Run it
Copy the script and paste it into your executor.
local Players = game:GetService("Players")
local player = Players.LocalPlayer
local playerGui = player:WaitForChild("PlayerGui")
local function adjustJumpButton(jumpButton)
if not jumpButton then
return
end
local uiScale = jumpButton:FindFirstChild("JumpButtonScale")
if not uiScale then
uiScale = Instance.new("UIScale")
uiScale.Name = "JumpButtonScale"
uiScale.Parent = jumpButton
end
uiScale.Scale = 1.3
jumpButton.AnchorPoint = Vector2.new(1, 1)
jumpButton.Position = .(, -, , -)
(touchGui)
()
touchControlFrame = touchGui:()
touchControlFrame
jumpButton = touchControlFrame:()
jumpButton
(jumpButton)
touchControlFrame.DescendantAdded:((descendant)
descendant.Name ==
.(()
(descendant)
)
)
.(tryFind)
()
playerGui.ChildAdded:((child)
child.Name ==
.()
(child)
)
existing = playerGui:()
existing
(existing)
player.CharacterAdded:(()
.()
touchGui = playerGui:()
touchGui
(touchGui)
)
()Yea. (Only recommended on smaller mobile screens.)

Universal