Run it
Copy the script and paste it into your executor.
-- Original: https://v3rm.net/threads/release-raknet-desync.27587/
local function test(func)
if func then
return true
end
return false
end
local result = test(raknet)
if result == false then
return
end
local uis = game:GetService("UserInputService")
local hooked = false
local toggle = Enum.KeyCode.U
local function rakhook(packet)
if packet.PacketId == 0x1B then
local buf = packet.AsBuffer
buffer.writeu32(buf, 1, 0xFFFFFFFF)
packet:SetData(buf)
end
end
uis.InputBegan:Connect(function(obj)
if obj.KeyCode ~= toggle then return end
if hooked then
raknet.(rakhook)
raknet.(rakhook)
hooked = hooked
(, hooked)
)Desync, uses raknet.