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Copy the script and paste it into your executor.
Players=:()
UIS=:()
RunService=:()
TeleportService=:()
Lighting=:()
LP=Players.LocalPlayer
PG=LP:()
_,n ({
,
,
})
x=PG:(n)
x x:()
C={
bg=.(,,),
side=.(,,),
panel=.(,,),
btn=.(,,),
hover=.(,,),
accent=.(,,),
text=.(,,),
sub=.(,,),
red=.(,,),
green=.(,,),
yellow=.(,,)
}
GUI=.()
GUI.Name=
GUI.ResetOnSpawn=
GUI.IgnoreGuiInset=
GUI.DisplayOrder=
GUI.ZIndexBehavior=.ZIndexBehavior.Sibling
GUI.Parent=PG
(o,r)
c=.()
c.CornerRadius=.(,r )
c.Parent=o
(o)
s=.()
s.Color=.(,,)
s.Transparency=
s.Parent=o
(p,text,size,bold)
l=.()
l.BackgroundTransparency=
l.Text=text
l.TextColor3=C.text
l.TextSize=size
l.Font=bold .Font.GothamBold .Font.Gotham
l.TextXAlignment=.TextXAlignment.Left
l.Parent=p
l
(p,text,y)
b=.()
b.Size=.(,-,,)
b.Position=.(,y)
b.BackgroundColor3=C.btn
b.Text=text
b.TextColor3=C.text
b.TextSize=
b.Font=.Font.GothamMedium
b.AutoButtonColor=
b.Parent=p
(b,)
(b)
b.MouseEnter:(()
b.BackgroundColor3=C.hover
)
b.MouseLeave:(()
b.BackgroundColor3=C.btn
)
b
(p,name,y,callback)
state=
b=(p,name..,y)
b.MouseButton1Click:(()
state= state
b.Text=name....(state )..
(state)
)
b
(frame,handle)
dragging=
startPos
startFrame
handle.InputBegan:((input)
input.UserInputType==.UserInputType.MouseButton1
input.UserInputType==.UserInputType.Touch
dragging=
startPos=input.Position
startFrame=frame.Position
input.Changed:(()
input.UserInputState==.UserInputState.End
dragging=
)
)
UIS.InputChanged:((input)
dragging (
input.UserInputType==.UserInputType.MouseMovement
input.UserInputType==.UserInputType.Touch
)
delta=input.Position-startPos
frame.Position=.(
startFrame.X.Scale,
startFrame.X.Offset+delta.X,
startFrame.Y.Scale,
startFrame.Y.Offset+delta.Y
)
)
Main=.()
Main.Size=.(,)
Main.Position=.(,)
Main.AnchorPoint=.(,)
Main.BackgroundColor3=C.bg
Main.Parent=GUI
(Main,)
(Main)
Header=.()
Header.Size=.(,,,)
Header.BackgroundColor3=C.side
Header.Parent=Main
(Header,)
MainTitle=(Header,,,)
MainTitle.Position=.(,)
MainTitle.Size=.(,-,,)
MainSub=(Header,,,)
MainSub.Position=.(,)
MainSub.Size=.(,-,,)
MainSub.TextColor3=C.sub
Close=.()
Close.Size=.(,)
Close.Position=.(,-,,)
Close.BackgroundTransparency=
Close.Text=
Close.TextColor3=C.text
Close.TextSize=
Close.Font=.Font.GothamBold
Close.Parent=Header
(name,desc,y,callback)
b=.()
b.Size=.(,-,,)
b.Position=.(,y)
b.BackgroundColor3=C.panel
b.Text=
b.AutoButtonColor=
b.Parent=Main
(b,)
(b)
t=(b,name,,)
t.Position=.(,)
t.Size=.(,-,,)
d=(b,desc,,)
d.Position=.(,)
d.Size=.(,-,,)
d.TextColor3=C.sub
d.TextWrapped=
b.MouseEnter:(()
b.BackgroundColor3=C.hover
)
b.MouseLeave:(()
b.BackgroundColor3=C.panel
)
b.MouseButton1Click:(callback)
(name,w,h)
F=.()
F.Name=name
F.Size=.(w,h)
F.Position=.(,)
F.AnchorPoint=.(,)
F.BackgroundColor3=C.bg
F.Visible=
F.Parent=GUI
(F,)
(F)
H=.()
H.Size=.(,,,)
H.BackgroundColor3=C.side
H.Parent=F
(H,)
Tt=(H,name,,)
Tt.Position=.(,)
Tt.Size=.(,-,,)
Back=.()
Back.Size=.(,)
Back.Position=.(,)
