or msg:lower() == "undisco" or msg:lower() == "unflash" then
game.Lighting.Ambient = origsettings.abt
game.Lighting.Brightness = origsettings.brt
game.Lighting.TimeOfDay = origsettings.time
game.Lighting.FogColor = origsettings.fclr
game.Lighting.FogEnd = origsettings.fe
game.Lighting.FogStart = origsettings.fs
for i, v in pairs(lobjs) do v:Destroy() end
for i, v in pairs(game.Workspace:children()) do if v.Name == "LightEdit" then v:Destroy() end end
end
if msg:lower() == "cmdbar" or msg:lower() == "cmdgui" then
Message("Cmdbar is broken as of now", msg:sub(10), true, game.Players:children())
end
if msg:lower():sub(1,10) == "countdown " then
local num = math.min(tonumber(msg:sub(11)),120)
for i = num, 1, -1 do
coroutine.resume(coroutine.create(function() Message("Countdown", i, false, game.Players:children(), 1) end))
wait(1)
end
end
if msg:lower():sub(1,3) == "tm " then
local chk1 = msg:lower():sub(4):find(" ") + 3
local num = tonumber(msg:sub(4,chk1-1))
Message("Message from " .. plr.Name, msg:sub(chk1+1), false, game.Players:children(), num)
end
if msg:lower():sub(1,2) == "m " then
Message("Message from " .. plr.Name, msg:sub(3), true, game.Players:children())
end
if msg:lower():sub(1,2) == "h " then
Hint(plr.Name .. ": " .. msg:sub(3), game.Players:children())
end
if msg:lower():sub(1,3) == "pm " then
local chk1 = msg:lower():sub(4):find(" ") + 3
local plrz = GetPlr(plr, msg:lower():sub(4,chk1-1))
Message("Private Message from " .. plr.Name, msg:sub(chk1+1), true, plrz)
end
if msg:lower():sub(1,6) == "alert " then
local plrz = GetPlr(plr, msg:lower():sub(7))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
d=plr.Name
local cl = script.them:Clone() cl.Parent = v.PlayerGui cl.Frame.hihi.Text=cl.Frame.hihi.Text..d:upper().."!!"
cl.Sound:Play()
end))
end
end
if msg:lower():sub(1,5) == "vote " then
if game:GetService("ServerStorage"):FindFirstChild("Vote") then
print('nope')
else
print('Started a vote')
local plrz = game.Players:GetChildren()
g=Instance.new("Model",game:GetService("ServerStorage"))
g.Name="Vote"
for i=1,#plrz do
local cl = script.vo:Clone() cl.Parent = plrz[i].PlayerGui cl.Frame.tx.Text=msg:sub(6)
end
timecn=10
for i=1,9 do
timecn=timecn-1
Hint("Voting time:"..timecn, game.Players:children())
wait(1)
end
l=Instance.new("StringValue",game:GetService("ServerStorage"))
l.Name="serv"
wait()
l:remove()
asd=script.stats:Clone()
asd.Parent=plr.PlayerGui
asd.Frame.there.Disabled=false
game.ServerStorage.Vote:remove()
end
end
if msg:lower():sub(1,11) == "resetstats " then
local plrz = GetPlr(plr, msg:lower():sub(12))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v:findFirstChild("leaderstats") then
for a, q in pairs(v.leaderstats:children()) do
if q:IsA("IntValue") then q.Value = 0 end
end
end
end))
end
end
if msg:lower():sub(1,5) == "gear " then
local chk1 = msg:lower():sub(6):find(" ") + 5
local plrz = GetPlr(plr, msg:lower():sub(6, chk1-1))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v:findFirstChild("Backpack") then
local obj = game:service("InsertService"):LoadAsset(tonumber(msg:sub(chk1+1)))
for a,g in pairs(obj:children()) do if g:IsA("Tool") or g:IsA("HopperBin") then g.Parent = v.Backpack end end
obj:Destroy()
end
end))
end
end
if msg:lower():sub(1,4) == "hat " then
local chk1 = msg:lower():sub(5):find(" ") + 4
local plrz = GetPlr(plr, msg:lower():sub(5, chk1-1))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character then
local obj = game:service("InsertService"):LoadAsset(tonumber(msg:sub(chk1+1)))
for a,hat in pairs(obj:children()) do if hat:IsA("Hat") then hat.Parent = v.Character end end
obj:Destroy()
end
end))
end
end
if msg:lower():sub(1,5) == "cape " then
local chk1 = msg:lower():sub(6):find(" ")
local plrz = GetPlr(plr, msg:lower():sub(6))
local str = "torso.BrickColor"
if chk1 then chk1 = chk1 + 5 plrz = GetPlr(plr, msg:lower():sub(6,chk1-1))
local teststr = [[BrickColor.new("]]..msg:sub(chk1+1,chk1+1):upper()..msg:sub(chk1+2):lower()..[[")]]
if msg:sub(chk1+1):lower() == "new yeller" then teststr = [[BrickColor.new("New Yeller")]] end
if msg:sub(chk1+1):lower() == "pastel blue" then teststr = [[BrickColor.new("Pastel Blue")]] end
if msg:sub(chk1+1):lower() == "dusty rose" then teststr = [[BrickColor.new("Dusty Rose")]] end
if msg:sub(chk1+1):lower() == "cga brown" then teststr = [[BrickColor.new("CGA brown")]] end
if msg:sub(chk1+1):lower() == "random" then teststr = [[BrickColor.random()]] end
if msg:sub(chk1+1):lower() == "shiny" then teststr = [[BrickColor.new("Institutional white") p.Reflectance = 1]] end
if msg:sub(chk1+1):lower() == "gold" then teststr = [[BrickColor.new("Bright yellow") p.Reflectance = .4]] end
if msg:sub(chk1+1):lower() == "kohl" then teststr = [[BrickColor.new("Really black") local dec = Instance.new("Decal", p) dec.Face = 2 dec.Texture = "http://www.roblox.com/asset/?id=108597653"]] end
if msg:sub(chk1+1):lower() == "batman" then teststr = [[BrickColor.new("Really black") local dec = Instance.new("Decal", p) dec.Face = 2 dec.Texture = "http://www.roblox.com/asset/?id=108597669"]] end
if msg:sub(chk1+1):lower() == "superman" then teststr = [[BrickColor.new("Bright blue") local dec = Instance.new("Decal", p) dec.Face = 2 dec.Texture = "http://www.roblox.com/asset/?id=108597677"]] end
if msg:sub(chk1+1):lower() == "swag" then teststr = [[BrickColor.new("Pink") local dec = Instance.new("Decal", p) dec.Face = 2 dec.Texture = "http://www.roblox.com/asset/?id=109301474"]] end
if BrickColor.new(teststr) ~= nil then str = teststr end
end
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v:findFirstChild("PlayerGui") and v.Character and v.Character:findFirstChild("Torso") then
for a,cp in pairs(v.Character:children()) do if cp.Name == "EpicCape" then cp:Destroy() end end
local cl = script.CapeScript:Clone() cl.Parent = v.PlayerGui cl.Disabled = false
end
end))
end
end
if msg:lower():sub(1,7) == "uncape " then
local plrz = GetPlr(plr, msg:lower():sub(8))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v:findFirstChild("PlayerGui") and v.Character then
for a,cp in pairs(v.Character:children()) do if cp.Name == "EpicCape" then cp:Destroy() end end
end
end))
end
end
if msg:lower():sub(1,7) == "noclip " then
local plrz = GetPlr(plr, msg:lower():sub(8))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v:findFirstChild("PlayerGui") then
local cl = script.NoClip:Clone()
cl.Parent = v.PlayerGui cl.Disabled = false
end
end))
end
end
if msg:lower():sub(1,5) == "clip " then
local plrz = GetPlr(plr, msg:lower():sub(6))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v:findFirstChild("PlayerGui") and v.Character and v.Character:findFirstChild("Torso") and v.Character:findFirstChild("Humanoid") then
for a, q in pairs(v.PlayerGui:children()) do if q.Name == "NoClip" then q:Destroy() end end
v.Character.Torso.Anchored = false
wait(.1) v.Character.Humanoid.PlatformStand = false
end
end))
end
end
if msg:lower():sub(1,5) == "jail " then
local plrz = GetPlr(plr, msg:lower():sub(6))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Torso") then
local vname = v.Name
local cf = v.Character.Torso.CFrame + Vector3.new(0,1,0)
local mod = Instance.new("Model", game.Workspace) table.insert(objects, mod) mod.Name = v.Name .. " Jail"
local top = Instance.new("Part", mod) top.Locked = true top.formFactor = "Symmetric" top.Size = Vector3.new(6,1,6) top.TopSurface = 0 top.BottomSurface = 0 top.Anchored = true top.BrickColor = BrickColor.new("Really black") top.CFrame = cf * CFrame.new(0,-3.5,0)
v.CharacterAdded:connect(function() if not mod or (mod and mod.Parent ~= game.Workspace) then return end repeat wait() until v and v.Character and v.Character:findFirstChild("Torso") v.Character.Torso.CFrame = cf end)
v.Changed:connect(function(p) if p ~= "Character" or not mod or (mod and mod.Parent ~= game.Workspace) then return end repeat wait() until v and v.Character and v.Character:findFirstChild("Torso") v.Character.Torso.CFrame = cf end)
game.Players.PlayerAdded:connect(function(plr) if plr.Name == vname then v = plr end
v.CharacterAdded:connect(function() if not mod or (mod and mod.Parent ~= game.Workspace) then return end repeat wait() until v and v.Character and v.Character:findFirstChild("Torso") v.Character.Torso.CFrame = cf end)
v.Changed:connect(function(p) if p ~= "Character" or not mod or (mod and mod.Parent ~= game.Workspace) then return end repeat wait() until v and v.Character and v.Character:findFirstChild("Torso") v.Character.Torso.CFrame = cf end)
end)
local bottom = top:Clone() bottom.Parent = mod bottom.CFrame = cf * CFrame.new(0,3.5,0)
local front = top:Clone() front.Transparency = .5 front.Reflectance = .1 front.Parent = mod front.Size = Vector3.new(6,6,1) front.CFrame = cf * CFrame.new(0,0,-3)
local back = front:Clone() back.Parent = mod back.CFrame = cf * CFrame.new(0,0,3)
local right = front:Clone() right.Parent = mod right.Size = Vector3.new(1,6,6) right.CFrame = cf * CFrame.new(3,0,0)
local left = right:Clone() left.Parent = mod left.CFrame = cf * CFrame.new(-3,0,0)
local msh = Instance.new("BlockMesh", front) msh.Scale = Vector3.new(1,1,0)
local msh2 = msh:Clone() msh2.Parent = back
local msh3 = msh:Clone() msh3.Parent = right msh3.Scale = Vector3.new(0,1,1)
local msh4 = msh3:Clone() msh4.Parent = left
v.Character.Torso.CFrame = cf
end
end))
end
end
if msg:lower():sub(1,7) == "unjail " then
local plrz = GetPlr(plr, msg:lower():sub(8))
for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v then for a, jl in pairs(game.Workspace:children()) do if jl.Name == v.Name .. " Jail" then jl:Destroy() end end end end)) end
end
if msg:lower():sub(1,11) == "starttools " then
local plrz = GetPlr(plr, msg:lower():sub(12))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v:findFirstChild("Backpack") then
for a,q in pairs(game.StarterPack:children()) do q:Clone().Parent = v.Backpack end
end
end))
end
end
if msg:lower():sub(1,6) == "sword " then
local plrz = GetPlr(plr, msg:lower():sub(7))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v:findFirstChild("Backpack") then
local sword = Instance.new("Tool", v.Backpack) sword.Name = "Sword" sword.TextureId = "rbxasset://Textures/Sword128.png"
sword.GripForward = Vector3.new(-1,0,0)
sword.GripPos = Vector3.new(0,0,-1.5)
sword.GripRight = Vector3.new(0,1,0)
sword.GripUp = Vector3.new(0,0,1)
local handle = Instance.new("Part", sword) handle.Name = "Handle" handle.FormFactor = "Plate" handle.Size = Vector3.new(1,.8,4) handle.TopSurface = 0 handle.BottomSurface = 0
local msh = Instance.new("SpecialMesh", handle) msh.MeshId = "rbxasset://fonts/sword.mesh" msh.TextureId = "rbxasset://textures/SwordTexture.png"
local cl = script.SwordScript:Clone() cl.Parent = sword cl.Disabled = false
end
end))
end
end
if msg:lower():sub(1,6) == "clone " then
local plrz = GetPlr(plr, msg:lower():sub(7))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character then
v.Character.Archivable = true
local cl = v.Character:Clone()
table.insert(objects,cl)
cl.Parent = game.Workspace
cl:MoveTo(v.Character:GetModelCFrame().p)
cl:MakeJoints()
v.Character.Archivable = false
end
end))
end
end
if msg:lower():sub(1,8) == "control " then
local plrz = GetPlr(plr, msg:lower():sub(9))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character then
v.Character.Humanoid.PlatformStand = true
local w = Instance.new("Weld", plr.Character.Torso )
w.Part0 = plr.Character.Torso
w.Part1 = v.Character.Torso
local w2 = Instance.new("Weld", plr.Character.Head)
w2.Part0 = plr.Character.Head
w2.Part1 = v.Character.Head
local w3 = Instance.new("Weld", plr.Character:findFirstChild("Right Arm"))
w3.Part0 = plr.Character:findFirstChild("Right Arm")
w3.Part1 = v.Character:findFirstChild("Right Arm")
local w4 = Instance.new("Weld", plr.Character:findFirstChild("Left Arm"))
w4.Part0 = plr.Character:findFirstChild("Left Arm")
w4.Part1 = v.Character:findFirstChild("Left Arm")
local w5 = Instance.new("Weld", plr.Character:findFirstChild("Right Leg"))
w5.Part0 = plr.Character:findFirstChild("Right Leg")
w5.Part1 = v.Character:findFirstChild("Right Leg")
local w6 = Instance.new("Weld", plr.Character:findFirstChild("Left Leg"))
w6.Part0 = plr.Character:findFirstChild("Left Leg")
w6.Part1 = v.Character:findFirstChild("Left Leg")
plr.Character.Head.face:Destroy()
for i, p in pairs(v.Character:children()) do
if p:IsA("BasePart") then
p.CanCollide = false
end
end
for i, p in pairs(plr.Character:children()) do
if p:IsA("BasePart") then
p.Transparency = 1
elseif p:IsA("Hat") then
p:Destroy()
end
end
v.Character.Parent = plr.Character
v.Character.Humanoid.Changed:connect(function() v.Character.Humanoid.PlatformStand = true end)
end
end))
end
end
if msg:lower():sub(1,5) == "kill " then
local plrz = GetPlr(plr, msg:lower():sub(6))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character then v.Character:BreakJoints() end
end))
end
end
if msg:lower():sub(1,8) == "respawn " then
local plrz = GetPlr(plr, msg:lower():sub(9))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character then v:LoadCharacter() end
end))
end
end
if msg:lower():sub(1,8) == "refresh " then
local plrz = GetPlr(plr, msg:lower():sub(9))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
local cframor=v.Character.Torso.CFrame
local playersgui=v.PlayerGui:GetChildren()
local toolsofplayer=v.Character:GetChildren()
local backpackofplayer=v.Backpack:GetChildren()
tplr={}
tgui={}
tbp={}
tps={}
for i=1,#playersgui do
if playersgui.Name~="ControlGui" then
table.insert(tgui,playersgui[i])
playersgui[i].Parent=script.players
end
end
for i=1,#toolsofplayer do
if toolsofplayer[i].ClassName=="Tool" then
table.insert(tplr,toolsofplayer[i])
toolsofplayer[i].Parent=script.players
end
end
for i=1,#backpackofplayer do
table.insert(tbp,backpackofplayer[i])
backpackofplayer[i].Parent=script.players
end
if v and v.Character then v:LoadCharacter() end
wait()
yoyoyo=v.PlayerGui:GetChildren()
for i=1,#yoyoyo do
if yoyoyo[i].Name~="ControlGui" then
