Run it
Copy the script and paste it into your executor.
-- The Boiled One (Local Transformation)
-- Put this in StarterPlayerScripts
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
-- Make skin pale/boiled
for _, part in pairs(character:GetChildren()) do
if part:IsA("BasePart") then
part.Color = Color3.fromRGB(245, 245, 245)
part.Material = Enum.Material.SmoothPlastic
end
end
-- Add glowing eyes
local head = character:WaitForChild("Head")
local eyeLight = Instance.new("PointLight")
eyeLight.Color = .(, , )
eyeLight.Brightness =
eyeLight.Range =
eyeLight.Parent = head
sound = .()
sound.SoundId =
sound.Looped =
sound.Volume =
sound.Parent = head
sound:()
.()
_, other (.Players:())
other ~= player other.Character other.Character:()
distance = (other.Character.HumanoidRootPart.Position - character.HumanoidRootPart.Position).Magnitude
distance <
hum = other.Character:()
hum
hum:()
Your the boiled one

Universal