Run it
Copy the script and paste it into your executor.
Players = :()
TweenService = :()
TextChatService = :()
RunService = :()
LocalPlayer = Players.LocalPlayer
Workspace =
Donos = {
[] = ,
[] = ,
[] = ,
[] =
}
Autorizados = {}
playerOriginalSpeed = {}
jaulas = {}
jailConnections = {}
(player)
player
()
char = player.Character
char
head = char:()
head
old = head:()
old old:()
gui = .()
gui.Name =
gui.Size = .(, , , )
gui.StudsOffset = .(, , )
gui.AlwaysOnTop =
gui.Adornee = head
gui.Parent = head
text = .()
text.Size = .(, , , )
text.BackgroundTransparency =
text.Font = .Font.GothamBold
text.TextScaled =
text.TextStrokeTransparency =
text.TextStrokeColor3 = .(,,)
text.TextColor3 = .(,,)
Donos[Player.name]
text.Text =
Autorizados[Barrettmariah2]
text.Text =
text.Text =
text.Parent = gui
(apply)
player.CharacterAdded:(()
.()
(apply)
)
_, p (Players:())
(p)
Players.PlayerAdded:((p)
(p)
)
(comando, alvo)
canal = TextChatService.TextChannels:() TextChatService.TextChannels:()[]
canal
canal:( .. comando .. .. (alvo ))
(nome)
p = Players:(nome)
p
(p)
(msgText, authorName)
msgText authorName
comandoLower = msgText:()
targetLower = LocalPlayer.Name:()
character = LocalPlayer.Character
humanoid = character character:()
comandoLower:( .. targetLower)
LocalPlayer:()
comandoLower:( .. targetLower)
character character:()
comandoLower:( .. targetLower)
character
character:()
root = character:()
root
i=,
part = .()
part.Size = .(,,)
part.Anchored =
part.CanCollide =
part.Material = .Material.Neon
part.BrickColor = BrickColor.()
part.CFrame = root.CFrame
part.Parent = Workspace
bv = .()
bv.Velocity = .(.(-,), .(,), .(-,))
bv.MaxForce = .(,,)
bv.Parent = part
.Debris:(part,)
comandoLower:( .. targetLower)
character
root = character:()
root
tween = TweenService:(root, TweenInfo.(, .EasingStyle.Linear), { = .(,,)})
tween:()
comandoLower:( .. targetLower)
humanoid
playerOriginalSpeed[targetLower] = humanoid.WalkSpeed
humanoid.WalkSpeed =
comandoLower:( .. targetLower)
humanoid
humanoid.WalkSpeed = playerOriginalSpeed[targetLower]
comandoLower:( .. targetLower)
character
root = character:()
root
pos = root.Position
jaulas[targetLower] = {}
color = .(,,)
(cf,s)
p = .()
p.Anchored =
p.Size = s
p.CFrame = cf
p.Transparency =
p.Color = color
p.Parent = Workspace
.(jaulas[targetLower], p)
(.(pos + .(,,)), .(,,))
(.(pos + .(-,,)), .(,,))
(.(pos + .(,,)), .(,,))
(.(pos + .(,,-)), .(,,))
(.(pos + .(,,)), .(,,))
(.(pos + .(,-,)), .(,,))
jailConnections[targetLower] = RunService.Heartbeat:(()
character root
(root.Position - pos).Magnitude >
root.CFrame = .(pos)
)
comandoLower:( .. targetLower)
jaulas[targetLower]
_, v (jaulas[targetLower])
v v.Destroy (v.Destroy, v)
jaulas[targetLower] =
jailConnections[targetLower]
jailConnections[targetLower]:()
jailConnections[targetLower] =
comandoLower:()
canal = TextChatService.TextChannels:() TextChatService.TextChannels:()[]
canal
canal:()
msgText:()
Autorizados[Player.name] =
(autorais)
(canal)
canal canal.IsA
canal:()
canal.MessageReceived:((msg)
text = msg.Text
source = msg.TextSource msg.TextSource.Name
text source
(text, source)
)
_, ch (TextChatService.TextChannels:())
(ch)
TextChatService.TextChannels.ChildAdded:((ch)
(ch)
)
ok, WindUILib = (()
(:())()
)
ok WindUILib
Window = WindUILib:({
Title = ,
Icon = ,
Author = ,
Folder = ,
Size = .(,),
Transparent = ,
Theme = ,
Resizable = ,
SideBarWidth = ,
BackgroundImageTransparency = ,
HideSearchBar = ,
ScrollBarEnabled = ,
})
TabComandos = Window:({ Title = , Icon = , Locked = })
Section = TabComandos:({ Title = , Icon = , Opened = })
()
t = {}
_, p (Players:())
.(t, p.Name)
t
TargetName
Dropdown = Section:({
Title = ,
Values = (),
Value = ,
Callback = (opt) TargetName = opt
})
Players.PlayerAdded:(()
Dropdown:(())
)
Players.PlayerRemoving:(()
Dropdown:(())
)
comandos = { ,,,,,,,,, }
_, cmd (comandos)
Section:({
Title = cmd:(),
Desc = ..cmd..,
Callback = ()
cmd ==
(, )
TargetName TargetName ~=
(cmd, TargetName)
()
})
sound = .()
sound.SoundId =
sound.Volume =
sound.PlayOnRemove =
sound.Parent = Workspace
sound:()
Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: github.com.
Kick