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Copy the script and paste it into your executor.
Players = :()
TweenService = :()
plr = Players.LocalPlayer
ParentGui
success, coreGui = (() :() )
gethui
ParentGui = ()
success coreGui coreGui:()
ParentGui = coreGui:()
ParentGui = plr:()
ParentGui:()
ParentGui[]:()
ScreenGui = .()
ScreenGui.Name =
ScreenGui.ResetOnSpawn =
ScreenGui.DisplayOrder =
ScreenGui.IgnoreGuiInset =
ScreenGui.Parent = ParentGui
IntroFrame = .()
IntroFrame.Name =
IntroFrame.Size = .(, , , )
IntroFrame.BackgroundColor3 = .(, , )
IntroFrame.BackgroundTransparency =
IntroFrame.BorderSizePixel =
IntroFrame.Parent = ScreenGui
CenterContainer = .()
CenterContainer.Name =
CenterContainer.Size = .(, , , )
CenterContainer.Position = .(, -, , -)
CenterContainer.BackgroundTransparency =
CenterContainer.Parent = IntroFrame
IntroText = .()
IntroText.Name =
IntroText.Size = .(, , , )
IntroText.Position = .(, , , )
IntroText.BackgroundTransparency =
IntroText.Text =
IntroText.TextColor3 = .(, , )
IntroText.TextSize =
IntroText.Font = .Font.FredokaOne
IntroText.TextTransparency =
IntroText.Parent = CenterContainer
UIStroke = .()
UIStroke.Color = .(, , )
UIStroke.Thickness =
UIStroke.Transparency =
UIStroke.Parent = IntroText
ProgressBarBackground = .()
ProgressBarBackground.Name =
ProgressBarBackground.Size = .(, , , )
ProgressBarBackground.Position = .(, -, , )
ProgressBarBackground.BackgroundColor3 = .(, , )
ProgressBarBackground.BorderSizePixel =
ProgressBarBackground.BackgroundTransparency =
ProgressBarBackground.Parent = CenterContainer
bgCorner = .()
bgCorner.CornerRadius = .(, )
bgCorner.Parent = ProgressBarBackground
ProgressBarFill = .()
ProgressBarFill.Name =
ProgressBarFill.Size = .(, , , )
ProgressBarFill.BackgroundColor3 = .(, , )
ProgressBarFill.BorderSizePixel =
ProgressBarFill.BackgroundTransparency =
ProgressBarFill.Parent = ProgressBarBackground
fillCorner = .()
fillCorner.CornerRadius = .(, )
fillCorner.Parent = ProgressBarFill
LoadingStatus = .()
LoadingStatus.Name =
LoadingStatus.Size = .(, , , )
LoadingStatus.Position = .(, , , )
LoadingStatus.BackgroundTransparency =
LoadingStatus.Text =
LoadingStatus.TextColor3 = .(, , )
LoadingStatus.TextSize =
LoadingStatus.Font = .Font.SourceSansBold
LoadingStatus.TextTransparency =
LoadingStatus.Parent = CenterContainer
.(()
.()
fadeInInfo = TweenInfo.(, .EasingStyle.Quad, .EasingDirection.Out)
TweenService:(IntroText, fadeInInfo, {TextTransparency = }):()
TweenService:(UIStroke, fadeInInfo, {Transparency = }):()
TweenService:(ProgressBarBackground, fadeInInfo, {BackgroundTransparency = }):()
TweenService:(ProgressBarFill, fadeInInfo, {BackgroundTransparency = }):()
TweenService:(LoadingStatus, fadeInInfo, {TextTransparency = }):()
.()
loadingTime =
barTweenInfo = TweenInfo.(loadingTime, .EasingStyle.Linear, .EasingDirection.InOut)
fillTween = TweenService:(ProgressBarFill, barTweenInfo, {Size = .(, , , )})
fillTween:()
startTime = ()
() - startTime < loadingTime
progress = .((() - startTime) / loadingTime, , )
LoadingStatus.Text = .. .(progress * ) ..
