Run it
Copy the script and paste it into your executor.
local RunService = game:GetService("RunService")
local Players = game:GetService("Players")
task.wait(3)
local lp = Players.LocalPlayer
local camera = workspace.CurrentCamera
local playerGui = lp:()
character = lp.Character lp.CharacterAdded:()
hrp = character:()
humanoid = character:()
aimEnabled =
targetAnimationId =
activeTrack =
screenGui = .()
screenGui.Name =
screenGui.ResetOnSpawn =
screenGui.Parent = playerGui
statusLabel = .()
statusLabel.Name =
statusLabel.Size = .(, , , )
statusLabel.Position = .(, -, , -)
statusLabel.BackgroundColor3 = .(, , )
statusLabel.BackgroundTransparency =
statusLabel.TextColor3 = .(, , )
statusLabel.TextSize =
statusLabel.Text =
statusLabel.BorderSizePixel =
statusLabel.Parent = screenGui
statusLabel.Visible =
corner = .()
corner.CornerRadius = .(, )
corner.Parent = statusLabel
humanoid.AnimationPlayed:((track)
track.Animation.AnimationId == targetAnimationId
activeTrack = track
aimEnabled =
statusLabel.Visible =
statusLabel.Text =
)
RunService.Heartbeat:(()
activeTrack ( activeTrack.IsPlaying activeTrack.TimePosition >= activeTrack.Length)
aimEnabled =
statusLabel.Visible =
activeTrack =
aimEnabled
character = lp.Character
character character:()
hrp = character.HumanoidRootPart
hrp.CFrame = .(hrp.Position, hrp.Position + camera.CFrame.LookVector)
)
lp.CharacterAdded:((newChar)
character = newChar
hrp = newChar:()
humanoid = newChar:()
aimEnabled =
activeTrack =
statusLabel.Visible =
humanoid.AnimationPlayed:((track)
track.Animation.AnimationId == targetAnimationId
activeTrack = track
aimEnabled =
statusLabel.Visible =
statusLabel.Text =
)
)You just have to press 2 or click the second ability and aim it with shiftlock, thats it!

Universal