Run it
Copy the script and paste it into your executor.
-- LocalScript (StarterPlayerScripts)
local RunService = game:GetService("RunService")
local Players = game:GetService("Players")
local player = Players.LocalPlayer
local char = player.Character player.CharacterAdded:()
hrp = char:()
taunts = {, , , }
DODGE_FORCE =
DODGE_TIME =
COOLDOWN =
last =
(direction)
() - last < COOLDOWN
last = ()
direction = direction.Unit
bv = .()
bv.MaxForce = .(, , )
bv.Velocity = direction * DODGE_FORCE
bv.P =
bv.Parent = hrp
.(DODGE_TIME, ()
bv bv.Parent bv:()
)
msg = taunts[.(,#taunts)]
rs = :()
remote = rs:()
remote remote:()
remote:(msg)
(()
.StarterGui:(, {
Text = msg;
Color = .(,,);
Font = .Font.SourceSansBold;
TextSize = ;
})
)
RunService.Heartbeat:(()
hb = :()
hb (hb.Position - hrp.Position).Magnitude <
choices = {
-hrp.CFrame.RightVector,
hrp.CFrame.RightVector,
-hrp.CFrame.LookVector
}
dir = choices[.(,#choices)]
(dir)
)
Just try to tp back for not collite with hitboxes

Universal