Run it
Copy the script and paste it into your executor.
local Core = game:GetService("CoreGui")
local gui = Instance.new("ScreenGui")
gui.Name =
gui.Parent = Core
fr = .()
fr.Size = .(, , , )
fr.BackgroundColor3 = .(, , )
fr.BackgroundTransparency =
fr.Parent = gui
drag = .()
drag.Parent = fr
stroke = .()
stroke.Color = .(, , )
stroke.Parent = fr
U = .()
U.CornerRadius = .(, )
U.Parent = fr
B = .()
B.Name =
B.BackgroundColor3 = .(, , )
B.Position = .(, , , )
B.Size = .(, , , )
B.TextColor3 = .(, , )
B.TextSize =
B.Font = .Font.RobotoMono
B.Text =
B.Parent = fr
BC = .()
BC.CornerRadius = .(, )
BC.Parent = B
T = .()
T.Size = .(, , , )
T.Interactable =
T.BackgroundColor3 = .(, , )
T.TextColor3 = .(, , )
T.TextSize =
T.Text =
T.Font = .Font.RobotoMono
T.Parent = fr
TU = .()
TU.CornerRadius = .(, )
TU.Parent = T
Box = .()
Box.BackgroundColor3 = .(, , )
Box.Position = .(, , , )
Box.Size = .(, , , )
Box.MultiLine =
Box.ClearTextOnFocus =
Box.ClipsDescendants =
Box.TextColor3 = .(, , )
Box.TextWrap =
Box.TextSize =
Box.Font = .Font.RobotoMono
Box.TextXAlignment =
Box.TextYAlignment =
Box.PlaceholderText =
Box.Text =
Box.Parent = fr
BU = .()
BU.CornerRadius = .(, )
BU.Parent = Box
C = .()
C.Name =
C.BackgroundColor3 = .(, , )
C.Position = .(, , , )
C.Size = .(, , , )
C.TextColor3 = .(, , )
C.TextSize =
C.Font = .Font.RobotoMono
C.Text =
C.Parent = fr
CC = .()
CC.CornerRadius = .(, )
CC.Parent = C
Co = .()
Co.Name =
Co.BackgroundColor3 = .(, , )
Co.Position = .(, , , )
Co.Size = .(, , , )
Co.TextColor3 = .(, , )
Co.TextSize =
Co.Font = .Font.RobotoMono
Co.Text =
Co.Parent = fr
COC = .()
COC.CornerRadius = .(, )
COC.Parent = Co
B.Activated:(()
(Box.Text)()
)
C.Activated:(()
Box.Text =
)
Co.Activated:(()
(.. Box.Text)
)A Simple Editor that uses RobotoMono font

Universal