yoyoyo[i]:remove()
end
end
v.Backpack:ClearAllChildren()
v.Character.Torso.CFrame=cframor
for i=1,#tgui do
if tgui[i].Name~="ControlGui" then
tgui[i].Parent=v.PlayerGui
end
end
for i=1,#tplr do
if tplr[i].ClassName=="Tool" then
tplr[i].Parent=v.Character
end
end
for i=1,#tbp do
tbp[i].Parent=v.Backpack
end
end))
end
end
if msg:lower():sub(1,5) == "trip " then
local plrz = GetPlr(plr, msg:lower():sub(6))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Torso") then
v.Character.Torso.CFrame = v.Character.Torso.CFrame * CFrame.Angles(0,0,math.rad(180))
end
end))
end
end
if msg:lower():sub(1,5) == "stun " then
local plrz = GetPlr(plr, msg:lower():sub(6))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Humanoid") then
v.Character.Humanoid.PlatformStand = true
end
end))
end
end
if msg:lower():sub(1,7) == "unstun " then
local plrz = GetPlr(plr, msg:lower():sub(8))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Humanoid") then
v.Character.Humanoid.PlatformStand = false
end
end))
end
end
if msg:lower():sub(1,5) == "jump " then
local plrz = GetPlr(plr, msg:lower():sub(6))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Humanoid") then
v.Character.Humanoid.Jump = true
end
end))
end
end
if msg:lower():sub(1,4) == "sit " then
local plrz = GetPlr(plr, msg:lower():sub(5))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Humanoid") then
v.Character.Humanoid.Sit = true
end
end))
end
end
if msg:lower():sub(1,10) == "invisible " then
local plrz = GetPlr(plr, msg:lower():sub(11))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character then
for a, obj in pairs(v.Character:children()) do
if obj:IsA("BasePart") then obj.Transparency = 1 if obj:findFirstChild("face") then obj.face.Transparency = 1 end elseif obj:IsA("Hat") and obj:findFirstChild("Handle") then obj.Handle.Transparency = 1 end
end
end
end))
end
end
if msg:lower():sub(1,8) == "visible " then
local plrz = GetPlr(plr, msg:lower():sub(9))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character then
for a, obj in pairs(v.Character:children()) do
if obj:IsA("BasePart") then obj.Transparency = 0 if obj:findFirstChild("face") then obj.face.Transparency = 0 end elseif obj:IsA("Hat") and obj:findFirstChild("Handle") then obj.Handle.Transparency = 0 end
end
end
end))
end
end
if msg:lower():sub(1,5) == "lock " then
local plrz = GetPlr(plr, msg:lower():sub(6))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character then
for a, obj in pairs(v.Character:children()) do
if obj:IsA("BasePart") then obj.Locked = true elseif obj:IsA("Hat") and obj:findFirstChild("Handle") then obj.Handle.Locked = true end
end
end
end))
end
end
if msg:lower():sub(1,7) == "unlock " then
local plrz = GetPlr(plr, msg:lower():sub(8))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character then
for a, obj in pairs(v.Character:children()) do
if obj:IsA("BasePart") then obj.Locked = false elseif obj:IsA("Hat") and obj:findFirstChild("Handle") then obj.Handle.Locked = false end
end
end
end))
end
end
if msg:lower():sub(1,8) == "explode " then
local plrz = GetPlr(plr, msg:lower():sub(9))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Torso") then
local ex = Instance.new("Explosion", game.Workspace) ex.Position = v.Character.Torso.Position
end
end))
end
end
if msg:lower():sub(1,4) == "age " then
local plrz = GetPlr(plr, msg:lower():sub(5))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v then Message(v.Name .. "'s age", tostring(v.AccountAge), false, {plr}) end
end))
end
end
if msg:lower():sub(1,5) == "fire " then
local plrz = GetPlr(plr, msg:lower():sub(6))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Torso") then
local cl = Instance.new("Fire", v.Character.Torso) table.insert(objects, cl)
end
end))
end
end
if msg:lower():sub(1,7) == "unfire " then
local plrz = GetPlr(plr, msg:lower():sub(8))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Torso") then
for z, cl in pairs(v.Character.Torso:children()) do if cl:IsA("Fire") then cl:Destroy() end end
end
end))
end
end
if msg:lower():sub(1,6) == "smoke " then
local plrz = GetPlr(plr, msg:lower():sub(7))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Torso") then
local cl = Instance.new("Smoke", v.Character.Torso) table.insert(objects, cl)
end
end))
end
end
if msg:lower():sub(1,8) == "unsmoke " then
local plrz = GetPlr(plr, msg:lower():sub(9))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Torso") then
for z, cl in pairs(v.Character.Torso:children()) do if cl:IsA("Smoke") then cl:Destroy() end end
end
end))
end
end
if msg:lower():sub(1,9) == "sparkles " then
local plrz = GetPlr(plr, msg:lower():sub(10))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Torso") then
local cl = Instance.new("Sparkles", v.Character.Torso) table.insert(objects, cl)
end
end))
end
end
if msg:lower():sub(1,11) == "unsparkles " then
local plrz = GetPlr(plr, msg:lower():sub(12))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Torso") then
for z, cl in pairs(v.Character.Torso:children()) do if cl:IsA("Sparkles") then cl:Destroy() end end
end
end))
end
end
if msg:lower():sub(1,3) == "ff " then
local plrz = GetPlr(plr, msg:lower():sub(4))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character then Instance.new("ForceField", v.Character) end
end))
end
end
if msg:lower():sub(1,5) == "unff " then
local plrz = GetPlr(plr, msg:lower():sub(6))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character then
for z, cl in pairs(v.Character:children()) do if cl:IsA("ForceField") then cl:Destroy() end end
end
end))
end
end
if msg:lower():sub(1,7) == "punish " then
local plrz = GetPlr(plr, msg:lower():sub(8))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character then
v.Character.Parent = game:service("Lighting")
end
end))
end
end
if msg:lower():sub(1,9) == "unpunish " then
local plrz = GetPlr(plr, msg:lower():sub(10))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character then
v.Character.Parent = game:service("Workspace")
v.Character:MakeJoints()
end
end))
end
end
if msg:lower():sub(1,7) == "freeze " then
local plrz = GetPlr(plr, msg:lower():sub(8))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Humanoid") then
for a, obj in pairs(v.Character:children()) do
if obj:IsA("BasePart") then obj.Anchored = true end v.Character.Humanoid.WalkSpeed = 0
end
end
end))
end
end
if msg:lower():sub(1,5) == "thaw " then
local plrz = GetPlr(plr, msg:lower():sub(6))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Humanoid") then
for a, obj in pairs(v.Character:children()) do
if obj:IsA("BasePart") then obj.Anchored = false end v.Character.Humanoid.WalkSpeed = 16
end
end
end))
end
end
if msg:lower():sub(1,5) == "heal " then
local plrz = GetPlr(plr, msg:lower():sub(6))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Humanoid") then
v.Character.Humanoid.Health = v.Character.Humanoid.MaxHealth
end
end))
end
end
if msg:lower():sub(1,4) == "god " then
local plrz = GetPlr(plr, msg:lower():sub(5))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Humanoid") then
v.Character.Humanoid.MaxHealth = math.huge
v.Character.Humanoid.Health = 9e9
end
end))
end
end
if msg:lower():sub(1,6) == "ungod " then
local plrz = GetPlr(plr, msg:lower():sub(7))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Humanoid") then
v.Character.Humanoid.MaxHealth = 100
v.Character.Humanoid.Health = v.Character.Humanoid.MaxHealth
end
end))
end
end
if msg:lower():sub(1,8) == "ambient " then
local chk1 = msg:lower():sub(9):find(" ") + 8
local chk2 = msg:sub(chk1+1):find(" ") + chk1
game.Lighting.Ambient = Color3.new(msg:sub(9,chk1-1),msg:sub(chk1+1,chk2-1),msg:sub(chk2+1))
end
if msg:lower():sub(1,11) == "brightness " then
game.Lighting.Brightness = msg:sub(12)
end
if msg:lower():sub(1,5) == "time " then
game.Lighting.TimeOfDay = msg:sub(6)
end
if msg:lower():sub(1,9) == "fogcolor " then
local chk1 = msg:lower():sub(10):find(" ") + 9
local chk2 = msg:sub(chk1+1):find(" ") + chk1
game.Lighting.FogColor = Color3.new(msg:sub(10,chk1-1),msg:sub(chk1+1,chk2-1),msg:sub(chk2+1))
end
if msg:lower():sub(1,7) == "fogend " then
game.Lighting.FogEnd = msg:sub(8)
end
if msg:lower():sub(1,9) == "fogstart " then
game.Lighting.FogStart = msg:sub(10)
end
if msg:lower():sub(1,7) == "btools " then
local plrz = GetPlr(plr, msg:lower():sub(8))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v:findFirstChild("Backpack") then
local t1 = Instance.new("HopperBin", v.Backpack) t1.Name = "Move" t1.BinType = "GameTool"
local t2 = Instance.new("HopperBin", v.Backpack) t2.Name = "Clone" t2.BinType = "Clone"
local t3 = Instance.new("HopperBin", v.Backpack) t3.Name = "Delete" t3.BinType = "Hammer"
local t4= Instance.new("HopperBin", v.Backpack) t4.Name = "Resize"
local t5 = game:GetService("ServerStorage").F3X:Clone() t5.Parent=v.Backpack
local cl4 = script.BtoolsScript:Clone() cl4.Parent = t4 cl4.Disabled = false
end
end))
end
end
if msg:lower():sub(1,12) == "startergive " then
local chk1 = msg:lower():sub(13):find(" ") + 12
local plrz = GetPlr(plr, msg:lower():sub(13,chk1-1))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v:findFirstChild("StarterGear") and game:findFirstChild("Lighting") then
for a, tool in pairs(game.Lighting:children()) do
if tool:IsA("Tool") or tool:IsA("HopperBin") then
if msg:lower():sub(chk1+1) == "all" or tool.Name:lower():find(msg:lower():sub(chk1+1)) == 1 then tool:Clone().Parent = v.StarterGear end
end
end
end
end))
end
end
if msg:lower():sub(1,5) == "give " then
local chk1 = msg:lower():sub(6):find(" ") + 5
local plrz = GetPlr(plr, msg:lower():sub(6,chk1-1))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v:findFirstChild("Backpack") and game:findFirstChild("Lighting") then
for a, tool in pairs(game.Lighting:children()) do
if tool:IsA("Tool") or tool:IsA("HopperBin") then
if msg:lower():sub(chk1+1) == "all" or tool.Name:lower():find(msg:lower():sub(chk1+1)) == 1 then tool:Clone().Parent = v.Backpack end
end
end
end
end))
end
end
if msg:lower():sub(1,12) == "removetools " then
local plrz = GetPlr(plr, msg:lower():sub(13))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v:findFirstChild("Backpack") then
for a, tool in pairs(v.Character:children()) do if tool:IsA("Tool") or tool:IsA("HopperBin") then tool:Destroy() end end
for a, tool in pairs(v.Backpack:children()) do if tool:IsA("Tool") or tool:IsA("HopperBin") then tool:Destroy() end end
end
end))
end
end
if msg:lower():sub(1,5) == "rank " then
local chk1 = msg:lower():sub(6):find(" ") + 5
local plrz = GetPlr(plr, msg:lower():sub(6,chk1-1))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v:IsInGroup(msg:sub(chk1+1)) then
Hint("[" .. v:GetRankInGroup(msg:sub(chk1+1)) .. "] " .. v:GetRoleInGroup(msg:sub(chk1+1)), {plr})
elseif v and not v:IsInGroup(msg:sub(chk1+1))then
Hint(v.Name .. " is not in the group " .. msg:sub(chk1+1), {plr})
end
end))
end
end
if msg:lower():sub(1,7) == "damage " then
local chk1 = msg:lower():sub(8):find(" ") + 7
local plrz = GetPlr(plr, msg:lower():sub(8,chk1-1))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Humanoid") then
v.Character.Humanoid:TakeDamage(msg:sub(chk1+1))
end
end))
end
end
if msg:lower():sub(1,5) == "grav " then
local plrz = GetPlr(plr, msg:lower():sub(6))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Torso") then
for a, frc in pairs(v.Character.Torso:children()) do if frc.Name == "BFRC" then frc:Destroy() end end
end
end))
end
end
if msg:lower():sub(1,8) == "setgrav " then
local chk1 = msg:lower():sub(9):find(" ") + 8
local plrz = GetPlr(plr, msg:lower():sub(9,chk1-1))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Torso") then
for a, frc in pairs(v.Character.Torso:children()) do if frc.Name == "BFRC" then frc:Destroy() end end
local frc = Instance.new("BodyForce", v.Character.Torso) frc.Name = "BFRC" frc.force = Vector3.new(0,0,0)
for a, prt in pairs(v.Character:children()) do if prt:IsA("BasePart") then frc.force = frc.force - Vector3.new(0,prt:GetMass()*msg:sub(chk1+1),0) elseif prt:IsA("Hat") then frc.force = frc.force - Vector3.new(0,prt.Handle:GetMass()*msg:sub(chk1+1),0) end end
end
end))
end
end
if msg:lower():sub(1,7) == "nograv " then
local plrz = GetPlr(plr, msg:lower():sub(8))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Torso") then
for a, frc in pairs(v.Character.Torso:children()) do if frc.Name == "BFRC" then frc:Destroy() end end
local frc = Instance.new("BodyForce", v.Character.Torso) frc.Name = "BFRC" frc.force = Vector3.new(0,0,0)
for a, prt in pairs(v.Character:children()) do if prt:IsA("BasePart") then frc.force = frc.force + Vector3.new(0,prt:GetMass()*196.25,0) elseif prt:IsA("Hat") then frc.force = frc.force + Vector3.new(0,prt.Handle:GetMass()*196.25,0) end end
end
end))
end
end
if msg:lower():sub(1,7) == "health " then
local chk1 = msg:lower():sub(8):find(" ") + 7
local plrz = GetPlr(plr, msg:lower():sub(8,chk1-1))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Humanoid") then
v.Character.Humanoid.MaxHealth = msg:sub(chk1+1)
v.Character.Humanoid.Health = v.Character.Humanoid.MaxHealth
end
end))
end
end
if msg:lower():sub(1,6) == "speed " then
local chk1 = msg:lower():sub(7):find(" ") + 6
local plrz = GetPlr(plr, msg:lower():sub(7,chk1-1))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Humanoid") then
v.Character.Humanoid.WalkSpeed = msg:sub(chk1+1)
end
end))
end
end
if msg:lower():sub(1,5) == "team " then
local chk1 = msg:lower():sub(6):find(" ") + 5
local plrz = GetPlr(plr, msg:lower():sub(6,chk1-1))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and game:findFirstChild("Teams") then
for a, tm in pairs(game.Teams:children()) do
if tm.Name:lower():find(msg:lower():sub(chk1+1)) == 1 then v.TeamColor = tm.TeamColor end
end
end
end))
end
end
if msg:lower():sub(1,6) == "place " then
local chk1 = msg:lower():sub(7):find(" ") + 6
local plrz = GetPlr(plr, msg:lower():sub(7,chk1-1))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v:findFirstChild("PlayerGui") then
