Run it
Copy the script and paste it into your executor.
local LMG2L = {}
LMG2L["ScreenGui_1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui"))
LMG2L["ScreenGui_1"].ZIndexBehavior = Enum.ZIndexBehavior.Sibling
LMG2L["TextButton_2"] = Instance.new("TextButton", LMG2L["ScreenGui_1"])
LMG2L[].RichText =
LMG2L[].BorderSizePixel =
LMG2L[].TextSize =
LMG2L[].TextColor3 = .(, , )
LMG2L[].BackgroundColor3 = .(, , )
LMG2L[].FontFace = Font.(, .FontWeight.Regular, .FontStyle.Normal)
LMG2L[].Size = .(, , , )
LMG2L[].BorderColor3 = .(, , )
LMG2L[].Text =
LMG2L[].Position = .(, , , -)
LMG2L[] = .(, LMG2L[])
LMG2L[] = .(, LMG2L[])
LMG2L[] = .(, LMG2L[])
LMG2L[].TextWrapped =
LMG2L[].RichText =
LMG2L[].BorderSizePixel =
LMG2L[].TextScaled =
LMG2L[].TextColor3 = .(, , )
LMG2L[].BackgroundColor3 = .(, , )
LMG2L[].FontFace = Font.(, .FontWeight.Regular, .FontStyle.Normal)
LMG2L[].BackgroundTransparency =
LMG2L[].Size = .(, , , )
LMG2L[].Text =
LMG2L[].Position = .(, , , )
()
player = .Players.LocalPlayer
character = player.Character player.CharacterAdded:()
hrp = character:()
flingForce =
bv = .()
bv.Velocity = hrp.CFrame.LookVector * flingForce + .(, flingForce/, )
bv.MaxForce = .(.huge, .huge, .huge)
bv.Parent = hrp
:():(bv, )
LMG2L[].MouseButton1Click:(fling)
LMG2L[], Toggle v2.

Universal