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G2L[] = .(, :().LocalPlayer:());
G2L[][] = .ZIndexBehavior.Sibling;
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G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .(, , );
G2L[][] = Font.(, .FontWeight.Regular, .FontStyle.Normal);
G2L[][] = .(, , , );
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .(, , , );
G2L[] = .(, G2L[]);
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .(, , );
G2L[][] = Font.(, .FontWeight.Regular, .FontStyle.Normal);
G2L[][] = .(, , , );
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .(, , , );
G2L[] = .(, G2L[]);
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .(, , );
G2L[][] = Font.(, .FontWeight.Regular, .FontStyle.Normal);
G2L[][] = .(, , , );
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .(, , , );
G2L[] = .(, G2L[]);
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .(, , );
G2L[][] = Font.(, .FontWeight.Regular, .FontStyle.Normal);
G2L[][] = .(, , , );
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .(, , , );
G2L[] = .(, G2L[]);
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .(, , );
G2L[][] = Font.(, .FontWeight.Regular, .FontStyle.Normal);
G2L[][] = .(, , , );
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .(, , , );
G2L[] = .(, G2L[]);
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .(, , );
G2L[][] = Font.(, .FontWeight.Regular, .FontStyle.Normal);
G2L[][] = .(, , , );
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .(, , , );
G2L[] = .(, G2L[]);
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .(, , );
G2L[][] = Font.(, .FontWeight.Regular, .FontStyle.Normal);
G2L[][] = .(, , , );
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .(, , , );
G2L[] = .(, G2L[]);
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .(, , );
G2L[][] = Font.(, .FontWeight.Regular, .FontStyle.Normal);
G2L[][] = .(, , , );
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .(, , , );
G2L[] = .(, G2L[]);
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .(, , );
G2L[][] = Font.(, .FontWeight.Regular, .FontStyle.Normal);
G2L[][] = .(, , , );
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .(, , , );
G2L[] = .(, G2L[]);
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .(, , );
G2L[][] = Font.(, .FontWeight.Regular, .FontStyle.Normal);
G2L[][] = .(, , , );
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .(, , , );
G2L[] = .(, G2L[]);
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .(, , );
G2L[][] = Font.(, .FontWeight.Regular, .FontStyle.Normal);
G2L[][] = .(, , , );
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .(, , , );
G2L[] = .(, G2L[]);
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .(, , );
G2L[][] = Font.(, .FontWeight.Regular, .FontStyle.Normal);
G2L[][] = .(, , , );
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .(, , , );
G2L[] = .(, G2L[]);
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .(, , );
G2L[][] = Font.(, .FontWeight.Regular, .FontStyle.Normal);
G2L[][] = .(, , , );
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .(, , , );
G2L[] = .(, G2L[]);
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .(, , );
G2L[][] = Font.(, .FontWeight.Regular, .FontStyle.Normal);
G2L[][] = .(, , , );
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .(, , -, );
G2L[] = .(, G2L[]);
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .(, , , );
G2L[][] = .(-, , , );
G2L[][] = .(, , );
G2L[][] = ;
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .(, , );
G2L[][] = Font.(, .FontWeight.Regular, .FontStyle.Normal);
G2L[][] = .(, , , );
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .(, , , );
G2L[] = .(, G2L[]);
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .(, , );
G2L[][] = Font.(, .FontWeight.Regular, .FontStyle.Normal);
G2L[][] = .(, , , );
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .(, , , );
G2L[] = .(, G2L[]);
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .(, , );
G2L[][] = Font.(, .FontWeight.Regular, .FontStyle.Normal);
G2L[][] = .(, , , );
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .(, , , );
G2L[] = .(, G2L[]);
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .(, , );
G2L[][] = Font.(, .FontWeight.Regular, .FontStyle.Normal);
G2L[][] = .(, , , );
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .(, , , );
G2L[] = .(, G2L[]);
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .(, , );
G2L[][] = Font.(, .FontWeight.Regular, .FontStyle.Normal);
G2L[][] = .(, , , );
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .(, , , );
G2L[] = .(, G2L[]);
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .(, , );
G2L[][] = Font.(, .FontWeight.Regular, .FontStyle.Normal);
G2L[][] = .(, , , );
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .(, , , );
G2L[] = .(, G2L[]);
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .(, , );
G2L[][] = Font.(, .FontWeight.Regular, .FontStyle.Normal);
G2L[][] = .(, , , );
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .(, , , );
G2L[] = .(, G2L[]);
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = ;
G2L[][aled"] = true;
G2L["83"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["83"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["83"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["83"]["Size"] = UDim2.new(0, 88, 0, 23);
G2L["83"]["BorderColor3"] = Color3.fromRGB(86, 171, 255);
G2L["83"]["Text"] = [[Spookeh Skeleton]];
G2L["83"]["Position"] = UDim2.new(0.01875, 0, 0.15772, 0);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.scrept heb.TextButton.LocalScript
G2L["84"] = Instance.new("LocalScript", G2L["83"]);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.scrept heb.TextButton
G2L["85"] = Instance.new("TextButton", G2L["74"]);
G2L["85"]["TextWrapped"] = true;
G2L["85"]["TextStrokeTransparency"] = 0;
G2L["85"]["BorderSizePixel"] = 2;
G2L["85"]["TextStrokeColor3"] = Color3.fromRGB(103, 103, 103);
G2L["85"]["TextSize"] = 14;
G2L["85"]["TextScaled"] = true;
G2L["85"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["85"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["85"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["85"]["Size"] = UDim2.new(0, 216, 0, 45);
G2L["85"]["BorderColor3"] = Color3.fromRGB(86, 171, 255);
G2L["85"]["Text"] = [[Realm]];
G2L["85"]["Position"] = UDim2.new(0.01875, 0, 0.27517, 0);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.scrept heb.TextButton.LocalScript
G2L["86"] = Instance.new("LocalScript", G2L["85"]);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.scrept heb.TextButton
G2L["87"] = Instance.new("TextButton", G2L["74"]);
G2L["87"]["TextWrapped"] = true;
G2L["87"]["TextStrokeTransparency"] = 0;
G2L["87"]["BorderSizePixel"] = 2;
G2L["87"]["TextStrokeColor3"] = Color3.fromRGB(103, 103, 103);
G2L["87"]["TextSize"] = 14;
G2L["87"]["TextScaled"] = true;
G2L["87"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["87"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["87"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["87"]["Size"] = UDim2.new(0, 213, 0, 30);
G2L["87"]["BorderColor3"] = Color3.fromRGB(86, 171, 255);
G2L["87"]["Text"] = [[Ball Rain]];
G2L["87"]["Position"] = UDim2.new(0.52708, 0, 0.27852, 0);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.scrept heb.TextButton.LocalScript
G2L["88"] = Instance.new("LocalScript", G2L["87"]);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.scrept heb.TextButton
G2L["89"] = Instance.new("TextButton", G2L["74"]);
G2L["89"]["TextWrapped"] = true;
G2L["89"]["TextStrokeTransparency"] = 0;
G2L["89"]["BorderSizePixel"] = 2;
G2L["89"]["TextStrokeColor3"] = Color3.fromRGB(103, 103, 103);
G2L["89"]["TextSize"] = 14;
G2L["89"]["TextScaled"] = true;
G2L["89"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["89"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["89"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["89"]["Size"] = UDim2.new(0, 213, 0, 30);
G2L["89"]["BorderColor3"] = Color3.fromRGB(86, 171, 255);
G2L["89"]["Text"] = [[Anti-Robloxia]];
G2L["89"]["Position"] = UDim2.new(0.52708, 0, 0.42617, 0);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.scrept heb.TextButton.LocalScript
G2L["8a"] = Instance.new("LocalScript", G2L["89"]);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.scrept heb.TextButton
G2L["8b"] = Instance.new("TextButton", G2L["74"]);
G2L["8b"]["TextWrapped"] = true;
G2L["8b"]["TextStrokeTransparency"] = 0;
G2L["8b"]["BorderSizePixel"] = 2;
G2L["8b"]["TextStrokeColor3"] = Color3.fromRGB(103, 103, 103);
G2L["8b"]["TextSize"] = 14;
G2L["8b"]["TextScaled"] = true;
G2L["8b"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["8b"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["8b"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["8b"]["Size"] = UDim2.new(0, 213, 0, 30);
G2L["8b"]["BorderColor3"] = Color3.fromRGB(86, 171, 255);
G2L["8b"]["Text"] = [[Patrick Wraith]];
G2L["8b"]["Position"] = UDim2.new(0.52708, 0, 0.56376, 0);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.scrept heb.TextButton.LocalScript
G2L["8c"] = Instance.new("LocalScript", G2L["8b"]);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.scrept heb.TextButton
G2L["8d"] = Instance.new("TextButton", G2L["74"]);
G2L["8d"]["TextWrapped"] = true;
G2L["8d"]["TextStrokeTransparency"] = 0;
G2L["8d"]["BorderSizePixel"] = 2;
G2L["8d"]["TextStrokeColor3"] = Color3.fromRGB(103, 103, 103);
G2L["8d"]["TextSize"] = 14;
G2L["8d"]["TextScaled"] = true;
G2L["8d"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["8d"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["8d"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["8d"]["Size"] = UDim2.new(0, 213, 0, 30);
G2L["8d"]["BorderColor3"] = Color3.fromRGB(86, 171, 255);
G2L["8d"]["Text"] = [[Random Rotation]];
G2L["8d"]["Position"] = UDim2.new(0.52708, 0, 0.69463, 0);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.scrept heb.TextButton.LocalScript
G2L["8e"] = Instance.new("LocalScript", G2L["8d"]);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.scrept heb.TextButton
G2L["8f"] = Instance.new("TextButton", G2L["74"]);
G2L["8f"]["TextWrapped"] = true;
G2L["8f"]["TextStrokeTransparency"] = 0;
G2L["8f"]["BorderSizePixel"] = 2;
G2L["8f"]["TextStrokeColor3"] = Color3.fromRGB(103, 103, 103);
G2L["8f"]["TextSize"] = 14;
G2L["8f"]["TextScaled"] = true;
G2L["8f"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["8f"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["8f"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["8f"]["Size"] = UDim2.new(0, 102, 0, 30);
G2L["8f"]["BorderColor3"] = Color3.fromRGB(86, 171, 255);
G2L["8f"]["Text"] = [[Neon All]];
G2L["8f"]["Position"] = UDim2.new(0.52708, 0, 0.83221, 0);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.scrept heb.TextButton.LocalScript
G2L["90"] = Instance.new("LocalScript", G2L["8f"]);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.scrept heb.TextButton
G2L["91"] = Instance.new("TextButton", G2L["74"]);
G2L["91"]["TextWrapped"] = true;
G2L["91"]["TextStrokeTransparency"] = 0;
G2L["91"]["BorderSizePixel"] = 2;
G2L["91"]["TextStrokeColor3"] = Color3.fromRGB(103, 103, 103);
G2L["91"]["TextSize"] = 14;
G2L["91"]["TextScaled"] = true;
G2L["91"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["91"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["91"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["91"]["Size"] = UDim2.new(0, 102, 0, 30);
G2L["91"]["BorderColor3"] = Color3.fromRGB(86, 171, 255);
G2L["91"]["Text"] = [[Random Color]];
G2L["91"]["Position"] = UDim2.new(0.75833, 0, 0.83221, 0);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.scrept heb.TextButton.LocalScript
G2L["92"] = Instance.new("LocalScript", G2L["91"]);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.scrept heb.TextButton
G2L["93"] = Instance.new("TextButton", G2L["74"]);
G2L["93"]["TextWrapped"] = true;
G2L["93"]["TextStrokeTransparency"] = 0;
G2L["93"]["BorderSizePixel"] = 2;
G2L["93"]["TextStrokeColor3"] = Color3.fromRGB(103, 103, 103);
G2L["93"]["TextSize"] = 14;
G2L["93"]["TextScaled"] = true;
G2L["93"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["93"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["93"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["93"]["Size"] = UDim2.new(0, 209, 0, 45);
G2L["93"]["BorderColor3"] = Color3.fromRGB(86, 171, 255);
G2L["93"]["Text"] = [[RO xploit tacos]];
G2L["93"]["Position"] = UDim2.new(0.03125, 0, 0.78188, 0);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.scrept heb.TextButton.LocalScript
G2L["94"] = Instance.new("LocalScript", G2L["93"]);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.scrept heb.TextButton
G2L["95"] = Instance.new("TextButton", G2L["74"]);
G2L["95"]["TextWrapped"] = true;
G2L["95"]["TextStrokeTransparency"] = 0;
G2L["95"]["BorderSizePixel"] = 2;
G2L["95"]["TextStrokeColor3"] = Color3.fromRGB(103, 103, 103);
G2L["95"]["TextSize"] = 14;
G2L["95"]["TextScaled"] = true;
G2L["95"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["95"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["95"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["95"]["Size"] = UDim2.new(0, 100, 0, 43);
G2L["95"]["BorderColor3"] = Color3.fromRGB(86, 171, 255);
G2L["95"]["Text"] = [[Thomas]];
G2L["95"]["Position"] = UDim2.new(0.02617, 0, 0.46309, 0);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.scrept heb.TextButton.LocalScript
G2L["96"] = Instance.new("LocalScript", G2L["95"]);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.scrept heb.TextButton
G2L["97"] = Instance.new("TextButton", G2L["74"]);
G2L["97"]["TextWrapped"] = true;
G2L["97"]["TextStrokeTransparency"] = 0;
G2L["97"]["BorderSizePixel"] = 2;
G2L["97"]["TextStrokeColor3"] = Color3.fromRGB(103, 103, 103);
G2L["97"]["TextSize"] = 14;
G2L["97"]["TextScaled"] = true;
G2L["97"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["97"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["97"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["97"]["Size"] = UDim2.new(0, 100, 0, 43);
G2L["97"]["BorderColor3"] = Color3.fromRGB(86, 171, 255);
G2L["97"]["Text"] = [[Mr Bean Orb (Unleaked)]];
G2L["97"]["Position"] = UDim2.new(0.25742, 0, 0.46309, 0);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.scrept heb.TextButton.LocalScript
G2L["98"] = Instance.new("LocalScript", G2L["97"]);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.scrept heb.TextButton
G2L["99"] = Instance.new("TextButton", G2L["74"]);
G2L["99"]["TextWrapped"] = true;
G2L["99"]["TextStrokeTransparency"] = 0;
G2L["99"]["BorderSizePixel"] = 2;
G2L["99"]["TextStrokeColor3"] = Color3.fromRGB(103, 103, 103);
G2L["99"]["TextSize"] = 14;