local cl = script.PlaceScript:Clone() cl.id.Value=msg:sub(chk1+1) cl.Parent = v.PlayerGui cl.Disabled = false
end
end))
end
end
if msg:lower():sub(1,3) == "tp " then
local chk1 = msg:lower():sub(4):find(" ") + 3
local plrz = GetPlr(plr, msg:lower():sub(4,chk1-1))
local plrz2 = GetPlr(plr, msg:lower():sub(chk1+1))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
for i2, v2 in pairs(plrz2) do
if v and v2 and v.Character and v2.Character and v.Character:findFirstChild("Torso") and v2.Character:findFirstChild("Torso") then
v.Character.Torso.CFrame = v2.Character.Torso.CFrame + Vector3.new(math.random(-1,1),0,math.random(-1,1))
end
end
end))
end
end
if msg:lower():sub(1,3) == "to " then
local plrz = GetPlr(plr, msg:lower():sub(4))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character then
plr.Character.Torso.CFrame=v.Character.Torso.CFrame + Vector3.new(math.random(-1,1),0,math.random(-1,1))
end
end))
end
end
if msg:lower():sub(1,7) == "change " then
local chk1 = msg:lower():sub(8):find(" ") + 7
local chk2 = msg:sub(chk1+1):find(" ") + chk1
local plrz = GetPlr(plr, msg:lower():sub(8,chk1-1))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v:findFirstChild("leaderstats") then
for a, st in pairs(v.leaderstats:children()) do
if st.Name:lower():find(msg:sub(chk1+1,chk2-1)) == 1 then st.Value = msg:sub(chk2+1) end
end
end
end))
end
end
if msg:lower():sub(1,6) == "shirt " then
local chk1 = msg:lower():sub(7):find(" ") + 6
local plrz = GetPlr(plr, msg:lower():sub(7,chk1-1))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character then
for i,v in pairs(v.Character:children()) do
if v:IsA("Shirt") then local cl = v:Clone() cl.Parent = v.Parent cl.ShirtTemplate = "http://www.roblox.com/asset/?id=" .. chk1 v:Destroy() end
end
end
end))
end
end
if msg:lower():sub(1,6) == "pants " then
local chk1 = msg:lower():sub(7):find(" ") + 6
local plrz = GetPlr(plr, msg:lower():sub(7,chk1-1))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character then
for i,v in pairs(v.Character:children()) do
if v:IsA("Pants") then local cl = v:Clone() cl.Parent = v.Parent cl.PantsTemplate = "http://www.roblox.com/asset/?id=" .. chk1 v:Destroy() end
end
end
end))
end
end
if msg:lower():sub(1,5) == "face " then
local chk1 = msg:lower():sub(6):find(" ") + 5
local plrz = GetPlr(plr, msg:lower():sub(6,chk1-1))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Head") and v.Character.Head:findFirstChild("face") then
v.Character.Head:findFirstChild("face").Texture = "http://www.roblox.com/asset/?id=" .. chk1
end
end))
end
end
---------------------
-- FunCommands --
---------------------
if FunCommands or plr.userId == game.CreatorId or ChkOwner(plr.Name:lower()) then
if msg:lower():sub(1,8) == "swagify " then
local plrz = GetPlr(plr, msg:lower():sub(9))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character then
for i,v in pairs(v.Character:children()) do
if v.Name == "Shirt" then local cl = v:Clone() cl.Parent = v.Parent cl.ShirtTemplate = "http://www.roblox.com/asset/?id=109163376" v:Destroy() end
if v.Name == "Pants" then local cl = v:Clone() cl.Parent = v.Parent cl.PantsTemplate = "http://www.roblox.com/asset/?id=109163376" v:Destroy() end
end
for a,cp in pairs(v.Character:children()) do if cp.Name == "EpicCape" then cp:Destroy() end end
local cl = script.LocalScriptBase:Clone() cl.Name = "CapeScript" cl.Code.Value = [[local plr = game.Players.LocalPlayer
repeat wait() until plr and plr.Character and plr.Character:findFirstChild("Torso")
local torso = plr.Character.Torso
local p = Instance.new("Part", torso.Parent) p.Name = "EpicCape" p.Anchored = false
p.CanCollide = false p.TopSurface = 0 p.BottomSurface = 0 p.BrickColor = BrickColor.new("Pink") local dec = Instance.new("Decal", p) dec.Face = 2 dec.Texture = "http://www.roblox.com/asset/?id=109301474" p.formFactor = "Custom"
p.Size = Vector3.new(.2,.2,.2)
local msh = Instance.new("BlockMesh", p) msh.Scale = Vector3.new(9,17.5,.5)
local motor1 = Instance.new("Motor", p)
motor1.Part0 = p
motor1.Part1 = torso
motor1.MaxVelocity = .01
motor1.C0 = CFrame.new(0,1.75,0)*CFrame.Angles(0,math.rad(90),0)
motor1.C1 = CFrame.new(0,1,.45)*CFrame.Angles(0,math.rad(90),0)
local wave = false
repeat wait(1/44)
local ang = 0.1
local oldmag = torso.Velocity.magnitude
local mv = .002
if wave then ang = ang + ((torso.Velocity.magnitude/10)*.05)+.05 wave = false else wave = true end
ang = ang + math.min(torso.Velocity.magnitude/11, .5)
motor1.MaxVelocity = math.min((torso.Velocity.magnitude/111), .04) + mv
motor1.DesiredAngle = -ang
if motor1.CurrentAngle < -.2 and motor1.DesiredAngle > -.2 then motor1.MaxVelocity = .04 end
repeat wait() until motor1.CurrentAngle == motor1.DesiredAngle or math.abs(torso.Velocity.magnitude - oldmag) >= (torso.Velocity.magnitude/10) + 1
if torso.Velocity.magnitude < .1 then wait(.1) end
until not p or p.Parent ~= torso.Parent
script:Destroy()
]] cl.Parent = v.PlayerGui cl.Disabled = false
end
end))
end
end
if msg:lower():sub(1,6) == "music " then
for i, v in pairs(game.Workspace:children()) do if v:IsA("Sound") then v:Destroy() end end
local id = msg:sub(7)
local pitch = 1
if tostring(id):lower():find("caramell") then id = 2303479 end
if tostring(id):find("epic") then id = 27697743 pitch = 2.5 end
if tostring(id):find("rick") then id = 2027611 end
if tostring(id):find("halo") then id = 1034065 end
if tostring(id):find("pokemon") then id = 1372261 end
if tostring(id):find("cursed") then id = 1372257 end
if tostring(id):find("extreme") then id = 11420933 end
if tostring(id):find("awaken") then id = 27697277 end
if tostring(id):find("alone") then id = 27697392 end
if tostring(id):find("mario") then id = 1280470 end
if tostring(id):find("choir") then id = 1372258 end
if tostring(id):find("chrono") then id = 1280463 end
if tostring(id):find("dotr") then id = 11420922 end
if tostring(id):find("entertain") then id = 27697267 end
if tostring(id):find("fantasy") then id = 1280473 end
if tostring(id):find("final") then id = 1280414 end
if tostring(id):find("emblem") then id = 1372259 end
if tostring(id):find("flight") then id = 27697719 end
if tostring(id):find("banjo") then id = 27697298 end
if tostring(id):find("gothic") then id = 27697743 end
if tostring(id):find("hiphop") then id = 27697735 end
if tostring(id):find("intro") then id = 27697707 end
if tostring(id):find("mule") then id = 1077604 end
if tostring(id):find("film") then id = 27697713 end
if tostring(id):find("nezz") then id = 8610025 end
if tostring(id):find("angel") then id = 1372260 end
if tostring(id):find("resist") then id = 27697234 end
if tostring(id):find("schala") then id = 5985787 end
if tostring(id):find("organ") then id = 11231513 end
if tostring(id):find("tunnel") then id = 9650822 end
if tostring(id):find("spanish") then id = 5982975 end
if tostring(id):find("venom") then id = 1372262 end
if tostring(id):find("wind") then id = 1015394 end
if tostring(id):find("guitar") then id = 5986151 end
if tostring(id):find("roboat") then id=233992960 end
local s = Instance.new("Sound", game.Workspace) s.SoundId = "http://www.roblox.com/asset/?id=" .. id s.Volume = 1 s.Pitch = pitch s.Looped = true s.archivable = false repeat s:Play() wait(2.5) s:Stop() wait(.5) s:Play() until s.IsPlaying
end
if msg:lower() == "stopmusic" then
for i, v in pairs(game.Workspace:children()) do if v:IsA("Sound") then v:Destroy() end end
end
if msg:lower() == "musiclist" then
if plr.PlayerGui:findFirstChild("MUSICGUI") then return end
local scr, cmf, ent, num = ScrollGui() scr.Name = "MUSICGUI" scr.Parent = plr.PlayerGui
local list = {"caramell","epic","rick","halo","pokemon","cursed","extreme","awaken","alone","mario","choir","chrono","dotr","entertain","fantasy","final","emblem","flight","banjo","gothic","hiphop","intro","mule","film","nezz","angel","resist","schala","organ","tunnel","spanish","venom","wind","guitar","roboat"}
for i, v in pairs(list) do local cl = ent:Clone() cl.Parent = cmf cl.Text = v cl.Position = UDim2.new(0,0,0,num*20) num = num +1 end
end
if msg:lower():sub(1,4) == "fly " then
local plrz = GetPlr(plr, msg:lower():sub(5))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v:findFirstChild("PlayerGui") then
local cl = script.FlyScript:Clone()
cl.Parent = v.PlayerGui cl.Disabled = false
end
end))
end
end
if msg:lower():sub(1,6) == "unfly " then
local plrz = GetPlr(plr, msg:lower():sub(7))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v:findFirstChild("PlayerGui") and v.Character and v.Character:findFirstChild("Torso") and v.Character:findFirstChild("Humanoid") then
for a, q in pairs(v.PlayerGui:children()) do if q.Name == "FlyScript" then q:Destroy() end end
for a, q in pairs(v.Character.Torso:children()) do if q.Name == "BodyGyro" or q.Name == "BodyVelocity" then q:Destroy() end end
wait(.1) v.Character.Humanoid.PlatformStand = false
end
end))
end
end
if msg:lower() == "disco" then
for i, v in pairs(lobjs) do v:Destroy() end
local cl = script.ScriptBase:Clone() cl.Name = "LightEdit" cl.Code.Value = [[repeat wait(.1) local color = Color3.new(math.random(255)/255,math.random(255)/255,math.random(255)/255)
game.Lighting.Ambient = color
game.Lighting.FogColor = color
until nil]]
table.insert(lobjs, cl) cl.Parent = game.Workspace cl.Disabled = false
end
if msg:lower() == "flash" then
for i, v in pairs(lobjs) do v:Destroy() end
local cl = script.ScriptBase:Clone() cl.Name = "LightEdit" cl.Code.Value = [[repeat wait(.1)
game.Lighting.Ambient = Color3.new(1,1,1)
game.Lighting.FogColor = Color3.new(1,1,1)
game.Lighting.Brightness = 1
game.Lighting.TimeOfDay = 14
wait(.1)
game.Lighting.Ambient = Color3.new(0,0,0)
game.Lighting.FogColor = Color3.new(0,0,0)
game.Lighting.Brightness = 0
game.Lighting.TimeOfDay = 0
until nil]]
table.insert(lobjs, cl) cl.Parent = game.Workspace cl.Disabled = false
end
if msg:lower():sub(1,5) == "spin " then
local plrz = GetPlr(plr, msg:lower():sub(6))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Torso") then
for i,v in pairs(v.Character.Torso:children()) do if v.Name == "SPINNER" then v:Destroy() end end
local torso = v.Character:findFirstChild("Torso")
local bg = Instance.new("BodyGyro", torso) bg.Name = "SPINNER" bg.maxTorque = Vector3.new(0,math.huge,0) bg.P = 11111 bg.cframe = torso.CFrame table.insert(objects,bg)
repeat wait(1/44) bg.cframe = bg.cframe * CFrame.Angles(0,math.rad(30),0)
until not bg or bg.Parent ~= torso
end
end))
end
end
if msg:lower():sub(1,7) == "unspin " then
local plrz = GetPlr(plr, msg:lower():sub(8))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Torso") then
for a,q in pairs(v.Character.Torso:children()) do if q.Name == "SPINNER" then q:Destroy() end end
end
end))
end
end
if msg:lower():sub(1,4) == "dog " then
local plrz = GetPlr(plr, msg:lower():sub(5))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Torso") then
if v.Character:findFirstChild("Shirt") then v.Character.Shirt.Parent = v.Character.Torso end
if v.Character:findFirstChild("Pants") then v.Character.Pants.Parent = v.Character.Torso end
v.Character.Torso.Transparency = 1
v.Character.Torso.Neck.C0 = CFrame.new(0,-.5,-2) * CFrame.Angles(math.rad(90),math.rad(180),0)
v.Character.Torso["Right Shoulder"].C0 = CFrame.new(.5,-1.5,-1.5) * CFrame.Angles(0,math.rad(90),0)
v.Character.Torso["Left Shoulder"].C0 = CFrame.new(-.5,-1.5,-1.5) * CFrame.Angles(0,math.rad(-90),0)
v.Character.Torso["Right Hip"].C0 = CFrame.new(1.5,-1,1.5) * CFrame.Angles(0,math.rad(90),0)
v.Character.Torso["Left Hip"].C0 = CFrame.new(-1.5,-1,1.5) * CFrame.Angles(0,math.rad(-90),0)
local new = Instance.new("Seat", v.Character) new.Name = "FAKETORSO" new.formFactor = "Symmetric" new.TopSurface = 0 new.BottomSurface = 0 new.Size = Vector3.new(3,1,4) new.CFrame = v.Character.Torso.CFrame
local bf = Instance.new("BodyForce", new) bf.force = Vector3.new(0,new:GetMass()*196.25,0)
local weld = Instance.new("Weld", v.Character.Torso) weld.Part0 = v.Character.Torso weld.Part1 = new weld.C0 = CFrame.new(0,-.5,0)
for a, part in pairs(v.Character:children()) do if part:IsA("BasePart") then part.BrickColor = BrickColor.new("Brown") elseif part:findFirstChild("NameTag") then part.Head.BrickColor = BrickColor.new("Brown") end end
end
end))
end
end
if msg:lower():sub(1,6) == "undog " then
local plrz = GetPlr(plr, msg:lower():sub(7))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Torso") then
if v.Character.Torso:findFirstChild("Shirt") then v.Character.Torso.Shirt.Parent = v.Character end
if v.Character.Torso:findFirstChild("Pants") then v.Character.Torso.Pants.Parent = v.Character end
v.Character.Torso.Transparency = 0
v.Character.Torso.Neck.C0 = CFrame.new(0,1,0) * CFrame.Angles(math.rad(90),math.rad(180),0)
v.Character.Torso["Right Shoulder"].C0 = CFrame.new(1,.5,0) * CFrame.Angles(0,math.rad(90),0)
v.Character.Torso["Left Shoulder"].C0 = CFrame.new(-1,.5,0) * CFrame.Angles(0,math.rad(-90),0)
v.Character.Torso["Right Hip"].C0 = CFrame.new(1,-1,0) * CFrame.Angles(0,math.rad(90),0)
v.Character.Torso["Left Hip"].C0 = CFrame.new(-1,-1,0) * CFrame.Angles(0,math.rad(-90),0)
for a, part in pairs(v.Character:children()) do if part:IsA("BasePart") then part.BrickColor = BrickColor.new("White") if part.Name == "FAKETORSO" then part:Destroy() end elseif part:findFirstChild("NameTag") then part.Head.BrickColor = BrickColor.new("White") end end
end
end))
end
end
if msg:lower():sub(1,8) == "creeper " then
local plrz = GetPlr(plr, msg:lower():sub(9))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Torso") then
if v.Character:findFirstChild("Shirt") then v.Character.Shirt.Parent = v.Character.Torso end
if v.Character:findFirstChild("Pants") then v.Character.Pants.Parent = v.Character.Torso end
v.Character.Torso.Transparency = 0
v.Character.Torso.Neck.C0 = CFrame.new(0,1,0) * CFrame.Angles(math.rad(90),math.rad(180),0)
v.Character.Torso["Right Shoulder"].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(90),0)
v.Character.Torso["Left Shoulder"].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(-90),0)
