Run it
Copy the script and paste it into your executor.
player = .Players.LocalPlayer
char = player.Character player.CharacterAdded:()
gui = .(, player:())
gui.Name =
gui.ResetOnSpawn =
frame = .(, gui)
frame.Size = .(, , , )
frame.Position = .(, -, , -)
frame.BackgroundColor3 = .(, , )
frame.BorderSizePixel =
frame.Active =
frame.Draggable =
title = .(, frame)
title.Size = .(, , , )
title.Text =
title.TextScaled =
title.BackgroundColor3 = .(, , )
title.TextColor3 = .(, , )
title.Font = .Font.SourceSansBold
closeBtn = .(, frame)
closeBtn.Size = .(, , , )
closeBtn.Position = .(, -, , )
closeBtn.Text =
closeBtn.BackgroundColor3 = .(, , )
closeBtn.TextColor3 = .(, , )
openBtn = .(, gui)
openBtn.Size = .(, , , )
openBtn.Position = .(, , , )
openBtn.Text =
openBtn.BackgroundColor3 = .(, , )
openBtn.TextColor3 = .(, , )
openBtn.Visible =
closeBtn.MouseButton1Click:(()
frame.Visible =
openBtn.Visible =
)
openBtn.MouseButton1Click:(()
frame.Visible =
openBtn.Visible =
)
scroll = .(, frame)
scroll.Size = .(, -, , -)
scroll.Position = .(, , , )
scroll.BackgroundTransparency =
scroll.CanvasSize = .(, , , )
scroll.ScrollBarThickness =
scroll.AutomaticCanvasSize = .AutomaticSize.Y
uiGrid = .(, scroll)
uiGrid.CellSize = .(, , , )
uiGrid.CellPadding = .(, , , )
uiGrid.SortOrder = .SortOrder.LayoutOrder
(text, callback)
btn = .(, scroll)
btn.Size = .(, , , )
btn.Text = text
btn.BackgroundColor3 = .(, , )
btn.TextColor3 = .(, , )
btn.Font = .Font.SourceSans
btn.TextScaled =
btn.MouseButton1Click:(callback)
(, ()
player.Character.Humanoid.WalkSpeed =
)
(, ()
player.Character.Humanoid.JumpPower =
)
(, ()
anim = .()
anim.AnimationId =
track = player.Character.Humanoid:(anim)
track:()
)
(, ()
cam = .CurrentCamera
()
closest, dist = , .huge
_, plr (.Players:())
plr ~= player plr.Character plr.Character:()
d = (cam.CFrame.Position - plr.Character.Head.Position).Magnitude
d < dist
closest = plr
dist = d
closest
:().RenderStepped:(()
target = ()
target
cam.CFrame = .(cam.CFrame.Position, target.Character.Head.Position)
)
)
(, ()
_, part (char:())
part:() part.Transparency =
)
(, ()
tool = .()
tool.RequiresHandle =
tool.Name =
tool.Activated:(()
_, p (.Players:())
p ~= player p.Character (p.Character.PrimaryPart.Position - char.PrimaryPart.Position).Magnitude <
p.Character:()
)
tool.Parent = player.Backpack
)
(, ()
player.Character.Humanoid.Health = player.Character.Humanoid.MaxHealth
)
(, ()
bv = .(, char.HumanoidRootPart)
bv.Velocity = .(, , )
bv.MaxForce = .(, , )
()
bv:()
)
(, ()
:().Stepped:(()
_, p (char:())
p:()
p.CanCollide =
)
)
(, ()
:().JumpRequest:(()
player.Character:():()
)
)
(, ()
(()
()
_, part (char:())
part:()
part.Color = .(()%/,,)
)
)
(, ()
:().Stepped:(()
_, p (.Players:())
p ~= player p.Character (p.Character.PrimaryPart.Position - char.PrimaryPart.Position).Magnitude <
p.Character:()
)
)
(, ()
_, p (char:())
p:()
p.Material = .Material.ForceField
p.Reflectance =
)
(, ()
lighting = :()
_, child (lighting:())
