Run it
Copy the script and paste it into your executor.
localPlayer = .Players.LocalPlayer
teleportEnabled =
offsetDistance =
ScreenGui = .()
ScreenGui.Name =
ScreenGui.Parent = localPlayer.PlayerGui
ScreenGui.ResetOnSpawn =
MainFrame = .()
MainFrame.Name =
MainFrame.Size = .(, , , )
MainFrame.Position = .(, , , )
MainFrame.BackgroundColor3 = .(, , )
MainFrame.BorderSizePixel =
MainFrame.Parent = ScreenGui
dragToggle =
dragInput
dragStart
startPos
MainFrame.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1
dragToggle =
dragStart = input.Position
startPos = MainFrame.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragToggle =
)
)
MainFrame.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement dragToggle
delta = input.Position - dragStart
MainFrame.Position = .(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
)
TitleLabel = .()
TitleLabel.Size = .(, , , )
TitleLabel.Position = .(, , , )
TitleLabel.Text =
TitleLabel.TextColor3 = .(, , )
TitleLabel.BackgroundTransparency =
TitleLabel.TextSize =
TitleLabel.TextStrokeTransparency =
TitleLabel.TextStrokeColor3 = .(, , )
TitleLabel.TextScaled =
TitleLabel.Parent = MainFrame
TeleportToggle = .()
TeleportToggle.Size = .(, , , )
TeleportToggle.Position = .(, , , )
TeleportToggle.Text =
TeleportToggle.TextColor3 = .(, , )
TeleportToggle.BackgroundColor3 = .(, , )
TeleportToggle.BorderSizePixel =
TeleportToggle.TextSize =
TeleportToggle.Parent = MainFrame
DistanceInput = .()
DistanceInput.Size = .(, , , )
DistanceInput.Position = .(, , , )
DistanceInput.Text = (offsetDistance)
DistanceInput.PlaceholderText =
DistanceInput.TextColor3 = .(, , )
DistanceInput.BackgroundColor3 = .(, , )
DistanceInput.BorderSizePixel =
DistanceInput.TextSize =
DistanceInput.Parent = MainFrame
DistanceInput.FocusLost:(()
newDistance = (DistanceInput.Text)
newDistance
offsetDistance = newDistance
)
()
localCharacter = localPlayer.Character
localCharacter localCharacter:()
humanoidRootPart = localCharacter.HumanoidRootPart
localCFrame = humanoidRootPart.CFrame
offsetPosition = localCFrame.Position + (localCFrame.LookVector * offsetDistance)
_, player (.Players:())
player ~= localPlayer player.Character player.Character:()
targetHumanoidRootPart = player.Character.HumanoidRootPart
targetHumanoidRootPart.CFrame = .(offsetPosition)
targetHumanoidRootPart.Position = offsetPosition
()
teleportEnabled
()
()
(continuousTeleportAndLock)
TeleportToggle.MouseButton1Click:(()
teleportEnabled = teleportEnabled
TeleportToggle.Text = teleportEnabled
)
() CREDITS: JESSE_VIP Additionally, I’ve created a beta script: "Teleport players to you within a set distance (studs)." It works in some games, performing best in free-for-all modes where you can attack any player.(will upgrade soon) NOT THE BEST BUT IT DOES SOMETHING SUPPORT ME THRU THIS LINK THANK YOU: https://linkvertise.com/405401/arsgfvgbhs?o=sharing

Universal