Run it
Copy the script and paste it into your executor.
Players = :()
TweenService = :()
LocalPlayer = Players.LocalPlayer
PlayerGui = LocalPlayer:()
PlayerGui:()
PlayerGui.TeleportGUI:()
ScreenGui = .()
ScreenGui.Name =
ScreenGui.ResetOnSpawn =
ScreenGui.ZIndexBehavior = .ZIndexBehavior.Sibling
ScreenGui.Parent = PlayerGui
LoadingFrame = .()
LoadingFrame.Name =
LoadingFrame.Size = .(, , , )
LoadingFrame.BackgroundColor3 = .(, , )
LoadingFrame.BorderSizePixel =
LoadingFrame.ZIndex =
LoadingFrame.Parent = ScreenGui
CreditText = .()
CreditText.Name =
CreditText.Size = .(, , , )
CreditText.Position = .(, , , )
CreditText.BackgroundTransparency =
CreditText.Text =
CreditText.TextColor3 = .(, , )
CreditText.TextStrokeColor3 = .(, , )
CreditText.TextStrokeTransparency =
CreditText.Font = .Font.GothamBold
CreditText.TextSize =
CreditText.ZIndex =
CreditText.Parent = LoadingFrame
BarBackground = .()
BarBackground.Name =
BarBackground.Size = .(, , , )
BarBackground.Position = .(, , , )
BarBackground.BackgroundColor3 = .(, , )
BarBackground.BorderSizePixel =
BarBackground.ZIndex =
BarBackground.Parent = LoadingFrame
BarCorner = .()
BarCorner.CornerRadius = .(, )
BarCorner.Parent = BarBackground
ProgressBar = .()
ProgressBar.Name =
ProgressBar.Size = .(, , , )
ProgressBar.BackgroundColor3 = .(, , )
ProgressBar.BorderSizePixel =
ProgressBar.ZIndex =
ProgressBar.Parent = BarBackground
ProgressCorner = .()
ProgressCorner.CornerRadius = .(, )
ProgressCorner.Parent = ProgressBar
RainbowGradient = .()
RainbowGradient.Color = ColorSequence.({
ColorSequenceKeypoint.(, .(, , )),
ColorSequenceKeypoint.(, .(, , )),
ColorSequenceKeypoint.(, .(, , )),
ColorSequenceKeypoint.(, .(, , )),
ColorSequenceKeypoint.(, .(, , )),
ColorSequenceKeypoint.(, .(, , ))
})
RainbowGradient.Parent = ProgressBar
LoadingText = .()
LoadingText.Name =
LoadingText.Size = .(, , , )
LoadingText.Position = .(, , , )
LoadingText.BackgroundTransparency =
LoadingText.Text =
LoadingText.TextColor3 = .(, , )
LoadingText.Font = .Font.Gotham
LoadingText.TextSize =
LoadingText.ZIndex =
LoadingText.Parent = LoadingFrame
loadTime =
tweenInfo = TweenInfo.(loadTime, .EasingStyle.Quad, .EasingDirection.Out)
progressTween = TweenService:(ProgressBar, tweenInfo, {
Size = .(, , , )
})
.(()
offset =
LoadingFrame.Parent
offset = (offset + ) %
RainbowGradient.Offset = .(offset, )
.()
)
progressTween:()
progressTween.Completed:()
LoadingFrame:()
MainFrame = .()
MainFrame.Name =
MainFrame.Size = .(, , , )
MainFrame.Position = .(, -, , )
MainFrame.BackgroundColor3 = .(, , )
MainFrame.BorderSizePixel =
MainFrame.Parent = ScreenGui
MainCorner = .()
MainCorner.CornerRadius = .(, )
MainCorner.Parent = MainFrame
MainStroke = .()
MainStroke.Color = .(, , )
MainStroke.Thickness =
MainStroke.Parent = MainFrame
TeleportButton = .()
TeleportButton.Name =
TeleportButton.Size = .(, -, , -)
TeleportButton.Position = .(, , , )
TeleportButton.BackgroundColor3 = .(, , )
TeleportButton.Text =
TeleportButton.TextColor3 = .(, , )