G2L["99"]["TextScaled"] = true;
G2L["99"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["99"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["99"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["99"]["Size"] = UDim2.new(0, 97, 0, 38);
G2L["99"]["BorderColor3"] = Color3.fromRGB(86, 171, 255);
G2L["99"]["Text"] = [[TrashGui (not trash)]];
G2L["99"]["Position"] = UDim2.new(0.03125, 0, 0.63758, 0);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.scrept heb.TextButton.LocalScript
G2L["9a"] = Instance.new("LocalScript", G2L["99"]);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.scrept heb.TextButton
G2L["9b"] = Instance.new("TextButton", G2L["74"]);
G2L["9b"]["TextWrapped"] = true;
G2L["9b"]["TextStrokeTransparency"] = 0;
G2L["9b"]["BorderSizePixel"] = 2;
G2L["9b"]["TextStrokeColor3"] = Color3.fromRGB(103, 103, 103);
G2L["9b"]["TextSize"] = 14;
G2L["9b"]["TextScaled"] = true;
G2L["9b"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["9b"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["9b"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["9b"]["Size"] = UDim2.new(0, 97, 0, 38);
G2L["9b"]["BorderColor3"] = Color3.fromRGB(86, 171, 255);
G2L["9b"]["Text"] = [[Doggo Remake]];
G2L["9b"]["Position"] = UDim2.new(0.26042, 0, 0.63758, 0);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.scrept heb.TextButton.LocalScript
G2L["9c"] = Instance.new("LocalScript", G2L["9b"]);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.TextButton
G2L["9d"] = Instance.new("TextButton", G2L["2"]);
G2L["9d"]["TextWrapped"] = true;
G2L["9d"]["TextStrokeTransparency"] = 0;
G2L["9d"]["BorderSizePixel"] = 2;
G2L["9d"]["TextStrokeColor3"] = Color3.fromRGB(103, 103, 103);
G2L["9d"]["TextSize"] = 14;
G2L["9d"]["TextScaled"] = true;
G2L["9d"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["9d"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["9d"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["9d"]["Size"] = UDim2.new(0, 80, 0, 29);
G2L["9d"]["BorderColor3"] = Color3.fromRGB(86, 171, 255);
G2L["9d"]["Text"] = [[Script Hub]];
G2L["9d"]["Position"] = UDim2.new(0.27617, 0, -1.03242, 0);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.TextButton.LocalScript
G2L["9e"] = Instance.new("LocalScript", G2L["9d"]);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.TextButton
G2L["9f"] = Instance.new("TextButton", G2L["2"]);
G2L["9f"]["TextWrapped"] = true;
G2L["9f"]["TextStrokeTransparency"] = 0;
G2L["9f"]["BorderSizePixel"] = 2;
G2L["9f"]["TextStrokeColor3"] = Color3.fromRGB(103, 103, 103);
G2L["9f"]["TextSize"] = 14;
G2L["9f"]["TextScaled"] = true;
G2L["9f"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["9f"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["9f"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["9f"]["Size"] = UDim2.new(0, 80, 0, 29);
G2L["9f"]["BorderColor3"] = Color3.fromRGB(86, 171, 255);
G2L["9f"]["Text"] = [[Decals Tab]];
G2L["9f"]["Position"] = UDim2.new(0.09492, 0, -1.03242, 0);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.TextButton.LocalScript
G2L["a0"] = Instance.new("LocalScript", G2L["9f"]);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.decal tab
G2L["a1"] = Instance.new("Frame", G2L["2"]);
G2L["a1"]["Visible"] = false;
G2L["a1"]["BorderSizePixel"] = 2;
G2L["a1"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["a1"]["Size"] = UDim2.new(0, 480, 0, 298);
G2L["a1"]["Position"] = UDim2.new(-0, 0, 1, 0);
G2L["a1"]["BorderColor3"] = Color3.fromRGB(86, 171, 255);
G2L["a1"]["Name"] = [[decal tab]];
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.decal tab.LocalScript
G2L["a2"] = Instance.new("LocalScript", G2L["a1"]);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.decal tab.ImageButton
G2L["a3"] = Instance.new("ImageButton", G2L["a1"]);
G2L["a3"]["BorderSizePixel"] = 0;
G2L["a3"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["a3"]["Image"] = [[rbxassetid://129848533443618]];
G2L["a3"]["Size"] = UDim2.new(0, 60, 0, 60);
G2L["a3"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["a3"]["Position"] = UDim2.new(0.03542, 0, 0.02349, 0);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.decal tab.ImageButton.LocalScript
G2L["a4"] = Instance.new("LocalScript", G2L["a3"]);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.decal tab.ImageButton
G2L["a5"] = Instance.new("ImageButton", G2L["a1"]);
G2L["a5"]["BorderSizePixel"] = 0;
G2L["a5"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["a5"]["Image"] = [[rbxassetid://136210975971385]];
G2L["a5"]["Size"] = UDim2.new(0, 60, 0, 60);
G2L["a5"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["a5"]["Position"] = UDim2.new(0.18542, 0, 0.02349, 0);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.decal tab.ImageButton.LocalScript
G2L["a6"] = Instance.new("LocalScript", G2L["a5"]);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.decal tab.ImageButton
G2L["a7"] = Instance.new("ImageButton", G2L["a1"]);
G2L["a7"]["BorderSizePixel"] = 0;
G2L["a7"]["BackgroundTransparency"] = 1;
G2L["a7"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["a7"]["Image"] = [[rbxassetid://138398355967853]];
G2L["a7"]["Size"] = UDim2.new(0, 60, 0, 60);
G2L["a7"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["a7"]["Position"] = UDim2.new(0.33125, 0, 0.02349, 0);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.decal tab.ImageButton.LocalScript
G2L["a8"] = Instance.new("LocalScript", G2L["a7"]);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.decal tab.ImageButton
G2L["a9"] = Instance.new("ImageButton", G2L["a1"]);
G2L["a9"]["BorderSizePixel"] = 0;
G2L["a9"]["BackgroundTransparency"] = 1;
G2L["a9"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["a9"]["Image"] = [[rbxassetid://107623554005413]];
G2L["a9"]["Size"] = UDim2.new(0, 60, 0, 60);
G2L["a9"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["a9"]["Position"] = UDim2.new(0.48125, 0, 0.02349, 0);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.decal tab.ImageButton.LocalScript
G2L["aa"] = Instance.new("LocalScript", G2L["a9"]);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.decal tab.ImageButton
G2L["ab"] = Instance.new("ImageButton", G2L["a1"]);
G2L["ab"]["BorderSizePixel"] = 0;
G2L["ab"]["BackgroundTransparency"] = 1;
G2L["ab"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["ab"]["Image"] = [[rbxassetid://134944428887587]];
G2L["ab"]["Size"] = UDim2.new(0, 60, 0, 60);
G2L["ab"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["ab"]["Position"] = UDim2.new(0.66458, 0, 0.02349, 0);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.decal tab.ImageButton.LocalScript
G2L["ac"] = Instance.new("LocalScript", G2L["ab"]);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.decal tab.ImageButton
G2L["ad"] = Instance.new("ImageButton", G2L["a1"]);
G2L["ad"]["BorderSizePixel"] = 0;
G2L["ad"]["BackgroundTransparency"] = 1;
G2L["ad"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["ad"]["Image"] = [[rbxassetid://124744181593044]];
G2L["ad"]["Size"] = UDim2.new(0, 60, 0, 60);
G2L["ad"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["ad"]["Position"] = UDim2.new(0.83125, 0, 0.02349, 0);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.decal tab.ImageButton.LocalScript
G2L["ae"] = Instance.new("LocalScript", G2L["ad"]);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.decal tab.ImageButton
G2L["af"] = Instance.new("ImageButton", G2L["a1"]);
G2L["af"]["BorderSizePixel"] = 0;
G2L["af"]["BackgroundTransparency"] = 1;
G2L["af"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["af"]["Image"] = [[rbxassetid://115124098678072]];
G2L["af"]["Size"] = UDim2.new(0, 60, 0, 60);
G2L["af"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["af"]["Position"] = UDim2.new(0.03958, 0, 0.25503, 0);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.decal tab.ImageButton.LocalScript
G2L["b0"] = Instance.new("LocalScript", G2L["af"]);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.decal tab.ImageButton
G2L["b1"] = Instance.new("ImageButton", G2L["a1"]);
G2L["b1"]["BorderSizePixel"] = 0;
G2L["b1"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["b1"]["Image"] = [[rbxassetid://130251045462119]];
G2L["b1"]["Size"] = UDim2.new(0, 60, 0, 60);
G2L["b1"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["b1"]["Position"] = UDim2.new(0.18958, 0, 0.25503, 0);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.decal tab.ImageButton.LocalScript
G2L["b2"] = Instance.new("LocalScript", G2L["b1"]);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.decal tab.ImageButton
G2L["b3"] = Instance.new("ImageButton", G2L["a1"]);
G2L["b3"]["BorderSizePixel"] = 0;
G2L["b3"]["BackgroundTransparency"] = 1;
G2L["b3"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["b3"]["Image"] = [[rbxassetid://107904704165853]];
G2L["b3"]["Size"] = UDim2.new(0, 60, 0, 60);
G2L["b3"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["b3"]["Position"] = UDim2.new(0.33542, 0, 0.25503, 0);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.decal tab.ImageButton.LocalScript
G2L["b4"] = Instance.new("LocalScript", G2L["b3"]);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.decal tab.ImageButton
G2L["b5"] = Instance.new("ImageButton", G2L["a1"]);
G2L["b5"]["BorderSizePixel"] = 0;
G2L["b5"]["BackgroundTransparency"] = 1;
G2L["b5"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["b5"]["Image"] = [[rbxassetid://84097650395160]];
G2L["b5"]["Size"] = UDim2.new(0, 60, 0, 60);
G2L["b5"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["b5"]["Position"] = UDim2.new(0.48542, 0, 0.25503, 0);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.decal tab.ImageButton.LocalScript
G2L["b6"] = Instance.new("LocalScript", G2L["b5"]);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.decal tab.ImageButton
G2L["b7"] = Instance.new("ImageButton", G2L["a1"]);
G2L["b7"]["BorderSizePixel"] = 0;
G2L["b7"]["BackgroundTransparency"] = 1;
G2L["b7"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["b7"]["Image"] = [[rbxassetid://87856165753241]];
G2L["b7"]["Size"] = UDim2.new(0, 60, 0, 60);
G2L["b7"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["b7"]["Position"] = UDim2.new(0.66875, 0, 0.25503, 0);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.decal tab.ImageButton.LocalScript
G2L["b8"] = Instance.new("LocalScript", G2L["b7"]);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.decal tab.ImageButton
G2L["b9"] = Instance.new("ImageButton", G2L["a1"]);
G2L["b9"]["BorderSizePixel"] = 0;
G2L["b9"]["BackgroundTransparency"] = 1;
G2L["b9"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["b9"]["Image"] = [[rbxassetid://71879270181738]];
G2L["b9"]["Size"] = UDim2.new(0, 60, 0, 60);
G2L["b9"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["b9"]["Position"] = UDim2.new(0.83542, 0, 0.25503, 0);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.decal tab.ImageButton.LocalScript
G2L["ba"] = Instance.new("LocalScript", G2L["b9"]);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.decal tab.ImageButton
G2L["bb"] = Instance.new("ImageButton", G2L["a1"]);
G2L["bb"]["BorderSizePixel"] = 0;
G2L["bb"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["bb"]["Image"] = [[rbxassetid://140116491825821]];
G2L["bb"]["Size"] = UDim2.new(0, 60, 0, 60);
G2L["bb"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["bb"]["Position"] = UDim2.new(0.03958, 0, 0.5, 0);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.decal tab.ImageButton.LocalScript
G2L["bc"] = Instance.new("LocalScript", G2L["bb"]);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.decal tab.ImageButton
G2L["bd"] = Instance.new("ImageButton", G2L["a1"]);
G2L["bd"]["BorderSizePixel"] = 0;
G2L["bd"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["bd"]["Image"] = [[rbxassetid://134611010513870]];
G2L["bd"]["Size"] = UDim2.new(0, 60, 0, 60);
G2L["bd"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["bd"]["Position"] = UDim2.new(0.18958, 0, 0.5, 0);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.decal tab.ImageButton.LocalScript
G2L["be"] = Instance.new("LocalScript", G2L["bd"]);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.decal tab.ImageButton
G2L["bf"] = Instance.new("ImageButton", G2L["a1"]);
G2L["bf"]["BorderSizePixel"] = 0;
G2L["bf"]["BackgroundTransparency"] = 1;
G2L["bf"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["bf"]["Image"] = [[rbxassetid://108308355314203]];
G2L["bf"]["Size"] = UDim2.new(0, 60, 0, 60);
G2L["bf"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["bf"]["Position"] = UDim2.new(0.33542, 0, 0.5, 0);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.decal tab.ImageButton.LocalScript
G2L["c0"] = Instance.new("LocalScript", G2L["bf"]);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.decal tab.ImageButton
G2L["c1"] = Instance.new("ImageButton", G2L["a1"]);
G2L["c1"]["BorderSizePixel"] = 0;
G2L["c1"]["BackgroundTransparency"] = 1;
G2L["c1"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["c1"]["Image"] = [[rbxassetid://90717448905380]];
G2L["c1"]["Size"] = UDim2.new(0, 60, 0, 60);
G2L["c1"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["c1"]["Position"] = UDim2.new(0.48542, 0, 0.5, 0);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.decal tab.ImageButton.LocalScript
G2L["c2"] = Instance.new("LocalScript", G2L["c1"]);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.decal tab.ImageButton
G2L["c3"] = Instance.new("ImageButton", G2L["a1"]);
G2L["c3"]["BorderSizePixel"] = 0;
G2L["c3"]["BackgroundTransparency"] = 1;
G2L["c3"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["c3"]["Image"] = [[rbxassetid://12581152033]];
G2L["c3"]["Size"] = UDim2.new(0, 60, 0, 60);
G2L["c3"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["c3"]["Position"] = UDim2.new(0.66875, 0, 0.5, 0);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.decal tab.ImageButton.LocalScript
G2L["c4"] = Instance.new("LocalScript", G2L["c3"]);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.decal tab.ImageButton
G2L["c5"] = Instance.new("ImageButton", G2L["a1"]);
G2L["c5"]["BorderSizePixel"] = 0;
G2L["c5"]["BackgroundTransparency"] = 1;
G2L["c5"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["c5"]["Image"] = [[rbxassetid://178993745]];
G2L["c5"]["Size"] = UDim2.new(0, 60, 0, 60);
G2L["c5"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["c5"]["Position"] = UDim2.new(0.83542, 0, 0.5, 0);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.decal tab.ImageButton.LocalScript
G2L["c6"] = Instance.new("LocalScript", G2L["c5"]);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.decal tab.ImageButton
G2L["c7"] = Instance.new("ImageButton", G2L["a1"]);
G2L["c7"]["BorderSizePixel"] = 0;
