bruhdonttroll14v2 · RobloxExploits.lolbruhdonttroll14v2
hhaohan667 5 months ago 469 viewsRun it
Copy the script and paste it into your executor.
bruhdonttroll14v2.lua · 563 lines
LMG2L = {};
LMG2L[] = .(, :().LocalPlayer:());
LMG2L[][] = .ZIndexBehavior.Sibling;
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = .(, , , );
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = ;
LMG2L[][] = .(, , , );
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = .(, , , );
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = ;
LMG2L[][] = .(, , , );
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = ;
LMG2L[][] = .(, , , );
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = ;
LMG2L[][] = .(, , , );
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = .(, , , );
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = ;
LMG2L[][] = .(, , , );
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
()
= LMG2L[];
UserInputService = :()
gui = .Parent
dragging
dragInput
dragStart
startPos
(input)
delta = input.Position - dragStart
gui.Position = .(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
gui.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging =
dragStart = input.Position
startPos = gui.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
)
)
gui.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch
dragInput = input
)
UserInputService.InputChanged:((input)
input == dragInput dragging
(input)
)
;
.(C_3);
()
= LMG2L[];
Players = :()
RunService = :()
button = .Parent
player = Players.LocalPlayer
noclip =
connection =
button.BackgroundColor3 = .(, , )
button.Text =
()
noclip player.Character
_, part (player.Character:())
part:()
part.CanCollide =
()
noclip = noclip
noclip
button.BackgroundColor3 = .(, , )
button.Text =
connection
connection = RunService.Stepped:(noclipAction)
button.BackgroundColor3 = .(, , )
button.Text =
connection
connection:()
connection =
player.Character
_, part (player.Character:())
part:()
part.CanCollide =
button.MouseButton1Click:(toggleNoclip)
player.CharacterAdded:(()
noclip =
connection
connection:()
connection =
button.BackgroundColor3 = .(, , )
button.Text =
)
;
.(C_6);
()
= LMG2L[];
button = .Parent
frame = button.Parent
button.MouseButton1Click:(()
frame.Visible =
)
;
.(C_a);
()
= LMG2L[];
player = .Players.LocalPlayer
button = .Parent
button.MouseButton1Click:(()
character = player.Character
character
humanoid = character:()
humanoid
humanoid.Health =
)
;
.(C_e);
()
= LMG2L[];
Players = :()
RunService = :()
button = .Parent
player = Players.LocalPlayer
character = player.Character player.CharacterAdded:()
camera = .CurrentCamera
flying =
speed =
bg, bv
button.BackgroundColor3 = .(, , )
button.Text =
player.CharacterAdded:((newChar)
character = newChar
flying ()
