Run it
Copy the script and paste it into your executor.
ScreenGui = .()
ToggleBtn = .()
UICorner = .()
UIGradient = .()
ScreenGui.Parent = .CoreGui
ScreenGui.Name =
ToggleBtn.Name =
ToggleBtn.Parent = ScreenGui
ToggleBtn.BackgroundColor3 = .(, , )
ToggleBtn.Position = .(, , , )
ToggleBtn.Size = .(, , , )
ToggleBtn.Text =
ToggleBtn.TextColor3 = .(, , )
ToggleBtn.Font = .Font.GothamBold
ToggleBtn.TextSize =
ToggleBtn.Draggable =
UICorner.CornerRadius = .(, )
UICorner.Parent = ToggleBtn
UIGradient.Color = ColorSequence.{
ColorSequenceKeypoint.(, .(, , )),
ColorSequenceKeypoint.(, .(, , ))
}
UIGradient.Parent = ToggleBtn
(()
i = , ,
UIGradient.Rotation = i
.()
)
Lighting = :()
Terrain = :().Terrain
ShadersEnabled =
()
Lighting.GlobalShadows =
Lighting.FogEnd =
Lighting.Brightness =
Lighting.ShadowSoftness =
Lighting.EnvironmentDiffuseScale =
Lighting.EnvironmentSpecularScale =
Bloom = .(, Lighting)
Bloom.Intensity =
Bloom.Size =
Bloom.Threshold =
ColorCorr = .(, Lighting)
ColorCorr.Brightness =
ColorCorr.Contrast =
ColorCorr.Saturation =
ColorCorr.TintColor = .(, , )
SunRays = .(, Lighting)
SunRays.Intensity =
SunRays.Spread =
DOF = .(, Lighting)
DOF.FarIntensity =
DOF.FocusDistance =
DOF.InFocusRadius =
Terrain.WaterReflectance =
Terrain.WaterTransparency =
Terrain.WaterWaveSize =
Terrain.WaterWaveSpeed =
()
_, v (Lighting:())
v:() v:() v:() v:() v:()
v:()
Lighting.GlobalShadows =
Lighting.Brightness =
Lighting.FogEnd =
Terrain.WaterReflectance =
Terrain.WaterTransparency =
ToggleBtn.MouseButton1Click:(()
ShadersEnabled
ShadersEnabled =
ToggleBtn.Text =
ToggleBtn.TextColor3 = .(, , )
()
ShadersEnabled =
ToggleBtn.Text =
ToggleBtn.TextColor3 = .(, , )
()
)BEST SHADERS

Universal