Run it
Copy the script and paste it into your executor.
UIS = :()
Players = :()
RunService = :()
player = Players.LocalPlayer
mouse = player:()
screenGui = .(, player.PlayerGui)
screenGui.Name =
screenGui.ResetOnSpawn =
mainFrame = .(, screenGui)
mainFrame.Size = .(, , , )
mainFrame.Position = .(, -, , -)
mainFrame.BackgroundColor3 = .(, , )
mainFrame.Active =
mainFrame.Draggable =
scrollFrame = .(, mainFrame)
scrollFrame.Size = .(, -, , -)
scrollFrame.Position = .(, , , )
scrollFrame.BackgroundTransparency =
scrollFrame.CanvasSize = .(, , , )
scrollFrame.ScrollBarThickness =
layout = .(, scrollFrame)
layout.Padding = .(, )
layout.HorizontalAlignment = .HorizontalAlignment.Center
(text, color)
btn = .(, scrollFrame)
btn.Size = .(, , , )
btn.Text = text
btn.BackgroundColor3 = color .(, , )
btn.TextColor3 = .(, , )
btn.Font = .Font.SourceSansBold
btn.TextSize =
btn
flyBtn = (, .(, , ))
flying =
speed =
flyBtn.MouseButton1Click:(()
flying = flying
char = player.Character
hrp = char:()
flying
flyBtn.BackgroundColor3 = .(, , )
bv = .(, hrp)
bv.Name =
bv.MaxForce = .(.huge, .huge, .huge)
.(()
flying
bv.Velocity = .CurrentCamera.CFrame.LookVector * speed
.()
bv:()
)
flyBtn.BackgroundColor3 = .(, , )
)
speedBtn = ()
speeds = {, , , }
speedIdx =
speedBtn.MouseButton1Click:(()
speedIdx = speedIdx % #speeds +
currentS = speeds[speedIdx]
player.Character.Humanoid.WalkSpeed = currentS
speedBtn.Text = .. currentS
)
gravBtn = ()
moonGrav =
gravBtn.MouseButton1Click:(()
moonGrav = moonGrav
moonGrav
.Gravity =
gravBtn.BackgroundColor3 = .(, , )
.Gravity =
gravBtn.BackgroundColor3 = .(, , )
)
invBtn = ()
invBtn.MouseButton1Click:(()
char = player.Character
_, part (char:())
part:() part:()
part.Transparency = part.Transparency ==
)

Universal