)
()
rootPart = character:()
humanoid = character:()
rootPart humanoid
flying = flying
flying
button.BackgroundColor3 = .(, , )
button.Text =
bg = .()
bg.P =
bg.maxTorque = .(, , )
bg.cframe = rootPart.CFrame
bg.Parent = rootPart
bv = .()
bv.velocity = .(, , )
bv.maxForce = .(, , )
bv.Parent = rootPart
humanoid.PlatformStand =
button.BackgroundColor3 = .(, , )
button.Text =
bg bg:()
bv bv:()
humanoid.PlatformStand =
button.MouseButton1Click:(toggleFly)
RunService.RenderStepped:(()
flying character:()
rootPart = character.HumanoidRootPart
humanoid = character:()
bg bv humanoid
bg.cframe = camera.CFrame
moveDir = humanoid.MoveDirection
moveDir.Magnitude >
forwardVelocity = camera.CFrame.LookVector * speed * (moveDir:(camera.CFrame.LookVector) > -)
bv.velocity = moveDir * speed + (camera.CFrame.LookVector * (moveDir.Z * -speed))
bv.velocity = camera.CFrame.(.(moveDir.X, , moveDir.Z)) * speed
.(moveDir.Z) >
bv.velocity = camera.CFrame.LookVector * (speed * -moveDir.Z)
.(moveDir.X) >
bv.velocity = camera.CFrame.RightVector * (speed * moveDir.X)
bv.velocity = .(, , )
)
;
.(C_13);
()
= LMG2L[];
TeleportService = :()
Players = :()
player = Players.LocalPlayer
button = .Parent
button.MouseButton1Click:(()
success, err = (()
#Players:() <=
TeleportService:(.PlaceId, player)
TeleportService:(.PlaceId, .JobId, player)
)
success
( .. (err))
)
;
.(C_18);
()
= LMG2L[];
Players = :()
localPlayer = Players.LocalPlayer
button = .Parent
espEnabled =
()
_, p (Players:())
p.Character
hl = p.Character:()
hl hl:()
()
_, p (Players:())
p ~= localPlayer p.Character
hl = .()
hl.Name =
hl.Adornee = p.Character
hl.FillColor = .(, , )
hl.FillTransparency =
hl.Parent = p.Character
button.MouseButton1Click:(()
espEnabled = espEnabled
espEnabled
button.Text =
button.BackgroundColor3 = .(, , )
()
button.Text =
button.BackgroundColor3 = .(, , )
()
)
localPlayer.CharacterAdded:((char)
espEnabled =
button.Text =
button.BackgroundColor3 = .(, , )
()
char:().Died:(()
()
)
)
localPlayer.Character
localPlayer.Character:().Died:(()
()
)
;
.(C_1f);
LMG2L[], ;
--[=[
d888b db db d888888b .d888b. db db db .d8b.
88' Y8b 88 88 `88' VP `8D 88 88 88 d8' `8b
88 88 88 88 odD' 88 88 88 88ooo88
88 ooo 88 88 88 .88' 88 88 88 88~~~88
88. ~8~ 88b d88 .88. j88. 88booo. 88b d88 88 88 @uniquadev
Y888P ~Y8888P' Y888888P 888888D Y88888P ~Y8888P' YP YP CONVERTER
designed using localmaze gui creator
]=]
-- Instances: 32 | Scripts: 7 | Modules: 0 | Tags: 0
local
-- Players.bruhdonttroll14v2.PlayerGui.ScreenGui
"ScreenGui_1"
Instance
new
"ScreenGui"
game
GetService
"Players"
WaitForChild
"PlayerGui"
"ScreenGui_1"
"ZIndexBehavior"
Enum
-- Players.bruhdonttroll14v2.PlayerGui.ScreenGui.Frame
"Frame_2"
Instance
new
"Frame"
"ScreenGui_1"
"Frame_2"
"BorderSizePixel"
0
"Frame_2"