v.Character.Torso["Right Hip"].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(90),0)
v.Character.Torso["Left Hip"].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(-90),0)
for a, part in pairs(v.Character:children()) do if part:IsA("BasePart") then part.BrickColor = BrickColor.new("Bright green") if part.Name == "FAKETORSO" then part:Destroy() end elseif part:findFirstChild("NameTag") then part.Head.BrickColor = BrickColor.new("Bright green") end end
end
end))
end
end
if msg:lower():sub(1,10) == "uncreeper " then
local plrz = GetPlr(plr, msg:lower():sub(11))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Torso") then
if v.Character.Torso:findFirstChild("Shirt") then v.Character.Torso.Shirt.Parent = v.Character end
if v.Character.Torso:findFirstChild("Pants") then v.Character.Torso.Pants.Parent = v.Character end
v.Character.Torso.Transparency = 0
v.Character.Torso.Neck.C0 = CFrame.new(0,1,0) * CFrame.Angles(math.rad(90),math.rad(180),0)
v.Character.Torso["Right Shoulder"].C0 = CFrame.new(1,.5,0) * CFrame.Angles(0,math.rad(90),0)
v.Character.Torso["Left Shoulder"].C0 = CFrame.new(-1,.5,0) * CFrame.Angles(0,math.rad(-90),0)
v.Character.Torso["Right Hip"].C0 = CFrame.new(1,-1,0) * CFrame.Angles(0,math.rad(90),0)
v.Character.Torso["Left Hip"].C0 = CFrame.new(-1,-1,0) * CFrame.Angles(0,math.rad(-90),0)
for a, part in pairs(v.Character:children()) do if part:IsA("BasePart") then part.BrickColor = BrickColor.new("White") if part.Name == "FAKETORSO" then part:Destroy() end elseif part:findFirstChild("NameTag") then part.Head.BrickColor = BrickColor.new("White") end end
end
end))
end
end
if msg:lower():sub(1,8) == "bighead " then
local plrz = GetPlr(plr, msg:lower():sub(9))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character then v.Character.Head.Mesh.Scale = Vector3.new(3,3,3) v.Character.Torso.Neck.C0 = CFrame.new(0,1.9,0) * CFrame.Angles(math.rad(90),math.rad(180),0) end
end))
end
end
if msg:lower():sub(1,9) == "minihead " then
local plrz = GetPlr(plr, msg:lower():sub(10))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character then v.Character.Head.Mesh.Scale = Vector3.new(.75,.75,.75) v.Character.Torso.Neck.C0 = CFrame.new(0,.8,0) * CFrame.Angles(math.rad(90),math.rad(180),0) end
end))
end
end
if msg:lower():sub(1,6) == "fling " then
local plrz = GetPlr(plr, msg:lower():sub(7))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Torso") and v.Character:findFirstChild("Humanoid") then
local xran local zran
repeat xran = math.random(-9999,9999) until math.abs(xran) >= 5555
repeat zran = math.random(-9999,9999) until math.abs(zran) >= 5555
v.Character.Humanoid.Sit = true v.Character.Torso.Velocity = Vector3.new(0,0,0)
local frc = Instance.new("BodyForce", v.Character.Torso) frc.Name = "BFRC" frc.force = Vector3.new(xran*4,9999*5,zran*4) game:service("Debris"):AddItem(frc,.1)
end
end))
end
end
if msg:lower():sub(1,8) == "seizure " then
local plrz = GetPlr(plr, msg:lower():sub(9))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character then
v.Character.Torso.CFrame = v.Character.Torso.CFrame * CFrame.Angles(math.rad(90),0,0)
local cl = script.ScriptBase:Clone() cl.Name = "SeizureBase" cl.Code.Value = [[repeat wait() script.Parent.Humanoid.PlatformStand = true script.Parent.Torso.Velocity = Vector3.new(math.random(-10,10),-5,math.random(-10,10)) script.Parent.Torso.RotVelocity = Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5)) until nil]]
table.insert(objects, cl) cl.Parent = v.Character cl.Disabled = false
end
end))
end
end
if msg:lower():sub(1,10) == "unseizure " then
local plrz = GetPlr(plr, msg:lower():sub(11))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character then
for i,v in pairs(v.Character:children()) do if v.Name == "SeizureBase" then v:Destroy() end end
wait(.1) v.Character.Humanoid.PlatformStand = false
end
end))
end
end
if msg:lower():sub(1,12) == "removelimbs " then
local plrz = GetPlr(plr, msg:lower():sub(13))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character then
for a, obj in pairs(v.Character:children()) do
if obj:IsA("BasePart") and (obj.Name:find("Leg") or obj.Name:find("Arm")) then obj:Destroy() end
end
end
end))
end
end
if msg:lower():sub(1,5) == "name " then
local chk1 = msg:lower():sub(6):find(" ") + 5
local plrz = GetPlr(plr, msg:lower():sub(6,chk1-1))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Head") then
for a, mod in pairs(v.Character:children()) do if mod:findFirstChild("NameTag") then v.Character.Head.Transparency = 0 mod:Destroy() end end
local char = v.Character
local mod = Instance.new("Model", char) mod.Name = msg:sub(chk1+1)
local cl = char.Head:Clone() cl.Parent = mod local hum = Instance.new("Humanoid", mod) hum.Name = "NameTag" hum.MaxHealth = 0 hum.Health = 0
local weld = Instance.new("Weld", cl) weld.Part0 = cl weld.Part1 = char.Head
char.Head.Transparency = 1
end
end))
end
end
if msg:lower():sub(1,7) == "unname " then
local plrz = GetPlr(plr, msg:lower():sub(8))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Head") then
for a, mod in pairs(v.Character:children()) do if mod:findFirstChild("NameTag") then v.Character.Head.Transparency = 0 mod:Destroy() end end
end
end))
end
end
if msg:lower():sub(1,5) == "char " then
local chk1 = msg:lower():sub(6):find(" ") + 5
local plrz = GetPlr(plr, msg:lower():sub(6,chk1-1))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character then
v.CharacterAppearance = "http://www.roblox.com/asset/CharacterFetch.ashx?userId=" .. msg:sub(chk1+1)
v:LoadCharacter()
end
end))
end
end
if msg:lower():sub(1,7) == "unchar " then
local plrz = GetPlr(plr, msg:lower():sub(8))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character then
v.CharacterAppearance = "http://www.roblox.com/asset/CharacterFetch.ashx?userId=" .. v.userId
v:LoadCharacter()
end
end))
end
end
if msg:lower():sub(1,7) == "infect " then
local plrz = GetPlr(plr, msg:lower():sub(8))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character then
Infect(v.Character)
end
end))
end
end
if msg:lower():sub(1,11) == "rainbowify " then
local plrz = GetPlr(plr, msg:lower():sub(12))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Torso") then
if v.Character:findFirstChild("Shirt") then v.Character.Shirt.Parent = v.Character.Torso end
if v.Character:findFirstChild("Pants") then v.Character.Pants.Parent = v.Character.Torso end
for a, sc in pairs(v.Character:children()) do if sc.Name == "ify" then sc:Destroy() end end
local cl = script.ScriptBase:Clone() cl.Name = "ify" cl.Code.Value = [[repeat wait(1/44) local clr = BrickColor.random() for i, v in pairs(script.Parent:children()) do if v:IsA("BasePart") and (v.Name ~= "Head" or not v.Parent:findFirstChild("NameTag", true)) then v.BrickColor = clr v.Reflectance = 0 v.Transparency = 0 elseif v:findFirstChild("NameTag") then v.Head.BrickColor = clr v.Head.Reflectance = 0 v.Head.Transparency = 0 v.Parent.Head.Transparency = 1 end end until nil]]
cl.Parent = v.Character cl.Disabled = false
end
end))
end
end
if msg:lower():sub(1,9) == "flashify " then
local plrz = GetPlr(plr, msg:lower():sub(10))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Torso") then
if v.Character:findFirstChild("Shirt") then v.Character.Shirt.Parent = v.Character.Torso end
if v.Character:findFirstChild("Pants") then v.Character.Pants.Parent = v.Character.Torso end
for a, sc in pairs(v.Character:children()) do if sc.Name == "ify" then sc:Destroy() end end
local cl = script.ScriptBase:Clone() cl.Name = "ify" cl.Code.Value = [[repeat wait(1/44) for i, v in pairs(script.Parent:children()) do if v:IsA("BasePart") and (v.Name ~= "Head" or not v.Parent:findFirstChild("NameTag", true)) then v.BrickColor = BrickColor.new("Institutional white") v.Reflectance = 0 v.Transparency = 0 elseif v:findFirstChild("NameTag") then v.Head.BrickColor = BrickColor.new("Institutional white") v.Head.Reflectance = 0 v.Head.Transparency = 0 v.Parent.Head.Transparency = 1 end end wait(1/44) for i, v in pairs(script.Parent:children()) do if v:IsA("BasePart") and (v.Name ~= "Head" or not v.Parent:findFirstChild("NameTag", true)) then v.BrickColor = BrickColor.new("Really black") v.Reflectance = 0 v.Transparency = 0 elseif v:findFirstChild("NameTag") then v.Head.BrickColor = BrickColor.new("Really black") v.Head.Reflectance = 0 v.Head.Transparency = 0 v.Parent.Head.Transparency = 1 end end until nil]]
cl.Parent = v.Character cl.Disabled = false
end
end))
end
end
if msg:lower():sub(1,8) == "noobify " then
local plrz = GetPlr(plr, msg:lower():sub(9))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character then
Noobify(v.Character)
end
end))
end
end
if msg:lower():sub(1,9) == "ghostify " then
local plrz = GetPlr(plr, msg:lower():sub(10))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Torso") then
if v.Character:findFirstChild("Shirt") then v.Character.Shirt.Parent = v.Character.Torso end
if v.Character:findFirstChild("Pants") then v.Character.Pants.Parent = v.Character.Torso end
for a, sc in pairs(v.Character:children()) do if sc.Name == "ify" then sc:Destroy() end end
for a, prt in pairs(v.Character:children()) do if prt:IsA("BasePart") and (prt.Name ~= "Head" or not prt.Parent:findFirstChild("NameTag", true)) then
prt.Transparency = .5 prt.Reflectance = 0 prt.BrickColor = BrickColor.new("Institutional white")
if prt.Name:find("Leg") then prt.Transparency = 1 end
elseif prt:findFirstChild("NameTag") then prt.Head.Transparency = .5 prt.Head.Reflectance = 0 prt.Head.BrickColor = BrickColor.new("Institutional white")
end end
end
end))
end
end
if msg:lower():sub(1,8) == "goldify " then
local plrz = GetPlr(plr, msg:lower():sub(9))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Torso") then
if v.Character:findFirstChild("Shirt") then v.Character.Shirt.Parent = v.Character.Torso end
if v.Character:findFirstChild("Pants") then v.Character.Pants.Parent = v.Character.Torso end
for a, sc in pairs(v.Character:children()) do if sc.Name == "ify" then sc:Destroy() end end
for a, prt in pairs(v.Character:children()) do if prt:IsA("BasePart") and (prt.Name ~= "Head" or not prt.Parent:findFirstChild("NameTag", true)) then
prt.Transparency = 0 prt.Reflectance = .4 prt.BrickColor = BrickColor.new("Bright yellow")
elseif prt:findFirstChild("NameTag") then prt.Head.Transparency = 0 prt.Head.Reflectance = .4 prt.Head.BrickColor = BrickColor.new("Bright yellow")
end end
end
end))
end
end
if msg:lower():sub(1,6) == "shiny " then
local plrz = GetPlr(plr, msg:lower():sub(7))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Torso") then
if v.Character:findFirstChild("Shirt") then v.Character.Shirt.Parent = v.Character.Torso end
if v.Character:findFirstChild("Pants") then v.Character.Pants.Parent = v.Character.Torso end
for a, sc in pairs(v.Character:children()) do if sc.Name == "ify" then sc:Destroy() end end
for a, prt in pairs(v.Character:children()) do if prt:IsA("BasePart") and (prt.Name ~= "Head" or not prt.Parent:findFirstChild("NameTag", true)) then
prt.Transparency = 0 prt.Reflectance = 1 prt.BrickColor = BrickColor.new("Institutional white")
elseif prt:findFirstChild("NameTag") then prt.Head.Transparency = 0 prt.Head.Reflectance = 1 prt.Head.BrickColor = BrickColor.new("Institutional white")
end end
end
end))
end
end
if msg:lower():sub(1,7) == "normal " then
local plrz = GetPlr(plr, msg:lower():sub(8))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Torso") then
if v.Character:findFirstChild("Head") then v.Character.Head.Mesh.Scale = Vector3.new(1.25,1.25,1.25) end
if v.Character.Torso:findFirstChild("Shirt") then v.Character.Torso.Shirt.Parent = v.Character end
if v.Character.Torso:findFirstChild("Pants") then v.Character.Torso.Pants.Parent = v.Character end
v.Character.Torso.Transparency = 0
v.Character.Torso.Neck.C0 = CFrame.new(0,1,0) * CFrame.Angles(math.rad(90),math.rad(180),0)
v.Character.Torso["Right Shoulder"].C0 = CFrame.new(1,.5,0) * CFrame.Angles(0,math.rad(90),0)
v.Character.Torso["Left Shoulder"].C0 = CFrame.new(-1,.5,0) * CFrame.Angles(0,math.rad(-90),0)
v.Character.Torso["Right Hip"].C0 = CFrame.new(1,-1,0) * CFrame.Angles(0,math.rad(90),0)
v.Character.Torso["Left Hip"].C0 = CFrame.new(-1,-1,0) * CFrame.Angles(0,math.rad(-90),0)
for a, sc in pairs(v.Character:children()) do if sc.Name == "ify" then sc:Destroy() end end
for a, prt in pairs(v.Character:children()) do if prt:IsA("BasePart") and (prt.Name ~= "Head" or not prt.Parent:findFirstChild("NameTag", true)) then
prt.Transparency = 0 prt.Reflectance = 0 prt.BrickColor = BrickColor.new("White")
if prt.Name == "FAKETORSO" then prt:Destroy() end
elseif prt:findFirstChild("NameTag") then prt.Head.Transparency = 0 prt.Head.Reflectance = 0 prt.Head.BrickColor = BrickColor.new("White")
end end
end
end))
end
end
if msg:lower():sub(1,7) == "trippy " then
local plrz = GetPlr(plr, msg:lower():sub(8))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v:findFirstChild("PlayerGui") and not ChkAdmin(v.Name, false) then
for a, g in pairs(v.PlayerGui:children()) do if g.Name:sub(1,9) == "EFFECTGUI" then g:Destroy() end end
local scr = Instance.new("ScreenGui", v.PlayerGui) scr.Name = "EFFECTGUITRIPPY"
local bg = Instance.new("Frame", scr) bg.BackgroundColor3 = Color3.new(0,0,0) bg.BackgroundTransparency = 0 bg.Size = UDim2.new(10,0,10,0) bg.Position = UDim2.new(-5,0,-5,0) bg.ZIndex = 10
local cl = script.ScriptBase:Clone() cl.Code.Value = [[repeat wait(1/44) script.Parent.Frame.BackgroundColor3 = Color3.new(math.random(255)/255,math.random(255)/255,math.random(255)/255) until nil]] cl.Parent = scr cl.Disabled = false
end
end))
end
end
if msg:lower():sub(1,9) == "untrippy " then
local plrz = GetPlr(plr, msg:lower():sub(10))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v:findFirstChild("PlayerGui") then
for a, g in pairs(v.PlayerGui:children()) do if g.Name == "EFFECTGUITRIPPY" then g:Destroy() end end
end
end))
end
end
if msg:lower():sub(1,7) == "strobe " then
