Rayfield = (:())()
Window = Rayfield:({
Name = ,
LoadingTitle = ,
LoadingSubtitle = ,
ConfigurationSaving = { Enabled = },
KeySystem = ,
})
MovementTab = Window:(, )
MovementTab:({
Name = ,
Range = {, },
Increment = ,
CurrentValue = ,
Callback = (value)
player = .Players.LocalPlayer
character = player.Character player.CharacterAdded:()
humanoid = character:()
humanoid.WalkSpeed = value
,
})
MovementTab:({
Name = ,
Range = {, },
Increment = ,
CurrentValue = ,
Callback = (value)
player = .Players.LocalPlayer
character = player.Character player.CharacterAdded:()
humanoid = character:()
humanoid.JumpPower = value *
,
})
MovementTab:({
Name = ,
Callback = ()
TeleportService = :()
player = .Players.LocalPlayer
TeleportService:(.PlaceId, player)
,
})
UniversalTab = Window:(, )
UniversalTab:({
Name = ,
Callback = ()
()()
,
})
UniversalTab:({
Name = ,
Callback = ()
(:())()
,
})
UniversalTab:({
Name = ,
Callback = ()
(:())()
,
})
UniversalTab:({
Name = ,
Callback = ()
(:())()
,
})
UniversalTab:({
Name = ,
Callback = ()
(:())()
,
})
UniversalTab:({
Name = ,
Callback = ()
(:())()
,
})
UniversalTab:({
Name = ,
Callback = ()
(:())()
(:())()
(:())()
,
})
UniversalTab:({
Name = ,
Callback = ()
(:())()
,
})
GameScriptsTab = Window:(, )
GameScriptsTab:({
Name = ,
Callback = ()
(:())()
,
})
GameScriptsTab:({
Name = ,
Callback = ()
(:())()
,
})
GameScriptsTab:({
Name = ,
Callback = ()
(:())()
,
})
GameScriptsTab:({
Name = ,
Callback = ()
(:())()
,
})
GameScriptsTab:({
Name = ,
Callback = ()
(:())()
,
})
GameScriptsTab:({
Title = ,
Content =
})
GameScriptsTab:({
Name = ,
Callback = ()
(:())()
,
})
GameScriptsTab:({
Name = ,
Callback = ()
(:())()
,
})
GameScriptsTab:({
Name = ,
Callback = ()
(:())()
,
})
Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: sirius.menu, rawscripts.net, pastebin.com, airflowscript.com.