Back.BackgroundTransparency=
Back.Text=
Back.TextColor3=C.text
Back.TextSize=
Back.Font=.Font.GothamBold
Back.Parent=H
X=Back:()
X.Text=
X.Position=.(,-,,)
X.Parent=H
Back.MouseButton1Click:(()
F.Visible=
Main.Visible=
)
X.MouseButton1Click:(()
F.Visible=
)
(F,H)
F
Duel=(,,)
DS=.()
DS.Size=.(,,,-)
DS.Position=.(,)
DS.BackgroundColor3=C.side
DS.Parent=Duel
DC=.()
DC.Size=.(,-,,-)
DC.Position=.(,)
DC.BackgroundTransparency=
DC.Parent=Duel
DP={}
(name)
f=.()
f.Size=.(,)
f.BackgroundTransparency=
f.Visible=
f.Parent=DC
DP[name]=f
f
Combat=()
DTele=()
DPlayers=()
Combat.Visible=
(text,y,pageName)
b=(DS,text,y)
b.MouseButton1Click:(()
_,p (DP) p.Visible=
DP[pageName].Visible=
)
(,,)
(,,)
(,,)
duelSpeed=
(Combat,,,(v)
duelSpeed=v
h=LP.Character LP.Character:()
h h.WalkSpeed=v
)
duelESP=
duelESPObjects={}
()
_,o (duelESPObjects)
o o.Parent o:()
.(duelESPObjects)
(p)
p==LP p.Character
h=.()
h.Adornee=p.Character
h.FillColor=C.red
h.OutlineColor=C.red
h.FillTransparency=
h.Parent=GUI
.(duelESPObjects,h)
head=p.Character:()
head
bb=.()
bb.Adornee=head
bb.Size=.(,)
bb.StudsOffset=.(,,)
bb.AlwaysOnTop=
bb.Parent=GUI
.(duelESPObjects,bb)
l=(bb,p.Name,,)
l.Size=.(,)
l.TextXAlignment=.TextXAlignment.Center
(Combat,,,(v)
duelESP=v
()
v
_,p (Players:())
(p)
)
aimAssist=
(Combat,,,(v)
aimAssist=v
)
RunService.RenderStepped:(()
duelSpeed
h=LP.Character LP.Character:()
h h.WalkSpeed=
aimAssist
cam=.CurrentCamera
best,bestDist
center=.(
cam.ViewportSize.X/,
cam.ViewportSize.Y/
)
_,p (Players:())
p~=LP p.Character
head=p.Character:()
head
pos,on=cam:(head.Position)
on
d=(
.(pos.X,pos.Y)-center
).Magnitude
bestDist d<bestDist
best=p
bestDist=d
best best.Character best.Character:()
cam.CFrame=.(
cam.CFrame.Position,
best.Character.Head.Position
)
)
duelSaved
d1=(DTele,,)
d1.MouseButton1Click:(()
r=LP.Character LP.Character:()
r duelSaved=r.CFrame
)
d2=(DTele,,)
d2.MouseButton1Click:(()
r=LP.Character LP.Character:()
r duelSaved
r.CFrame=duelSaved*.(,,)
)
d3=(DTele,,)
d3.MouseButton1Click:(()
TeleportService:(,LP)
)
()
_,o (DPlayers:())
o:()
o:()
y=
_,p (Players:())
p~=LP
b=(DPlayers,p.Name,y)
b.MouseButton1Click:(()
my=LP.Character LP.Character:()
target=p.Character p.Character:()
my target
my.CFrame=target.CFrame*.(,,)
)
y+=
()
Players.PlayerAdded:(refreshDuelPlayers)
Players.PlayerRemoving:(refreshDuelPlayers)
Mono=(,,)
MS=.()
MS.Size=.(,,,-)
MS.Position=.(,)
MS.BackgroundColor3=C.side
MS.Parent=Mono
MC=.()
MC.Size=.(,-,,-)
MC.Position=.(,)
MC.BackgroundTransparency=
MC.Parent=Mono
MP={}
(name)
f=.()
f.Size=.(,)
f.BackgroundTransparency=
f.Visible=
f.Parent=MC
MP[name]=f
f
Visual=()
MPlayer=()
MTele=()
Visual.Visible=
(name)
_,p (MP) p.Visible=
MP[name].Visible=
(text,y,page)
b=(MS,text,y)
b.MouseButton1Click:(()
(page)
)
(,,)
(,,)
(,,)
nightEffect
oldClock
oldBrightness
oldAmbient
oldOutdoor
(Visual,,,(v)
v
oldClock=Lighting.ClockTime
oldBrightness=Lighting.Brightness
oldAmbient=Lighting.Ambient
oldOutdoor=Lighting.OutdoorAmbient
Lighting.ClockTime=
Lighting.Brightness=
