Run it
Copy the script and paste it into your executor.
player = .Players.LocalPlayer
playerGui = player:()
gui = .()
gui.Name =
gui.ResetOnSpawn =
gui.Parent = playerGui
frame = .()
frame.Size = .(, , , )
frame.Position = .(, , , )
frame.BackgroundColor3 = .(, , )
frame.BorderSizePixel =
frame.Parent = gui
corner = .()
corner.CornerRadius = .(, )
corner.Parent = frame
title = .()
title.Size = .(, , , )
title.BackgroundTransparency =
title.Text =
title.TextColor3 = .(,,)
title.TextScaled =
title.Font = .Font.Gotham
title.Parent = frame
fullBox = .()
fullBox.Size = .(, -, , )
fullBox.Position = .(, , , )
fullBox.BackgroundColor3 = .(,,)
fullBox.TextColor3 = .(,,)
fullBox.TextScaled =
fullBox.Font = .Font.Gotham
fullBox.ClearTextOnFocus =
fullBox.Text =
fullBox.Parent = frame
(labelText, posY)
label = .()
label.Size = .(, , , )
label.Position = .(, , , posY)
label.BackgroundTransparency =
label.Text = labelText
label.TextColor3 = .(,,)
label.TextScaled =
label.Font = .Font.Gotham
label.Parent = frame
box = .()
box.Size = .(, , , )
box.Position = .(, , , posY)
box.BackgroundColor3 = .(,,)
box.TextColor3 = .(,,)
box.TextScaled =
box.Font = .Font.Gotham
box.ClearTextOnFocus =
box.Text =
box.Parent = frame
box
posBox = (, )
rotBox = (, )
hitBox = (, )
dragging, dragStart, startPos
uis = :()
frame.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1
dragging =
dragStart = input.Position
startPos = frame.Position
input.Changed:(()
input.UserInputState == .UserInputState.End dragging =
)
)
uis.InputChanged:((input)
dragging input.UserInputType == .UserInputType.MouseMovement
delta = input.Position - dragStart
frame.Position = .(startPos.X.Scale, startPos.X.Offset + delta.X,
startPos.Y.Scale, startPos.Y.Offset + delta.Y)
)
()
char = player.Character
char
tool = char:()
tool tool:()
handle = tool.Handle
px,py,pz = posBox.Text:()
rx,ry,rz = rotBox.Text:()
px,py,pz = (px) , (py) , (pz)
rx,ry,rz = .((rx) ), .((ry) ), .((rz) )
tool.Grip = .(px,py,pz) * .(rx,ry,rz)
fullBox.Text = .(, px,py,pz, .(rx), .(ry), .(rz))
fullBox.FocusLost:(updateTool)
posBox.FocusLost:(updateTool)
rotBox.FocusLost:(updateTool)
hitboxButton = .()
hitboxButton.Size = .(, , , )
hitboxButton.Position = .(, , , )
hitboxButton.BackgroundColor3 = .(,,)
hitboxButton.TextColor3 = .(,,)
hitboxButton.TextScaled =
hitboxButton.Font = .Font.Gotham
hitboxButton.Text =
hitboxButton.Parent = frame
corner = .()
corner.CornerRadius = .(,)
corner.Parent = hitboxButton
hitboxButton.MouseEnter:(() hitboxButton.BackgroundColor3 = .(,,) )
hitboxButton.MouseLeave:(() hitboxButton.BackgroundColor3 = .(,,) )
()
char = player.Character
char
humanoid = char:()
humanoid
tool = char:()
tool tool:()
handle = tool.Handle
hx, hy, hz = hitBox.Text:()
hx, hy, hz = (hx) , (hy) , (hz)
oldBox = handle:()
oldBox oldBox:()
humanoid:()
.()
humanoid:(tool)
handle.Size = .(hx, hy, hz)
handle.Massless =
handle.CanCollide =
handle.Transparency =
box = .()
box.Name =
box.Adornee = handle
box.Color3 = .(,,)
box.LineThickness =
box.SurfaceTransparency =
box.Parent = handle
hitboxButton.MouseButton1Click:(applyHitbox)1 Input X,Y,Z,RX,RY,RZ 2 Input X,Y,Z 3 input RX,RY,RZ 4 input HX,HY,HZ It shows a green outline on the hitbox of ur tool and click apply if you want the hitbox to work Hitbox is H btw Rotation is R btw

Universal