"BackgroundColor3"
Color3
fromRGB
105
105
105
"Frame_2"
"Size"
UDim2
new
0
250
0
144
"Frame_2"
"Position"
UDim2
new
0
192
0
44
-- Players.bruhdonttroll14v2.PlayerGui.ScreenGui.Frame.LocalScript
"LocalScript_3"
Instance
new
"LocalScript"
"Frame_2"
-- Players.bruhdonttroll14v2.PlayerGui.ScreenGui.Frame.TextButton2
"TextButton2_4"
Instance
new
"TextButton"
"Frame_2"
"TextButton2_4"
"BorderSizePixel"
0
"TextButton2_4"
"BackgroundColor3"
Color3
fromRGB
98
98
98
"TextButton2_4"
"Size"
UDim2
new
0
236
0
34
"TextButton2_4"
"Text"
[[Noclip]]
"TextButton2_4"
"Name"
[[TextButton2]]
"TextButton2_4"
"Position"
UDim2
new
0
6
0
102
-- Players.bruhdonttroll14v2.PlayerGui.ScreenGui.Frame.TextButton2.UICorner
"UICorner_5"
Instance
new
"UICorner"
"TextButton2_4"
-- Players.bruhdonttroll14v2.PlayerGui.ScreenGui.Frame.TextButton2.LocalScript
"LocalScript_6"
Instance
new
"LocalScript"
"TextButton2_4"
-- Players.bruhdonttroll14v2.PlayerGui.ScreenGui.Frame.TextButton2.UIStroke
"UIStroke_7"
Instance
new
"UIStroke"
"TextButton2_4"
-- Players.bruhdonttroll14v2.PlayerGui.ScreenGui.Frame.TextButton
"TextButton_8"
Instance
new
"TextButton"
"Frame_2"
"TextButton_8"
"BorderSizePixel"
0
"TextButton_8"
"BackgroundColor3"
Color3
fromRGB
81
81
81
"TextButton_8"
"Size"
UDim2
new
0
24
0
22
"TextButton_8"
"Text"
[[X]]
"TextButton_8"
"Position"
UDim2
new
0
222
0
2
-- Players.bruhdonttroll14v2.PlayerGui.ScreenGui.Frame.TextButton.UICorner
"UICorner_9"
Instance
new
"UICorner"
"TextButton_8"
-- Players.bruhdonttroll14v2.PlayerGui.ScreenGui.Frame.TextButton.LocalScript
"LocalScript_a"
Instance
new
"LocalScript"
"TextButton_8"
-- Players.bruhdonttroll14v2.PlayerGui.ScreenGui.Frame.TextButton.UIStroke
"UIStroke_b"
Instance
new
"UIStroke"
"TextButton_8"
-- Players.bruhdonttroll14v2.PlayerGui.ScreenGui.Frame.TextButton4
"TextButton4_c"
Instance
new
"TextButton"
"Frame_2"
"TextButton4_c"
"BorderSizePixel"
0
"TextButton4_c"
"BackgroundColor3"
Color3
fromRGB
95
95
95
"TextButton4_c"
"Size"
UDim2
new
0
88
0
16
"TextButton4_c"
"Text"
[[Re]]
"TextButton4_c"
"Name"
[[TextButton4]]
"TextButton4_c"
"Position"
UDim2
new
0
4
0
28
-- Players.bruhdonttroll14v2.PlayerGui.ScreenGui.Frame.TextButton4.UICorner
"UICorner_d"
Instance
new
"UICorner"
"TextButton4_c"
-- Players.bruhdonttroll14v2.PlayerGui.ScreenGui.Frame.TextButton4.LocalScript
"LocalScript_e"
Instance
new
"LocalScript"
"TextButton4_c"
-- Players.bruhdonttroll14v2.PlayerGui.ScreenGui.Frame.TextButton4.UIStroke
"UIStroke_f"
Instance
new
"UIStroke"
"TextButton4_c"
-- Players.bruhdonttroll14v2.PlayerGui.ScreenGui.Frame.Soon
"Soon_10"
Instance
new
"TextButton"
"Frame_2"
"Soon_10"
"BorderSizePixel"
0
"Soon_10"
"BackgroundColor3"
Color3
fromRGB
115
115
115
"Soon_10"
"Size"
UDim2
new
0
148
0
36
"Soon_10"
"Text"
[[Fly]]
"Soon_10"