child:()
child:()
sky = .(, lighting)
id =
sky.SkyboxBk = id
sky.SkyboxDn = id
sky.SkyboxFt = id
sky.SkyboxLf = id
sky.SkyboxRt = id
sky.SkyboxUp = id
)
(, ()
decalId =
_, part (:())
part:() part:()
i = ,
decal = .()
decal.Texture = decalId
decal.Face = .NormalId[i]
decal.Parent = part
)
(, ()
hint = .(, .CoreGui)
hint.Text =
()
hint:()
)
(, ()
sound = .(, )
sound.SoundId =
sound.Volume =
sound.Looped =
sound:()
)
(, ()
msg = .(, )
msg.Text =
()
msg:()
)
(, ()
spooky = .(, )
spooky.Name =
spooky.SoundId =
spooky.Volume =
spooky.Looped =
spooky:()
)
(, ()
msg = .(, )
msg.Text =
()
msg:()
s = .()
s.Name =
skyId =
s.SkyboxBk = skyId
s.SkyboxDn = skyId
s.SkyboxFt = skyId
s.SkyboxLf = skyId
s.SkyboxRt = skyId
s.SkyboxUp = skyId
s.Parent = .Lighting
Spooky = .(, .Workspace)
Spooky.Name =
Spooky.SoundId =
Spooky.Volume =
Spooky.Looped =
Spooky:()
ID =
(v)
v:()
i=,
D = .()
D.Name =
D.Face = i
D.Parent = v
D.Texture = (..ID)
v:()
_, b (v:())
(b)
(id)
ID = id
_, v (.Workspace:())
v:()
i=,
D = .()
D.Name =
D.Face = i
D.Parent = v
D.Texture = (..id)
v:()
_, b (v:())
(b)
(ID)
)
aiFunctions = {
[] = ()
player.Character player.Character:()
player.Character.HumanoidRootPart.CFrame = .(, , )
,
[] = ()
player.Character.Humanoid.WalkSpeed =
,
[] = ()
.Gravity =
,
[] = ()
.Gravity =
,
[] = ()
bv = .(, player.Character.HumanoidRootPart)
bv.Velocity = .(, , )
bv.MaxForce = .(, .huge, )
()
bv:()
,
[] = ()
firework = .(, .Terrain)
firework.Texture =
firework.Lifetime = NumberRange.()
firework.Rate =
firework.Speed = NumberRange.()
()
firework.Enabled =
firework:()
,
[] = ()
lighting = :()
lighting.TimeOfDay ==
lighting.TimeOfDay =
lighting.TimeOfDay =
,
[] = ()
_, part (player.Character:())
part:()
part.Size = part.Size /
,
[] = ()
_, part (player.Character:())
part:()
part.Size = part.Size *
,
[] = ()
sound = .(, )
sound.SoundId =
sound.Volume =
sound:()
.Debris:(sound, )
,
[] = ()
p = .(, player.Character.HumanoidRootPart)
p.Rate =
p.Lifetime = NumberRange.()
()
p.Enabled =
p:()
,
[] = ()
player.Character.Humanoid.Health = player.Character.Humanoid.MaxHealth
,
[] = ()
player.Character.Humanoid.WalkSpeed ==
player.Character.Humanoid.WalkSpeed =
player.Character.Humanoid.WalkSpeed =
,
[] = ()
_, part (player.Character:())
part:()
part.Transparency =
,
[] = ()
_, part (player.Character:())
part:()
part.Transparency =
,
[] = ()
(()
i = ,
player.Character.HumanoidRootPart.CFrame = player.Character.HumanoidRootPart.CFrame * .(, .(), )
()
)
,
[] = ()
flying =
bv = player.Character.HumanoidRootPart:()
bv
bv:()
flying =
bv = .(, player.Character.HumanoidRootPart)
bv.Velocity = .(, , )
bv.MaxForce = .(, , )
flying =
,
[] = ()
hrp = player.Character.HumanoidRootPart
x = .(-, )
z = .(-, )
hrp.CFrame = hrp.CFrame + .(x, , z)
,
[] = ()
:().DefaultChatSystemChatEvents.SayMessageRequest:(, )
,
[] = ()
humanoid = player.Character.Humanoid
humanoid.Sit = humanoid.Sit
,
}
name, func (aiFunctions)
(name, func)
TubersXXX gui v2

Universal