G2L["c7"]["BackgroundTransparency"] = 1;
G2L["c7"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["c7"]["Image"] = [[rbxassetid://138617092644732]];
G2L["c7"]["Size"] = UDim2.new(0, 60, 0, 60);
G2L["c7"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["c7"]["Position"] = UDim2.new(0.03958, 0, 0.74832, 0);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.decal tab.ImageButton.LocalScript
G2L["c8"] = Instance.new("LocalScript", G2L["c7"]);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.TextButton
G2L["c9"] = Instance.new("TextButton", G2L["2"]);
G2L["c9"]["TextWrapped"] = true;
G2L["c9"]["TextStrokeTransparency"] = 0;
G2L["c9"]["BorderSizePixel"] = 2;
G2L["c9"]["TextStrokeColor3"] = Color3.fromRGB(103, 103, 103);
G2L["c9"]["TextSize"] = 14;
G2L["c9"]["TextScaled"] = true;
G2L["c9"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["c9"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["c9"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["c9"]["Size"] = UDim2.new(0, 80, 0, 29);
G2L["c9"]["BorderColor3"] = Color3.fromRGB(86, 171, 255);
G2L["c9"]["Text"] = [[Music Tab]];
G2L["c9"]["Position"] = UDim2.new(0.83242, 0, 11.24344, 0);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.TextButton.LocalScript
G2L["ca"] = Instance.new("LocalScript", G2L["c9"]);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.music tab
G2L["cb"] = Instance.new("Frame", G2L["2"]);
G2L["cb"]["Visible"] = false;
G2L["cb"]["BorderSizePixel"] = 2;
G2L["cb"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["cb"]["Size"] = UDim2.new(0, 480, 0, 298);
G2L["cb"]["Position"] = UDim2.new(-0, 0, 1, 0);
G2L["cb"]["BorderColor3"] = Color3.fromRGB(86, 171, 255);
G2L["cb"]["Name"] = [[music tab]];
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.music tab.TextButton
G2L["cc"] = Instance.new("TextButton", G2L["cb"]);
G2L["cc"]["TextWrapped"] = true;
G2L["cc"]["TextStrokeTransparency"] = 0;
G2L["cc"]["BorderSizePixel"] = 2;
G2L["cc"]["TextStrokeColor3"] = Color3.fromRGB(103, 103, 103);
G2L["cc"]["TextSize"] = 14;
G2L["cc"]["TextScaled"] = true;
G2L["cc"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["cc"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["cc"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["cc"]["Size"] = UDim2.new(0, 90, 0, 41);
G2L["cc"]["BorderColor3"] = Color3.fromRGB(86, 171, 255);
G2L["cc"]["Text"] = [[Theme]];
G2L["cc"]["Position"] = UDim2.new(0.7875, 0, 0.02013, 0);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.music tab.TextButton.LocalScript
G2L["cd"] = Instance.new("LocalScript", G2L["cc"]);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.music tab.TextButton
G2L["ce"] = Instance.new("TextButton", G2L["cb"]);
G2L["ce"]["TextWrapped"] = true;
G2L["ce"]["TextStrokeTransparency"] = 0;
G2L["ce"]["BorderSizePixel"] = 2;
G2L["ce"]["TextStrokeColor3"] = Color3.fromRGB(103, 103, 103);
G2L["ce"]["TextSize"] = 14;
G2L["ce"]["TextScaled"] = true;
G2L["ce"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["ce"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["ce"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["ce"]["Size"] = UDim2.new(0, 90, 0, 26);
G2L["ce"]["BorderColor3"] = Color3.fromRGB(86, 171, 255);
G2L["ce"]["Text"] = [[Body Rolls]];
G2L["ce"]["Position"] = UDim2.new(0.15208, 0, 0.86913, 0);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.music tab.TextButton.LocalScript
G2L["cf"] = Instance.new("LocalScript", G2L["ce"]);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.music tab.TextButton
G2L["d0"] = Instance.new("TextButton", G2L["cb"]);
G2L["d0"]["TextWrapped"] = true;
G2L["d0"]["TextStrokeTransparency"] = 0;
G2L["d0"]["BorderSizePixel"] = 2;
G2L["d0"]["TextStrokeColor3"] = Color3.fromRGB(103, 103, 103);
G2L["d0"]["TextSize"] = 14;
G2L["d0"]["TextScaled"] = true;
G2L["d0"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["d0"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["d0"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["d0"]["Size"] = UDim2.new(0, 90, 0, 41);
G2L["d0"]["BorderColor3"] = Color3.fromRGB(86, 171, 255);
G2L["d0"]["Text"] = [[EFN]];
G2L["d0"]["Position"] = UDim2.new(0.35833, 0, 0.02013, 0);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.music tab.TextButton.LocalScript
G2L["d1"] = Instance.new("LocalScript", G2L["d0"]);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.music tab.TextButton
G2L["d2"] = Instance.new("TextButton", G2L["cb"]);
G2L["d2"]["TextWrapped"] = true;
G2L["d2"]["TextStrokeTransparency"] = 0;
G2L["d2"]["BorderSizePixel"] = 2;
G2L["d2"]["TextStrokeColor3"] = Color3.fromRGB(103, 103, 103);
G2L["d2"]["TextSize"] = 14;
G2L["d2"]["TextScaled"] = true;
G2L["d2"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["d2"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["d2"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["d2"]["Size"] = UDim2.new(0, 90, 0, 41);
G2L["d2"]["BorderColor3"] = Color3.fromRGB(86, 171, 255);
G2L["d2"]["Text"] = [[MoonMan]];
G2L["d2"]["Position"] = UDim2.new(0.15208, 0, 0.02013, 0);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.music tab.TextButton.LocalScript
G2L["d3"] = Instance.new("LocalScript", G2L["d2"]);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.music tab.TextButton
G2L["d4"] = Instance.new("TextButton", G2L["cb"]);
G2L["d4"]["TextWrapped"] = true;
G2L["d4"]["TextStrokeTransparency"] = 0;
G2L["d4"]["BorderSizePixel"] = 2;
G2L["d4"]["TextStrokeColor3"] = Color3.fromRGB(103, 103, 103);
G2L["d4"]["TextSize"] = 14;
G2L["d4"]["TextScaled"] = true;
G2L["d4"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["d4"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["d4"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["d4"]["Size"] = UDim2.new(0, 90, 0, 41);
G2L["d4"]["BorderColor3"] = Color3.fromRGB(86, 171, 255);
G2L["d4"]["Text"] = [[679]];
G2L["d4"]["Position"] = UDim2.new(0.15208, 0, 0.19799, 0);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.music tab.TextButton.LocalScript
G2L["d5"] = Instance.new("LocalScript", G2L["d4"]);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.music tab.TextButton
G2L["d6"] = Instance.new("TextButton", G2L["cb"]);
G2L["d6"]["TextWrapped"] = true;
G2L["d6"]["TextStrokeTransparency"] = 0;
G2L["d6"]["BorderSizePixel"] = 2;
G2L["d6"]["TextStrokeColor3"] = Color3.fromRGB(103, 103, 103);
G2L["d6"]["TextSize"] = 14;
G2L["d6"]["TextScaled"] = true;
G2L["d6"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["d6"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["d6"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["d6"]["Size"] = UDim2.new(0, 90, 0, 41);
G2L["d6"]["BorderColor3"] = Color3.fromRGB(86, 171, 255);
G2L["d6"]["Text"] = [[Sparta Remix Mindblwoing]];
G2L["d6"]["Position"] = UDim2.new(0.35833, 0, 0.19799, 0);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.music tab.TextButton.LocalScript
G2L["d7"] = Instance.new("LocalScript", G2L["d6"]);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.music tab.TextButton
G2L["d8"] = Instance.new("TextButton", G2L["cb"]);
G2L["d8"]["TextWrapped"] = true;
G2L["d8"]["TextStrokeTransparency"] = 0;
G2L["d8"]["BorderSizePixel"] = 2;
G2L["d8"]["TextStrokeColor3"] = Color3.fromRGB(103, 103, 103);
G2L["d8"]["TextSize"] = 14;
G2L["d8"]["TextScaled"] = true;
G2L["d8"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["d8"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["d8"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["d8"]["Size"] = UDim2.new(0, 90, 0, 41);
G2L["d8"]["BorderColor3"] = Color3.fromRGB(86, 171, 255);
G2L["d8"]["Text"] = [[Tripaloski]];
G2L["d8"]["Position"] = UDim2.new(0.57292, 0, 0.19799, 0);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.music tab.TextButton.LocalScript
G2L["d9"] = Instance.new("LocalScript", G2L["d8"]);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.music tab.TextButton
G2L["da"] = Instance.new("TextButton", G2L["cb"]);
G2L["da"]["TextWrapped"] = true;
G2L["da"]["TextStrokeTransparency"] = 0;
G2L["da"]["BorderSizePixel"] = 2;
G2L["da"]["TextStrokeColor3"] = Color3.fromRGB(103, 103, 103);
G2L["da"]["TextSize"] = 14;
G2L["da"]["TextScaled"] = true;
G2L["da"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["da"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["da"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["da"]["Size"] = UDim2.new(0, 90, 0, 41);
G2L["da"]["BorderColor3"] = Color3.fromRGB(86, 171, 255);
G2L["da"]["Text"] = [[Red Sun In the Sky]];
G2L["da"]["Position"] = UDim2.new(0.78958, 0, 0.19799, 0);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.music tab.TextButton.LocalScript
G2L["db"] = Instance.new("LocalScript", G2L["da"]);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.music tab.TextButton
G2L["dc"] = Instance.new("TextButton", G2L["cb"]);
G2L["dc"]["TextWrapped"] = true;
G2L["dc"]["TextStrokeTransparency"] = 0;
G2L["dc"]["BorderSizePixel"] = 2;
G2L["dc"]["TextStrokeColor3"] = Color3.fromRGB(103, 103, 103);
G2L["dc"]["TextSize"] = 14;
G2L["dc"]["TextScaled"] = true;
G2L["dc"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["dc"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["dc"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["dc"]["Size"] = UDim2.new(0, 90, 0, 41);
G2L["dc"]["BorderColor3"] = Color3.fromRGB(86, 171, 255);
G2L["dc"]["Text"] = [[Stone Park]];
G2L["dc"]["Position"] = UDim2.new(0.78958, 0, 0.37919, 0);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.music tab.TextButton.LocalScript
G2L["dd"] = Instance.new("LocalScript", G2L["dc"]);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.music tab.TextButton
G2L["de"] = Instance.new("TextButton", G2L["cb"]);
G2L["de"]["TextWrapped"] = true;
G2L["de"]["TextStrokeTransparency"] = 0;
G2L["de"]["BorderSizePixel"] = 2;
G2L["de"]["TextStrokeColor3"] = Color3.fromRGB(103, 103, 103);
G2L["de"]["TextSize"] = 14;
G2L["de"]["TextScaled"] = true;
G2L["de"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["de"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["de"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["de"]["Size"] = UDim2.new(0, 90, 0, 41);
G2L["de"]["BorderColor3"] = Color3.fromRGB(86, 171, 255);
G2L["de"]["Text"] = [[pills got us on love]];
G2L["de"]["Position"] = UDim2.new(0.57083, 0, 0.37919, 0);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.music tab.TextButton.LocalScript
G2L["df"] = Instance.new("LocalScript", G2L["de"]);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.music tab.TextButton
G2L["e0"] = Instance.new("TextButton", G2L["cb"]);
G2L["e0"]["TextWrapped"] = true;
G2L["e0"]["TextStrokeTransparency"] = 0;
G2L["e0"]["BorderSizePixel"] = 2;
G2L["e0"]["TextStrokeColor3"] = Color3.fromRGB(103, 103, 103);
G2L["e0"]["TextSize"] = 14;
G2L["e0"]["TextScaled"] = true;
G2L["e0"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["e0"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["e0"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["e0"]["Size"] = UDim2.new(0, 90, 0, 41);
G2L["e0"]["BorderColor3"] = Color3.fromRGB(86, 171, 255);
G2L["e0"]["Text"] = [[Juan Martha]];
G2L["e0"]["Position"] = UDim2.new(0.35833, 0, 0.37919, 0);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.music tab.TextButton.LocalScript
G2L["e1"] = Instance.new("LocalScript", G2L["e0"]);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.music tab.TextButton
G2L["e2"] = Instance.new("TextButton", G2L["cb"]);
G2L["e2"]["TextWrapped"] = true;
G2L["e2"]["TextStrokeTransparency"] = 0;
G2L["e2"]["BorderSizePixel"] = 2;
G2L["e2"]["TextStrokeColor3"] = Color3.fromRGB(103, 103, 103);
G2L["e2"]["TextSize"] = 14;
G2L["e2"]["TextScaled"] = true;
G2L["e2"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["e2"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["e2"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["e2"]["Size"] = UDim2.new(0, 90, 0, 41);
G2L["e2"]["BorderColor3"] = Color3.fromRGB(86, 171, 255);
G2L["e2"]["Text"] = [[-B]];
G2L["e2"]["Position"] = UDim2.new(0.15208, 0, 0.37919, 0);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.music tab.TextButton.LocalScript
G2L["e3"] = Instance.new("LocalScript", G2L["e2"]);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.music tab.TextButton
G2L["e4"] = Instance.new("TextButton", G2L["cb"]);
G2L["e4"]["TextWrapped"] = true;
G2L["e4"]["TextStrokeTransparency"] = 0;
G2L["e4"]["BorderSizePixel"] = 2;
G2L["e4"]["TextStrokeColor3"] = Color3.fromRGB(103, 103, 103);
G2L["e4"]["TextSize"] = 14;
G2L["e4"]["TextScaled"] = true;
G2L["e4"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["e4"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["e4"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["e4"]["Size"] = UDim2.new(0, 90, 0, 41);
G2L["e4"]["BorderColor3"] = Color3.fromRGB(86, 171, 255);
G2L["e4"]["Text"] = [[Ronnie Mcnutt X ShotGun canon <33]];
G2L["e4"]["Position"] = UDim2.new(0.15208, 0, 0.54698, 0);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.music tab.TextButton.LocalScript
G2L["e5"] = Instance.new("LocalScript", G2L["e4"]);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.music tab.TextButton
G2L["e6"] = Instance.new("TextButton", G2L["cb"]);
G2L["e6"]["TextWrapped"] = true;
G2L["e6"]["TextStrokeTransparency"] = 0;
G2L["e6"]["BorderSizePixel"] = 2;
G2L["e6"]["TextStrokeColor3"] = Color3.fromRGB(103, 103, 103);
G2L["e6"]["TextSize"] = 14;
G2L["e6"]["TextScaled"] = true;
G2L["e6"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["e6"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["e6"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["e6"]["Size"] = UDim2.new(0, 90, 0, 41);
G2L["e6"]["BorderColor3"] = Color3.fromRGB(86, 171, 255);
G2L["e6"]["Text"] = [[Blood Pop]];
G2L["e6"]["Position"] = UDim2.new(0.35833, 0, 0.54698, 0);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.music tab.TextButton.LocalScript
G2L["e7"] = Instance.new("LocalScript", G2L["e6"]);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.music tab.TextButton
G2L["e8"] = Instance.new("TextButton", G2L["cb"]);
G2L["e8"]["TextWrapped"] = true;
G2L["e8"]["TextStrokeTransparency"] = 0;
G2L["e8"]["BorderSizePixel"] = 2;
G2L["e8"]["TextStrokeColor3"] = Color3.fromRGB(103, 103, 103);
G2L["e8"]["TextSize"] = 14;
G2L["e8"]["TextScaled"] = true;
G2L["e8"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["e8"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["e8"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["e8"]["Size"] = UDim2.new(0, 90, 0, 41);
G2L["e8"]["BorderColor3"] = Color3.fromRGB(86, 171, 255);
G2L["e8"]["Text"] = [[Trololo Original]];
G2L["e8"]["Position"] = UDim2.new(0.57083, 0, 0.54698, 0);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.music tab.TextButton.LocalScript