"Name"
[[Soon]]
"Soon_10"
"Position"
UDim2
new
0
96
0
28
-- Players.bruhdonttroll14v2.PlayerGui.ScreenGui.Frame.Soon.UICorner
"UICorner_11"
Instance
new
"UICorner"
"Soon_10"
-- Players.bruhdonttroll14v2.PlayerGui.ScreenGui.Frame.Soon.UIListLayout
"UIListLayout_12"
Instance
new
"UIListLayout"
"Soon_10"
-- Players.bruhdonttroll14v2.PlayerGui.ScreenGui.Frame.Soon.LocalScript
"LocalScript_13"
Instance
new
"LocalScript"
"Soon_10"
-- Players.bruhdonttroll14v2.PlayerGui.ScreenGui.Frame.Soon.UIStroke
"UIStroke_14"
Instance
new
"UIStroke"
"Soon_10"
-- Players.bruhdonttroll14v2.PlayerGui.ScreenGui.Frame.UICorner
"UICorner_15"
Instance
new
"UICorner"
"Frame_2"
-- Players.bruhdonttroll14v2.PlayerGui.ScreenGui.Frame.TextButton5
"TextButton5_16"
Instance
new
"TextButton"
"Frame_2"
"TextButton5_16"
"BorderSizePixel"
0
"TextButton5_16"
"BackgroundColor3"
Color3
fromRGB
68
68
68
"TextButton5_16"
"Size"
UDim2
new
0
230
0
36
"TextButton5_16"
"Text"
[[Rejoin]]
"TextButton5_16"
"Name"
[[TextButton5]]
"TextButton5_16"
"Position"
UDim2
new
0
6
0
64
-- Players.bruhdonttroll14v2.PlayerGui.ScreenGui.Frame.TextButton5.UICorner
"UICorner_17"
Instance
new
"UICorner"
"TextButton5_16"
-- Players.bruhdonttroll14v2.PlayerGui.ScreenGui.Frame.TextButton5.LocalScript
"LocalScript_18"
Instance
new
"LocalScript"
"TextButton5_16"
-- Players.bruhdonttroll14v2.PlayerGui.ScreenGui.Frame.TextButton5.UIStroke
"UIStroke_19"
Instance
new
"UIStroke"
"TextButton5_16"
-- Players.bruhdonttroll14v2.PlayerGui.ScreenGui.Frame.TextLabel
"TextLabel_1a"
Instance
new
"TextLabel"
"Frame_2"
"TextLabel_1a"
"BorderSizePixel"
0
"TextLabel_1a"
"BackgroundColor3"
Color3
fromRGB
86
86
86
"TextLabel_1a"
"TextColor3"
Color3
fromRGB
253
255
108
"TextLabel_1a"
"Size"
UDim2
new
0
216
0
20
"TextLabel_1a"
"Text"
[[bruhdonttroll14v2 Script]]
"TextLabel_1a"
"Position"
UDim2
new
0
4
0
2
-- Players.bruhdonttroll14v2.PlayerGui.ScreenGui.Frame.TextLabel.UICorner
"UICorner_1b"
Instance
new
"UICorner"
"TextLabel_1a"
-- Players.bruhdonttroll14v2.PlayerGui.ScreenGui.Frame.TextLabel.UIStroke
"UIStroke_1c"
Instance
new
"UIStroke"
"TextLabel_1a"
-- Players.bruhdonttroll14v2.PlayerGui.ScreenGui.Frame.Soon2
"Soon2_1d"
Instance
new
"TextButton"
"Frame_2"
"Soon2_1d"
"BorderSizePixel"
0
"Soon2_1d"
"BackgroundColor3"
Color3
fromRGB
77
77
77
"Soon2_1d"
"Size"
UDim2
new
0
86
0
16
"Soon2_1d"
"Text"
[[Esp]]
"Soon2_1d"
"Name"
[[Soon2]]
"Soon2_1d"
"Position"
UDim2
new
0
6
0
46
-- Players.bruhdonttroll14v2.PlayerGui.ScreenGui.Frame.Soon2.UICorner
"UICorner_1e"
Instance
new
"UICorner"
"Soon2_1d"
-- Players.bruhdonttroll14v2.PlayerGui.ScreenGui.Frame.Soon2.LocalScript
"LocalScript_1f"
Instance
new
"LocalScript"
"Soon2_1d"
-- Players.bruhdonttroll14v2.PlayerGui.ScreenGui.Frame.Soon2.UIStroke
"UIStroke_20"