TeleportButton.Font = .Font.GothamBold
TeleportButton.TextSize =
TeleportButton.BorderSizePixel =
TeleportButton.Parent = MainFrame
ButtonCorner = .()
ButtonCorner.CornerRadius = .(, )
ButtonCorner.Parent = TeleportButton
PlayerListFrame = .()
PlayerListFrame.Name =
PlayerListFrame.Size = .(, , , )
PlayerListFrame.Position = .(, -, , )
PlayerListFrame.BackgroundColor3 = .(, , )
PlayerListFrame.BorderSizePixel =
PlayerListFrame.Visible =
PlayerListFrame.Parent = ScreenGui
ListCorner = .()
ListCorner.CornerRadius = .(, )
ListCorner.Parent = PlayerListFrame
ListStroke = .()
ListStroke.Color = .(, , )
ListStroke.Thickness =
ListStroke.Parent = PlayerListFrame
ListTitle = .()
ListTitle.Size = .(, , , )
ListTitle.BackgroundColor3 = .(, , )
ListTitle.Text =
ListTitle.TextColor3 = .(, , )
ListTitle.Font = .Font.GothamBold
ListTitle.TextSize =
ListTitle.BorderSizePixel =
ListTitle.Parent = PlayerListFrame
TitleCorner = .()
TitleCorner.CornerRadius = .(, )
TitleCorner.Parent = ListTitle
CloseButton = .()
CloseButton.Size = .(, , , )
CloseButton.Position = .(, -, , )
CloseButton.BackgroundColor3 = .(, , )
CloseButton.Text =
CloseButton.TextColor3 = .(, , )
CloseButton.Font = .Font.GothamBold
CloseButton.TextSize =
CloseButton.BorderSizePixel =
CloseButton.Parent = ListTitle
CloseCorner = .()
CloseCorner.CornerRadius = .(, )
CloseCorner.Parent = CloseButton
ScrollingFrame = .()
ScrollingFrame.Size = .(, -, , -)
ScrollingFrame.Position = .(, , , )
ScrollingFrame.BackgroundTransparency =
ScrollingFrame.BorderSizePixel =
ScrollingFrame.ScrollBarThickness =
ScrollingFrame.ScrollBarImageColor3 = .(, , )
ScrollingFrame.CanvasSize = .(, , , )
ScrollingFrame.Parent = PlayerListFrame
UIListLayout = .()
UIListLayout.SortOrder = .SortOrder.Name
UIListLayout.Padding = .(, )
UIListLayout.Parent = ScrollingFrame
()
_, child (ScrollingFrame:())
child:()
child:()
(player)
player == LocalPlayer
btn = .()
btn.Name = player.Name
btn.Size = .(, -, , )
btn.BackgroundColor3 = .(, , )
btn.Text = player.DisplayName .. .. player.Name ..
btn.TextColor3 = .(, , )
btn.Font = .Font.Gotham
btn.TextSize =
btn.BorderSizePixel =
btn.AutoButtonColor =
btn.Parent = ScrollingFrame
btnCorner = .()
btnCorner.CornerRadius = .(, )
btnCorner.Parent = btn
btn.MouseButton1Click:(()
character = LocalPlayer.Character
targetChar = player.Character
character character:()
targetChar targetChar:()
character.HumanoidRootPart.CFrame = targetChar.HumanoidRootPart.CFrame * .(, , )
)
()
()
_, player (Players:())
(player)
ScrollingFrame.CanvasSize = .(, , , UIListLayout.AbsoluteContentSize.Y + )
TeleportButton.MouseButton1Click:(()
PlayerListFrame.Visible = PlayerListFrame.Visible
PlayerListFrame.Visible
()
)
CloseButton.MouseButton1Click:(()
PlayerListFrame.Visible =
)
Players.PlayerAdded:(()
PlayerListFrame.Visible
()
)
Players.PlayerRemoving:(()
PlayerListFrame.Visible
()
)
UIListLayout:():(()
ScrollingFrame.CanvasSize = .(, , , UIListLayout.AbsoluteContentSize.Y + )
)TP to players