G2L["e9"] = Instance.new("LocalScript", G2L["e8"]);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.music tab.TextButton
G2L["ea"] = Instance.new("TextButton", G2L["cb"]);
G2L["ea"]["TextWrapped"] = true;
G2L["ea"]["TextStrokeTransparency"] = 0;
G2L["ea"]["BorderSizePixel"] = 2;
G2L["ea"]["TextStrokeColor3"] = Color3.fromRGB(103, 103, 103);
G2L["ea"]["TextSize"] = 14;
G2L["ea"]["TextScaled"] = true;
G2L["ea"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["ea"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["ea"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["ea"]["Size"] = UDim2.new(0, 90, 0, 41);
G2L["ea"]["BorderColor3"] = Color3.fromRGB(86, 171, 255);
G2L["ea"]["Text"] = [[Mario Tomato]];
G2L["ea"]["Position"] = UDim2.new(0.7875, 0, 0.54362, 0);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.music tab.TextButton.LocalScript
G2L["eb"] = Instance.new("LocalScript", G2L["ea"]);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.music tab.TextButton
G2L["ec"] = Instance.new("TextButton", G2L["cb"]);
G2L["ec"]["TextWrapped"] = true;
G2L["ec"]["TextStrokeTransparency"] = 0;
G2L["ec"]["BorderSizePixel"] = 2;
G2L["ec"]["TextStrokeColor3"] = Color3.fromRGB(103, 103, 103);
G2L["ec"]["TextSize"] = 14;
G2L["ec"]["TextScaled"] = true;
G2L["ec"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["ec"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["ec"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["ec"]["Size"] = UDim2.new(0, 90, 0, 41);
G2L["ec"]["BorderColor3"] = Color3.fromRGB(86, 171, 255);
G2L["ec"]["Text"] = [[RupertGamingBoi]];
G2L["ec"]["Position"] = UDim2.new(0.78958, 0, 0.7047, 0);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.music tab.TextButton.LocalScript
G2L["ed"] = Instance.new("LocalScript", G2L["ec"]);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.music tab.TextButton
G2L["ee"] = Instance.new("TextButton", G2L["cb"]);
G2L["ee"]["TextWrapped"] = true;
G2L["ee"]["TextStrokeTransparency"] = 0;
G2L["ee"]["BorderSizePixel"] = 2;
G2L["ee"]["TextStrokeColor3"] = Color3.fromRGB(103, 103, 103);
G2L["ee"]["TextSize"] = 14;
G2L["ee"]["TextScaled"] = true;
G2L["ee"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["ee"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["ee"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["ee"]["Size"] = UDim2.new(0, 90, 0, 41);
G2L["ee"]["BorderColor3"] = Color3.fromRGB(86, 171, 255);
G2L["ee"]["Text"] = [[Electro Sp00k]];
G2L["ee"]["Position"] = UDim2.new(0.57292, 0, 0.7047, 0);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.music tab.TextButton.LocalScript
G2L["ef"] = Instance.new("LocalScript", G2L["ee"]);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.music tab.TextButton
G2L["f0"] = Instance.new("TextButton", G2L["cb"]);
G2L["f0"]["TextWrapped"] = true;
G2L["f0"]["TextStrokeTransparency"] = 0;
G2L["f0"]["BorderSizePixel"] = 2;
G2L["f0"]["TextStrokeColor3"] = Color3.fromRGB(103, 103, 103);
G2L["f0"]["TextSize"] = 14;
G2L["f0"]["TextScaled"] = true;
G2L["f0"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["f0"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["f0"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["f0"]["Size"] = UDim2.new(0, 90, 0, 41);
G2L["f0"]["BorderColor3"] = Color3.fromRGB(86, 171, 255);
G2L["f0"]["Text"] = [[Ku Klax Klan Thing]];
G2L["f0"]["Position"] = UDim2.new(0.35833, 0, 0.7047, 0);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.music tab.TextButton.LocalScript
G2L["f1"] = Instance.new("LocalScript", G2L["f0"]);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.music tab.TextButton
G2L["f2"] = Instance.new("TextButton", G2L["cb"]);
G2L["f2"]["TextWrapped"] = true;
G2L["f2"]["TextStrokeTransparency"] = 0;
G2L["f2"]["BorderSizePixel"] = 2;
G2L["f2"]["TextStrokeColor3"] = Color3.fromRGB(103, 103, 103);
G2L["f2"]["TextSize"] = 14;
G2L["f2"]["TextScaled"] = true;
G2L["f2"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["f2"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["f2"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["f2"]["Size"] = UDim2.new(0, 90, 0, 41);
G2L["f2"]["BorderColor3"] = Color3.fromRGB(86, 171, 255);
G2L["f2"]["Text"] = [[Rock N Roll Mcdonalds]];
G2L["f2"]["Position"] = UDim2.new(0.15208, 0, 0.7047, 0);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.music tab.TextButton.LocalScript
G2L["f3"] = Instance.new("LocalScript", G2L["f2"]);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.music tab.TextButton
G2L["f4"] = Instance.new("TextButton", G2L["cb"]);
G2L["f4"]["TextWrapped"] = true;
G2L["f4"]["TextStrokeTransparency"] = 0;
G2L["f4"]["BorderSizePixel"] = 2;
G2L["f4"]["TextStrokeColor3"] = Color3.fromRGB(103, 103, 103);
G2L["f4"]["TextSize"] = 14;
G2L["f4"]["TextScaled"] = true;
G2L["f4"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["f4"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["f4"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["f4"]["Size"] = UDim2.new(0, 54, 0, 41);
G2L["f4"]["BorderColor3"] = Color3.fromRGB(86, 171, 255);
G2L["f4"]["Text"] = [[Bad Apple]];
G2L["f4"]["Position"] = UDim2.new(0.01875, 0, 0.02013, 0);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.music tab.TextButton.LocalScript
G2L["f5"] = Instance.new("LocalScript", G2L["f4"]);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.music tab.TextButton
G2L["f6"] = Instance.new("TextButton", G2L["cb"]);
G2L["f6"]["TextWrapped"] = true;
G2L["f6"]["TextStrokeTransparency"] = 0;
G2L["f6"]["BorderSizePixel"] = 2;
G2L["f6"]["TextStrokeColor3"] = Color3.fromRGB(103, 103, 103);
G2L["f6"]["TextSize"] = 14;
G2L["f6"]["TextScaled"] = true;
G2L["f6"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["f6"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["f6"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["f6"]["Size"] = UDim2.new(0, 54, 0, 41);
G2L["f6"]["BorderColor3"] = Color3.fromRGB(86, 171, 255);
G2L["f6"]["Text"] = [[Trololo]];
G2L["f6"]["Position"] = UDim2.new(0.01875, 0, 0.19799, 0);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.music tab.TextButton.LocalScript
G2L["f7"] = Instance.new("LocalScript", G2L["f6"]);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.music tab.TextButton
G2L["f8"] = Instance.new("TextButton", G2L["cb"]);
G2L["f8"]["TextWrapped"] = true;
G2L["f8"]["TextStrokeTransparency"] = 0;
G2L["f8"]["BorderSizePixel"] = 2;
G2L["f8"]["TextStrokeColor3"] = Color3.fromRGB(103, 103, 103);
G2L["f8"]["TextSize"] = 14;
G2L["f8"]["TextScaled"] = true;
G2L["f8"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["f8"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["f8"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["f8"]["Size"] = UDim2.new(0, 54, 0, 41);
G2L["f8"]["BorderColor3"] = Color3.fromRGB(86, 171, 255);
G2L["f8"]["Text"] = [[You Get Nothing!]];
G2L["f8"]["Position"] = UDim2.new(0.01875, 0, 0.37919, 0);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.music tab.TextButton.LocalScript
G2L["f9"] = Instance.new("LocalScript", G2L["f8"]);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.music tab.TextButton
G2L["fa"] = Instance.new("TextButton", G2L["cb"]);
G2L["fa"]["TextWrapped"] = true;
G2L["fa"]["TextStrokeTransparency"] = 0;
G2L["fa"]["BorderSizePixel"] = 2;
G2L["fa"]["TextStrokeColor3"] = Color3.fromRGB(103, 103, 103);
G2L["fa"]["TextSize"] = 14;
G2L["fa"]["TextScaled"] = true;
G2L["fa"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["fa"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["fa"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["fa"]["Size"] = UDim2.new(0, 54, 0, 41);
G2L["fa"]["BorderColor3"] = Color3.fromRGB(86, 171, 255);
G2L["fa"]["Text"] = [[Bangarang]];
G2L["fa"]["Position"] = UDim2.new(0.01875, 0, 0.54698, 0);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.music tab.TextButton.LocalScript
G2L["fb"] = Instance.new("LocalScript", G2L["fa"]);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.music tab.TextButton
G2L["fc"] = Instance.new("TextButton", G2L["cb"]);
G2L["fc"]["TextWrapped"] = true;
G2L["fc"]["TextStrokeTransparency"] = 0;
G2L["fc"]["BorderSizePixel"] = 2;
G2L["fc"]["TextStrokeColor3"] = Color3.fromRGB(103, 103, 103);
G2L["fc"]["TextSize"] = 14;
G2L["fc"]["TextScaled"] = true;
G2L["fc"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["fc"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["fc"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["fc"]["Size"] = UDim2.new(0, 54, 0, 41);
G2L["fc"]["BorderColor3"] = Color3.fromRGB(86, 171, 255);
G2L["fc"]["Text"] = [[Caramel Dance]];
G2L["fc"]["Position"] = UDim2.new(0.01875, 0, 0.7047, 0);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.music tab.TextButton.LocalScript
G2L["fd"] = Instance.new("LocalScript", G2L["fc"]);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.music tab.TextButton
G2L["fe"] = Instance.new("TextButton", G2L["cb"]);
G2L["fe"]["TextWrapped"] = true;
G2L["fe"]["TextStrokeTransparency"] = 0;
G2L["fe"]["BorderSizePixel"] = 2;
G2L["fe"]["TextStrokeColor3"] = Color3.fromRGB(103, 103, 103);
G2L["fe"]["TextSize"] = 14;
G2L["fe"]["TextScaled"] = true;
G2L["fe"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["fe"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["fe"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["fe"]["Size"] = UDim2.new(0, 90, 0, 26);
G2L["fe"]["BorderColor3"] = Color3.fromRGB(86, 171, 255);
G2L["fe"]["Text"] = [[I play pokemon GO everyday]];
G2L["fe"]["Position"] = UDim2.new(0.7875, 0, 0.86913, 0);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.music tab.TextButton.LocalScript
G2L["ff"] = Instance.new("LocalScript", G2L["fe"]);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.music tab.TextButton
G2L["100"] = Instance.new("TextButton", G2L["cb"]);
G2L["100"]["TextWrapped"] = true;
G2L["100"]["TextStrokeTransparency"] = 0;
G2L["100"]["BorderSizePixel"] = 2;
G2L["100"]["TextStrokeColor3"] = Color3.fromRGB(103, 103, 103);
G2L["100"]["TextSize"] = 14;
G2L["100"]["TextScaled"] = true;
G2L["100"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["100"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["100"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["100"]["Size"] = UDim2.new(0, 90, 0, 26);
G2L["100"]["BorderColor3"] = Color3.fromRGB(86, 171, 255);
G2L["100"]["Text"] = [[No Escape]];
G2L["100"]["Position"] = UDim2.new(0.57292, 0, 0.86913, 0);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.music tab.TextButton.LocalScript
G2L["101"] = Instance.new("LocalScript", G2L["100"]);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.music tab.TextButton
G2L["102"] = Instance.new("TextButton", G2L["cb"]);
G2L["102"]["TextWrapped"] = true;
G2L["102"]["TextStrokeTransparency"] = 0;
G2L["102"]["BorderSizePixel"] = 2;
G2L["102"]["TextStrokeColor3"] = Color3.fromRGB(103, 103, 103);
G2L["102"]["TextSize"] = 14;
G2L["102"]["TextScaled"] = true;
G2L["102"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["102"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["102"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["102"]["Size"] = UDim2.new(0, 90, 0, 26);
G2L["102"]["BorderColor3"] = Color3.fromRGB(86, 171, 255);
G2L["102"]["Text"] = [[Nigga Rap]];
G2L["102"]["Position"] = UDim2.new(0.35833, 0, 0.86913, 0);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.music tab.TextButton.LocalScript
G2L["103"] = Instance.new("LocalScript", G2L["102"]);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.music tab.TextButton
G2L["104"] = Instance.new("TextButton", G2L["cb"]);
G2L["104"]["TextWrapped"] = true;
G2L["104"]["TextStrokeTransparency"] = 0;
G2L["104"]["BorderSizePixel"] = 2;
G2L["104"]["TextStrokeColor3"] = Color3.fromRGB(103, 103, 103);
G2L["104"]["TextSize"] = 14;
G2L["104"]["TextScaled"] = true;
G2L["104"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["104"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["104"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["104"]["Size"] = UDim2.new(0, 90, 0, 47);
G2L["104"]["BorderColor3"] = Color3.fromRGB(86, 171, 255);
G2L["104"]["Text"] = [[Theme 2]];
G2L["104"]["Position"] = UDim2.new(0.57292, 0, 0, 0);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.music tab.TextButton.LocalScript
G2L["105"] = Instance.new("LocalScript", G2L["104"]);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.music tab.TextButton
G2L["106"] = Instance.new("TextButton", G2L["cb"]);
G2L["106"]["TextWrapped"] = true;
G2L["106"]["TextStrokeTransparency"] = 0;
G2L["106"]["BorderSizePixel"] = 2;
G2L["106"]["TextStrokeColor3"] = Color3.fromRGB(103, 103, 103);
G2L["106"]["TextSize"] = 14;
G2L["106"]["TextScaled"] = true;
G2L["106"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["106"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["106"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["106"]["Size"] = UDim2.new(0, 54, 0, 26);
G2L["106"]["BorderColor3"] = Color3.fromRGB(86, 171, 255);
G2L["106"]["Text"] = [[YAAI]];
G2L["106"]["Position"] = UDim2.new(0.01875, 0, 0.86913, 0);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.music tab.TextButton.LocalScript
G2L["107"] = Instance.new("LocalScript", G2L["106"]);
-- StarterGui.ScreenGui.UIAspectRatioConstraint
G2L["108"] = Instance.new("UIAspectRatioConstraint", G2L["1"]);
G2L["108"]["AspectRatio"] = 2.0511;
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.LocalScript
local function C_3()
local script = G2L["3"];
local UserInputService = game:GetService("UserInputService")
local gui = script.Parent
local dragging = false
local dragStart = nil
local startPos = nil
gui.InputBegan:Connect(function(input, gameProcessed)
if gameProcessed then return end
if input.UserInputType == Enum.UserInputType.MouseButton1
or input.UserInputType == Enum.UserInputType.Touch then
dragging = true
dragStart = input.Position
startPos = gui.Position
local connection
connection = input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragging = false
connection:Disconnect()
end
end)
end
end)
UserInputService.InputChanged:Connect(function(input)
if not dragging then return end
if input.UserInputType == Enum.UserInputType.MouseMovement
or input.UserInputType == Enum.UserInputType.Touch then
local delta = input.Position - dragStart
gui.Position = UDim2.new(
startPos.X.Scale,
startPos.X.Offset + delta.X,
startPos.Y.Scale,
startPos.Y.Offset + delta.Y
)
end
end)
end;
task.spawn(C_3);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.home.ImageLabel.LocalScript
local function C_6()
local script = G2L["6"];
local Players = game:GetService("Players")
local player = Players.LocalPlayer
local imageLabel = script.Parent
local function setProfileImage()
local userId = player.UserId
