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Copy the script and paste it into your executor.
Players = :()
RunService = :()
UserInputService = :()
lp = Players.LocalPlayer
() lp.Character
flyEnabled =
noclipEnabled =
espEnabled =
ijEnabled =
minimized =
noclipConnection =
espObjects = {}
WALK_SPEED =
screenGui = .()
screenGui.Name =
screenGui.ResetOnSpawn =
screenGui.Parent = :()
frame = .()
frame.Size = .(, , , )
frame.Position = .(, -, , )
frame.BackgroundColor3 = .(, , )
frame.Active =
frame.Draggable =
frame.Parent = screenGui
.(, frame).CornerRadius = .(, )
titleBar = .()
titleBar.Size = .(, , , )
titleBar.BackgroundColor3 = .(, , )
titleBar.Parent = frame
.(, titleBar).CornerRadius = .(, )
title = .()
title.Size = .(, -, , )
title.Position = .(, , , )
title.BackgroundTransparency =
title.TextColor3 = .(, , )
title.Text =
title.Font = .Font.GothamBold
title.TextXAlignment = .TextXAlignment.Left
title.TextSize =
title.Parent = titleBar
minBtn = .()
minBtn.Size = .(, , , )
minBtn.Position = .(, -, , )
minBtn.BackgroundColor3 = .(, , )
minBtn.TextColor3 = .(, , )
minBtn.Text =
minBtn.Font = .Font.GothamBold
minBtn.TextSize =
minBtn.Parent = titleBar
.(, minBtn)
content = .()
content.Size = .(, , , -)
content.Position = .(, , , )
content.BackgroundTransparency =
content.Parent = frame
minBtn.MouseButton1Click:(()
minimized = minimized
minimized
frame:(.(, , , ), , , , )
content.Visible =
minBtn.Text =
frame:(.(, , , ), , , , )
content.Visible =
minBtn.Text =
)
(text, posY, color)
btn = .()
btn.Size = .(, , , )
btn.Position = .(, , , posY)
btn.BackgroundColor3 = color
btn.TextColor3 = .(, , )
btn.Text = text
btn.Font = .Font.GothamBold
btn.TextSize =
btn.Parent = content
.(, btn).CornerRadius = .(, )
btn
tpBtn = (, , .(, , ))
noclipBtn = (, , .(, , ))
flyBtn = (, , .(, , ))
espBtn = (, , .(, , ))
ijBtn = (, , .(, , ))
walkLabel = .(, content)
walkLabel.Size = .(, , , ); walkLabel.Position = .(, , , )
walkLabel.Text = ; walkLabel.TextColor3 = .(,,); walkLabel.BackgroundTransparency =
wDown = .(, content); wDown.Size = .(,,,); wDown.Position = .(,,,)
wDown.Text = ; wDown.BackgroundColor3 = .(,,); .(, wDown)
wUp = .(, content); wUp.Size = .(,,,); wUp.Position = .(,,,)
wUp.Text = ; wUp.BackgroundColor3 = .(,,); .(, wUp)
flyBtn.MouseButton1Click:(()
flyEnabled = flyEnabled
flyEnabled
flyBtn.Text =
flyBtn.BackgroundColor3 = .(, , )
(:())()
flyBtn.Text =
flyBtn.BackgroundColor3 = .(, , )
fGui = .CoreGui:() lp.PlayerGui:()
fGui fGui:()
() ():()
_, v (().HumanoidRootPart:())
v:() v:() v:()
)
wUp.MouseButton1Click:(() WALK_SPEED += ; walkLabel.Text = ..WALK_SPEED )
wDown.MouseButton1Click:(() WALK_SPEED = .(, WALK_SPEED-); walkLabel.Text = ..WALK_SPEED )
RunService.Heartbeat:(()
() ():()
().Humanoid.WalkSpeed = WALK_SPEED
)
noclipBtn.MouseButton1Click:(()
noclipEnabled = noclipEnabled
noclipBtn.Text = noclipEnabled
noclipBtn.BackgroundColor3 = noclipEnabled .(, , ) .(, , )
noclipEnabled
noclipConnection = RunService.Stepped:(()
()
_, part (():())
part:() part.CanCollide =
)
noclipConnection noclipConnection:()
)
espBtn.MouseButton1Click:(()
espEnabled = espEnabled
espBtn.Text = espEnabled
espBtn.BackgroundColor3 = espEnabled .(, , ) .(, , )
_, v (espObjects) v:() espObjects = {}
espEnabled
_, p (Players:())
p ~= lp p.Character p.Character:()
b = .(, screenGui); b.AlwaysOnTop =
b.Size = .(,,,); b.Adornee = p.Character.HumanoidRootPart
l = .(, b); l.Size = .(,,,); l.Text = p.Name
l.TextColor3 = .(,,); l.BackgroundTransparency =
.(espObjects, b)
)
tpBtn.MouseButton1Click:(()
hrp = () ():()
target = ; dist = .huge
_,p (Players:())
p ~= lp p.Character p.Character:()
d = (p.Character.HumanoidRootPart.Position - hrp.Position).Magnitude
d < dist dist = d; target = p.Character.HumanoidRootPart
target hrp.CFrame = target.CFrame + .(,,)
)
ijBtn.MouseButton1Click:(()
ijEnabled = ijEnabled
ijBtn.Text = ijEnabled
ijBtn.BackgroundColor3 = ijEnabled .(, , ) .(, , )
)
UserInputService.JumpRequest:(()
ijEnabled () ():()
().Humanoid:()
)
Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: raw.githubusercontent.com.
ALL IN ONE SCRIPT

Universal