Instance
new
"UIStroke"
"Soon2_1d"
-- Players.bruhdonttroll14v2.PlayerGui.ScreenGui.Frame.LocalScript
local
function
C_3
local
script
"LocalScript_3"
local
game
GetService
"UserInputService"
local
script
local
local
local
local
local
function
update
local
-- Cập nhật vị trí của GUI dựa trên khoảng cách di chuyển của chuột
UDim2
new
end
-- Khi người dùng nhấn chuột hoặc chạm vào GUI
Connect
function
if
Enum
or
Enum
then
true
Connect
function
if
Enum
then
false
end
end
end
end
-- Khi người dùng di chuyển chuột hoặc ngón tay
Connect
function
if
Enum
or
Enum
then
end
end
-- Cập nhật vị trí liên tục khi đang kéo
Connect
function
if
and
then
update
end
end
end
task
spawn
-- Players.bruhdonttroll14v2.PlayerGui.ScreenGui.Frame.TextButton2.LocalScript
local
function
C_6
local
script
"LocalScript_6"
local
game
GetService
"Players"
local
game
GetService
"RunService"
local
script
local
local
false
local
nil
-- Cấu hình màu sắc theo ý bạn
Color3
fromRGB
255
0
0
-- Mặc định OFF là Đỏ
"NOCLIP: OFF"
-- Hàm thực hiện việc xuyên tường
local
function
noclipAction
if
and
then
for
in
pairs
GetDescendants
do
if
IsA
"BasePart"
then
false
end
end
end
end
local
function
toggleNoclip
not
if
then
-- Khi BẬT: Xanh lá
Color3
fromRGB
0
255
0
"NOCLIP: ON"
-- Kết nối vòng lặp để giữ trạng thái xuyên tường liên tục
if
not
then
Connect
end
else
-- Khi TẮT: Đỏ
Color3
fromRGB
255
0
0
"NOCLIP: OFF"
-- Ngắt vòng lặp
if
then
Disconnect
nil
end
-- Trả lại va chạm cho nhân vật ngay lập tức
if
then
for
in
pairs
GetDescendants
do
if
IsA
"BasePart"
then
true
end
end
end
end
end
-- Lắng nghe sự kiện click nút
Connect
-- Tự động tắt và reset khi nhân vật chết hoặc respawn
Connect
function
false
if
then
Disconnect
nil
end
Color3
fromRGB
255
0
0
"NOCLIP: OFF"
end
end
task
spawn
-- Players.bruhdonttroll14v2.PlayerGui.ScreenGui.Frame.TextButton.LocalScript
local
function
C_a
local
script
"LocalScript_a"
local
script
local
-- Lấy Frame chứa cái nút này
Connect
function
false
end
end
task
spawn
-- Players.bruhdonttroll14v2.PlayerGui.ScreenGui.Frame.TextButton4.LocalScript
local
function
C_e
local
script
"LocalScript_e"
local
game
local
script
Connect
function
local
if
then
-- Tìm Humanoid và đặt Health về 0 để Reset
local
FindFirstChildOfClass
"Humanoid"
if
then
0
end
end
end
end
task
spawn
-- Players.bruhdonttroll14v2.PlayerGui.ScreenGui.Frame.Soon.LocalScript
local
function
C_13
local
script
"LocalScript_13"
local
game
GetService
"Players"
local
game
GetService
"RunService"
local
script
local
local
or
Wait
local
workspace
local
false
local
70
local
-- === THIẾT LẬP BAN ĐẦU (Màu Đỏ khi chưa bật) ===
Color3
fromRGB
255
0
0
-- Màu Đỏ
"FLY: OFF"
Connect
function
if
then
toggleFly
end
end
local
function
toggleFly
local
FindFirstChild
"HumanoidRootPart"
local
FindFirstChild