local thumbType = Enum.ThumbnailType.HeadShot
local thumbSize = Enum.ThumbnailSize.Size420x420
local content, isReady = Players:GetUserThumbnailAsync(userId, thumbType, thumbSize)
imageLabel.Image = content
end
setProfileImage()
end;
task.spawn(C_6);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.home.TextLabel.LocalScript
local function C_8()
local script = G2L["8"];
local Players = game:GetService("Players")
local player = Players.LocalPlayer
local textLabel = script.Parent
textLabel.Text = "Welcome " .. player.Name .. " to Green2Spooky gui v4 f3x, have fun with the scripts i guess"
end;
task.spawn(C_8);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.home.TextLabel.LocalScript
local function C_a()
local script = G2L["a"];
local textLabel = script.Parent
local workspace = game:GetService("Workspace")
local function updateText()
local folder = workspace:FindFirstChild("HDAdminWorkspaceFolder")
if folder and folder:IsA("Folder") then
textLabel.Text = "HD ADMIN = online"
else
textLabel.Text = "HD ADMIN = offline"
end
end
updateText()
workspace.ChildAdded:Connect(updateText)
workspace.ChildRemoved:Connect(updateText)
end;
task.spawn(C_a);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.home.TextLabel.LocalScript
local function C_c()
local script = G2L["c"];
local textLabel = script.Parent
local Players = game:GetService("Players")
local player = Players.LocalPlayer
local function hasF3X()
local backpack = player:FindFirstChild("Backpack")
local character = player.Character
if backpack and (backpack:FindFirstChild("Building Tools") or backpack:FindFirstChild("F3X")) then
return true
end
if character and (character:FindFirstChild("Building Tools") or character:FindFirstChild("F3X")) then
return true
end
return false
end
local function updateText()
if hasF3X() then
textLabel.Text = "F3X = online"
textLabel.Text = "F3X = offline"
end
end
while true do
updateText()
task.wait(0.1)
end
end;
task.spawn(C_c);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.TextButton.LocalScript
local function C_10()
local script = G2L["10"];
local button = script.Parent
local main = button.Parent
local savedState = {}
local toggled = false
button.MouseButton1Click:Connect(function()
if not toggled then
savedState = {}
for _, obj in ipairs(main:GetDescendants()) do
if obj:IsA("Frame") and obj.Name ~= "IMPORTANT WOOHOO" then
savedState[obj] = obj.Visible
obj.Visible = false
end
end
toggled = true
else
for frame, wasVisible in pairs(savedState) do
if frame then
frame.Visible = wasVisible
end
end
toggled = false
end
end)
end;
task.spawn(C_10);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.f3x.TextButton.LocalScript
local function C_13()
local script = G2L["13"];
local button = script.Parent
local textbox = script.Parent.Parent:WaitForChild("nugget")
button.MouseButton1Click:Connect(function()
local assetId = textbox.Text
if assetId == "" then return end
local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local player = Players.LocalPlayer
local tool
local function findSyncAPITool()
for _, v in pairs(player:GetDescendants()) do
if v.Name == "SyncAPI" then
return v.Parent
end
end
for _, v in pairs(ReplicatedStorage:GetDescendants()) do
if v.Name == "SyncAPI" then
return v.Parent
end
end
end
tool = findSyncAPITool()
if not tool then return end
local remote = tool.SyncAPI.ServerEndpoint
local function invoke(args)
remote:InvokeServer(unpack(args))
end
local function SetLocked(part, boolean)
invoke({ "SetLocked", { part }, boolean })
end
local function SpawnDecal(part, face)
invoke({ "CreateTextures", { { Part = part, Face = face, TextureType = "Decal" } } })
end
local function AddDecal(part, assetId, face)
invoke({ "SyncTexture", { { Part = part, Face = face, TextureType = "Decal", Texture = "rbxassetid://" .. assetId } } })
end
local function hasBlockedMesh(part)
for _, child in ipairs(part:GetChildren()) do
if child:IsA("SpecialMesh") or child:IsA("Mesh") then
if tostring(child.MeshId):find("111891702759441") then
return true
end
end
end
return false
end
local function SpamDecal(assetId)
for _, v in pairs(workspace:GetDescendants()) do
if v:IsA("BasePart") and not hasBlockedMesh(v) then
task.spawn(function()
SetLocked(v, false)
v.Transparency = 0
for _, face in pairs(Enum.NormalId:GetEnumItems()) do
SpawnDecal(v, face)
AddDecal(v, assetId, face)
end
end)
end
end
end
SpamDecal(assetId)
end)
end;
task.spawn(C_13);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.f3x.TextButton.LocalScript
local function C_15()
local script = G2L["15"];
local button = script.Parent
local textbox = script.Parent.Parent:WaitForChild("nugget")
button.MouseButton1Click:Connect(function()
local assetId = textbox.Text
if assetId == "" then return end
local player = game.Players.LocalPlayer
local char = player.Character or player.CharacterAdded:Wait()
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
if not tool then return end
local remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = { part },
[3] = stringg
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
{
Part = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
{
Part = part,
MeshId = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
{
Part = part,
TextureId = "rbxassetid://"..texid
}
}
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
{
Part = part,
Scale = size
}
}
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = { part },
[3] = boolean
}
_(args)
end
function Sky(id)
local e = char.HumanoidRootPart.CFrame.x
local f = char.HumanoidRootPart.CFrame.y
local g = char.HumanoidRootPart.CFrame.z
CreatePart(
CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),
workspace
)
for i,v in game.Workspace:GetDescendants() do
if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then
SetName(v,"Sky")
AddMesh(v)
SetMesh(v,"111891702759441")
SetTexture(v,assetId)
MeshResize(v,Vector3.new(9000,9000,9000))
SetLocked(v,true)
end
end
end
Sky(assetId)
end)
end;
task.spawn(C_15);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.f3x.TextButton.LocalScript
local function C_17()
local script = G2L["17"];
local button = script.Parent
local textbox = script.Parent.Parent:WaitForChild("nugget")
button.MouseButton1Click:Connect(function()
local decalId = textbox.Text
if decalId == "" then return end
local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RunService = game:GetService("RunService")
local player = Players.LocalPlayer
local tool
for _, obj in ipairs(player:GetDescendants()) do
if obj.Name == "SyncAPI" then
tool = obj.Parent
break
end
end
if not tool then
for _, obj in ipairs(ReplicatedStorage:GetDescendants()) do
if obj.Name == "SyncAPI" then
tool = obj.Parent
break
end
end
end
if not tool then return end
local SyncAPI = tool:WaitForChild("SyncAPI")
local part
local baseCF
local rotX, rotY, rotZ = 0, 0, 0
local connection
local function call(args)
SyncAPI:Invoke(unpack(args))
end
local function CreatePart(cf, parent)
call({ "CreatePart", "Normal", cf, parent })
end
local function SetAnchor(p, anchored)
call({ "SyncAnchor", {{ Part = p, Anchored = anchored }} })
end
local function AddMesh(p)
call({ "CreateMeshes", {{ Part = p }} })
end
local function SetMesh(p, meshId, textureId)
call({
"SyncMesh",
{{
Part = p,
MeshId = "rbxassetid://" .. meshId,
TextureId = "rbxassetid://" .. textureId
}}
})
end
local function ResizeMesh(p, size)
call({ "SyncMesh", {{ Part = p, Scale = size }} })
end
local function SetTransparency(p, value)
call({ "SyncTransparency", {{ Part = p, Transparency = value }} })
end
local function SyncRotate(cf)
if not part or not part.Parent then return end
call({ "SyncRotate", {{ Part = part, CFrame = cf }} })
end
local function Sky()
local startCF = CFrame.new(0, 100, 0)
CreatePart(startCF, workspace)
task.wait()
for _, obj in ipairs(workspace:GetDescendants()) do
if obj:IsA("BasePart") and (obj.Position - startCF.Position).Magnitude < 0.1 then
part = obj
baseCF = part.CFrame
SetAnchor(part, true)
AddMesh(part)
SetMesh(part, "111891702759441", decalId)
ResizeMesh(part, Vector3.new(9000, 9000, 9000))
SetTransparency(part, 0)
local speedX = math.rad(50)
local speedY = math.rad(50)
local speedZ = math.rad(50)
connection = RunService.Heartbeat:Connect(function(dt)
if not part or not part.Parent then
if connection then
connection:Disconnect()
connection = nil
end
return
end
rotX = (rotX + speedX * dt) % (math.pi * 2)
rotY = (rotY + speedY * dt) % (math.pi * 2)
rotZ = (rotZ + speedZ * dt) % (math.pi * 2)
local cf = baseCF * CFrame.Angles(rotX, rotY, rotZ)
SyncRotate(cf)
part.CFrame = cf
end)
break
end
end
end
Sky()
end)
end;
task.spawn(C_17);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.f3x.TextButton.LocalScript
local function C_19()
local script = G2L["19"];
local button = script.Parent
local textbox = script.Parent.Parent:WaitForChild("nugget")
button.MouseButton1Click:Connect(function()
local texId = textbox.Text
if texId == "" then return end
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";fogcolor black ;unfog ;time 5.7")
local player = game.Players.LocalPlayer
local char = player.Character or player.CharacterAdded:Wait()
local tool
for _,v in ipairs(player:GetDescendants()) do
if v.Name == "SyncAPI" then
tool = v.Parent
break
end
end
if not tool then
for _,v in ipairs(game.ReplicatedStorage:GetDescendants()) do
if v.Name == "SyncAPI" then
tool = v.Parent
break
end
end
end
if not tool then return end
local remote = tool.SyncAPI.ServerEndpoint
local function _(args)
remote:InvokeServer(unpack(args))
end
local function CreatePart(cf,parent)
_({"CreatePart","Normal",cf,parent})
end
local function SetName(part,name)
_({"SetName",{part},name})
end
local function AddMesh(part)
_({"CreateMeshes",{{Part=part}}})
end
local function SetMesh(part,id)
_({"SyncMesh",{{Part=part,MeshId="rbxassetid://"..id}}})
end
local function SetTexture(part,id)
_({"SyncMesh",{{Part=part,TextureId="rbxassetid://"..id}}})
end
local function MeshResize(part,size)
_({"SyncMesh",{{Part=part,Scale=size}}})
end
local function SetVertexColor(part,vec)
_({"SyncMesh",{{Part=part,VertexColor=vec}}})
end
local function SetLocked(part,bool)
_({"SetLocked",{part},bool})
end
local function SetMaterial(part,mat)
_({"SyncMaterial",{{Part=part,Material=mat}}})
end
local function SetCollision(part,bool)
_({"SyncCollision",{{Part=part,CanCollide=bool}}})
end
local function CreatePointLight(part)
_({"CreateLights",{{Part=part,LightType="PointLight"}}})
end
local function SyncPointLight(part,brightness,range)
_({"SyncLighting",{{Part=part,LightType="PointLight",Brightness=brightness,Range=range}}})
end
local function Sky(texId)
local pos = Vector3.new(0,100,0)
CreatePart(CFrame.new(pos),workspace)
for _,v in ipairs(workspace:GetDescendants()) do
if v:IsA("BasePart")
and not v:IsDescendantOf(char)
and math.floor(v.Position.X) == 0
and math.floor(v.Position.Y) == 100
and math.floor(v.Position.Z) == 0 then
SetName(v,"Sky")
AddMesh(v)
SetMesh(v,"111891702759441")
SetTexture(v,texId)
MeshResize(v,Vector3.new(60000,60000,60000))
SetVertexColor(v,Vector3.new(2.5,2.5,2.5))
SetMaterial(v,"Neon")
SetCollision(v,false)
CreatePointLight(v)
SyncPointLight(v,5,8)
SetLocked(v,true)
end
end
end
Sky(texId)
end)
end;
task.spawn(C_19);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.f3x.TextButton.LocalScript
local function C_1b()
local script = G2L["1b"];
local button = script.Parent
local textbox = script.Parent.Parent:WaitForChild("nugget")
button.MouseButton1Click:Connect(function()
local textureId = textbox.Text
if textureId == "" then return end
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";fogcolor black ;unfog ;time 5.7")
local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RunService = game:GetService("RunService")
local player = Players.LocalPlayer
local tool
for _, obj in ipairs(player:GetDescendants()) do
if obj.Name == "SyncAPI" then
tool = obj.Parent
break
end
end
if not tool then
for _, obj in ipairs(ReplicatedStorage:GetDescendants()) do
if obj.Name == "SyncAPI" then
tool = obj.Parent
break
end
end
end
if not tool then return end
local SyncAPI = tool:WaitForChild("SyncAPI")
local part
local baseCF
local rotX, rotY, rotZ = 0, 0, 0
local connection
local function call(args)
SyncAPI:Invoke(unpack(args))
end
local function CreatePart(cf, parent)
call({ "CreatePart", "Normal", cf, parent })
end
local function SetAnchor(p, anchored)
call({ "SyncAnchor", {{ Part = p, Anchored = anchored }} })
end
local function AddMesh(p)
call({ "CreateMeshes", {{ Part = p }} })
end
local function SetMesh(p, meshId, textureId)
call({
"SyncMesh",
{{
Part = p,
MeshId = "rbxassetid://" .. meshId,
TextureId = "rbxassetid://" .. textureId
}}
})
end
local function ResizeMesh(p, size)
call({ "SyncMesh", {{ Part = p, Scale = size }} })
end
local function SetTransparency(p, value)
call({ "SyncTransparency", {{ Part = p, Transparency = value }} })
end
local function SetMaterial(p, mat)
call({ "SyncMaterial", {{ Part = p, Material = mat }} })
end
local function SetVertexColor(p, vec)
call({ "SyncMesh", {{ Part = p, VertexColor = vec }} })
end
local function CreatePointLight(p)
call({ "CreateLights", {{ Part = p, LightType = "PointLight" }} })
end
local function SyncPointLight(p, brightness, range)
call({
"SyncLighting",
{{
Part = p,
LightType = "PointLight",
Brightness = brightness,
Range = range
}}
})
end
local function SyncRotate(cf)
if not part or not part.Parent then return end
call({ "SyncRotate", {{ Part = part, CFrame = cf }} })
end
local function Sky()
local startCF = CFrame.new(0, 100, 0)
CreatePart(startCF, workspace)
task.wait()
for _, obj in ipairs(workspace:GetDescendants()) do
if obj:IsA("BasePart") and (obj.Position - startCF.Position).Magnitude < 0.1 then
part = obj
baseCF = part.CFrame
SetAnchor(part, true)
AddMesh(part)
SetMesh(part, "111891702759441", textureId)
ResizeMesh(part, Vector3.new(60000, 60000, 60000))
SetVertexColor(part, Vector3.new(2.5, 2.5, 2.5))
SetMaterial(part, "Neon")
SetTransparency(part, 0)
CreatePointLight(part)
SyncPointLight(part, 5, 8)
local speedX = math.rad(50)
local speedY = math.rad(50)
local speedZ = math.rad(50)
connection = RunService.Heartbeat:Connect(function(dt)
if not part or not part.Parent then
if connection then
connection:Disconnect()
connection = nil
end
return
end
rotX = (rotX + speedX * dt) % (math.pi * 2)
rotY = (rotY + speedY * dt) % (math.pi * 2)
rotZ = (rotZ + speedZ * dt) % (math.pi * 2)
local cf = baseCF * CFrame.Angles(rotX, rotY, rotZ)
SyncRotate(cf)
part.CFrame = cf
end)
break
end
end
end
Sky()
end)
end;
task.spawn(C_1b);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.f3x.TextButton.LocalScript
local function C_1d()
local script = G2L["1d"];
--elv4r0x did this, credits to him!!
