Run it
Copy the script and paste it into your executor.
local player = game.Players.LocalPlayer
local playerGui = player:WaitForChild("PlayerGui")
local screenGui = .()
screenGui.Parent = playerGui
mainFrame = .()
mainFrame.Size = .(, , , )
mainFrame.Position = .(, -, , -)
mainFrame.BackgroundColor3 = .(, , )
mainFrame.BorderSizePixel =
mainFrame.Parent = screenGui
titleBar = .()
titleBar.Size = .(, , , )
titleBar.BackgroundColor3 = .(, , )
titleBar.TextColor3 = .(, , )
titleBar.Font = .Font.SourceSans
titleBar.TextSize =
titleBar.Text =
titleBar.Parent = mainFrame
textBox = .()
textBox.Size = .(, , , )
textBox.Position = .(, , , )
textBox.BackgroundColor3 = .(, , )
textBox.TextColor3 = .(, , )
textBox.Font = .Font.SourceSans
textBox.TextSize =
textBox.PlaceholderText =
textBox.Parent = mainFrame
ipLabel = .()
ipLabel.Size = .(, , , )
ipLabel.Position = .(, , , )
ipLabel.BackgroundColor3 = .(, , )
ipLabel.TextColor3 = .(, , )
ipLabel.Font = .Font.SourceSans
ipLabel.TextSize =
ipLabel.Visible =
ipLabel.Parent = mainFrame
()
ip =
i = ,
part = .(, )
ip = ip .. part
i <
ip = ip ..
ip
textBox.FocusLost:((enterPressed)
enterPressed textBox.Text ~=
nameLength = #textBox.Text
nameLength >= nameLength <=
ipLabel.Text = textBox.Text .. .. ()
ipLabel.Visible =
ipLabel.Text =
ipLabel.Visible =
)
dragging =
dragInput, dragStart, startPos
(input)
delta = input.Position - dragStart
mainFrame.Position = .(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
titleBar.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1
dragging =
dragStart = input.Position
startPos = mainFrame.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
)
)
titleBar.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement
dragInput = input
)
:().InputChanged:((input)
input == dragInput dragging
(input)
)
beam random kids lolol