.()
LoadingStatus.Text =
.()
fadeOutInfo = TweenInfo.(, .EasingStyle.Quad, .EasingDirection.InOut)
TweenService:(IntroText, fadeOutInfo, {TextTransparency = }):()
TweenService:(UIStroke, fadeOutInfo, {Transparency = }):()
TweenService:(ProgressBarBackground, fadeOutInfo, {BackgroundTransparency = }):()
TweenService:(ProgressBarFill, fadeOutInfo, {BackgroundTransparency = }):()
TweenService:(LoadingStatus, fadeOutInfo, {TextTransparency = }):()
frameFadeOut = TweenService:(IntroFrame, fadeOutInfo, {BackgroundTransparency = })
frameFadeOut:()
frameFadeOut.Completed:()
ScreenGui:()
)
Players = :()
ReplicatedStorage = :()
Workspace = :()
Lighting = :()
ServerStorage = :()
LocalPlayer = Players.LocalPlayer
spawnCFrame =
LocalPlayer.Character LocalPlayer.Character:()
spawnCFrame = LocalPlayer.Character.HumanoidRootPart.CFrame
LocalPlayer.CharacterAdded:((char)
.()
char:()
spawnCFrame = char.HumanoidRootPart.CFrame
)
ParentGui
success, coreGui = (() :() )
gethui
ParentGui = ()
success coreGui coreGui:()
ParentGui = coreGui:()
ParentGui = LocalPlayer:()
ParentGui:()
ParentGui[]:()
ScreenGui = .()
ScreenGui.Name =
ScreenGui.ResetOnSpawn =
ScreenGui.Parent = ParentGui
MainFrame = .()
MainFrame.Name =
MainFrame.Size = .(, , , )
MainFrame.Position = .(, -, , )
MainFrame.BackgroundColor3 = .(, , )
MainFrame.BorderSizePixel =
MainFrame.BorderColor3 = .(, , )
MainFrame.Active =
MainFrame.Draggable =
MainFrame.Visible =
MainFrame.Parent = ScreenGui
Title = .()
Title.Size = .(, -, , )
Title.Position = .(, , , )
Title.BackgroundTransparency =
Title.Text =
Title.TextColor3 = .(, , )
Title.TextSize =
Title.Font = .Font.SourceSansBold
Title.TextXAlignment = .TextXAlignment.Left
Title.Parent = MainFrame
GetToolsBtn = .()
GetToolsBtn.Size = .(, -, , )
GetToolsBtn.Position = .(, , , )
GetToolsBtn.BackgroundColor3 = .(, , )
GetToolsBtn.Text =
GetToolsBtn.TextColor3 = .(, , )
GetToolsBtn.TextSize =
GetToolsBtn.Font = .Font.SourceSansBold
GetToolsBtn.Parent = MainFrame
ReturnSpawnBtn = .()
ReturnSpawnBtn.Size = .(, -, , )
ReturnSpawnBtn.Position = .(, , , )
ReturnSpawnBtn.BackgroundColor3 = .(, , )
ReturnSpawnBtn.Text =
ReturnSpawnBtn.TextColor3 = .(, , )
ReturnSpawnBtn.TextSize =
ReturnSpawnBtn.Font = .Font.SourceSans
ReturnSpawnBtn.Parent = MainFrame
ToggleBtn = .()
ToggleBtn.Name =
ToggleBtn.Size = .(, , , )
ToggleBtn.Position = .(, , , )
ToggleBtn.BackgroundColor3 = .(, , )
ToggleBtn.BorderColor3 = .(, , )
ToggleBtn.BorderSizePixel =
ToggleBtn.Text =
ToggleBtn.TextSize =
ToggleBtn.Active =
ToggleBtn.Draggable =
ToggleBtn.Parent = ScreenGui
UiCorner = .()
UiCorner.CornerRadius = .(, )
UiCorner.Parent = ToggleBtn
ToggleBtn.MouseButton1Click:(()
MainFrame.Visible = MainFrame.Visible
)
(tool)
tool tool:()
_, part (tool:())
part:()
part.CanCollide =
part.Massless =
_, scriptItem (tool:())
scriptItem:()
scriptItem.Disabled =
tool.Activated:(()
char = LocalPlayer.Character
char
_, child (tool:())
child:()
humanoid = char:()
humanoid
animator = humanoid:() humanoid
track = animator:(child)
track:()
child:()
child:()
_, item (tool:())
item:()
(() item:() )
_, remote (ReplicatedStorage:())
remote:() (remote.Name:():() remote.Name:():() remote.Name:():() remote.Name:():() remote.Name:():())
(() remote:(tool.Name) )
)
GetToolsBtn.MouseButton1Click:(()
containers = {Workspace, ReplicatedStorage, Lighting, ServerStorage}
total =
_, container (containers)
(()
_, item (container:())
item:()
LocalPlayer.Backpack:(item.Name) (LocalPlayer.Character LocalPlayer.Character:(item.Name))
clone = item:()
(clone)
clone.Parent = LocalPlayer.Backpack
total = total +
)
GetToolsBtn.Text = .. (total) ..
.()
GetToolsBtn.Text =
)
ReturnSpawnBtn.MouseButton1Click:(()
char = LocalPlayer.Character
char char:() spawnCFrame
char.HumanoidRootPart.AssemblyLinearVelocity = .(, , )
char.HumanoidRootPart.CFrame = spawnCFrame
)🌎 Universal Item Unlocker | All Games 🔥 A universal script designed for multiple Roblox games! Simply press the button to automatically unlock or obtain available items in supported games. ✨ Features: - 🌎 Universal script for multiple games - 🎁 Automatically obtains available items with one button - ⚡ Simple, fast, and easy to use - 🎮 Works differently depending on the game - 🔓 Some games may provide all items, while others only provide certain items - ⚠️ Not all obtained items will work correctly in every game Note: Compatibility and functionality depend on each game's systems. Some items may appear but not function properly, and some games may not support all items. Enjoy exploring different games with one simple script!