Run it
Copy the script and paste it into your executor.
.() :()
LP = :().LocalPlayer
IsOwner = (LP.UserId == )
()
d = .()
seed = (d.year * ) + (d.month * ) + d.day
rng = Random.(seed)
k, c = ,
i=, r=rng:(,#c) k=k..string.(c,r,r)
k
PlayerGui = LP:()
PlayerGui:() PlayerGui.REMRYX2_V61:()
REM = {Gui = .(, PlayerGui)}
REM.Gui.Name = ; REM.Gui.IgnoreGuiInset = ; REM.Gui.DisplayOrder =
Main = .(, REM.Gui)
Main.Size = .(, , , ); Main.Position = .(, -, , -); Main.BackgroundColor3 = .(, , )
.(, Main).Color = .(, , ); .(, Main)
UIS = :()
dragging, dragInput, dragStart, startPos
(input)
delta = input.Position - dragStart
Main.Position = .(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
Main.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging = ; dragStart = input.Position; startPos = Main.Position
input.Changed:(() input.UserInputState == .UserInputState.End dragging = )
)
Main.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch dragInput = input
)
UIS.InputChanged:((input) input == dragInput dragging (input) )
Tabs = {Private = .(, Main), Public = .(, Main)}
n, t (Tabs)
t.Name = n; t.Size = .(, , , ); t.Position = .(, , , ); t.BackgroundTransparency =
t.Visible = (n == )
.(, t).Padding = .(, )
(tab, name, code, level)
level == IsOwner
b = .(, Tabs[tab]); b.Text = name; b.Size = .(,,,); b.BackgroundColor3 = .(,,); b.TextColor3 = .(,,)
b.MouseButton1Click:(() (() (code)() ) )
(, , , )
(, , , )
(, , , )
Nav = .(, Main); Nav.Size = .(, , , ); Nav.Position = .(, , , ); Nav.BackgroundTransparency =
(txt, target, ownerOnly)
ownerOnly IsOwner
b = .(, Nav); b.Text = txt; b.Size = .(,,,); b.BackgroundColor3 = .(,,); b.TextColor3 = .(,,)
b.MouseButton1Click:(()
_, t (Tabs) t.Visible =
Tabs[target].Visible =
)
(, , )
(, , )
UIS.InputBegan:((i, g) g i.KeyCode == .KeyCode.RightControl Main.Visible = Main.Visible )
supported uhh idk 45+?

Universal