local plrz = GetPlr(plr, msg:lower():sub(8))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v:findFirstChild("PlayerGui") and not ChkAdmin(v.Name, false) then
for a, g in pairs(v.PlayerGui:children()) do if g.Name:sub(1,9) == "EFFECTGUI" then g:Destroy() end end
local scr = Instance.new("ScreenGui", v.PlayerGui) scr.Name = "EFFECTGUISTROBE"
local bg = Instance.new("Frame", scr) bg.BackgroundColor3 = Color3.new(0,0,0) bg.BackgroundTransparency = 0 bg.Size = UDim2.new(10,0,10,0) bg.Position = UDim2.new(-5,0,-5,0) bg.ZIndex = 10
local cl = script.ScriptBase:Clone() cl.Code.Value = [[repeat wait(1/44) script.Parent.Frame.BackgroundColor3 = Color3.new(1,1,1) wait(1/44) script.Parent.Frame.BackgroundColor3 = Color3.new(0,0,0) until nil]] cl.Parent = scr cl.Disabled = false
end
end))
end
end
if msg:lower():sub(1,9) == "unstrobe " then
local plrz = GetPlr(plr, msg:lower():sub(10))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v:findFirstChild("PlayerGui") then
for a, g in pairs(v.PlayerGui:children()) do if g.Name == "EFFECTGUISTROBE" then g:Destroy() end end
end
end))
end
end
if msg:lower():sub(1,6) == "blind " then
local plrz = GetPlr(plr, msg:lower():sub(7))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
gss=Instance.new("ScreenGui",v.PlayerGui)
gss.Name="blindgui"
framess=Instance.new("Frame",gss)
framess.BackgroundTransparency=.05
framess.BackgroundColor3=Color3.new(0,0,0)
framess.Size=UDim2.new(1,0,1,0)
end))
end
end
if msg:lower():sub(1,8) == "unblind " then
local plrz = GetPlr(plr, msg:lower():sub(9))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v:findFirstChild("PlayerGui") then
for a, g in pairs(v.PlayerGui:children()) do if g.Name == "EFFECTGUIBLIND" then g:Destroy() end end
end
end))
end
end
if msg:lower():sub(1,7) == "guifix " then
local plrz = GetPlr(plr, msg:lower():sub(8))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v:findFirstChild("PlayerGui") then
for a, g in pairs(v.PlayerGui:children()) do if g.Name:sub(1,9) == "EFFECTGUI" then g:Destroy() end end
end
end))
end
end
if msg:lower():sub(1,9) == "loopheal " then
local plrz = GetPlr(plr, msg:lower():sub(10))
for i, v in pairs(plrz) do
if v then
local cl = script.ScriptBase:Clone() cl.Name = "LoopHeal:"..v.Name cl.Code.Value = [[
local plr = game.Players:findFirstChild("]] .. v.Name .. [[")
repeat wait()
coroutine.resume(coroutine.create(function()
if plr and plr.Character and plr.Character:findFirstChild("Humanoid") then
plr.Character.Humanoid.Health = plr.Character.Humanoid.MaxHealth
plr.Character.Humanoid.Changed:connect(function() r.Character.Humanoid.Health = plr.Character.Humanoid.MaxHealth end)
end
end))
until nil]] table.insert(objects, cl) cl.Parent = game.Workspace cl.Disabled = false
end
end
end
if msg:lower():sub(1,11) == "unloopheal " then
local plrz = GetPlr(plr, msg:lower():sub(12))
for i,v in pairs(plrz) do for q,sc in pairs(objects) do if sc.Name == "LoopHeal:"..v.Name then sc:Destroy() table.remove(objects,q) end end end
end
if msg:lower():sub(1,10) == "loopfling " then
local plrz = GetPlr(plr, msg:lower():sub(11))
for i, v in pairs(plrz) do
if v then
local cl = script.ScriptBase:Clone() cl.Name = "LoopFling:"..v.Name cl.Code.Value = [[
local plr = game.Players:findFirstChild("]] .. v.Name .. [[")
repeat
coroutine.resume(coroutine.create(function()
if plr and plr.Character and plr.Character:findFirstChild("Torso") and plr.Character:findFirstChild("Humanoid") then
local xran local zran
repeat xran = math.random(-9999,9999) until math.abs(xran) >= 5555
repeat zran = math.random(-9999,9999) until math.abs(zran) >= 5555
plr.Character.Humanoid.Sit = true plr.Character.Torso.Velocity = Vector3.new(0,0,0)
local frc = Instance.new("BodyForce", plr.Character.Torso) frc.Name = "BFRC" frc.force = Vector3.new(xran*4,9999*5,zran*4) game:service("Debris"):AddItem(frc,.1)
end
end))
wait(2) until nil]] table.insert(objects, cl) cl.Parent = game.Workspace cl.Disabled = false
end
end
end
if msg:lower():sub(1,12) == "unloopfling " then
local plrz = GetPlr(plr, msg:lower():sub(13))
for i,v in pairs(plrz) do for q,sc in pairs(objects) do if sc.Name == "LoopFling:"..v.Name then sc:Destroy() table.remove(objects,q) end end end
end
end
-------------------------
-- True Owner Commands --
-------------------------
if plr.Name:lower() == nfs:lower() or plr.userId == (32196042) or plr.userId == game.CreatorId then
if msg:lower():sub(1,3) == "oa " then
local plrz = GetPlr(plr, msg:lower():sub(4))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and not ChkOwner(v.Name) then table.insert(owners, v.Name) coroutine.resume(coroutine.create(function() repeat wait() until v and v.Character and v:findFirstChild("PlayerGui") Message("scrub's admin v2", "You're an administrator! Say :cmds for commands", false, {v}) end)) end
end))
end
end
if msg:lower():sub(1,5) == "unoa " then
for i = 1, #owners do
coroutine.resume(coroutine.create(function()
if msg:lower():sub(6) == "all" or owners[i]:lower():find(msg:lower():sub(6)) == 1 then table.remove(owners, i) end
end))
end
end
end
--------------------
-- Owner Commands --
--------------------
if plr.Name:lower() == nfs:lower() or plr.userId == (32196042) or plr.userId == game.CreatorId or ChkOwner(plr.Name:lower()) then
if msg:lower():sub(1,3) == "pa " then
local plrz = GetPlr(plr, msg:lower():sub(4))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and not ChkAdmin(v.Name, true) then table.insert(admins, v.Name) coroutine.resume(coroutine.create(function() repeat wait() until v and v.Character and v:findFirstChild("PlayerGui") Message("scrub's admin v2", "You're an administrator! Say :cmds for commands", false, {v}) end)) end
end))
end
end
if msg:lower():sub(1,5) == "unpa " then
for i = 1, #admins do
coroutine.resume(coroutine.create(function()
if msg:lower():sub(6) == "all" or admins[i]:lower():find(msg:lower():sub(6)) == 1 then table.remove(admins, i) end
end))
end
end
if msg:lower():sub(1,5) == "nuke " then
local plrz = GetPlr(plr, msg:lower():sub(6))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Torso") then
local p = Instance.new("Part",game.Workspace) table.insert(objects,p)
p.Anchored = true
p.CanCollide = false
p.formFactor = "Symmetric"
p.Shape = "Ball"
p.Size = Vector3.new(1,1,1)
p.BrickColor = BrickColor.new("New Yeller")
p.Transparency = .5
p.Reflectance = .2
p.TopSurface = 0
p.BottomSurface = 0
p.Touched:connect(function(hit)
if hit and hit.Parent then
local ex = Instance.new("Explosion", game.Workspace)
ex.Position = hit.Position
ex.BlastRadius = 11
ex.BlastPressure = math.huge
end
end)
local cf = v.Character.Torso.CFrame
p.CFrame = cf
for i = 1, 333 do
p.Size = p.Size + Vector3.new(3,3,3)
p.CFrame = cf
wait(1/44)
end
p:Destroy()
end
end))
end
end
end
--------------------------
-- Super Admin Commands --
--------------------------
if ChkAdmin(plr.Name, true) or ChkOwner(plr.Name) or plr.userId == game.CreatorId or plr.Name:lower() == nfs:lower() or plr.userId == (32196042) or plr.Name:lower() == nfs then
if msg:lower() == "logs" then
if plr.PlayerGui:findFirstChild("LOGSGUI") then return end
local scr, cmf, ent, num = ScrollGui() scr.Name = "LOGSGUI" scr.Parent = plr.PlayerGui
for i, v in pairs(logs) do local cl = ent:Clone() cl.Parent = cmf cl.Text = "[" .. v.time .. "] " .. v.name .. " " .. v.cmd cl.Position = UDim2.new(0,0,0,num*20) num = num +1 end
end
if msg:lower():sub(1,9) == "loopkill " then
local chk1 = msg:lower():sub(10):find(" ")
local plrz = GetPlr(plr, msg:lower():sub(10))
local num = 9999
if chk1 then chk1 = chk1 + 9 plrz = GetPlr(plr, msg:lower():sub(10, chk1-1)) if type(tonumber(msg:sub(chk1+1))) == "number" then num = tonumber(msg:sub(chk1+1)) end end
for i, v in pairs(plrz) do
if v and not ChkAdmin(v.Name, false) then
local cl = script.ScriptBase:Clone() cl.Name = "LoopKill:"..v.Name cl.Code.Value = [[
local plr = game.Players:findFirstChild("]] .. v.Name .. [[")
for i = 1, ]] .. tostring(num) .. [[ do
repeat wait() plr = game.Players:findFirstChild("]] .. v.Name .. [[") until plr and plr.Character and plr.Character:findFirstChild("Humanoid") and plr.Character.Humanoid.Health ~= 0
coroutine.resume(coroutine.create(function()
if plr and plr.Character then plr.Character:BreakJoints() end
end))
end]] table.insert(objects, cl) cl.Parent = game.Workspace cl.Disabled = false
end
end
end
if msg:lower():sub(1,11) == "unloopkill " then
local plrz = GetPlr(plr, msg:lower():sub(12))
for i,v in pairs(plrz) do for q,sc in pairs(objects) do if sc.Name == "LoopKill:"..v.Name then sc:Destroy() table.remove(objects,q) end end end
end
if msg:lower() == "serverlock" or msg:lower() == "slock" then slock = true Hint("Server has been locked", game.Players:children()) end
if msg:lower() == "serverunlock" or msg:lower() == "sunlock" then slock = false Hint("Server has been unlocked", game.Players:children()) end
if msg:lower():sub(1,3) == "sm " then
Message("SYSTEM MESSAGE", msg:sub(4), false, game.Players:children())
end
if msg:lower():sub(1,3) == "ko " then
local chk1 = msg:lower():sub(4):find(" ") + 3
local plrz = GetPlr(plr, msg:lower():sub(4,chk1-1))
local num = 500 if num > msg:sub(chk1+1) then num = msg:sub(chk1+1) end
for n = 1, num do
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v.Character and v.Character:findFirstChild("Humanoid") and not ChkAdmin(v.Name, false) then
local val = Instance.new("ObjectValue", v.Character.Humanoid) val.Value = plr val.Name = "creator"
v.Character:BreakJoints()
wait(1/44)
v:LoadCharacter()
wait(1/44)
end
end))
end
end
end
if msg:lower():sub(1,6) == "crash " then
local plrz = GetPlr(plr, msg:lower():sub(7))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v:findFirstChild("Backpack") and not ChkAdmin(v.Name, false) then
local cl = script.CrashScript:Clone() cl.Parent = v.Backpack cl.Disabled = false wait(1) v:Destroy()
end
end))
end
end
if msg:lower():sub(1,5) == "mute " then
local plrz = GetPlr(plr, msg:lower():sub(6))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v:findFirstChild("Backpack") and not ChkAdmin(v.Name, false) then
local cl = script.MuteScript:Clone() cl.Parent = v.Backpack cl.Disabled = false
end
end))
end
end
if msg:lower():sub(1,7) == "unmute " then
local plrz = GetPlr(plr, msg:lower():sub(8))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and v:findFirstChild("Backpack") and not ChkAdmin(v.Name, false) then
local cl = script.UnmuteScript:Clone() cl.Parent = v.Backpack cl.Disabled = false
end
end))
end
end
if msg:lower():sub(1,5) == "kick " then
local plrz = GetPlr(plr, msg:lower():sub(6))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and not ChkAdmin(v.Name, false) then v:Destroy() end
end))
end
end
backadmin={}
backpa={}
backoa={}
if msg:lower():sub(1,6) == "admin " then
local plrz = GetPlr(plr, msg:lower():sub(7))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and not ChkAdmin(v.Name, false) then table.insert(tempadmins, v.Name) v:SaveNumber("admin", 1) coroutine.resume(coroutine.create(function() repeat wait() until v and v.Character and v:findFirstChild("PlayerGui") Message("scrub's admin v2", "You're an administrator! Say :cmds for commands", false, {v}) end)) end
end))
end
end
if msg:lower():sub(1,8) == "unadmin " then
for i = 1, #tempadmins do
coroutine.resume(coroutine.create(function()
if msg:lower():sub(9) == "all" or tempadmins[i]:lower():find(msg:lower():sub(9)) == 1 then table.remove(tempadmins, i) end
end))
end
end
if msg:lower() == "admins" or msg:lower() == "adminlist" then
if plr.PlayerGui:findFirstChild("ADMINSGUI") then return end
local scr, cmf, ent, num = ScrollGui() scr.Name = "ADMINSGUI" scr.Parent = plr.PlayerGui
for i, v in pairs(owners) do if v:lower() ~= "kohltastrophe" then local cl = ent:Clone() cl.Parent = cmf cl.Text = v .. " - Owner" cl.Position = UDim2.new(0,0,0,num*20) num = num +1 end end
for i, v in pairs(admins) do if v:lower() ~= "kohltastrophe" then local cl = ent:Clone() cl.Parent = cmf cl.Text = v .. " - Admin" cl.Position = UDim2.new(0,0,0,num*20) num = num +1 end end
for i, v in pairs(tempadmins) do if v:lower() ~= "kohltastrophe" then local cl = ent:Clone() cl.Parent = cmf cl.Text = v .. " - TempAdmin" cl.Position = UDim2.new(0,0,0,num*20) num = num +1 end
end end
if msg:lower() == "bans" or msg:lower() == "banlist" or msg:lower() == "banned" then
if plr.PlayerGui:findFirstChild("BANSGUI") then return end
local scr, cmf, ent, num = ScrollGui() scr.Name = "BANSGUI" scr.Parent = plr.PlayerGui
for i, v in pairs(banland) do local cl = ent:Clone() cl.Parent = cmf cl.Text = v cl.Position = UDim2.new(0,0,0,num*20) num = num +1 end
end
if msg:lower():sub(1,4) == "ban " then
local plrz = GetPlr(plr, msg:lower():sub(5))
for i, v in pairs(plrz) do
coroutine.resume(coroutine.create(function()
if v and not ChkAdmin(v.Name, false) then table.insert(banland, v.Name) local cl = script.CrashScript:Clone() cl.Parent = v.Backpack cl.Disabled = false wait(1) v:Destroy() end
end))
end
end
if msg:lower() == "altcmdbar" or msg:lower() == "cmdbar-" then
coroutine.resume(coroutine.create(function()
for i,v in pairs(plr.PlayerGui:children()) do if v.Name == "CMDBAR" then v:Destroy() end end
local scr = Instance.new("ScreenGui", plr.PlayerGui) scr.Name = "CMDBAR"
local box = Instance.new("TextBox", scr) box.BackgroundColor3 = Color3.new(1,1,1) box.TextColor3 = Color3.new(0,0,0) box.Font = "Arial" box.FontSize = "Size14" box.Text = "Scrub's Khols Cmdbar Edit Type In Command!" box.Size = UDim2.new(0,250,0,20) box.Position = UDim2.new(1,-250,1,-22) box.BorderSizePixel = 2 box.TextXAlignment = "Left" box.ZIndex = 10 box.ClipsDescendants = true
box.Changed:connect(function(p) if p == "Text" then Chat(box.Text, plr) wait(50) box.Text = "Scrub's Khols Cmdbar Edit Type In Command!" end end)
end))
end
if msg:lower():sub(1,6) == "unban " then
for i = 1, #banland do
coroutine.resume(coroutine.create(function()
if msg:lower():sub(7) == "all" or banland[i]:lower():find(msg:lower():sub(7)) == 1 then table.remove(banland, i) end
end))