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local button = script.Parent
local player = Players.LocalPlayer
button.MouseButton1Click:Connect(function()
local char = player.Character or player.CharacterAdded:Wait()
local hum = char:WaitForChild("Humanoid")
local torso = char:FindFirstChild("Torso") or char:FindFirstChild("UpperTorso")
if not torso then return end
local larm = char:FindFirstChild("Left Arm") or char:FindFirstChild("LeftUpperArm")
local rarm = char:FindFirstChild("Right Arm") or char:FindFirstChild("RightUpperArm")
if not larm or not rarm then return end
local tool = char:FindFirstChildOfClass("Tool")
if not tool then
for _, v in ipairs(player.Backpack:GetChildren()) do
if v:IsA("Tool") then
tool = v
break
end
end
end
if tool then
hum:EquipTool(tool)
task.wait()
hum:UnequipTools()
end
local server = tool
and tool:FindFirstChild("SyncAPI")
and tool.SyncAPI:FindFirstChild("ServerEndpoint")
local idleAngles = Vector3.new(0,0,math.rad(-90))
local flapAmplitude = Vector3.new(0, 0, math.rad(40))
local flapSpeed = 14
RunService.RenderStepped:Connect(function()
local time = tick()
local flapX = math.sin(time * flapSpeed) * flapAmplitude.X
local flapY = math.sin(time * flapSpeed * 0.8) * flapAmplitude.Y
local flapZ = math.sin(time * flapSpeed * 0.6) * flapAmplitude.Z
local targetL
local targetR
if hum.MoveDirection.Magnitude == 0 then
targetL = torso.CFrame * CFrame.new(-1.9,0.5,0) * CFrame.Angles(idleAngles.X, idleAngles.Y, idleAngles.Z)
targetR = torso.CFrame * CFrame.new(1.9,0.5,0) * CFrame.Angles(-idleAngles.X, -idleAngles.Y, -idleAngles.Z)
else
targetL = torso.CFrame * CFrame.new(-1.9,0.5,0) * CFrame.Angles(flapX, flapY, idleAngles.Z + flapZ)
targetR = torso.CFrame * CFrame.new(1.9,0.5,0) * CFrame.Angles(-flapX, -flapY, -idleAngles.Z - flapZ)
end
larm.CFrame = targetL
rarm.CFrame = targetR
if server then
server:InvokeServer("SyncMove", {{Part = larm, CFrame = larm.CFrame}})
server:InvokeServer("SyncMove", {{Part = rarm, CFrame = rarm.CFrame}})
end
end)
end)
end;
task.spawn(C_1d);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.f3x.ImageLabel.LocalScript
local function C_1f()
local script = G2L["1f"];
local imageLabel = script.Parent
local textbox = imageLabel.Parent:WaitForChild("nugget")
local function updateImage()
local id = textbox.Text
if id ~= "" then
if not string.find(id, "rbxassetid://") then
id = "rbxassetid://" .. id
end
imageLabel.Image = id
end
end
textbox:GetPropertyChangedSignal("Text"):Connect(updateImage)
updateImage()
end;
task.spawn(C_1f);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.f3x.TextButton.LocalScript
local function C_22()
local script = G2L["22"];
--made by myself, NO ONE ELSE!!!!
local button = script.Parent
button.MouseButton1Click:Connect(function()
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local player = Players.LocalPlayer
local char = player.Character or player.CharacterAdded:Wait()
local tool
for _, v in ipairs(player:GetDescendants()) do
if v.Name == "SyncAPI" then
tool = v.Parent
break
end
end
if not tool then
for _, v in ipairs(game.ReplicatedStorage:GetDescendants()) do
if v.Name == "SyncAPI" then
tool = v.Parent
break
end
end
end
if not tool then return end
local remote = tool.SyncAPI.ServerEndpoint
local head = char:WaitForChild("Head")
local headMesh = head:FindFirstChildWhichIsA("SpecialMesh")
if not headMesh then return end
local hats = {}
for _, acc in ipairs(char:GetChildren()) do
if acc:IsA("Accessory") and acc:FindFirstChild("Handle") then
local mesh = acc.Handle:FindFirstChildWhichIsA("SpecialMesh")
if mesh then
table.insert(hats, {Part = acc.Handle, MeshId = mesh.MeshId})
end
end
end
local t = 0
RunService.RenderStepped:Connect(function(dt)
t += dt * 6
local offset = math.sin(t) * 0.7
local partsToSync = {
{Part = head, MeshId = headMesh.MeshId, Offset = Vector3.new(offset, 0, 0)}
}
for _, h in ipairs(hats) do
table.insert(partsToSync, {Part = h.Part, MeshId = h.MeshId, Offset = Vector3.new(offset, 0, 0)})
end
remote:InvokeServer("SyncMesh", partsToSync)
end)
end)
end;
task.spawn(C_22);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.f3x.TextButton.LocalScript
local function C_24()
local script = G2L["24"];
--found by me so idk who made dis
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local button = script.Parent
local player = Players.LocalPlayer
button.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character or player.CharacterAdded:Wait()
local humanoid = char:WaitForChild("Humanoid")
local animation = Instance.new("Animation")
animation.AnimationId = "rbxassetid://27432686"
local animTrack1 = humanoid:LoadAnimation(animation)
animTrack1.Priority = Enum.AnimationPriority.Idle
animTrack1:Play()
animTrack1:AdjustSpeed(0)
local animation = Instance.new("Animation")
animation.AnimationId = "rbxassetid://183695923"
local animTrack = humanoid:LoadAnimation(animation)
animTrack.Priority = Enum.AnimationPriority.Idle
animTrack.Looped = true
local walking = false
humanoid.Running:Connect(function(speed)
walking = speed > 1
if walking and not animTrack.IsPlaying then
animTrack:Play()
animTrack1:Stop()
end
if not walking and animTrack.IsPlaying then
animTrack:Stop()
animTrack1:Play()
animTrack1:AdjustSpeed(0)
end
end)
spawn(function()
while true do
if walking then
animTrack:AdjustSpeed(3)
wait(0.3)
animTrack:AdjustSpeed(-3)
wait(0.3)
else
wait(0.1)
end
end
end)
end)
end;
task.spawn(C_24);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.f3x.TextButton.LocalScript
local function C_26()
local script = G2L["26"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local player = Players.LocalPlayer
local function getChar()
local char = player.Character or player.CharacterAdded:Wait()
return char, char:WaitForChild("HumanoidRootPart")
end
local tool
for _,v in ipairs(player:GetDescendants()) do
if v.Name == "SyncAPI" then
tool = v.Parent
break
end
end
if not tool then
for _,v in ipairs(ReplicatedStorage:GetDescendants()) do
if v.Name == "SyncAPI" then
tool = v.Parent
break
end
end
end
if not tool then return end
local remote = tool.SyncAPI.ServerEndpoint
local function _(args)
remote:InvokeServer(unpack(args))
end
local function CreatePart(cf,parent)
_( {"CreatePart","Ball",cf,parent} )
end
local function MovePart(part,cf)
_( {"SyncMove",{ {Part=part, CFrame=cf} } } )
end
local function Resize(part,size,cf)
_( {"SyncResize",{ {Part=part, Size=size, CFrame=cf} } } )
end
local function SetAnchor(bool,part)
_( {"SyncAnchor",{ {Part=part, Anchored=bool} } } )
end
local function SetCollision(part,bool)
_( {"SyncCollision",{ {Part=part, CanCollide=bool} } } )
end
local function SetName(part,name)
_( {"SetName",{part},name} )
end
local function Color(part,color)
_( {"SyncColor",{ {Part=part, Color=color, UnionColoring=false} } } )
end
local function AddFire(part, size, color, color2, heat)
_( {
"CreateDecorations",
{
{
Part = part,
DecorationType = "Fire"
}
}
})
_( {
"SyncDecorate",
{
{
Part = part,
DecorationType = "Fire",
Size = size,
Heat = heat,
Color = color,
SecondaryColor = color2
}
}
})
end
local orbitConnection
local function createOrbitBall()
local char, hrp = getChar()
local radius = 5
local verticalAmplitude = 3
local speed = math.rad(100)
local angle = 0
local initialCF = hrp.CFrame * CFrame.new(radius, -0.1, 0)
CreatePart(initialCF, workspace)
local ball
repeat task.wait()
for _,v in ipairs(workspace:GetDescendants()) do
if v:IsA("BasePart") and (v.Position - initialCF.Position).Magnitude < 0.1 then
ball = v
break
end
end
until ball
SetName(ball,"Hello everyone my name is welcome")
Resize(ball, Vector3.new(0.9,0.9,0.9), initialCF)
Color(ball, Color3.new(0,0,0))
SetAnchor(true, ball)
SetCollision(ball, false)
AddFire(ball, 0.5, Color3.new(0,0,0), Color3.new(0,0,0), 15)
if orbitConnection then
orbitConnection:Disconnect()
end
orbitConnection = RunService.Heartbeat:Connect(function(dt)
if not hrp.Parent then return end
angle = angle + dt * speed
local x = math.cos(angle) * radius
local z = math.sin(angle) * radius
local y = 2 + math.sin(angle*2) * verticalAmplitude
local pos = hrp.Position + Vector3.new(x,y,z)
local lookDir = Vector3.new(
-math.sin(angle),
math.cos(angle*2)*0.1,
math.cos(angle)
)
local newCF = CFrame.new(pos, pos + lookDir)
MovePart(ball, newCF)
end)
end
createOrbitBall()
player.CharacterAdded:Connect(function()
task.wait(1)
createOrbitBall()
end)
end)
end;
task.spawn(C_26);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.f3x.TextButton.LocalScript
local function C_28()
local script = G2L["28"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character or player.CharacterAdded:Wait()
local tool
for i, v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
break
end
end
for i, v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
break
end
end
if not tool then return end
local remote = tool.SyncAPI.ServerEndpoint
local function _(args)
remote:InvokeServer(unpack(args))
end
function CreatePart(cf, parent, types)
local args = {
[1] = "CreatePart",
[2] = types or "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function Resize(part, size, cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function MovePart(part, cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Color(part, color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color,
["UnionColoring"] = false
}
}
}
_(args)
end
function SetShape(part, shape)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Shape"] = shape
}
}
}
_(args)
end
function SetCollision(part, boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetLocked(part, boolean)
local args = {
[1] = "SetLocked",
[2] = { [1] = part },
[3] = boolean
}
_(args)
end
local padPos = char.HumanoidRootPart.CFrame * CFrame.new(0, -3.5, 0)
CreatePart(padPos, workspace, "Cylinder")
task.wait(0.1)
local floatingPad
for i, v in workspace:GetChildren() do
if v:IsA("BasePart")
and (v.CFrame.Position - padPos.Position).Magnitude < 5
and not v.Parent:FindFirstChild("Humanoid")
then
floatingPad = v
Resize(floatingPad, Vector3.new(0.5, 8, 8), padPos * CFrame.Angles(0, 0, math.rad(90)))
Color(floatingPad, Color3.fromRGB(107, 50, 124))
SetCollision(floatingPad, true)
SetLocked(floatingPad, true)
break
end
end
if floatingPad then
local RunService = game:GetService("RunService")
RunService.Heartbeat:Connect(function()
pcall(function()
if char and char:FindFirstChild("HumanoidRootPart") then
local targetPos = char.HumanoidRootPart.CFrame * CFrame.new(0, -3.5, 0)
MovePart(floatingPad, targetPos * CFrame.Angles(0, 0, math.rad(90)))
end
end)
end)
end
end)
end;
task.spawn(C_28);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.f3x.TextButton.LocalScript
local function C_2a()
local script = G2L["2a"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
function nob(who,tra,hat)
c=who.Character
pcall(function()u=c["Body Colors"]
u.HeadColor=BrickColor.new("Black")
u.LeftLegColor=BrickColor.new("Black")
u.RightLegolor=BrickColor.new("Black")
u.LeftArmColor=BrickColor.new("Black")
u.TorsoColor=BrickColor.new("Black")
u.RightArmColor=BrickColor.new("Black")
end)
pcall(function()c.Shirt:Destroy() c.Pants:Destroy() end)
for i,v in pairs(c:GetChildren()) do
if v:IsA("BasePart") then
v.Transparency=tra
if v.Name=="HumanoidRootPart" or v.Name=="Head" then
v.Transparency=1
end
wait()
v.BrickColor=BrickColor.new("Black")
elseif v:IsA("Hat") then
v:Destroy()
end
end
xx=game:service("InsertService"):LoadAsset(hat)
xy=game:service("InsertService"):LoadAsset(47433)["LinkedSword"]
xy.Parent=who.Backpack
for a,hat in pairs(xx:children()) do
hat.Parent=c
end
xx:Destroy()
h=who.Character.Humanoid
h.MaxHealth=50000
wait(1.5)
h.Health=50000
h.WalkSpeed=32
end
nob(game.Players.LocalPlayer,0.6,21070012)
end)
end;
task.spawn(C_2a);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.f3x.TextButton.LocalScript
local function C_2c()
local script = G2L["2c"];
local button = script.Parent
local player = game.Players.LocalPlayer
button.MouseButton1Click:Connect(function()
local char = player.Character or player.CharacterAdded:Wait()
local humanoid = char:WaitForChild("Humanoid")
humanoid.WalkSpeed = 50
end)
end;
task.spawn(C_2c);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.f3x.TextButton.LocalScript
local function C_2e()
local script = G2L["2e"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local player = Players.LocalPlayer
local char = player.Character or player.CharacterAdded:Wait()
local tool
for _, v in ipairs(player:GetDescendants()) do
if v.Name == "SyncAPI" then
tool = v.Parent
break
end
end
if not tool then
for _, v in ipairs(ReplicatedStorage:GetDescendants()) do
if v.Name == "SyncAPI" then
tool = v.Parent
break
end
end
end
if not tool then return end
local remote = tool.SyncAPI.ServerEndpoint
local function invoke(args)
remote:InvokeServer(unpack(args))
end
local presets = {
"Bright red",
"Bright yellow",
"Bright orange",
"Bright violet",
"Bright blue",
"Bright bluish green",
"Bright green"
}
local running = true
task.spawn(function()
while running and player.Parent do
task.wait(0.5)
char = player.Character
if not char then continue end
local function randomColor()
return BrickColor.new(presets[math.random(1,#presets)]).Color
end
invoke({
"SyncColor",
{
{Color=randomColor(), Part=char:FindFirstChild("Head"), UnionColoring=true},
{Color=randomColor(), Part=char:FindFirstChild("HumanoidRootPart"), UnionColoring=true},
{Color=randomColor(), Part=char:FindFirstChild("Left Arm") or char:FindFirstChild("LeftUpperArm"), UnionColoring=true},
{Color=randomColor(), Part=char:FindFirstChild("Right Leg") or char:FindFirstChild("RightUpperLeg"), UnionColoring=true},
{Color=randomColor(), Part=char:FindFirstChild("Torso") or char:FindFirstChild("UpperTorso"), UnionColoring=true},
{Color=randomColor(), Part=char:FindFirstChild("Right Arm") or char:FindFirstChild("RightUpperArm"), UnionColoring=true},
{Color=randomColor(), Part=char:FindFirstChild("Left Leg") or char:FindFirstChild("LeftUpperLeg"), UnionColoring=true}
}
})
end
end)
end)
end;
task.spawn(C_2e);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.f3x.TextButton.LocalScript
local function C_30()
local script = G2L["30"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Players = game:GetService("Players")
local workspace = game:GetService("Workspace")
local player = Players.LocalPlayer
local function findTool()
local char = player.Character or player.CharacterAdded:Wait()
for _, v in ipairs(char:GetChildren()) do
if v:IsA("Tool") and v:FindFirstChild("SyncAPI") then
return v
end
end
for _, v in ipairs(player.Backpack:GetChildren()) do
if v:IsA("Tool") and v:FindFirstChild("SyncAPI") then
return v
end
end
end
local tool = findTool()
if not tool then return end
local remote = tool.SyncAPI.ServerEndpoint
local function call(a)
return remote:InvokeServer(unpack(a))
end
for _, stupidguy in ipairs(workspace:GetDescendants()) do
task.spawn(function()
call({ "CreateMeshes", { { Part = stupidguy } } })
end)
task.spawn(function()
call({
"SyncMesh",
{{
Part = stupidguy,
MeshId = "rbxassetid://12902786354",
}}
})
end)
game:GetService("RunService").Heartbeat:Connect(function()
local clonething = {
[1] = "Clone",
[2] = {
[1] = stupidguy
},
[3] = game.Workspace
}
remote:InvokeServer(unpack(clonething))
end)
end
end)
end;
task.spawn(C_30);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.f3x.TextButton.LocalScript
local function C_32()
local script = G2L["32"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommandSilent = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommandSilent:InvokeServer(";time 14")
local Players = game:GetService("Players")
local player = Players.LocalPlayer
local char = player.Character or player.CharacterAdded:Wait()
local backpack = player:WaitForChild("Backpack")
local character = char