Lighting.Ambient=.(,,)
Lighting.OutdoorAmbient=.(,,)
nightEffect=Lighting:()
nightEffect
nightEffect=.()
nightEffect.Name=
nightEffect.Parent=Lighting
nightEffect.Brightness=
nightEffect.Contrast=
nightEffect.Saturation=-
nightEffect.TintColor=.(,,)
nightEffect
nightEffect:()
nightEffect=
oldClock~= Lighting.ClockTime=oldClock
oldBrightness~= Lighting.Brightness=oldBrightness
oldAmbient Lighting.Ambient=oldAmbient
oldOutdoor Lighting.OutdoorAmbient=oldOutdoor
)
MonoESP=.()
MonoESP.Name=
MonoESP.Parent=GUI
keyESP=
poleESP=
verESP=
()
MonoESP:()
(obj,text,color)
obj obj.Parent
h=.()
h.Adornee=obj
h.FillColor=color
h.OutlineColor=color
h.FillTransparency=
h.Parent=MonoESP
bb=.()
bb.Adornee=obj
bb.Size=.(,)
bb.StudsOffset=.(,,)
bb.AlwaysOnTop=
bb.Parent=MonoESP
l=(bb,text,,)
l.Size=.(,)
l.TextColor3=color
l.TextXAlignment=.TextXAlignment.Center
(Visual,,,(v)
keyESP=v
)
(Visual,,,(v)
poleESP=v
)
(Visual,,,(v)
verESP=v
)
.(()
GUI.Parent
()
keyESP poleESP verESP
_,o (:())
n=o.Name:()
keyESP n==
(o:() o:())
(o,,C.yellow)
poleESP
(n== n==)
(o:() o:())
(
o,
n== ,
C.green
)
verESP o:()
root=o:()
moving=
root root:()
moving=root.AssemblyLinearVelocity.Magnitude>
n==
((n== n:()) moving)
(
o,
n== ,
C.red
)
.()
)
monoSpeed=
monoSpeedOn=
monoBoost=(MPlayer,,)
monoBoost.MouseButton1Click:(()
monoSpeedOn= monoSpeedOn
monoBoost.Text=..
(monoSpeedOn )..
h=LP.Character LP.Character:()
h
h.WalkSpeed=monoSpeedOn
)
speedButton=(MPlayer,,)
speedButton.MouseButton1Click:(()
monoSpeedOn
monoSpeed+=
monoSpeed>
monoSpeed=
speedButton.Text=..monoSpeed
h=LP.Character LP.Character:()
h h.WalkSpeed=monoSpeed
)
noclip=
(MPlayer,,,(v)
noclip=v
)
RunService.Stepped:(()
noclip LP.Character
_,o (LP.Character:())
o:()
o.CanCollide=
)
monoSaved
mt1=(MTele,,)
mt1.MouseButton1Click:(()
r=LP.Character LP.Character:()
r monoSaved=r.CFrame
)
mt2=(MTele,,)
mt2.MouseButton1Click:(()
r=LP.Character LP.Character:()
r monoSaved
r.CFrame=monoSaved*.(,,)
)
lobby=(MTele,,)
lobby.MouseButton1Click:(()
TeleportService:(,LP)
)
Creator=.()
Creator.Size=.(,-,,)
Creator.Position=.(,)
Creator.BackgroundColor3=C.panel
Creator.Parent=Main
(Creator,)
(Creator)
Avatar=.()
Avatar.Size=.(,)
Avatar.Position=.(,)
Avatar.BackgroundColor3=C.btn
Avatar.Parent=Creator
(Avatar,)
AvatarStroke=.()
AvatarStroke.Color=C.accent
AvatarStroke.Thickness=
AvatarStroke.Parent=Avatar
CreatorText=(
Creator,
,
,
)
CreatorText.Position=.(,)
CreatorText.Size=.(,-,,)
CreatorSub=(
Creator,
,
,
)
CreatorSub.Position=.(,)
CreatorSub.Size=.(,-,,)
CreatorSub.TextColor3=C.sub
.(()
ok,userId=(()
Players:()
)
ok userId
Avatar.Image=
..userId..
)
(
,
,
,
()
Main.Visible=
Duel.Visible=
)
(
,
,
,
()
Main.Visible=
Mono.Visible=
)
(
,
,
,
()
ok,err=(()
(:(
))()
)
ok
(,err)
)
Close.MouseButton1Click:(()
nightEffect
nightEffect:()
()
()
GUI:()
)
LP.CharacterAdded:((character)
.()
h=character:()
h
monoSpeedOn duelSpeed
h.WalkSpeed=
h.WalkSpeed=monoSpeed
)
(Main,Header)
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Universal