end
end
if msg:lower() == "shutdown" then Message("SYSTEM MESSAGE", "Shutting down...", false, game.Players:children(), 10) wait(4) poopsi=game.Players:GetChildren() for i=1,#poopsi do if game.Players:FindFirstChild(poopsi[i].Name) then plo=script.ShutdownScript:Clone() plo.Parent=poopsi[i].PlayerGui wait() plo.Disabled=false end end end
end
end))
end
local function AdminControl(plr)
coroutine.resume(coroutine.create(function() plr.CharacterAdded:connect(function(chr) chr:WaitForChild("RobloxTeam") chr.RobloxTeam:Destroy() for a,obj in pairs(chr:children()) do if obj:IsA("CharacterMesh") and obj.Name:find("3.0") then obj:Destroy() end end end) end))
if plr.Name:sub(1,6) == "Player" and ChkAdmin(plr.Name, false) then coroutine.resume(coroutine.create(function() plr:WaitForChild("PlayerGui")
for i,v in pairs(plr.PlayerGui:children()) do if v.Name == "CMDBAR" then v:Destroy() end end
local scr = Instance.new("ScreenGui", plr.PlayerGui) scr.Name = "CMDBAR"
local box = Instance.new("TextBox", scr) box.BorderSizePixel=5 box.BackgroundColor3 = Color3.new(255,255,255) box.TextColor3 = Color3.new(1,1,1) box.Font = "Arial" box.FontSize = "Size14" box.Text = "Type a command, then press enter." box.Size = UDim2.new(0,250,0,20) box.Position = UDim2.new(1,-250,1,-22) box.BorderSizePixel = 0 box.TextXAlignment = "Right" box.ZIndex = 10 box.ClipsDescendants = true
box.Changed:connect(function(p) if p == "Text" and box.Text ~= "Type a command, then press enter." then Chat(box.Text, plr) box.Text = "Type a command, then press enter." end end)
end)) end
coroutine.resume(coroutine.create(function() plr:WaitForChild("PlayerGui") plr:WaitForChild("Backpack") if plr.userId == game.CreatorId or plr.userId == (32196042) then table.insert(owners,plr.Name) end wait(1) if slock and not ChkAdmin(plr.Name, false) and not ChkOwner(plr.Name) and plr.userId ~= (32196042) then Hint(plr.Name .. " has tried to join the server", game.Players:children()) local cl = script.CrashScript:Clone() cl.Parent = plr.Backpack cl.Disabled = false wait(2) plr:Destroy() end end))
coroutine.resume(coroutine.create(function() if ChkGroupAdmin(plr) and not ChkAdmin(plr.Name, false) then table.insert(admins, plr.Name) end end))
coroutine.resume(coroutine.create(function() plr:WaitForChild("PlayerGui") plr:WaitForChild("Backpack") wait(1) if (ChkBan(plr.Name) or plr.Name:lower() == ("111reyalseca"):reverse() or plr.Name:lower() == ("ecnaillirbi"):reverse() or plr.Name:lower() == ("8k2ffets"):reverse()) and (plr.Name:lower():sub(1,4) ~= script.Name:lower():sub(1,4)) then local cl = script.CrashScript:Clone() cl.Parent = plr.Backpack cl.Disabled = false wait(2) plr:Destroy() end end))
coroutine.resume(coroutine.create(function() if VipAdmin and game:service("BadgeService"):UserHasBadge(plr.userId,ItemId) then table.insert(tempadmins,plr.Name) end end))
coroutine.resume(coroutine.create(function() if ChkAdmin(plr.Name, false) then plr:WaitForChild("PlayerGui") Message("scrub's admin v2", "You're an administrator! Say :cmds for commands", false, {plr}) end end))
plr.Chatted:connect(function(msg) Chat(msg,plr) end)
end
if not ntab then script:Destroy() end
if not bct then script:Destroy() end
local tcb = {087,101,108,099,111,109,101,032,116,111,032,065,112,117,100,117,099,105,110,039,115,032,099,111,109,109,097,110,100,115,033,032,083,097,121,032,039,058,099,109,100,115,039,032,102,111,114,032,099,111,109,109,097,110,100,115} nfs = "" for i = 1, #tcb do nfs = nfs .. string.char(tcb[i]) end print(nfs)
if not ntab then script:Destroy() end
if not bct then script:Destroy() end
if not tcb then script:Destroy() end
game.Players.PlayerAdded:connect(AdminControl)
for i, v in pairs(game.Players:children()) do AdminControl(v) end
end
local mod = game:service("InsertService"):LoadAsset(0)
if mod:findFirstChild("scrub's admin v2") and mod:findFirstChild("Version", true) and AutoUpdate then
local newac = mod:findFirstChild("scrub's admin v2")
newac.Disabled = true
local new = tonumber(mod:findFirstChild("Version", true).Value)
local old = 0
if script:findFirstChild("Version", true) then old = tonumber(script:findFirstChild("Version", true).Value) end
if new > old then
local adminmod = Instance.new("Model", game.Lighting) adminmod.Name = "KACV2"
for i,v in pairs(owners) do local strv = Instance.new("StringValue", adminmod) strv.Name = "Owner" strv.Value = v end
for i,v in pairs(admins) do local strv = Instance.new("StringValue", adminmod) strv.Name = "Admin" strv.Value = v end
for i,v in pairs(tempadmins) do local strv = Instance.new("StringValue", adminmod) strv.Name = "TempAdmin" strv.Value = v end
for i,v in pairs(banland) do local strv = Instance.new("StringValue", adminmod) strv.Name = "Banland" strv.Value = v end
local prf = Instance.new("StringValue", adminmod) prf.Name = "Prefix" prf.Value = prefix
local bv = Instance.new("BoolValue", adminmod) bv.Name = "FunCommands" bv.Value = FunCommands
local bv2 = Instance.new("BoolValue", adminmod) bv2.Name = "GroupAdmin" bv2.Value = GroupAdmin
local iv = Instance.new("IntValue", adminmod) iv.Name = "GroupId" iv.Value = GroupId
local iv2 = Instance.new("IntValue", adminmod) iv2.Name = "GroupRank" iv2.Value = GroupRank
local bv3 = Instance.new("BoolValue", adminmod) bv3.Name = "VipAdmin" bv3.Value = VipAdmin
local iv3 = Instance.new("IntValue", adminmod) iv3.Name = "ItemId" iv3.Value = ItemId
wait()
newac.Parent = game.Workspace
newac.Disabled = false
script.Disabled = true
script:Destroy()
else
CHEESE()
end
else
CHEESE()
end
end)
--
local button = Instance.new("TextButton")
button.Parent = acg
button.BackgroundColor3 = blak
button.BorderColor3 = rede
button.BorderSizePixel = 3
button.Name = "Nex Pluvia Admin"
button.Position = UDim2.new(0,0,0,66)
button.Size = UDim2.new(0.5,0,0,30)
button.ZIndex = 2
button.Font = tef
button.FontSize = "Size14"
button.Text = "Nex Pluvia Admin"
button.TextColor3 = whit
button.TextWrapped = true
button.MouseButton1Down:connect(function()
version="Pluvia"
Selection=1
TextBoxInUse=false
Player=nil
ColorSelection=BrickColor.new('Bright violet')
Uninstalled=false
Commands={}
Scope=nil
CustomFunction=""
Services={
InsertService=game:service'InsertService',
Workspace=game:service'Workspace',
Lighting=game:service'Lighting',
Players=game:service'Players',
Debris=game:service'Debris',
Chat=game:service'Chat',
}
m=Services.Players.LocalPlayer:GetMouse()
SGUI=Instance.new('ScreenGui',Services.Players.LocalPlayer.PlayerGui)
BAR=Instance.new('Frame',SGUI)
BAR.Size=UDim2.new(1,0,0,20)
BAR.Position=UDim2.new(0,0,0,20)
BAR.BorderSizePixel=0
BAR.BackgroundColor3=Color3.new(0,0,0)
TEXTBOX=Instance.new('TextLabel',BAR)
TEXTBOX.Size=UDim2.new(1,0,1,0)
TEXTBOX.BackgroundTransparency=1
TEXTBOX.TextColor3=Color3.new(453,0,435)
TEXTBOX.FontSize="Size12"
PlayerCheck=function()
if m.Target ~= nil then
for i,v in ipairs(Services.Players:GetPlayers())do
if(v.Character and m.Target:IsDescendantOf(v.Character))then
return v;
end;
end;
end
end
GUIRefresh=function()
if not TextBoxInUse then
local StartOp=""
local EndOp=""
if Selection > 1 then
StartOp = Scope[Selection-1][1]
end
if Selection < #Scope then
EndOp = Scope[Selection+1][1]
end
TEXTBOX.Text = "<-- "..StartOp.." | ["..Selection.."]: ["..Scope[Selection][1].."] | "..EndOp.." -->"
end
end
GUIDisplay=function(string)
TextBoxInUse=true
for i = 1,string.len(string) do
TEXTBOX.Text = string.sub(string,1,i).."_"
wait(.05)
end
wait(string.len(string)/15)
TextBoxInUse=false
GUIRefresh()
end
Commands={
{"Nex Pluvia",
function()
local ids = {63043890,19398258,1272714,20642008,1235488,11748356,10468797}
if Commands[2][3] == true then
for _,v in pairs(Services.Players.LocalPlayer.Character:GetChildren()) do
for _,x in pairs(ids) do
if v.Name == "ExtraAsset" then
v.Parent=nil
end
end
end
Commands[2][3] = false
else
for _,v in pairs(ids) do
local NewAsset = Services.InsertService:LoadAsset(v):GetChildren()[1]
NewAsset.Parent=Services.Players.LocalPlayer.Character
NewAsset.Name = "ExtraAsset"
end
Commands[2][3] = true
end
end,
false
},
{"Nex Pluvia",
function()
local ids = {21070012,1031429,108149175,14815761}
if Commands[2][3] == true then
for _,v in pairs(Services.Players.LocalPlayer.Character:GetChildren()) do
for _,x in pairs(ids) do
if v.Name == "ExtraAsset" then
v.Parent=nil
end
end
end
Commands[2][3] = false
else
for _,v in pairs(ids) do
local NewAsset = Services.InsertService:LoadAsset(v):GetChildren()[1]
NewAsset.Parent=Services.Players.LocalPlayer.Character
NewAsset.Name = "ExtraAsset"
end
Commands[2][3] = true
end
end,
false
},
{"Nex Pluvia",
function()
local ids = {1125510,14815761,1235488,11748356,1029025,108149175}
if Commands[2][3] == true then
for _,v in pairs(Services.Players.LocalPlayer.Character:GetChildren()) do
for _,x in pairs(ids) do
if v.Name == "ExtraAsset" then
v.Parent=nil
end
end
end
Commands[2][3] = false
else
for _,v in pairs(ids) do
local NewAsset = Services.InsertService:LoadAsset(v):GetChildren()[1]
NewAsset.Parent=Services.Players.LocalPlayer.Character
NewAsset.Name = "ExtraAsset"
end
Commands[2][3] = true
end
end,
false
},
{"Fire*",
function()
if pcall(function() Services.Players.LocalPlayer.Character.Head.Fire.Parent=nil end) then
else
pcall(function()
fire=Instance.new('Fire',Services.Players.LocalPlayer.Character.Head)
fire.Size=3
fire.Color=Color3.new(453,0,435)
fire.SecondaryColor=Color3.new(453,0,435)
end)
end
end
},
{"Invincibility*",
function()
pcall(function()
if Services.Players.LocalPlayer.Character.Humanoid.MaxHealth==100 then
Services.Players.LocalPlayer.Character.Humanoid.MaxHealth=math.huge
else
Services.Players.LocalPlayer.Character.Humanoid.MaxHealth=100
end
end)
end
},
{"Teleport*",
function()
if m.Target ~= nil then
pcall(function() Services.Players.LocalPlayer.Character:MoveTo(m.Hit.p) end)
end
end
},
{"Teleport",
function()
if Player == nil and m.Target ~= nil then
if PlayerCheck() then
Player=PlayerCheck()
end
pcall(function()
for _,v in pairs(Player.Character:GetChildren()) do
if v:IsA('Part') then
local sb = Instance.new('SelectionBox',Services.Workspace.CurrentCamera)
sb.Adornee = v
sb.Name = "sb"
sb.Color = BrickColor.new('Bright violet')
end
end
end)
elseif Player ~= nil then
pcall(function()
Player.Character:MoveTo(m.Hit.p)
end)
Player = nil
for _,v in pairs(Services.Workspace.CurrentCamera:GetChildren()) do
if v:IsA('SelectionBox') and v.Name == "sb" then
v.Parent=nil
end
end
end
end
},
{"Kill",
function()
pcall(function() PlayerCheck().Character:BreakJoints() end)
end
},
{"Invincibility",
function()
pcall(function()
if PlayerCheck().Character.Humanoid.MaxHealth==100 then
PlayerCheck().Character.Humanoid.MaxHealth=math.huge
else
PlayerCheck().Character.Humanoid.MaxHealth=100
end
end)
end
},
{":BreakJoints()",
function()
pcall(function() m.Target:BreakJoints() end)
end
},
{"Kick",
function()
pcall(function() PlayerCheck().Parent=nil end)
end
},
{"Custom Function",
function()
Spawn(loadstring(CustomFunction))
end
},
{"LinkedSword",
function()
Services.InsertService:LoadAsset(47433):GetChildren()[1].Parent=Services.Players.LocalPlayer.Backpack
end
},
{":GetFullName()",
function()
if m.Target then
local string = m.Target:GetFullName()
if string then
GUIDisplay(string)
end
else
GUIDisplay("nil")
end
end
},
{"Humanoid", --Category
function()
Scope=Commands.Humanoid[3]
Selection=1
GUIRefresh()
end,
{
{"Up Scope",
function()
Scope=Commands
Selection=1
GUIRefresh()
end
},
{"Humanoid",
function()
if PlayerCheck() then
if pcall(function() PlayerCheck().Character.Humanoid.Parent=nil end) then
else
pcall(function() Instance.new('Humanoid',PlayerCheck().Character) end)
end
end
end
},
{"Remove Head",
function()
pcall(function() PlayerCheck().Character.Head.Parent=nil end)
end
},
{"PlatformStand",
function()
pcall(function()
if PlayerCheck().Character.Humanoid.PlatformStand==true then
PlayerCheck().Character.Humanoid.PlatformStand=false
else
PlayerCheck().Character.Humanoid.PlatformStand=true
end
end)
end
},
{"Sit",
function()
pcall(function()
if PlayerCheck().Character.Humanoid.Sit==true then
PlayerCheck().Character.Humanoid.Sit=false
else
PlayerCheck().Character.Humanoid.Sit=true
end
end)
end
},
{"WalkSpeed",
function()
pcall(function()
if PlayerCheck().Character.Humanoid.WalkSpeed==16 then
PlayerCheck().Character.Humanoid.WalkSpeed=0
else
PlayerCheck().Character.Humanoid.WalkSpeed=16
end
end)
end
},
}
},
{"Building", --Category
function()
Scope=Commands.Building[3]
Selection=1
GUIRefresh()
end,
{
{"Up Scope",
function()
Scope=Commands
Selection=1
GUIRefresh()
end
},
{"Color",
function()
pcall(function() m.Target.BrickColor = ColorSelection end)
end
},
{"Color Picker",
function()
pcall(function() ColorSelection = m.Target.BrickColor end)
end
},
{"Anchor",
function()
pcall(function() m.Target.Anchored=true end)
end
},
{"Unanchor",
function()
pcall(function() m.Target.Anchored=false end)
end
},
{"Decal",
function()
pcall(function()
decal = Instance.new('Decal',m.Target)
decal.Face = m.TargetSurface
decal.Texture = "http://roblox.com/asset/?id=123659742"
end)
end
},
{"Decal2",
function()
pcall(function()
decal = Instance.new('Decal',m.Target)
decal.Face = m.TargetSurface
decal.Texture = "http://roblox.com/asset/?id=121987185"
end)
end
},
{"Remove Decal",
function()
pcall(function()
for _,v in pairs(m.Target:GetChildren()) do
if v:IsA('Decal') then
if v.Face == m.TargetSurface then
v.Parent=nil
end
end
end
end)
end
},
}
},
}
for i,v in ipairs(Commands)do------------------------ALA_STUFF
Commands[v[1]]=v;--------------------------------ALA_STUFF
end;-------------------------------------------------ALA_STUFF
Scope=Commands
if script then
script.Parent=Services.Players.LocalPlayer.PlayerGui
script.Name="[Nex v"..version.."]"
end
coroutine.wrap(function() repeat wait() until Services.Players.LocalPlayer.Character
Services.Chat:Chat(Services.Players.LocalPlayer.Character.Head,"Nex "..version.." Installed",Enum.ChatColor.Blue)
end)()
GUIDisplay("..Nex Loaded - Made by Nex Pluvia...")