local storedCharacter = character
local originalParent = storedCharacter.Parent
storedCharacter.Parent = nil
local function getf3x()
for _, v in ipairs(backpack:GetChildren()) do
if v:FindFirstChild("SyncAPI") then return v end
end
for _, v in ipairs(char:GetChildren()) do
if v:FindFirstChild("SyncAPI") then return v end
end
return nil
end
local f3x = getf3x()
if not f3x then
warn("you dont have f3x skid")
return
end
local syncapi = f3x.SyncAPI
local serverendpoint = syncapi.ServerEndpoint
local function _(args)
serverendpoint:InvokeServer(unpack(args))
end
local function delete(part)
local args = {
[1] = "Remove",
[2] = { [1] = part }
}
serverendpoint:InvokeServer(unpack(args))
end
local function deleteall()
for _, v in ipairs(workspace:GetDescendants()) do
if v:IsA("BasePart") or v:IsA("UnionOperation") then
task.spawn(function()
delete(v)
end)
end
end
end
deleteall()
local function resize(part, size, cf)
local args = {
"SyncResize",
{
{
Part = part,
CFrame = cf,
Size = size
}
}
}
_(args)
end
local function setanchor(part, boolean)
local args = {
"SyncAnchor",
{
{
Part = part,
Anchored = boolean
}
}
}
_(args)
end
local function setcollision(part, booleana)
local args = {
"SyncCollision",
{
{
Part = part,
CanCollide = booleana
}
}
}
_(args)
end
local function color(part, color)
local args = {
"SyncColor",
{
{
Part = part,
Color = color,
UnionColoring = false
}
}
}
_(args)
end
local function name(part, stringa)
local args = {
"SetName",
{ part },
stringa
}
_(args)
end
local function lock(part, boolean)
local args = {
"SetLocked",
{ part },
boolean
}
_(args)
end
function toptexturecreate(part)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = Enum.NormalId.Top,
["TextureType"] = "Texture"
}
}
}
_(args)
end
function toptextureadd(part)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = Enum.NormalId.Top,
["TextureType"] = "Texture",
["Texture"] = "rbxassetid://84097650395160",
["StudsPerTileV"] = 2,
["StudsPerTileU"] = 2
}
}
}
_(args)
end
function addspawndecal(part)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = Enum.NormalId.Top,
["TextureType"] = "Decal"
}
}
}
_(args)
local decalArgs = {
[1] = "SyncDecal",
[2] = {
[1] = {
["Part"] = part,
["Face"] = Enum.NormalId.Top,
["Texture"] = "rbxassetid://129848533443618",
["Color"] = Color3.fromRGB(255, 255, 255),
["Transparency"] = 0,
["Shiny"] = 0,
["StudsPerTileU"] = 1,
["StudsPerTileV"] = 1
}
}
}
_(decalArgs)
end
local function RealmV2()
local position = CFrame.new(0, 0, 0)
local base = serverendpoint:InvokeServer("CreatePart", "Normal", position, workspace)
resize(base, Vector3.new(1000, 1, 1000), position)
toptexturecreate(base)
toptextureadd(base)
color(base, Color3.fromRGB(39, 70, 45))
local spawnPosition = CFrame.new(0, 1, 0)
local spawnPart = serverendpoint:InvokeServer("CreatePart", "Spawn", spawnPosition, workspace)
if spawnPart then
resize(spawnPart, Vector3.new(6, 1, 6), spawnPosition)
setanchor(spawnPart, true)
setcollision(spawnPart, true)
color(spawnPart, Color3.fromRGB(128, 128, 128))
lock(spawnPart, true)
name(spawnPart, "SpawnLocation")
addspawndecal(spawnPart)
print("yeh")
else
warn("no")
end
end
local function unanchorall()
for _, v in ipairs(workspace:GetDescendants()) do
if v:IsA("BasePart") or v:IsA("UnionOperation") then
task.spawn(function()
lock(v, false)
setanchor(v, false)
end)
end
end
end
local function realm()
unanchorall()
RealmV2()
end
realm()
task.wait(1)
storedCharacter.Parent = workspace
end)
end;
task.spawn(C_32);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.f3x.TextButton.LocalScript
local function C_34()
local script = G2L["34"];
script.Parent.MouseButton1Click:Connect(function()
local Players = game:GetService("Players")
local player = Players.LocalPlayer
local character = player.Character
local player = game.Players.LocalPlayer
local char = player.Character
local backpack = player.Backpack
local function getf3x()
for _, v in ipairs(backpack:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
for _, v in ipairs(char:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
return nil
end
-- get all info
local f3x = getf3x()
if not f3x then
warn("you dont have f3x skid")
end
local syncapi = f3x.SyncAPI
local serverendpoint = syncapi.ServerEndpoint
local function delete(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function deleteall()
for _, v in ipairs(workspace:GetDescendants()) do
if (v:IsA("BasePart") or v:IsA("UnionOperation")) and v.Name ~= "Sky" then
spawn(function()
delete(v)
end)
end
end
end
deleteall()
end)
end;
task.spawn(C_34);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.f3x.TextButton.LocalScript
local function C_36()
local script = G2L["36"];
script.Parent.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for _,v in ipairs(player:GetDescendants()) do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for _,v in ipairs(game.ReplicatedStorage:GetDescendants()) do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
if not tool then return end
local remote = tool.SyncAPI.ServerEndpoint
local function _(args)
remote:InvokeServer(unpack(args))
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function Unanchor()
for _,v in ipairs(workspace:GetDescendants()) do
if v:IsA("BasePart") then
local skip = false
if v.Name == "Sky" then
skip = true
end
local mesh = v:FindFirstChildOfClass("SpecialMesh")
if mesh and tostring(mesh.MeshId):find("111891702759441") then
skip = true
end
if v:IsA("MeshPart") and tostring(v.MeshId):find("111891702759441") then
skip = true
end
if not skip then
task.spawn(function()
SetLocked(v,false)
SetAnchor(false,v)
end)
end
end
end
end
Unanchor()
end)
end;
task.spawn(C_36);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.f3x.TextButton.LocalScript
local function C_38()
local script = G2L["38"];
local button = script.Parent
local textbox = script.Parent.Parent:WaitForChild("nugget")
button.MouseButton1Click:Connect(function()
local assetId = textbox.Text
if assetId == "" then return end
local player = game.Players.LocalPlayer
local char = player.Character or player.CharacterAdded:Wait()
local tool
for _, v in pairs(player:GetDescendants()) do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for _, v in pairs(game.ReplicatedStorage:GetDescendants()) do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
if not tool then return end
local remote = tool.SyncAPI.ServerEndpoint
local function invoke(args)
remote:InvokeServer(unpack(args))
end
local function RemovePart(part)
invoke({
"Remove",
{ part }
})
end
local function DeleteSkyMesh()
for _, v in pairs(workspace:GetDescendants()) do
if v:IsA("BasePart") then
for _, child in pairs(v:GetChildren()) do
if (child:IsA("SpecialMesh") or child:IsA("Mesh"))
and tostring(child.MeshId):find("111891702759441") then
RemovePart(v)
end
end
end
end
end
DeleteSkyMesh()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";fogcolor black ;unfog ;time 14.5")
end)
end;
task.spawn(C_38);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.f3x.TextButton.LocalScript
local function C_3a()
local script = G2L["3a"];
script.Parent.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
if not tool then return end
local remote = tool.SyncAPI.ServerEndpoint
local function _(args)
remote:InvokeServer(unpack(args))
end
local function DestroyFolder(folder)
local args = {
[1] = "Remove",
[2] = {
[1] = folder
}
}
_(args)
end
local folderToRemove = workspace:FindFirstChild("HDAdminWorkspaceFolder")
if folderToRemove then
DestroyFolder(folderToRemove)
end
end)
end;
task.spawn(C_3a);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.f3x.TextButton.LocalScript
local function C_3c()
local script = G2L["3c"];
script.Parent.MouseButton1Click:Connect(function()
local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local player = Players.LocalPlayer
local char = player.Character or player.CharacterAdded:Wait()
local tool
for _, v in ipairs(player:GetDescendants()) do
if v.Name == "SyncAPI" then
tool = v.Parent
break
end
end
if not tool then
for _, v in ipairs(ReplicatedStorage:GetDescendants()) do
if v.Name == "SyncAPI" then
tool = v.Parent
break
end
end
end
if not tool then return end
local remote = tool.SyncAPI.ServerEndpoint
local function invoke(args)
remote:InvokeServer(unpack(args))
end
local running = true
task.spawn(function()
while running and player.Parent do
task.wait(0.5)
char = player.Character
if not char then continue end
local function randomColor()
return BrickColor.Random().Color
end
invoke({
"SyncColor",
{
{Color=randomColor(), Part=char:FindFirstChild("Head"), UnionColoring=true},
{Color=randomColor(), Part=char:FindFirstChild("HumanoidRootPart"), UnionColoring=true},
{Color=randomColor(), Part=char:FindFirstChild("Left Arm") or char:FindFirstChild("LeftUpperArm"), UnionColoring=true},
{Color=randomColor(), Part=char:FindFirstChild("Right Leg") or char:FindFirstChild("RightUpperLeg"), UnionColoring=true},
{Color=randomColor(), Part=char:FindFirstChild("Torso") or char:FindFirstChild("UpperTorso"), UnionColoring=true},
{Color=randomColor(), Part=char:FindFirstChild("Right Arm") or char:FindFirstChild("RightUpperArm"), UnionColoring=true},
{Color=randomColor(), Part=char:FindFirstChild("Left Leg") or char:FindFirstChild("LeftUpperLeg"), UnionColoring=true}
}
})
end
end)
local player = game.Players.LocalPlayer
local warned = false
local meshTypes = {
Enum.MeshType.Brick,
Enum.MeshType.Cylinder,
Enum.MeshType.Sphere,
Enum.MeshType.Wedge
}
local function getBuildingTool(player)
for _, container in ipairs({player.Character, player.Backpack}) do
if container then
for _, item in ipairs(container:GetChildren()) do
if item:IsA("Tool") and item:FindFirstChild("SyncAPI") then
return item
end
end
end
end
return nil
end
local function removeMesh(part)
for _, child in ipairs(part:GetChildren()) do
if child:IsA("SpecialMesh") then
local tool = getBuildingTool(player)
if tool then
tool.SyncAPI.ServerEndpoint:InvokeServer("Remove", {child})
elseif not warned then
warn("why 😢")
warned = true
end
end
end
end
local function isAccessoryPart(part)
if part:IsA("Accessory") then
return true
end
if part.Parent and part.Parent:IsA("Accessory") then
return true
end
return false
end
local function applyMesh(part)
if isAccessoryPart(part) then return end
if not part:IsA("Part") then return end
removeMesh(part)
local randomMeshType = meshTypes[math.random(1, #meshTypes)]
local tool = getBuildingTool(player)
if tool then
tool.SyncAPI.ServerEndpoint:InvokeServer("CreateMeshes", {{Part = part}})
tool.SyncAPI.ServerEndpoint:InvokeServer("SyncMesh", {{MeshType = randomMeshType, Part = part}})
elseif not warned then
warn("why😢")
warned = true
end
end
local function randomizeCharacterMeshes(character)
for _, obj in ipairs(character:GetDescendants()) do
if obj:IsA("Part") and not isAccessoryPart(obj) then
applyMesh(obj)
end
end
end
while true do
if player.Character then
randomizeCharacterMeshes(player.Character)
end
task.wait(0.5)
end
end)
end;
task.spawn(C_3c);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.f3x.TextButton.LocalScript
local function C_3e()
local script = G2L["3e"];
--ye ik, dis was leaked, but i putted it here, cuz why not?
local button = script.Parent
button.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character or player.CharacterAdded:Wait()
local tool
for i, v in pairs(player:GetDescendants()) do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i, v in pairs(game.ReplicatedStorage:GetDescendants()) do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
local remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
local RunService = game:GetService("RunService")
local Players = game:GetService("Players")
local player = Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
character.Humanoid.WalkSpeed='80'
local function light(part,color)
local createArgs = {
"CreateLights",
{
{
Part = part,
LightType = "PointLight"
}
}
}
local syncArgs = {
"SyncLighting",
{
{
Part = part,
LightType = "PointLight",
Color = color,
Brightness = 8,
Range = 20,
}
}
}
_(createArgs)
_(syncArgs)
end
function SetCollision(part, boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean, part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf, parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function Resize(part, size, cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part, meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://" .. meshid
}
}
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
remote:InvokeServer(unpack(args))
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://" .. texid
}
}
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function SetMaterial(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Material"] = int
}
}
}
_(args)
end
function MeshResize(part, size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = workspace.Part
},
[3] = stringg
}
_(args)
end
function Color(part, color3)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color3
}
}
}
_(args)
end
audio=Instance.new('Sound',game.Workspace)
audio.SoundId='rbxassetid://182755256'
audio.Volume=3
audio:Play()
spawn(function()
wait(3)
audio:Destroy()
end)
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local LocalPlayer = Players.LocalPlayer
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
local KILL_RANGE = 10
local FLING_RANGE = 10
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for _, v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for _, v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
local remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function KillTarget(target)
if target and target.Character then
local head = target.Character:FindFirstChild("Head")
if head then
local args = {
[1] = "SetLocked",
[2] = { [1] = head },
[3] = false
}
_(args)
task.wait(0.1)
local args2 = {
[1] = "Remove",
[2] = { [1] = head }
}
_(args2)
end
end
end
local function checkNearbyPlayers()
if not LocalPlayer.Character or not LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then
return
end
local myPosition = LocalPlayer.Character.HumanoidRootPart.Position
for _, player in ipairs(Players:GetPlayers()) do
if player ~= LocalPlayer and player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
local distance = (player.Character.HumanoidRootPart.Position - myPosition).Magnitude
if distance <= KILL_RANGE then
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";fling "..player.Name)
KillTarget(player)
audio=Instance.new('Sound',game.Workspace)
audio.SoundId='rbxassetid://138702491'
audio.Volume=3
audio:Play()
spawn(function()
wait(1)
audio:Destroy()
end)
end
end
end
end
spawn(function()
while true do
local success, err = pcall(checkNearbyPlayers)
if not success then
warn("Error in checkNearbyPlayers: "..tostring(err))
end
task.wait(0.5)
end
end)
local colorOptions = {
Color3.fromRGB(255, 0, 255),
Color3.fromRGB(0, 0, 255),
Color3.fromRGB(255, 0, 0),
Color3.fromRGB(0, 255, 0),
Color3.fromRGB(255, 255, 0)
}
while true do
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:FindFirstChildOfClass("Humanoid")
local torso = character:FindFirstChild("UpperTorso") or character:FindFirstChild("Torso")
local arm = character:FindFirstChild("RightUpperArm") or character:FindFirstChild("Right Arm")
local arm2 = character:FindFirstChild("LeftUpperArm") or character:FindFirstChild("Left Arm")
local leg = character:FindFirstChild("LeftUpperLeg") or character:FindFirstChild("Left Leg")
local leg2 = character:FindFirstChild("RightUpperLeg") or character:FindFirstChild("Right Leg")
local head = character:FindFirstChild("Head")
if torso and arm and arm2 and leg and leg2 and head then
local currentColor = colorOptions[math.random(1, #colorOptions)]
-- Base effects always apply
spawn(function()
light(torso, currentColor)
end)
spawn(function() Color(arm, currentColor) end)