"Humanoid"
if
not
or
not
then
return
end
not
if
then
-- === KHI BẬT: CHUYỂN SANG MÀU XANH LÁ ===
Color3
fromRGB
0
255
0
-- Màu Xanh lá
"FLY: ON"
Instance
new
"BodyGyro"
9e4
Vector3
new
9e9
9e9
9e9
Instance
new
"BodyVelocity"
Vector3
new
0
0
0
Vector3
new
9e9
9e9
9e9
true
else
-- === KHI TẮT: CHUYỂN LẠI THÀNH MÀU ĐỎ ===
Color3
fromRGB
255
0
0
-- Màu Đỏ
"FLY: OFF"
if
then
Destroy
end
if
then
Destroy
end
false
end
end
Connect
Connect
function
if
and
FindFirstChild
"HumanoidRootPart"
then
local
local
FindFirstChildOfClass
"Humanoid"
if
and
and
then
local
if
0
then
-- Bay theo hướng nhìn của Camera (Tiến/Lùi/Lên/Xuống)
-- Di chuyển tiến/lùi
local
Dot
0
and
1
or
1
-- Kết hợp với hướng di chuyển thực tế từ Joystick để bay trái/phải mượt hơn
-- Cách đơn giản nhất để bay lên/xuống trên Mobile:
-- Nhân vật sẽ di chuyển chính xác theo hướng Camera đang chỉ vào
VectorToWorldSpace
Vector3
new
0
-- Tối ưu bay theo hướng LookVector của Camera:
if
math
abs
0.1
then
-- Nếu đang đẩy Joystick tiến hoặc lùi
elseif
math
abs
0.1
then
-- Nếu đang đẩy Joystick sang trái hoặc phải
end
else
Vector3
new
0
0
0
end
end
end
end
end
task
spawn
-- Players.bruhdonttroll14v2.PlayerGui.ScreenGui.Frame.TextButton5.LocalScript
local
function
C_18
local
script
"LocalScript_18"
local
game
GetService
"TeleportService"
local
game
GetService
"Players"
local
local
script
Connect
function
local
pcall
function
-- Kiểm tra nếu server chỉ có 1 người hoặc là server riêng
if
GetPlayers
1
then
Teleport
game
else
-- Teleport vào đúng JobId (server hiện tại)
TeleportToPlaceInstance
game
game
end
end
if
not
then
warn
"Không thể rejoin: "
tostring
end
end
end
task
spawn
-- Players.bruhdonttroll14v2.PlayerGui.ScreenGui.Frame.Soon2.LocalScript
local
function
C_1f
local
script
"LocalScript_1f"
local
game
GetService
"Players"
local
local
script
local
false
-- Hàm dọn dẹp sạch sẽ
local
function
clearAllESP
for
in
pairs
GetPlayers
do
if
then
local
FindFirstChild
"ESPHighlight"
if
then
Destroy
end
end
end
end
-- Hàm tạo ESP
local
function
applyESP
for
in
pairs
GetPlayers
do
if
and
then
local
Instance
new
"Highlight"
"ESPHighlight"
Color3
fromRGB
255
0
0
0.5
end
end
end
-- Sự kiện nhấn nút
Connect
function
not
if
then
"ESP: ON"
Color3
fromRGB
0
255
0
applyESP
else
"ESP: OFF"
Color3
fromRGB
255
0
0
clearAllESP
end
end
-- CƠ CHẾ TỰ HỦY KHI RESET
Connect
function
-- Khi nhân vật mới xuất hiện (sau khi hồi sinh), tự động tắt và xóa ESP
false
"ESP: OFF"
Color3
fromRGB
255
0
0
clearAllESP
-- Lắng nghe nhân vật tiếp theo chết
WaitForChild
"Humanoid"
Connect
function
clearAllESP
end
end
-- Lắng nghe cho nhân vật hiện tại ngay lúc đầu
if
then
WaitForChild
"Humanoid"
Connect
function
clearAllESP
end
end
end
task
spawn
return
"ScreenGui_1"
require
Soggyware 60 PLUS Games
Universal