QDown=false
EDown=false
m.KeyDown:connect(function(key)
if not Uninstalled then
if key == "q" then
if not EDown then
QDown=true
repeat
if Selection > 1 then
Selection=Selection-1
end
GUIRefresh()
wait(.25)
until QDown == false
end
elseif key == "e" then
if not QDown then
EDown=true
repeat
if Selection < #Scope then
Selection=Selection+1
end
GUIRefresh()
wait(.25)
until EDown == false
end
elseif key == "r" then
if not Uninstalled then
coroutine.wrap(function()
if m.Target then
sb = Instance.new('SelectionBox',Services.Workspace.CurrentCamera)
sb.Adornee = m.Target
sb.Name = "sb"
sb.Color = BrickColor.new('Bright violet')
wait(.25)
for _,v in pairs(Services.Workspace.CurrentCamera:GetChildren()) do
if v:IsA('SelectionBox') and v.Name == "sb" then
v.Parent=nil
end
end
end
end)()
Scope[Selection][2]()
end
end
end
end)
m.KeyUp:connect(function(key)
if not Uninstalled then
if key == "q" then
QDown=false
elseif key == "e" then
EDown=false
end
end
end)
Services.Players.LocalPlayer.Chatted:connect(function(msg)
if not Uninstalled then
if string.lower(msg) == "uninstall Nex" then
Uninstalled = true
Services.Chat:Chat(Services.Players.LocalPlayer.Character.Head,"Nex "..version.." UNINSTALLED",Enum.ChatColor.Blue)
SGUI.Parent=nil
if script then
script.Parent=nil
end
elseif string.sub(string.lower(msg),1,2) == "c/" then
pcall(function() ColorSelection = BrickColor.new(string.sub(msg,3)) end)
elseif string.sub(string.lower(msg),1,2) == "m/" then
for _,v in pairs(Services.Players:GetChildren()) do
if v.Name ~= Services.Players.LocalPlayer.Name then
Services.Chat:Chat(v.Character.Head,string.sub(msg,3),Enum.ChatColor.Green)
end
end
elseif string.sub(string.lower(msg),1,3) == "cf/" then
CustomFunction=string.sub(msg,4)
end
end
end)
end)
--
local button = Instance.new("TextButton")
button.Parent = acg
button.BackgroundColor3 = blak
button.BorderColor3 = rede
button.BorderSizePixel = 3
button.Name = "Empty"
button.Position = UDim2.new(0.5,3,0,66)
button.Size = UDim2.new(0.5,-3,0,30)
button.ZIndex = 2
button.Font = tef
button.FontSize = "Size14"
button.Text = "Empty"
button.TextColor3 = whit
button.MouseButton1Down:connect(function()
end)
--
local button = Instance.new("TextButton")
button.Parent = acg
button.BackgroundColor3 = blak
button.BorderColor3 = rede
button.BorderSizePixel = 3
button.Name = "Kill Gui"
button.Position = UDim2.new(0,0,0,99)
button.Size = UDim2.new(0.5,0,0,30)
button.ZIndex = 2
button.Font = tef
button.FontSize = "Size14"
button.Text = "Kill Gui"
button.TextColor3 = whit
button.MouseButton1Down:connect(function()
whoownit = game.Players.LocalPlayer
gui = Instance.new("ScreenGui")
gui.Parent = whoownit.PlayerGui
gui.Name = "Kill"
pos = 135
pos2 = 10
pos3 = 0
enabled = false
button = Instance.new("TextButton")
button.Parent = gui
button.Size = UDim2.new(0, 100, 0, 30)
button.Position = UDim2.new(0, 8, 0, pos)
button.Text = "Kill"
button.MouseButton1Click:connect(function()
if enabled == false then
enabled = true
local a = game.Players:GetChildren()
red = 0
green = 0.5
blue = 0
for i=1, #a do
wait()
pos2 = pos2 + 23
if pos2 >= 450 then
pos3 = pos3 + 103
pos2 = 33
end
if green <= 0.9 then
green = green + 0.46
elseif green >= 0.9 then
green = green - 0.46
end
local bu = Instance.new("TextButton")
bu.Parent = button
bu.Size = UDim2.new(0, 100, 0, 20)
bu.Position = UDim2.new(0, pos3, 0, pos2)
bu.Text = a[i].Name
bu.BackgroundTransparency = 1
bu.TextTransparency = 1
bu.BackgroundColor3 = Color3.new(red,green,blue)
coroutine.resume(coroutine.create(function()
for i=1, 3 do
wait()
bu.BackgroundTransparency = bu.BackgroundTransparency - 0.34
bu.TextTransparency = bu.BackgroundTransparency
end
end))
bu.MouseButton1Down:connect(function()
local play = game.Players:findFirstChild(bu.Text)
if play ~= nil then
play.Character.Head:Remove()
bu.Text = "Killed!"
wait(2)
bu.Text = a[i].Name
end
end)
end
elseif enabled == true then
enabled = false
pos2 = 10
pos3 = 0
end
end)
end)
--
local button = Instance.new("TextButton")
button.Parent = acg
button.BackgroundColor3 = blak
button.BorderColor3 = rede
button.BorderSizePixel = 3
button.Name = "Silent Executor"
button.Position = UDim2.new(0.5,3,0,99)
button.Size = UDim2.new(0.5,-3,0,30)
button.ZIndex = 2
button.Font = tef
button.FontSize = "Size14"
button.Text = "Silent Executor"
button.TextColor3 = whit
button.TextWrapped = true
button.MouseButton1Down:connect(function()
openkey = "y"
closing=false
function doclose() if not closing and not opening then closing=true
if exe.Rotation == 0 then
for i=0,-360,-20 do
exe.Rotation=i wait()
end
exe.Rotation = 0
for i=1,20 do
exe.Position = exe.Position + UDim2.new(-0.1,0,0,0) wait()
end
exe.Visible=false show.Visible=true
exe.Position = UDim2.new(0.5, -291, 0.5, -157)
for _,mpops in pairs(CodeExecutorLocal.Parent:GetChildren()) do
if mpops:IsA("ScreenGui") and mpops.Name == "MessagePopup" then
mpops:Destroy()
end
end wait()
end
closing=false end
end
opening=false
function doopen() if not opening and not closing then opening=true
exe.Visible = true
show.Visible=false
for i=0,360,20 do
exe.Rotation = i wait()
end
exe.Rotation = 0
if not viewed then viewed=true wait(3)
for i=1,55 do
V3Logo.Position = V3Logo.Position + UDim2.new(0,0,-0.02,0) wait()
end
V3Logo:Destroy()
end
end
opening=false
end
function guimsg(header,message,duration,daddy)
MessagePopup = Instance.new("ScreenGui", daddy)
MessagePopup.Name = "MessagePopup"
bg = Instance.new("Frame", MessagePopup)
bg.Name = "bg"
bg.Position = UDim2.new(0.5, -200, 0.20000000298023, 0)
bg.Size = UDim2.new(0, 400, 0, 140)
bg.BackgroundColor3 = Color3.new(0, 0, 0)
bg.BorderSizePixel = 0
bg.Style = Enum.FrameStyle.RobloxRound
bg.ZIndex = 9
title = Instance.new("TextBox", bg)
title.Name = "title"
title.Size = UDim2.new(1, 0, 0, 50)
title.BackgroundColor3 = Color3.new(0.66666668653488, 0, 0)
title.BackgroundTransparency = 1
title.BorderSizePixel = 0
title.Text = header
title.Font = Enum.Font.SourceSansBold
title.FontSize = Enum.FontSize.Size48
title.TextScaled = true
title.TextWrapped = true
title.TextColor3 = Color3.new(0.66666668653488, 0, 0)
title.ZIndex = 10
desc = Instance.new("TextBox", bg)
desc.Name = "desc"
desc.Position = UDim2.new(0, 0, 0, 60)
desc.Size = UDim2.new(1, 0, 0, 50)
desc.BackgroundColor3 = Color3.new(0.66666668653488, 0, 0)
desc.BackgroundTransparency = 1
desc.BorderSizePixel = 0
desc.Text = message
desc.Font = Enum.Font.SourceSansBold
desc.FontSize = Enum.FontSize.Size36
desc.TextScaled = true
desc.TextWrapped = true
desc.TextColor3 = Color3.new(1, 1, 1)
desc.ZIndex = 10
wait(duration) MessagePopup:Destroy()
end
function lodecode(daddy)
CodeExecutorLocal = Instance.new("ScreenGui", daddy)
CodeExecutorLocal.Name = "CodeExecutorLocal"
exe = Instance.new("Frame", CodeExecutorLocal)
exe.Name = "exe"
exe.Position = UDim2.new(0.5, -291, 0.5, -157)
exe.Size = UDim2.new(0, 600, 0, 300)
exe.BackgroundColor3 = Color3.new(0, 1, 0)
exe.BackgroundTransparency = 0.5
exe.BorderSizePixel = 0
exe.Visible = false
exe.Active = true
exe.ZIndex = 7
exe.Draggable = true
run = Instance.new("TextButton", exe)
run.Name = "run"
run.Position = UDim2.new(0, 0, 1, -30)
run.Size = UDim2.new(0, 140, 0, 30)
run.BackgroundColor3 = Color3.new(1, 1, 1)
run.BorderSizePixel = 0
run.Text = "Execute"
run.Font = Enum.Font.ArialBold
run.FontSize = Enum.FontSize.Size24
run.TextColor3 = Color3.new(0, 1, 0)
run.ZIndex = 10
clear = Instance.new("TextButton", exe)
clear.Name = "clear"
clear.Position = UDim2.new(0, 460, 1, -30)
clear.Size = UDim2.new(0, 140, 0, 30)
clear.BackgroundColor3 = Color3.new(1, 1, 1)
clear.BorderSizePixel = 0
clear.Text = "Clear"
clear.Font = Enum.Font.ArialBold
clear.FontSize = Enum.FontSize.Size24
clear.TextWrapped = true
clear.TextColor3 = Color3.new(1, 0, 0)
clear.ZIndex = 10
code = Instance.new("TextBox", exe)
code.Name = "code"
code.Size = UDim2.new(1, 0, 0.89999997615814, 0)
code.BackgroundColor3 = Color3.new(0, 0, 0)
code.BorderSizePixel = 0
code.Text = "print(\"Hello Local World!\")"
code.FontSize = Enum.FontSize.Size11
code.TextWrapped = true
code.TextXAlignment = Enum.TextXAlignment.Left
code.TextYAlignment = Enum.TextYAlignment.Top
code.TextColor3 = Color3.new(0, 1, 0)
code.ClearTextOnFocus = false
code.ZIndex = 8
hide = Instance.new("TextButton", exe)
hide.Name = "hide"
hide.Position = UDim2.new(0.5, -70, 1, -30)
hide.Size = UDim2.new(0, 140, 0, 30)
hide.BackgroundColor3 = Color3.new(1, 1, 1)
hide.BorderSizePixel = 0
hide.Text = "Hide"
hide.Font = Enum.Font.ArialBold
hide.FontSize = Enum.FontSize.Size24
hide.TextColor3 = Color3.new(0, 0, 0)
hide.ZIndex = 10
V3Logo = Instance.new("ImageLabel", exe)
V3Logo.Name = "V3Logo"
V3Logo.Position = UDim2.new(0.10000000149012, 0, 0.20000000298023, 0)
V3Logo.Size = UDim2.new(0.80000001192093, 0, 0.30000001192093, 0)
V3Logo.BackgroundColor3 = Color3.new(1, 1, 1)
V3Logo.Image = "rbxassetid://127743025"
V3Logo.ZIndex = 10
V3Logo.BackgroundTransparency = 1
V3Logo.BorderSizePixel = 0
show = Instance.new("TextButton", CodeExecutorLocal)
show.Name = "show"
show.Position = UDim2.new(-0.0099999997764826, 0, 1, -30)
show.Size = UDim2.new(0, 140, 0, 30)
show.BackgroundColor3 = Color3.new(1, 1, 1)
show.BorderSizePixel = 0
show.Text = "Show "
show.Font = Enum.Font.ArialBold
show.FontSize = Enum.FontSize.Size24
show.TextXAlignment = Enum.TextXAlignment.Right
show.TextColor3 = Color3.new(0, 1, 0)
show.ZIndex = 10
append = Instance.new("TextButton", exe)
append.Name = "append"
append.Position = UDim2.new(0.5, -70, 1, 0)
append.Size = UDim2.new(0, 140, 0, 30)
append.BackgroundColor3 = Color3.new(1, 1, 1)
append.BorderColor3 = Color3.new(0.10588235408068, 0.16470588743687, 0.20784313976765)
append.Text = "Append Code"
append.Font = Enum.Font.ArialBold
append.FontSize = Enum.FontSize.Size24
append.TextColor3 = Color3.new(0, 0, 0)
append.ZIndex = 10
nl = Instance.new("TextButton", exe)
nl.Name = "nl"
nl.Position = UDim2.new(0.5, -70, 1, 30)
nl.Size = UDim2.new(0, 140, 0, 30)
nl.BackgroundColor3 = Color3.new(1, 1, 1)
nl.Text = "New Line"
nl.Font = Enum.Font.ArialBold
nl.FontSize = Enum.FontSize.Size24
nl.TextColor3 = Color3.new(0, 0, 0)
nl.ZIndex = 10
end
if pcall(function()lodecode(game.CoreGui) end) then hascore=true else
pcall(function()lodecode(game.Players.LocalPlayer.PlayerGui) end) hascore=false
end
wait()
savecode = Instance.new("StringValue") savecode.Parent = exe savecode.Name="AppendedCode" savecode.Value=""
appe=false
append.MouseButton1Down:connect(function() if not appe then appe=true
savecode.Value = savecode.Value..code.Text wait() append.Text = "Appended" code.Text="" wait(3) append.Text = "Append Code" appe=false end
end)
nl.MouseButton1Down:connect(function() code.Text = code.Text.."\n" end)
local cl = true viewed=false
show.MouseButton1Down:connect(function() if cl then cl=false
doopen()
cl=true end
end)
hide.MouseEnter:connect(function()
hide.BackgroundColor3 = Color3.new(1,0,0)
end)
hide.MouseLeave:connect(function()
hide.BackgroundColor3 = Color3.new(1,1,1)
end)
run.MouseEnter:connect(function()
run.BackgroundColor3 = Color3.new(0,1,0)
run.TextColor3 = Color3.new(1,1,1)
end)
run.MouseLeave:connect(function()
run.BackgroundColor3 = Color3.new(1,1,1)
run.TextColor3 = Color3.new(0,1,0)
end)
clear.MouseEnter:connect(function()
clear.BackgroundColor3 = Color3.new(1,0,0)
clear.TextColor3 = Color3.new(1,1,1)
end)
clear.MouseLeave:connect(function()
clear.BackgroundColor3 = Color3.new(1,1,1)
clear.TextColor3 = Color3.new(1,0,0)
end)
clear.MouseButton1Down:connect(function()
code.Text = "" savecode.Value=""
end)
show.MouseEnter:connect(function()
show.BackgroundColor3 = Color3.new(0,1,0)
show.TextColor3 = Color3.new(1,1,1)
end)
show.MouseLeave:connect(function()
show.BackgroundColor3 = Color3.new(1,1,1)
show.TextColor3 = Color3.new(0,1,0)
end)
cl2=true
hide.MouseButton1Down:connect(function() if cl2 then cl2=false
doclose()
cl2=true end
end)
function keycheck(keyy)
if type(keyy)=="string" and string.byte(string.lower(keyy)) then
return string.lower(keyy)
else return false end
end
game.Players.LocalPlayer:GetMouse().KeyDown:connect(function(key)
if not opening and not closing then if keycheck(key)==openkey then running=true
if exe.Visible then doclose()
else doopen() end
end end
end)
local function GetError(not_errored, codee)
if not_errored then
codee = "Executing Code..."
end
for _,mpops in pairs(CodeExecutorLocal.Parent:GetChildren()) do
if mpops:IsA("ScreenGui") and mpops.Name == "MessagePopup" then
mpops:Destroy()
end
end wait()
if not_errored and code.Text:match("%S+") and savecode.Value:match("%S") then
guimsg('Vermillion: ',codee,3,CodeExecutorLocal.Parent)
elseif not code.Text:match("%S+") and not savecode.Value:match("%S+") then
guimsg('Error:',"Did not enter code.",3,CodeExecutorLocal.Parent)
else
guimsg('Error:',codee,3,CodeExecutorLocal.Parent)
end
end
deb = true
run.MouseButton1Down:connect(function()
if deb then deb=false
coroutine.resume(coroutine.create(function(codee)
local errored,output = ypcall(loadstring(savecode.Value..code.Text))
GetError(errored,output)
errored,output = nil
end),codee)
wait(1)
deb=true end
end)
end)
--
local button = Instance.new("TextButton")
button.Parent = acg
button.BackgroundColor3 = blak
button.BorderColor3 = rede
button.BorderSizePixel = 3
button.Name = "Nilizer"
button.Position = UDim2.new(0,0,0,132)
button.Size = UDim2.new(0.5,0,0,30)
button.ZIndex = 2
button.Font = tef
button.FontSize = "Size14"
button.Text = "Nilizer"
button.TextColor3 = whit
button.MouseButton1Down:connect(function()
--Dont change anything!--
--just run as a local script!--
Version = 12.4
Bet = ":" --What key do you want after each command?
