Run it
Copy the script and paste it into your executor.
local Players = :()
UserInputService = :()
player = Players.LocalPlayer
infJump =
gui = .()
gui.ResetOnSpawn =
gui.Parent = player:()
frame = .()
frame.Size = .(, , , )
frame.Position = .(, , , )
frame.BackgroundColor3 = .(, , )
frame.Parent = gui
corner = .()
corner.CornerRadius = .(, )
corner.Parent = frame
topBar = .()
topBar.Size = .(, , , )
topBar.BackgroundColor3 = .(, , )
topBar.Parent = frame
topCorner = .()
topCorner.CornerRadius = .(, )
topCorner.Parent = topBar
title = .()
title.Size = .(, -, , )
title.Position = .(, , , )
title.BackgroundTransparency =
title.Text =
title.TextColor3 = .(, , )
title.Font = .Font.GothamBold
title.TextSize =
title.TextXAlignment = .TextXAlignment.Left
title.Parent = topBar
toggleButton = .()
toggleButton.Size = .(, , , )
toggleButton.Position = .(, , , )
toggleButton.BackgroundColor3 = .(, , )
toggleButton.Text =
toggleButton.TextColor3 = .(, , )
toggleButton.Font = .Font.GothamBold
toggleButton.TextSize =
toggleButton.Parent = frame
buttonCorner = .()
buttonCorner.CornerRadius = .(, )
buttonCorner.Parent = toggleButton
toggleButton.MouseButton1Click:(()
infJump = infJump
infJump
toggleButton.Text =
toggleButton.BackgroundColor3 = .(, , )
toggleButton.Text =
toggleButton.BackgroundColor3 = .(, , )
)
UserInputService.JumpRequest:(()
infJump
character = player.Character
character
humanoid = character:()
humanoid
humanoid:(.HumanoidStateType.Jumping)
)
dragging =
dragStart
startPos
(input)
delta = input.Position - dragStart
frame.Position = .(
startPos.X.Scale,
startPos.X.Offset + delta.X,
startPos.Y.Scale,
startPos.Y.Offset + delta.Y
)
topBar.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1
input.UserInputType == .UserInputType.Touch
dragging =
dragStart = input.Position
startPos = frame.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
)
)
topBar.InputChanged:((input)
dragging (
input.UserInputType == .UserInputType.MouseMovement
input.UserInputType == .UserInputType.Touch
)
(input)
)
Just infinite jump works on mobile

Universal