Run it
Copy the script and paste it into your executor.
lplayer = :().LocalPlayer
yeeting =
(String)
Found = {}
strl = String:()
strl ==
i,v (:():())
.(Found,v)
strl ==
i,v (:():())
v.Name ~= lplayer.Name
.(Found,v)
strl ==
i,v (:():())
v.Name == lplayer.Name
.(Found,v)
i,v (:():())
v.Name:():(, #String) == String:()
.(Found,v)
Found
yeetguiv4 = .()
onetwoseventhree = .()
TextLabel = .()
player = .()
yeet = .()
ultrayeet = .()
supernovayeet = .()
stop = .()
ImageLabel = .()
yeetguiv4.Name =
yeetguiv4.Parent = :()
yeetguiv4.ResetOnSpawn =
onetwoseventhree.Name =
onetwoseventhree.Parent = yeetguiv4
onetwoseventhree.Active =
onetwoseventhree.BackgroundColor3 = .(, , )
onetwoseventhree.BorderSizePixel =
onetwoseventhree.Position = .(, , , )
onetwoseventhree.Size = .(, , , )
TextLabel.Parent = onetwoseventhree
TextLabel.BackgroundColor3 = .(, , )
TextLabel.BorderSizePixel =
TextLabel.Position = .(, , , )
TextLabel.Size = .(, , , )
TextLabel.Font = .Font.SourceSans
TextLabel.Text =
TextLabel.TextColor3 = .(, , )
TextLabel.TextSize =
player.Name =
player.Parent = onetwoseventhree
player.BackgroundColor3 = .(, , )
player.BorderSizePixel =
player.Position = .(, , , )
player.Size = .(, , , )
player.Font = .Font.SourceSans
player.PlaceholderText =
player.Text =
player.TextColor3 = .(, , )
player.TextSize =
yeet.Name =
yeet.Parent = onetwoseventhree
yeet.BackgroundColor3 = .(, , )
yeet.BorderSizePixel =
yeet.Position = .(, , , )
yeet.Size = .(, , , )
yeet.Font = .Font.SourceSans
yeet.Text =
yeet.TextColor3 = .(, , )
yeet.TextSize =
ultrayeet.Name =
ultrayeet.Parent = onetwoseventhree
ultrayeet.BackgroundColor3 = .(, , )
ultrayeet.BorderSizePixel =
ultrayeet.Position = .(, , , )
ultrayeet.Size = .(, , , )
ultrayeet.Font = .Font.SourceSans
ultrayeet.Text =
ultrayeet.TextColor3 = .(, , )
ultrayeet.TextSize =
supernovayeet.Name =
supernovayeet.Parent = onetwoseventhree
supernovayeet.BackgroundColor3 = .(, , )
supernovayeet.BorderSizePixel =
supernovayeet.Position = .(, , , )
supernovayeet.Size = .(, , , )
supernovayeet.Font = .Font.SourceSans
supernovayeet.Text =
supernovayeet.TextColor3 = .(, , )
supernovayeet.TextSize =
stop.Name =
stop.Parent = onetwoseventhree
stop.BackgroundColor3 = .(, , )
stop.BorderSizePixel =
stop.Position = .(, , , )
stop.Size = .(, , , )
stop.Font = .Font.SourceSans
stop.Text =
stop.TextColor3 = .(, , )
stop.TextSize =
ImageLabel.Parent = onetwoseventhree
ImageLabel.BackgroundColor3 = .(, , )
ImageLabel.BackgroundTransparency =
ImageLabel.BorderSizePixel =
ImageLabel.Position = .(, , , )
ImageLabel.Size = .(, , , )
ImageLabel.Image =
yeet.MouseButton1Click:(()
target = ((player.Text)).Character
lplayer.Character.Humanoid.PlatformStand =
yeeting =
coin = .(,lplayer.Character.HumanoidRootPart)
coin.Force = .(,,)
coin.Name =
lplayer.Character.HumanoidRootPart.CFrame = target.Head.CFrame;coin.Location = target.Head.Position :().Heartbeat:() target.Head yeeting ==
)
ultrayeet.MouseButton1Click:(()
target = ((player.Text)).Character
lplayer.Character.Humanoid.PlatformStand =
yeeting =
coin = .(,lplayer.Character.HumanoidRootPart)
coin.Force = .(,,)
coin.Name =
lplayer.Character.HumanoidRootPart.CFrame = target.Head.CFrame;coin.Location = target.Head.Position :().Heartbeat:() target.Head yeeting ==
)
supernovayeet.MouseButton1Click:(()
target = ((player.Text)).Character
lplayer.Character.Humanoid.PlatformStand =
yeeting =
coin = .(,lplayer.Character.HumanoidRootPart)
coin.Force = .(,,)
coin.Name =
lplayer.Character.HumanoidRootPart.CFrame = target.Head.CFrame;coin.Location = target.Head.Position :().Heartbeat:() target.Head yeeting ==
)
UIS = :()
(Frame)
dragToggle =
dragSpeed =
dragInput =
dragStart =
dragPos =
(input)
Delta = input.Position - dragStart
Position = .(startPos.X.Scale, startPos.X.Offset + Delta.X, startPos.Y.Scale, startPos.Y.Offset + Delta.Y)
:():(Frame, TweenInfo.(), {Position = Position}):()
Frame.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
UIS:() ==
dragToggle =
dragStart = input.Position
startPos = Frame.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragToggle =
)
)
Frame.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch
dragInput = input
)
:().InputChanged:((input)
input == dragInput dragToggle
(input)
)
(onetwoseventhree)Basically allows u to fling people into a supernova by attaching ur torso to theirs (Only works in games with player collision on)

Universal