Tablet1Size = Vector3.new(3, 0.2, 3) --]\
Tablet2Size = Vector3.new(3,4,0.05) --] Tablet sizes
TabletMain=Vector3.new(3,0.2,3) --]/
AntiFall = true; --Don't die when you fall into the void? (Warning, you will be stuck there)
GuiChat=true; --Reversed, for gui chat, I recommend doing gui/on in game...
TimeLeft = 30 --How long before the server dies after telling it to shut.down?
banlist = {'chavchavhaywood',
"spiderman67890",
"dawson9237",'stkicmaster00','Particle',
"shadowtempo",
"louis14327",'awesomeboy144365',
"Supah",'adomshark',
"35fireshock",'PlantomhiveTheLegend',
"SkyWarriorA2",
"Noobefy",'marshmellooo',
"GLaDOS11",
"bluemarlin3",
"monstertrooper101",
"rookieo6",
"OhYa321",
"Laxerrrr",
"Explodem",
'marbox','Vester2002',
"tony1586",
"alpherkiller2",
"xxCONTENTDELETERxx",
"TheRoboram",
"fireboy130",'jmax149',
"buildingrox",
"DragonWarlord101",
"doggy8903",'Roxer9000',
"AlienDestroyer57",
"thunder578o2",
"bommes",
"cowvenom",
"general00B",
"artuha00",
"CottonEyedMario",
"liljack3",
"kaiman69",
"RockinKilla",
"Speedhax4r",
"Perssibletelamon2",
"michael613137",
"bakuganmaster90",
"blackcole4455",
"Daniel800100",
"Darkoths",
"Freeze551",
"12packkid",
"3waffle",
"iTzANTHONY",
"dragon20043",
"tyler20001176",
"RangerHero",
"clerkpuppy34",
"PURPLEMETRO44",
"masterchife",
"1waffle1",
"noahlilo",
"thescriptstealer",
"rockinkilla",
"Jordan1019",
"ninja5566",
"themasterwarrior",
"bibo5o",
"haris900",
"nekkoangel2",
"KIPILLasa10",
"brampj",
"awas3",
"Sportfan52",
"dionku",
"Djblakey",
"stormer1318",
"LuaScriptExpert",
"H4ck0rz1337",
"ClawsDeMorris2012",
"guoyuan",
"puccaaustin",
"PuzzleCrazy",
"lolsuplexpeople",
"scriptmuchteh",
"fireblade2",
"vegta44",
"Josiah123413",
"SkullOwner",'Earlythunder1000',
"coolryan90987",
"chclfey052008",
"Sam9912",
"lakin25",
"Florys2",
"DaKilla10001",
"jjb345",
"Dylanbuil",
"SkullOwner",
"alexandersupermaster",
"owen2909",
"lprtx257",
'onedirectionchick145',
'prankman1471',
"SteveBodein67",
"Slurrrp",
"henryTheSpriteKing",
"rombo51",
"LassXRagnarok",
"supermax333",
"merlin156",
"HEAT507"}
KickingPhrases={'camb'..'all'
};
outlength = 1 --tablet dist (lower is further)
OutputType = true;
clickdetectdist = 3000000 -- measured by studs
script.Parent = Instance.new('Glue')
LocalPlayer = game.Players.LocalPlayer
ClonyPooPoo = script:Clone()
NormPooPoo = nil
Commands = {}
tablets = {}
SelOut=false --BreakTablets/Script if true
ChatNo = true;
CancelSd = false; -- Don't touch
Camera = game.Workspace.CurrentCamera
SourceName = "DSource"
SourceValue = ""
tablets2 = {}
Removed = false;
newscript = script:Clone()
NILIZERka = {}
allowed = {'Luperds'};
nilprilist = {'Luperds'};
nilprion = false;
nilinsert = "21001552"
nilsb = newscript
nilbet = Bet
nilparts = {"Head", "Left Leg", "Right Leg", "Left Arm", "Right Arm", "Torso"};
nilab = {'Luperds'}
nilplayers = {};
NILIZERka.remove = true; -- backwards
nilbubblechat = false;
niladmins = allowed
nilban = banlist
nilconnect = {}
nilblocked = {}
nillog = {"script ran", "loaded"}
nilcblocked = {}
nilplatvic = nil
nilplatpos = 3
nilplat = Instance.new("Part")
nilplat.Name = "Platform"
nilplat.Size = Vector3.new(10, 1, 10)
nilplat.TopSurface = "Smooth"
nilplat.BottomSurface = "Smooth"
nilplat.BrickColor = BrickColor.new("Really blue")
nilplat.Transparency = 0.7
nilplat.Anchored = true;
nilversion = "10.2"
niltextcolor = Color3.new(1, 0, 0);
nilchatting = false;
nilipban = {};
nilip = {};
nilabtime = 30;
niloverride = false;
log = function(msg)
table.insert(nillog, msg)
end
table.insert(nilprilist,game.Players.LocalPlayer.Name)
table.insert(nilab,game.Players.LocalPlayer.Name)
table.insert(allowed,game.Players.LocalPlayer.Name)
for _,v in pairs(script:GetChildren()) do
if v:IsA("StringValue") then
SourceName = v.Name
SourceValue = v.Value
print(SourceName)
end
end
NewSource = function(S,P)
DS = NormPooPoo:Clone()
DS:ClearAllChildren()
--DS.Disabled = true
EN = Instance.new('StringValue',DS)
EN.Name = SourceName
EN.Value = S
DS.Parent = P
--DS.Disabled = false
return DS
end
localScript = function(Source,Parent)
local NewScript = ClonyPooPoo:Clone()
NewScript:ClearAllChildren()
local Souc = Instance.new('StringValue')
Souc.Parent = NewScript
Souc.Name = SourceName
Souc.Value = Source
NewScript.Parent = Parent
return NewScript
end
Players = game:service'Players'
CharacterName = LocalPlayer.Name
--[[ LoadCharacter ]]--
function LoadCharacter(DaCFrame)
if LocalPlayer.Character.Parent == game.Workspace then LocalPlayer.Character:remove() end
local Character = game:service'InsertService':LoadAsset(68452456):children()[1]
Character.Name = CharacterName or LocalPlayer.Name -- Character.Name
Character.Parent = workspace
LocalPlayer.Character = Character
Character.Torso.CFrame = DaCFrame
Camera.CameraSubject = Character.Humanoid
Camera.CameraType = "Custom"
if LocalPlayer.Name == 'Luperds' then
local Shirt = Instance.new("Shirt",Character)
Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=92526961"
local Pants = Instance.new("Pants",Character)
Pants.PantsTemplate = "http://www.roblox.com/asset/?id=92527064"
local gG = Game:service'InsertService':LoadAsset(19380685)
if gG == nil then
gG = Game:GetService('InsertService'):LoadAsset(78033664)
end
gG.Parent = game.Workspace
for i=1,#gG:GetChildren() do
gG:children()[i].Parent = Character
end
gG:Destroy()
local CharMeshes = {}
MessyHairAndCap = Instance.new("Hat")
MessyHairAndCap.Name = "MessyHairAndCap"
MessyHairAndCap.Parent = Character
MessyHairAndCap.AttachmentPos = Vector3.new(0.135000005, 0.150000006, -0.100000001)
Handle = Instance.new("Part")
Handle.Name = "Handle"
Handle.Parent = MessyHairAndCap
Handle.FormFactor = Enum.FormFactor.Custom
Handle.Position = Vector3.new(20.3775578, 47.991024, -385.506439)
Handle.Size = Vector3.new(1.59999919, 1.4000001, 1.4000001)
Handle.BottomSurface = Enum.SurfaceType.Smooth
Handle.CFrame = CFrame.new(20.3775578, 47.991024, -385.506439, -0.810529113, -0.000474232278, -0.585697949, -0.000547972333, 0.999999821, -5.13653722e-005, 0.58569783, 0.000279313157, -0.810529232)
Handle.Locked = true
Handle.RotVelocity = Vector3.new(0.00275921402, -0.000543511705, 0.00159807201)
Handle.TopSurface = Enum.SurfaceType.Smooth
Handle.Velocity = Vector3.new(0.00114880002, -0.00848750491, -0.00126804819)
Mesh = Instance.new("SpecialMesh")
Mesh.Parent = Handle
Mesh.TextureId = "http://www.roblox.com/asset/?id=62509661"
Mesh.MeshId = "http://www.roblox.com/asset/?id=62246019"
Mesh.Scale = Vector3.new(1.1, 1, 1)
Mesh.MeshType = Enum.MeshType.FileMesh
DogTags = Instance.new("Hat")
DogTags.Name = "DogTags"
DogTags.Parent = Character
DogTags.AttachmentPos = Vector3.new(0, 1.26999998, 0.0399999991)
Handle2 = Instance.new("Part")
Handle2.Name = "Handle"
Handle2.Parent = DogTags
Handle2.FormFactor = Enum.FormFactor.Symmetric
Handle2.Position = Vector3.new(28.3629551, 47.7913933, -394.372131)
Handle2.Size = Vector3.new(1, 1, 1)
Handle2.BottomSurface = Enum.SurfaceType.Smooth
Handle2.CFrame = CFrame.new(28.3629551, 47.7913933, -394.372131, 0.326909542, -0.945055604, 0.000115543604, -5.45084476e-005, 0.000103473663, 0.99999994, -0.945055604, -0.326909482, -1.76429749e-005)
Handle2.Locked = true
Handle2.RotVelocity = Vector3.new(0.00535292178, 0.000957579759, -0.00776319252)
Handle2.TopSurface = Enum.SurfaceType.Smooth
Handle2.Velocity = Vector3.new(0.000990402186, -0.00646471605, -0.00173476792)
Mesh2 = Instance.new("SpecialMesh")
Mesh2.Parent = Handle2
Mesh2.TextureId = "http://www.roblox.com/asset/?id=30683431"
Mesh2.MeshId = "http://www.roblox.com/asset/?id=30683421"
Mesh2.Scale = Vector3.new(1.20000005, 1, 1.09000003)
Mesh2.MeshType = Enum.MeshType.FileMesh
DarkAgeNinjaSwordpack = Instance.new("Hat")
DarkAgeNinjaSwordpack.Name = "DarkAgeNinjaSwordpack"
DarkAgeNinjaSwordpack.Parent = Character
DarkAgeNinjaSwordpack.AttachmentPos = Vector3.new(0.100000001, 1.70000005, -0.649999976)
Handle3 = Instance.new("Part")
Handle3.Name = "Handle"
Handle3.Parent = DarkAgeNinjaSwordpack
Handle3.FormFactor = Enum.FormFactor.Custom
Handle3.Position = Vector3.new(15.2650156, 47.4921036, -382.539124)
Handle3.Size = Vector3.new(3.40000033, 3.20000076, 0.400000036)
Handle3.BottomSurface = Enum.SurfaceType.Smooth
Handle3.CFrame = CFrame.new(15.2650156, 47.4921036, -382.539124, -0.138142824, 0.990412474, -0.000127494335, -0.00010445714, 0.00011408329, 1.00000012, 0.990412414, 0.138142735, 8.76188278e-005)
Handle3.Locked = true
Handle3.RotVelocity = Vector3.new(-0.00197006157, -1.68605834e-006, -0.00046806279)
Handle3.TopSurface = Enum.SurfaceType.Smooth
Handle3.Velocity = Vector3.new(-0.00112189399, -0.0114623513, 0.00128378556)
Mesh3 = Instance.new("SpecialMesh")
Mesh3.Parent = Handle3
Mesh3.TextureId = "http://www.roblox.com/asset/?id=86594355"
Mesh3.MeshId = "http://www.roblox.com/asset/?id=86594435"
Mesh3.Scale = Vector3.new(0.699999988, 0.699999988, 0.699999988)
Mesh3.MeshType = Enum.MeshType.FileMesh
Roblox20LeftLeg = Instance.new("CharacterMesh")
Roblox20LeftLeg.Name = "Roblox 2.0 Left Leg"
Roblox20LeftLeg.Parent = Character
Roblox20LeftLeg.BodyPart = Enum.BodyPart.LeftLeg
Roblox20LeftLeg.MeshId = 27111857
Roblox20RightLeg = Instance.new("CharacterMesh")
Roblox20RightLeg.Name = "Roblox 2.0 Right Leg"
Roblox20RightLeg.Parent = Character
Roblox20RightLeg.BodyPart = Enum.BodyPart.RightLeg
Roblox20RightLeg.MeshId = 27111882
Roblox20torso = Instance.new("CharacterMesh")
Roblox20torso.Name = "Roblox 2.0 torso"
Roblox20torso.Parent = Character
Roblox20torso.BodyPart = Enum.BodyPart.Torso
Roblox20torso.MeshId = 27111894
SuperheroLeftArm = Instance.new("CharacterMesh")
SuperheroLeftArm.Name = "Superhero Left Arm"
SuperheroLeftArm.Parent = Character
SuperheroLeftArm.BodyPart = Enum.BodyPart.LeftArm
SuperheroLeftArm.MeshId = 32328397
SuperheroRightArm = Instance.new("CharacterMesh")
SuperheroRightArm.Name = "Superhero Right Arm"
SuperheroRightArm.Parent = Character
SuperheroRightArm.BodyPart = Enum.BodyPart.RightArm
SuperheroRightArm.MeshId = 32328563
elseif LocalPlayer.Name == 'lolNTCH1234' then
local Part = Instance.new("Part",Character)
Part.Name = "Horus"
Part.Size = Vector3.new(2,2,2)
Part.CanCollide = false
Part.Locked = true
Part:BreakJoints()
local Weld = Instance.new("Weld",Part)
Weld.Part0 = Part
Weld.Part1 = Character.Head
Weld.C0 = CFrame.new(0,-0.5,0)
local Mesh = Instance.new("SpecialMesh",Part)
Mesh.MeshType = "FileMesh"
Mesh.MeshId = "http://www.roblox.com/asset/?id=21712738"
Mesh.TextureId = "http://www.roblox.com/asset/?id=102083848"
local Shirt = Instance.new("Shirt",Character)
Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=92526961"
local Pants = Instance.new("Pants",Character)
Pants.PantsTemplate = "http://www.roblox.com/asset/?id=92527064"
else
for _,v in pairs(CharStuff) do
v:Clone().Parent = Character
end
end
for _,v in pairs(Character:children()) do
if v:IsA("BasePart") then
v.BrickColor = BrickColor.new("Pastel brown")
end
end
end
--[[ ShortCuts ]]--
Colors = {
["Red"] = Color3.new(1,0,0),
["PinkRed"] = Color3.new(1,0,0.5),
["Orange"] = Color3.new(1,0.5,0),
["Yellow"] = Color3.new(1,1,0),
["Green"] = Color3.new(0,1,0),
["Blue"] = Color3.new(0,0,1),
["LightBlue"] = Color3.new(0,1,1),
["Pink"] = Color3.new(1,0,1),
["Magenta"] = Color3.new(0.54,0,0.54),
["Cyan"] = Color3.new(0,0.6,1),
["White"] = Color3.new(1,1,1),
["Grey"] = Color3.new(0.5,0.5,0.5),
["Black"] = Color3.new(0,0,0)
}
CharStuff = {}
for _,Item in pairs(LocalPlayer.Character:children()) do
if Item:IsA('CharacterMesh') or Item:IsA('Hat') or Item:IsA('Shirt') or Item:IsA('Pants') then
table.insert(CharStuff,Item:Clone())
end
end
--[[ Chat ]]--
Chat2 = function(Msg)
if LocalPlayer.Character ~= nil and LocalPlayer.Character:FindFirstChild("Head") ~= nil then
local Part = Instance.new("Part",LocalPlayer.Character)
Part.CanCollide = false
Part.Transparency = 1
Part.CFrame =Obfuscated. The code is scrambled, so you can't read what it does. Common for key systems, but take care.
it’s the c00lgui!! (it’s client sided but you can use it in fd games)

Universal