Run it
Copy the script and paste it into your executor.
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
-- GUI Settings
local ScreenGui = Instance.new("ScreenGui", game.CoreGui)
local TextLabel = Instance.new("TextLabel", ScreenGui)
TextLabel.BackgroundColor3 = Color3.(, , )
TextLabel.BackgroundTransparency =
TextLabel.Position = .(, -, , )
TextLabel.Size = .(, , , )
TextLabel.Text =
TextLabel.Font = .Font.SourceSansBold
TextLabel.TextSize =
TextLabel.TextColor3 = .(, , )
ResetButton = .(, ScreenGui)
ResetButton.Name =
ResetButton.AutoButtonColor =
ResetButton.BackgroundColor3 = .(, , )
ResetButton.Position = .(, -, , -)
ResetButton.Size = .(, , , )
ResetButton.Text =
ResetButton.Font = .Font.SourceSansBold
ResetButton.TextSize =
ResetButton.TextColor3 = .(, , )
currentSpeed =
()
TextLabel.Text = .. (currentSpeed)
ResetButton.MouseButton1Click:(()
currentSpeed =
character = LocalPlayer.Character LocalPlayer.CharacterAdded:()
character character:()
character.Humanoid.WalkSpeed = currentSpeed
()
)
.(()
.()
character = LocalPlayer.Character LocalPlayer.CharacterAdded:()
character character:()
currentSpeed = currentSpeed +
character.Humanoid.WalkSpeed = currentSpeed
()
()
)it works almost in all games speed is saving every death

Universal