spawn(function() Color(arm2, currentColor) end)
spawn(function() Color(leg, currentColor) end)
spawn(function() Color(leg2, currentColor) end)
spawn(function() Color(torso, currentColor) end)
-- SIMPLE BUT EFFECTIVE MOVEMENT CHECK
if humanoid and (humanoid.MoveDirection.Magnitude > 0 or torso.AssemblyLinearVelocity.Magnitude > 1) then
-- Left arm trail (original code)
spawn(function()
heh = CFrame.new(0, 0, 0)
local leftClone = remote:InvokeServer("CreatePart", "Normal", heh, character)
leftClone.CanCollide = false
spawn(function() Resize(leftClone, arm2.Size, arm2.CFrame) end)
spawn(function() Color(leftClone, currentColor) end)
spawn(function() SetMaterial(leftClone, Enum.Material.Neon) end)
spawn(function() SetCollision(leftClone, false) end)
SetTrans(leftClone, 0.3)
wait(0.05)
SetTrans(leftClone, 0.4)
wait(0.05)
SetTrans(leftClone, 0.5)
wait(0.05)
SetTrans(leftClone, 0.6)
wait(0.05)
SetTrans(leftClone, 0.8)
wait(0.05)
SetTrans(leftClone, 1)
wait(0.05)
DestroyPart(leftClone)
end)
-- Left leg trail (original code)
spawn(function()
heh = CFrame.new(0, 0, 0)
local leftClone = remote:InvokeServer("CreatePart", "Normal", heh, character)
leftClone.CanCollide = false
spawn(function() Resize(leftClone, leg.Size, leg.CFrame) end)
spawn(function() Color(leftClone, currentColor) end)
spawn(function() SetMaterial(leftClone, Enum.Material.Neon) end)
spawn(function() SetCollision(leftClone, false) end)
SetTrans(leftClone, 0.3)
wait(0.05)
SetTrans(leftClone, 0.4)
wait(0.05)
SetTrans(leftClone, 0.5)
wait(0.05)
SetTrans(leftClone, 0.6)
wait(0.05)
SetTrans(leftClone, 0.8)
wait(0.05)
SetTrans(leftClone, 1)
wait(0.05)
DestroyPart(leftClone)
end)
spawn(function()
heh = CFrame.new(0, 0, 0)
local leftClone = remote:InvokeServer("CreatePart", "Normal", heh, character)
leftClone.CanCollide = false
spawn(function() Resize(leftClone, torso.Size, torso.CFrame) end)
spawn(function() Color(leftClone, currentColor) end)
spawn(function() SetMaterial(leftClone, Enum.Material.Neon) end)
spawn(function() SetCollision(leftClone, false) end)
SetTrans(leftClone, 0.3)
wait(0.05)
SetTrans(leftClone, 0.4)
wait(0.05)
SetTrans(leftClone, 0.5)
wait(0.05)
SetTrans(leftClone, 0.6)
wait(0.05)
SetTrans(leftClone, 0.8)
wait(0.05)
SetTrans(leftClone, 1)
wait(0.05)
DestroyPart(leftClone)
end)
spawn(function()
heh = CFrame.new(0, 0, 0)
local leftClone = remote:InvokeServer("CreatePart", "Normal", heh, character)
leftClone.CanCollide = false
spawn(function() Resize(leftClone, leg2.Size, leg2.CFrame) end)
spawn(function() Color(leftClone, currentColor) end)
spawn(function() SetMaterial(leftClone, Enum.Material.Neon) end)
spawn(function() SetCollision(leftClone, false) end)
SetTrans(leftClone, 0.3)
wait(0.05)
SetTrans(leftClone, 0.4)
wait(0.05)
SetTrans(leftClone, 0.5)
wait(0.05)
SetTrans(leftClone, 0.6)
wait(0.05)
SetTrans(leftClone, 0.8)
wait(0.05)
SetTrans(leftClone, 1)
wait(0.05)
DestroyPart(leftClone)
end)
spawn(function()
heh = CFrame.new(0, 0, 0)
local right = remote:InvokeServer("CreatePart", "Normal", heh, character)
right.CanCollide = false
spawn(function() Resize(right, arm.Size, arm.CFrame) end)
spawn(function()
Color(right, currentColor)
end)
spawn(function()
SetMaterial(right, Enum.Material.Neon)
end)
spawn(function()
SetCollision(right, false)
end)
SetTrans(right, 0.3)
wait(0.05)
SetTrans(right, 0.4)
wait(0.05)
SetTrans(right, 0.5)
wait(0.05)
SetTrans(right, 0.6)
wait(0.05)
SetTrans(right, 0.8)
wait(0.05)
SetTrans(right, 1)
wait(0.05)
DestroyPart(right)
end)
end
end
wait(0.01)
end
end)
end;
task.spawn(C_3e);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.f3x.TextButton.LocalScript
local function C_40()
local script = G2L["40"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function SetReflectance(part,value)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Reflectance"] = value
}
}
}
_(args)
end
function SetMaterial(part,material)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Material"] = material
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function Sky(id)
e = char.HumanoidRootPart.CFrame.x
f = char.HumanoidRootPart.CFrame.y
g = char.HumanoidRootPart.CFrame.z
CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace)
for i,v in game.Workspace:GetDescendants() do
if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then
SetName(v,"Sky")
AddMesh(v)
SetMesh(v,"111891702759441")
MeshResize(v,Vector3.new(9000,9000,9000))
SetReflectance(v,1234567890)
SetMaterial(v,"Glass")
Color(v,Color3.fromRGB(134,224,246))
SetLocked(v,true)
end
end
end
Sky("109172666525942")
end)
end;
task.spawn(C_40);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.f3x.TextButton.LocalScript
local function C_42()
local script = G2L["42"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";fogcolor black ;unfog ;time 5.7")
local player = game.Players.LocalPlayer
local char = player.Character or player.CharacterAdded:Wait()
local tool
for _, v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
break
end
end
if not tool then
for _, v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
break
end
end
end
if not tool then
warn("dude")
return
end
local remote = tool.SyncAPI.ServerEndpoint
local function _(args)
remote:InvokeServer(unpack(args))
end
local processed = {}
local function SetPropertiesOnce(part, color)
if processed[part] then return end
processed[part] = true
_({"SyncMesh", {{
Part = part,
VertexColor = color,
Scale = Vector3.new(60000, 60000, 60000)
}}})
end
local ids = {
["rbxassetid://111891702759441"] = Vector3.new(2.5, 2.5, 2.5),
["rbxassetid://8006679977"] = Vector3.new(2.5, 2.5, 2.5)
}
for _, v in workspace:GetDescendants() do
if v:IsA("BasePart") then
local mesh = v:FindFirstChildOfClass("SpecialMesh")
if mesh and ids[mesh.MeshId] then
SetPropertiesOnce(v, ids[mesh.MeshId])
end
end
end
end)
end;
task.spawn(C_42);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.f3x.TextButton.LocalScript
local function C_44()
local script = G2L["44"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local player = Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local tool
for _, v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
break
end
end
if not tool then
for _, v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
break
end
end
end
if not tool then
warn("dude")
return
end
local remote = tool.SyncAPI.ServerEndpoint
local function _(args)
remote:InvokeServer(unpack(args))
end
local function SyncRotate(part, cf)
_( { "SyncRotate", { { Part = part, CFrame = cf } } } )
end
local ids = {
["rbxassetid://111891702759441"] = true,
["rbxassetid://8006679977"] = true
}
local target
for _, v in workspace:GetDescendants() do
if v:IsA("BasePart") then
local mesh = v:FindFirstChildOfClass("SpecialMesh")
if mesh and ids[mesh.MeshId] then
target = v
break
end
end
end
if not target then
warn("no")
return
end
local base = target.CFrame
local angle = 0
local speed = math.rad(60)
RunService.Heartbeat:Connect(function(dt)
if not target or not target.Parent then return end
angle += speed * dt
local cf = base * CFrame.Angles(angle, angle, angle)
SyncRotate(target, cf)
target.CFrame = cf
end)
end)
end;
task.spawn(C_44);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.f3x.TextButton.LocalScript
local function C_46()
local script = G2L["46"];
local button = script.Parent
local textbox = script.Parent.Parent:WaitForChild("nugget")
button.MouseButton1Click:Connect(function()
local assetId = textbox.Text
if assetId == "" then return end
if not assetId:find("rbxassetid://") then
assetId = "rbxassetid://" .. assetId
end
local Players = game:GetService("Players")
local player = Players.LocalPlayer
local char = player.Character or player.CharacterAdded:Wait()
local backpack = player.Backpack
local function getf3x()
for _, v in ipairs(backpack:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
for _, v in ipairs(char:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
return nil
end
local f3x = getf3x()
if not f3x then
warn("where yo btools at")
return
end
local remote = f3x.SyncAPI.ServerEndpoint
local function call(a)
return remote:InvokeServer(unpack(a))
end
while wait(0.05) do
task.spawn(function()
local e = char.HumanoidRootPart.CFrame.x + math.random(-500, 500)
local f = char.HumanoidRootPart.CFrame.y
local g = char.HumanoidRootPart.CFrame.z + math.random(-500, 500)
local particle = remote:InvokeServer("CreatePart", "Normal", CFrame.new(math.floor(e), math.floor(f), math.floor(g)) + Vector3.new(0,6,0), workspace)
call({ "SyncMaterial", { { Part = particle, Transparency = 1 } } })
call({
"SyncResize",
{{
Part = particle,
Size = Vector3.new(50, 50, 0),
CFrame = particle.CFrame
}}
})
call({ "SetName", { particle }, "koolaid" })
call({ "SetLocked", { particle }, true })
call({ "CreateTextures", { { Part = particle, Face = Enum.NormalId.Front, TextureType = "Decal" } } })
call({ "SyncTexture", { { Part = particle, Face = Enum.NormalId.Front, TextureType = "Decal", Texture = assetId } } })
call({ "CreateTextures", { { Part = particle, Face = Enum.NormalId.Back, TextureType = "Decal" } } })
call({ "SyncTexture", { { Part = particle, Face = Enum.NormalId.Back, TextureType = "Decal", Texture = assetId } } })
while wait(0.01) do
call({ "SyncMove", { { Part = particle, CFrame = CFrame.new(particle.CFrame.x,particle.CFrame.y + 10,particle.CFrame.z) * CFrame.Angles(math.random(0,1), math.random(0,1), math.random(0,1)) } } })
end
end)
end
end)
end;
task.spawn(C_46);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.f3x.TextButton.LocalScript
local function C_48()
local script = G2L["48"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
local Players = game:GetService("Players")
local player = Players.LocalPlayer
local character = player.Character
local player = game.Players.LocalPlayer
local char = player.Character
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local backpack = player.Backpack
local function getf3x()
for _, v in ipairs(backpack:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
for _, v in ipairs(char:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
return nil
end
-- get all info
local f3x = getf3x()
if not f3x then
warn("where yo btools at")
end
local syncapi = f3x.SyncAPI
local serverendpoint = syncapi.ServerEndpoint
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Players = game:GetService("Players")
local workspace = game:GetService("Workspace")
local player = Players.LocalPlayer
local function findTools()
local char = player.Character or player.CharacterAdded:Wait()
for _, v in ipairs(char:GetChildren()) do
if v:IsA("Tool") and v:FindFirstChild("SyncAPI") then
return v
end
end
for _, v in ipairs(player.Backpack:GetChildren()) do
if v:IsA("Tool") and v:FindFirstChild("SyncAPI") then
return v
end
end
end
local tool = findTools()
if not tool then return end
local remote = tool.SyncAPI.ServerEndpoint
local function call(a)
return remote:InvokeServer(unpack(a))
end
local function rainPickle(pos)
local a = remote:InvokeServer("CreatePart", "Normal", pos, workspace)
call({ "SyncAnchor", { { Part = a, Anchored = false } } })
call({ "SetName", { a }, "a" })
call({ "CreateMeshes", { { Part = a } } })
call({ "SetLocked", { a }, true })
call({
"SyncMesh",
{{
Part = a,
MeshId = "rbxassetid://96465612579446",
TextureId = "rbxassetid://105374520200274",
Scale = Vector3.new(50, 50, 50)
}}
})
call({ "SyncCollision", { { Part = a, CanCollide = false } } })
end
task.spawn(function()
while true do
task.wait(0.1)
local hrpcf = player.Character.HumanoidRootPart.CFrame
local x = hrpcf.x
local z = hrpcf.z
local randint = math.random(-600, 600)
local randint2 = math.random(-600, 600)
local xloc = randint + x
local zloc = randint2 + z
local cf = player.Character.HumanoidRootPart.CFrame.y + 400
task.spawn(function()
--no no no pickle noonooononnoononon pickle nonoonnonoonnonoon
rainPickle(CFrame.new(math.floor(xloc), math.random(cf, cf + 400), math.floor(zloc)))
end)
end
end)
end)
end;
task.spawn(C_48);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.f3x.TextButton.LocalScript
local function C_4a()
local script = G2L["4a"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
--blue is too spooky made this, credits to him even if i hate him
rq=game.ReplicatedStorage.HDAdminHDClient.Signals.RequestCommandSilent
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function mat(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Material"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function clone(part,parent)
local args = {
[1] = "Clone",
[2] = {
[1] = part
},
[3] = parent
}
return remote:InvokeServer(unpack(args))
end
function SetMeshType(part, meshType)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshType"] = meshType
}
}
}
_(args)
end
rq:InvokeServer(";title me " ..player.DisplayName.."'s i0rb")
local player = game.Players.LocalPlayer
local char = player.Character or player.CharacterAdded:Wait()
local humanrFr = char:WaitForChild("HumanoidRootPart")
local angle = 0
local radius = 6
local heightOffset = 2
local cf = humanrFr.CFrame * CFrame.new(radius, heightOffset, 0)
local pad = remote:InvokeServer("CreatePart", "Ball", cf, workspace)
clone(char.Head,pad)
rq:InvokeServer(";untitle")
spawn(function()
Resize(pad, Vector3.new(1, 1, 1), cf)
end)
spawn(function()
SetAnchor(true, pad)
end)
spawn(function()
mat(pad, Enum.Material.Neon)
end)
spawn(function()
SetCollision(pad, false)
end)
spawn(function()
SetName(pad, "Orbit-(Green2spookified-Version)")
end)
spawn(function()
AddMesh(pad)
end)
spawn(function()
SetMeshType(pad, "Sphere")
end)
spawn(function()
MeshResize(pad, Vector3.new(1, 1, 1))
end)
spawn(function()
Color(pad, Color3.fromRGB(0, 0, 0))
end)
local name = pad.Head
spawn(function()
SetAnchor(true, name)
end)
spawn(function()
SetTrans(name, 1)
end)
spawn(function()
DestroyPart(name.face)
end)
spawn(function()
SetCollision(name, false)
end)
local radius = 5
local speed = 2
local t = 0
game:GetService("RunService").RenderStepped:Connect(function(deltaTime)
if pad and humanrFr then
t = t + deltaTime * speed
local x = math.cos(t) * radius
local y = math.sin(t * 1.5) * radius * 0.5
local z = math.sin(t) * radius
local offset = Vector3.new(x, y, z)
local newCF = CFrame.new(humanrFr.Position + offset)
spawn(function()
spawn(function()
MovePart(pad, newCF)
end)
spawn(function()
MovePart(name, newCF)
end)
end)
end
end)
local e = CFrame.new(0,0,0)
while true do
if char.Humanoid.Health == 0 then return end
spawn(function()
local p2 = remote:InvokeServer("CreatePart", "Normal", e, pad)
spawn(function()
Resize(p2, Vector3.new(0.3, 0.3, 0.3), pad.CFrame)
end)
spawn(function()
SetAnchor(true, p2)
end)
spawn(function()
SetCollision(p2, false)
end)
spawn(function()
Color(p2, Color3.fromRGB(0, 0, 0))
end)
spawn(function()
SetTrans(p2, 0.3)
end)
spawn(function()
mat(p2, Enum.Material.Neon)
end)
wait(0.5)
DestroyPart(p2)
end)
wait(0.0005)
end
end)
end;
task.spawn(C_4a);
-- StarterGui.ScreenGui.IMPORTANT WOOHOO.f3x.TextButton.LocalScript
local function C_4c()
local script = G2L["4c"];
script.Parent.MouseButton1Click:Connect(function()
---remade it myself, credits to roadblocks!
local TweenService = game:GetService("TweenService")
local player = game.Players.LocalPlayer
local character = player.Character
local player = game.Players.LocalPlayer
local mouse = player:GetMouse()
local holding = false
local equipped = false
local char = player.Character
local hum = char.Humanoid
local hed = char.Head
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then tool = v.Parent end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then tool = v.Parent end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args) remote:InvokeServer(unpack(args)) end
function SetCollision(part,boolegreen2spooky gui v5 blue edition

Universal